Warhammer 40,000: Space Marine 2

Warhammer 40,000: Space Marine 2

50 Achievements

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Still a True Son of the Emperor

Still a True Son of the Emperor

Kill 41,000 Enemies (all game modes combined)

3.4%

How to unlock the Still a True Son of the Emperor achievement in Warhammer 40,000: Space Marine 2 - Definitive Guide

This solution is also valid for the trophy:

Warhammer 40,000: Space Marine 2A Blight to Be PurgedThe A Blight to Be Purged trophy in Warhammer 40,000: Space Marine 2 worth 82 pointsKill [20,000] enemies (all game modes combined)


When you only have the kill trophies left. You can access operation 2 in private mode. This way you will have an infinite wave of enemies.

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01 Nov 2024 20:42

This achievement can be grinded out during Mission 1 of the Campaign on Easy Difficulty.

Approximately halfway through Mission 1, (Skyfire), your objective is to rendezvous and assist the Astra Miltarum in defending the entrance to a base.

Upon arrival to this objective, you will have around 30 seconds before a massive swarm of Tyranids arrive. You have to defend until the entrance to the base is open and where you are prompted to move into the base. However, this is where the grind begins.

Once you've defended the base from attack, you want to position yourself to the left side of the entrance where there is an infinite number of spawning minoris enemies that climb up a wall. I believe this mini swarm to number between 100-150 every time a fresh swarm arrives. Keep hacking and slashing your way way through the Nids. I netted around 10,000 kills in an hour. Video for reference.

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12 Sep 2024 00:20

OK, so what you’re gonna wanna do is play the first mission and wait till you get all the way to the part to where you have to kill all the alien thingies while defending the big damn. Then you’re gonna wait till the right side of the alien start climbing up and throw three grenades on the right pick up another set of grenades, which is around the area and throw three grenades on the left and all you have to do is reload the checkpoint and you’ll be five seconds away From climbing the wall. You’ll get about 500 kills every time. If you wanna see me doing it live for an explanation go to my most recent live on my Twitch and go towards the end of the video and you will see me spamming the same check point. My twitch is “Ariihow”.
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08 Sep 2024 17:38

4 Comments
I'm only getting around 200 or so kills each turn, and that's also with using grenades from the grenade launcher Bolter as well as blowing up some of the barrels and exploding plants in the area. My percentage for the 20000 kill achievement is only going up 1% each checkpoint reload. Good area to grind out the achievement though.
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By Helios007 on 10 Sep 2024 08:43
Is switching between campaign and online still resetting progress on kills??
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By FaTa1 RoB on 10 Sep 2024 19:20
It shouldn't since kills from both counts towards the total.

But to add to the solution above, when you enter the jungle area of the first mission you should a droppod with weapons. There is a small path to the right where you find a boltrifle with grenadelauncher attachment. Keep it and get to the same area mentioned in the solution, keep killing everything untill the doors open.

Now stand next to one of the 3 ammo boxes and just keep firing the grenades. You get between 100-130kills/minute and no need to waste reloading and an and estimated time of 4h nonstop killing for the achievement
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By Holbath on 11 Sep 2024 09:49
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By GunsReloaded on 11 Sep 2024 21:17
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This solution is also valid for the trophy:

Warhammer 40,000: Space Marine 2A Blight to Be PurgedThe A Blight to Be Purged trophy in Warhammer 40,000: Space Marine 2 worth 80 pointsKill [20,000] enemies (all game modes combined)


When you only have the kill trophies left. You can access operation 2 in private mode. This way you will have an infinite wave of enemies.

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01 Nov 2024 20:42

at the end of the first mission when you need to fight off a horde of tyranids and the gates open, do not go into them, but continue to kill tyranids, because tyranids spawn infinitely at this point
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14 Sep 2024 18:20

5 Comments
For more effective killing of opponents, you can stand on the ammo box and kill mobs from it with the grenade launcher. Video guide (en).
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By Mag on 23 Sep 2024 01:48
In general, to the tip above - it is more profitable to load the checkpoint, since around those gates there are three heavy bolters and 3 packs of grenades (one in the boxes to the left of the entrance behind the containers). So all this helps to very quickly multiply the crowd of tyranids by 0, after you use everything up, load the CT and again, the kills fly very quickly. It also seems to me that everything that your bots and guards killed also counts. In short, I got the last 10% in about 20 minutes.
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By himeo on 21 Sep 2024 08:22
I'll add to the tip above, the fastest way to get it is with a chain sword with light attacks right at the place where mobs rise (spawn), they die as soon as they climb. And you don't have to be distracted by picking up ammo, reloading and parrying blue attacks.
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By Nonspherato on 27 Sep 2024 07:19
With the release of patch 3.0, the method that Mag recommends is no longer relevant, grenades for the grenade launcher are now replenished only from small boxes of cartridges, they are not replenished from the infinite box.
It's easier to chop in hand-to-hand combat.
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By andreBash on 28 Sep 2024 06:04
The fastest way in the 2nd special operation on easy difficulty is to reach the place where the bridge is blown up and not blow it up. Support class, multi-melta weapon. There are endless enemies and a box of ammo. I myself got 18,000 kills in 1 run in an hour +-. It is better to shoot at the crowd that is swarming below, the melta takes out whole packs of mobs. Do not waste time doing all this with a sword)
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By FinishingRain717 on 07 Oct 2024 08:09
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An alternative method is the second operation, "Decapitation". It is best to take a melta with you. Almost at the very beginning, after mining the bridge, you will need to fight off waves of enemies and blow up the target. If you do not blow up the bridge, the Tyranids will go on forever.
There will be 4 groups of Tyranids, two on each side - you can score frags even with two people. It seemed to me that it is more effective in terms of time to shoot at the groups of enemies climbing from below, and not just at those who have already climbed.
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30 Sep 2024 16:16