Warhammer 40000 Space Marine

Warhammer 40000 Space Marine

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Librarian of Macragge

Librarian of Macragge

Collect all Servo Skulls.

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How to unlock the Librarian of Macragge achievement in Warhammer 40000 Space Marine - Definitive Guide

For those of you who prefer a videoguide, I found this on Youtube. I don't take credit for them obviusly. ¡Take care!

Chapter 2:
Chapter 3:
Chapter 4:
Chapter 5:
Chapter 6:
Chapter 7:
Chapter 8:
Chapter 9:
Chapter 10:
Chapter 12:
Chapter 13:
Chapter 15:
Chapter 16:
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13 Aug 2012 19:23

5 Comments
perfect guide, great commentary
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By Brutal Mep on 26 Oct 2012 19:30
I used these videos in conjunction with Gelfing666's guide and found the last 10 skulls I had missed on my playthrough very easily. These two guides should be combined. +1
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By Sparechange49 on 15 Feb 2013 00:55
Awesome guide, thanks for posting it! +1
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By King Crepes on 01 Aug 2014 10:59
Thanks for finding these vids so I don't have to lol.. FYI, if when you quit, always check to see if your skull was saved, I got my 2nd skull on ch. 6 then played till a save point. Turned off game, came back later, was at save point but my skull wasn't there and I couldn't re trace my steps to it cuz it was after I went down an elevator angry
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By Nurse Lorax on 07 Oct 2014 23:24
For the skull that glitches in the video (Chapter 12) just go back and redo that part of the mission from Chapter Select and it pops, at least it did for me
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By FoolsAndKings on 15 Aug 2021 20:15
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So an increasing amount of gamer have come accross a glitch where they will collect a skull, but it won't be added to their count and the can't re-collect it.

So here's my solution for this (results may vary, not entirely sure but still useful if achieveo is bugging)

So my example is level 8, skull 3
I collected it, listened to it, achieveo didnt pop. After collecting every other skull accross the entire game, i had only that one left. Checked again, not there. I un-installed the game from my hard drive, tried again, skull still wasnt there

So i played through the rest of the level, checking the other skull locations, just to be sure. When checking (skull number unknown) the skull location on top of a roof, in a chapel-like structure, i found a final servo skull!!!
Please note, i had already collected this, and it had been counted, and the audio file played. but after collecting this skull, the audio was different, not the one it was supposed to be. But the skull count went up, and the final skull audio has been unlocked, for me to listen to at my own leaisure.

So basically:
If you collect a servo skull but it isnt counted and wont reappear, another skull you may of previously unlocked on that same level may of reappeared.

That old expression "when one door closes, another one opens"?
Well: "when one servo skull disappears and glitches, another one reappears and counter-glitches"

As ive said, results may vary, im unsure on whether it was a fluke, but am hopeful that it helps some gamers

If you down vote, please say why so i can edit and improve

Good luck out there Space Marines!
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11 Oct 2011 21:02

8 Comments
i managed to get to skull 34 on the video above. when i got to skull 35 i went over and pressed B to pick it up, the only thing that happened to the skull was the red light around it disappeared, but the skull was still floating there, and it didnt count in my skulls found. i reloaded the checkpoint to see if it made a difference, it didnt, the skull was still there floating red, allowing me to pick it up again, but it did the same again, just stayed there without a red light around it. so far ive carried on through the level and collected the rest, ill try and work out what i can do when i complete the game to go back and get it!
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By Bigfreakytony on 17 Oct 2011 09:12
yeah, well glitches dont really have proper solutions, as theyre not intended aspects of the game.......
good luck though
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By Tom XLR8 on 20 Oct 2011 16:16
i thank you sooooooooo :D
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By KGK Lunchbox on 13 Feb 2012 11:20
happy to help!
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By Tom XLR8 on 13 Feb 2012 17:20
I had the glitch happen to me on the third skull of chapter 12. I just loaded a game in a previous chapter, thus overwriting my chapter 12 game save. I then re-started chapter 12 and the glitch went away. Hope this helps
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By psheff34 on 27 Apr 2012 16:59
I had the exact same experience as Tom XLR8, same skull. So I did as his solution said and bame there was the skull I was missing and it popped :) thanks!
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By DA9lin on 07 May 2012 16:40
I had the same one glitch on me..Followed your guide....And found it in front of a statue. I almost gave up hope of ever finding it actually..haha
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By takuto neko on 06 Mar 2013 05:14
I was really pissed off when this happened but this guide really saved me from shredding the disc laugh Thumbs up pal, cheers!
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By on 21 Sep 2014 00:13
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There are Servo Skulls throughout the game. Most chapters have them, some do not. Watch the video below, thanks to KillScreen:

