Victor Vran

Victor Vran

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Thunder And Lightning

Thunder And Lightning

Equip Legendary Guitar, The Muse and The Bard

0.1%

How to unlock the Thunder And Lightning achievement in Victor Vran - Definitive Guide

This was one the last achievements that I got (posting the same guide here as On Parole), based on it being completely reliant on random drops. After finishing all other achievements and logging 200 hours in the game, I'd gotten lots of legendary guitars and one Muse, but no Bards. These cards supposedly only drop when in the Motorhead world, and the best place to farm cards there is either via a high concentration of champions (such as Windswept Canyon) or the Queen of the Damned, as she is guaranteed to drop at least 4 cards.

I focused on the Queen of the Damned farm for hours at a time over several days but never got the card I needed. I got pretty efficient at it though, using a strategy I learned from Bloonis that used a maxed out Ember charm paired while having a Berserk Aura-buffed maxed out hammer equipped and an offhand weapon that had maxed out luck and extraordinary luck. You can [almost] one-shot her [most of the time]. While you get lots of cards quickly, I didn't get any of the ones that I wanted (Bloonis didn't either).

In the end, I got the card I wanted from a legendary chest that I opened while inside the Motorhead world (don't open them anywhere else!). I stockpiled chests by leveling hard-mode (not hardcore) characters in the Den of the Broodmother, where I would run around and kill 95% of the spiders/eggs and then let the boss kill me, thus resetting the eggs and starting all over. I could usually get the character to around level 16 (using stashed loot, of course) before I was 5 stars for all five hexes which yields almost 3 legendary chests in the end after transmuting everything (mostly from the 3-5 star levels of the hexes). If you have a second character logged in at the same time, you double your yield. The second character dies almost as soon as he is revived every time, but still gets XP and credit for the hex kills. Any build should work, but the one that I found to be most efficient used a legendary shockwave demon power with the cavalier armor (maxed to 180 recharge rate) with the maximum number of tower cards per level and a Needle (125% recharge rate, but you can use any low level zealous weapon).

I found both of these farming methods boring and tedious, making me start to hate playing this game, so I saved up ~20 legendary chests, backed up my save game to the cloud, opened up all 20 chests at once and then reloaded from the cloud if I didn't get a card I wanted (On Xbox, open up manage games and delete your local copy of the save before quitting the game; quitting the game saves to cloud and overwrites your cloud save). I gave in and used the same approach to the On Parole achievement. Had to open ~200 legendary chests to get what I needed, making these the most poorly designed achievements in the game and explaining why almost no one has them.
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09 Jan 2019 18:55

4 Comments
Looking at starting this early so its not so much of a grind later, just curious, doesn't Den of the Broodmother require Level 10? How did you get your new character into that area so you can start working on kills?

Also, is it the 5-star hexes that gives you the Legendary Chest or is that from the level rewards?
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By MushaConvoy on 15 May 2019 02:07
Cheers :) Have started working on this while I wait for my co-op buddy to come online.
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By MushaConvoy on 20 May 2019 00:42
If you use the second character approach in local co-op, the second character can be any level and can level up to 10 passively that way (after which that character can daisy chain in the next one). Again, the second character doesn't have to be alive to get the XP and the loot, so I just logged in to a dummy account with the unused controller next to me to collect twice the loot and twice the chests that I then transferred to my main character before deleting the character to make a new one after it maxed out the hexes.

You get chests of all levels along the way, and you just have to keep transmuting them (with your higher level character) into higher and higher level chests until they are all legendary.
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By MansaOyun on 20 May 2019 01:23
Expanding on your talisman trick... get:

Executioner's Hammer (of anything.. Luck perhaps?)
Add Cursed by using 1x Legendary Berserk Aura + 2x Legendary Dark Mist

This gives a 44% + 28% damage boost. You could get higher by using a "when above 90% health" or "when below 50% health" mods, but they were too unreliable for me. The suffix does not matter as I don't believe the talisman can crit nor needs armour piercing.

Have your Ember with the Holy Warrior's trigger. At max it only needs 1 positive condition. Using the Cavalier (or Trooper) outfit you start any stage with max Overdrive, the Berserk Aura will give you that positive condition and can fill the talisman several times over before it expires. At max, the Berserk Aura gives you 110% damage boost. Edit: Berserk gives you 2 positive conditions if you want to save a bit on upgrades.

Lastly equip as many Legendary Death cards as you can. They give 25% damage boost each. No need for Divine/Wicked, they don't add anything that will help, and show up often enough at the vendors.

With Berserk Aura active, the tooltip damage on the Ember was around the 90,000 mark.
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By MushaConvoy on 28 May 2019 04:13
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