Vancouver 2010

Vancouver 2010

50 Achievements

1,000

12-15h

Xbox 360
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Landing Zone

Landing Zone

Completed the Landing Zone Challenge.

20

How to unlock the Landing Zone achievement in Vancouver 2010 - Definitive Guide

You'll have to land within 10m of 90m the first jump and 120m the second jump.

You can get around the first one with perfect wind (0°), around 70 push off (you might have to play a little with this one) and no launch power.

For the second one, use perfect wind (0°), 100 push off and no launch power.
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12 Feb 2010 02:57

7 Comments
Thanks. They don't make it clear at all where you actually need to land.
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By Ginuwine AI3 on 13 Aug 2010 18:21
This achievement is horrible..."suck, then suck a little less, perfection makes you lose.". Thanks for the distances, piece of cake after reading this.
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By Curtieson on 16 Jan 2011 14:58
Great solution - got it 1st attempt after reading.
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By EllandRoad Dave on 01 Mar 2012 18:45
Great solution. Only suggestion would be to have a push off of 65-75 for the first jump. Kept coming up just short when I'd have a push off 60-65 (less than 3 meters), but when I had a push off around 70 I'd be almost spot on.
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By FreeskierInVT on 23 Jun 2012 05:11
Edited with your input. I don't have the game anymore to check, but I might have been slightly wrong.
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By emerald000 on 23 Jun 2012 17:33
Awesome solution! Thanks +1
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By OzzysShadyDisco on 24 Feb 2013 06:03
Couldn't be a more perfect solution, thanks for the tips. +1
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By SlayerInChainss on 14 Aug 2013 05:34
View all 7 comments Show less comments
There are 2 different landing areas in this Men's Ski Jump challenge. You must come within 10 m of each target to win. The 1st jump target is 90 m, which means that a very good jump is NOT what you want. You will need to stick the landing very quickly in order to reach the measly 90 m jump. With time, you will get a feel for when to hit . Once you successfully hit the 1st target, the 2nd jump target is 120 m. This is a much better jump, obviously, so nail a better jump! If you hit 100 on each of the point groups, you will still pass this target, so a solid but not-too-amazing jump is what you need. Practice, and you will know exactly where these distances are.
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