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Servo Skull / Chapter & Checkpoint / Location 

  1. Audio Log: Workshift 465 / 2 (Chapter Start): Found behind a destructible Ork barricade, encountered before entering through the archways into the destroyed building.
  2. Journal: Guardsman Alexander / 2 (Chapter Start): Found above some sandbags in front of you, before the trenches, after reuniting with Leandros and the ambush by Gretchins.
  3. Audio Log: Medicae Station Ventris / 2 (Trenches): Found in the second bunker you see in the trenches, after meeting with Lt Mira
  4. Battlefield log: 2nd Lt. Mira / 2 (No Man’s Land): Found in a small room near the grenades, inside the building entered from the courtyard.
  5. Journal: Guardsman Alexander / 2 (No Man’s Land): Found in the first bunker to the left after exiting the building.
  6. Duty Log: Transmechanic Petronius / 3 (Chapter Start): On the right inside the fortress. Destroy the barricade next to the ammo. Skull is inside the room. 
  7. Battlefield Log: 2nd Lt. Mira / 3 (Armory): When you get off the elevator on the lower floor, the skull is directly ahead near some ammo.
  8. Audio Log: Medicae Station Ventris / 4 (Train Station): Turn left before heading to the train at the end of the first walkway.
  9. Journal: Guardsman Alexander / 5 (Chapter Start): After seeing the Crane and winning the battle with the Orks in the lower area, the Journal can be found behind the crate to the right of the ramp that leads you out of the area. 
  10. Encrypted Report: Inquisitor Drogan / 5 (Cargo Bay): After taking the elevator down, the report can be found on the walkway towards the manufactorum.
  11. Audio Log: Workshift 465 / 6 (Chapter Start): Found near some grenades on a walkway leading down in the opposite direction from the elevator.
  12. Encrypted Report: Inquisitor Drogan / 6 (Chapter Start): The report is found near the ramp to the left of the door. Head down there before activating the bridge and heading to the exit door.
  13. Duty Log: Transmechanic Petronius / 7 (Chapter Start): Log found after the second big encounter with the Orks, in the left sewer entrance.
  14. Audio Log: Medicae Station Ventris / 7 (Chapter Start): Found after dropping to the catwalks, on the left behind a barricade before the elevator.
  15. Audio Log: Medicae Station Ventris / 8 (Chapter Start): In a hallway behind you, found before entering the street and after dropping into some rubble.
  16. Encrypted Report: Inquisitor Drogan / 8 (Chapter Start): Found in a room on your right, following the encounter with the Shoota Boyz and after you’ve entered the building.
  17. Audio Log: Workshift 465 / 8 (Chapter Start): Upstairs from the previous skull, in a room on the left.
  18. Personal Message: Worker Nathaniel / 8 (Street Warfare): Found in the first underground tunnels, to the right near some ammo.
  19. Encrypted Report: Inquisitor Drogan / 8 (Streeet Warfare): Found to the left of the ramp, following the fight with Orks in the open area.
  20. Personal Message: Worker Nathaniel / 8 (Jump Pack): Found after you jump to the first platform. Follow the path to the right, tump up to the next level. You’ll find the skull there.
  21. Encrypted Report: Inquisitor Drogan / 8 (Jump Pack): Found by heading past the crashed Rok, to the right of the stairs.
  22. Audio Log: Workshift 465 / 8 (Jump Pack): Following the fight with the Wierdboy head down the stairs to the right. The skull is found near some grenades.
  23. Journal: Inquisitor Drogan / 8 (Jump Pack): After you exit the Weirdboy area, jump over some rubble straight ahead to find the skull, before heading down the stairs.
  24. Audio Log: Workshift 465 / 8 (Jump Pack): Found in the next area. After climbing up the small stairs the skull is two levels above you on your right.
  25. Personal Message: Worker Nathaniel / 9 (Kalkys Outskirts): Found at the end of the canyon, to the left of the destroyed bridge.
  26. Audio Log: Medicae Station Ventris / 9 (Kalkys Outskirts): Found near the crashed Valkyrie, where the canyons converge.
  27. Battlefield Log: 2nd Lt. Mira / 9 (Kalkys Outskirts): Found to the left of the ramp that leads up to the canal area.
  28. Duty Log: Transmechanic Petronius / 10 (Chapter Start): After destroying the pair of servo turrets head right at the intersection.
  29. Duty Log: Transmechanic Petronius / 10 (The Labs): Found in the smaller lab with a turret inside.
  30. Journal: Inquisitor Drogan / 10 (Security Room): Clear the remaining Shoota Boyz, then head towards the side walkway with the destroyed door before inserting the power source at the center of the room.
  31. Personal Message: Worker Nathaniel / 12 (Chapter Start): Entering the pipe from the bridge, then go upstairs and turn left. The skull is found at the end of the hallway behind the barricade.
  32. Journal: Inquisitor Drogan / 12 (Chapter Start): Follow the hallway in the opposite direction and head behind another barricade past the stairs and into a large room.
  33. Battlefield Log: 2nd Lt. Mira / 12 (Chapter Start): Following the Chaos and Ork encounter, the skull can be found up the stairs and in a room to the right.
  34. Journal: Guardsman Alexander / 12 (Enemies Aplenty): After reuniting with Lt. Mira and fighting in the large room, the skull is found near the back wall by some ammo.
  35. Journal: Inquisitor Drogan / 12 (Enemies Aplenty): Out of the elevator, move down the hallway. Continue to move until you see another hallway to your right. To the right of that is a small area with a Skull.
  36. Duty Log: Transmechanic Petronius / 12 (Bastion Primus): Back to the original hallway from the elevator, at the end, down the catwalk by weapons and a shrine.
  37. Journal: Guardsman Alexander / 12 (Bastion Primus): Found following your break from the squad and Lt. Mira, in a trench near some weapons.
  38. Battlefield Log: 2nd Lt. Mira / 12 (Bastion Primus): Found under the bunker, behind some crates near the ammo cache and final door that leads to Warboss.
  39. Journal: Inquisitor Drogan / 13 (Chapter Start): Found through the doorway on the left before the ramp, before exiting the catwalks area.
  40. Journal: Inquisitor Drogan / 13 (Free the Titan): Out of the elevator, found in the left corner of the room.
  41. Journal: Inquisitor Drogan / 13 (Free the Titan): Found in a sideroom up a ramp to the left of the elevator, after breaking from your squadmates.
  42. Inquisitor Attacked / 13 (Free the Titan): In a small room to the left of the walkway where you find the Chaos Drone.
  43. Journal: Inquisitor Drogan / 15 (Chapter Start): Found to the right of the ammo and weapons after exiting the elevator.
  44. Personal message: Worker Nathaniel / 15 (Traitor’s Arena): In a destroyed pipe to the right of where you fight some Renegades, before heading outdoors.
  45. Inquisitor Attacked / 15 (Traitor’s Arena): Near the weapons after you’ve fought the Bloodletter Daemons.
  46. Journal: Inquisitor Drogan / 16 (Ascent): In a hallway on the left, following the first encounter with the Chaos Psyker.
  47. Journal: Inquisitor Drogan / 16 (Vertigo): After exiting the hallway, on a floating platform above defended by a Chaos Space Marine.
  48. Inquisitor Attacked / 16 (Vertigo): After an encounter with a Chaos Drone, in a small room to the right.
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