Warhammer: End Times - Vermintide

Warhammer: End Times - Vermintide

82 Achievements

2,000

195-257h

Xbox One
Xbox Series
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Ironbreaker

Ironbreaker

The Cursed Rune: Take no team damage during the Quarry event

50

0.03%

How to unlock the Ironbreaker achievement in Warhammer: End Times - Vermintide - Definitive Guide

There is a glitch that seems to be virtually unknown / not heard of that makes getting this achievement very simple ... Many thanks to Vermintide player UnstumpablePepe who showed our group how it works .

So play thru the level ( Cursed Rune ) , ideally on easy but You can use which ever difficulty you like , until you reach the elevator . Once at the elevator clearout as many enemies from the top as You can ... Your Elf will ideally have true flight arrows which makes this fairly simple .

Once You are satisfied that You have cleared out as many as possible be aware You will still get sporadiccally attacked whilst hanging around at the top ... But this will not negate the achievement as the ' Event ' starts once You activate the elevator ). Activate the elevator - the event has now started - when it reaches the bottom take a second to ensure there are no enemies around ... If so kill them with ranged weapons.

You now need to make Your way ,as a group , to the left of the temple where the Rune is ... There is a track that you follow and as You follow it You will notice a large rock directly in front of You.

Once at the rock , You will notice that there is a small edge that You can start to walk round, to the left hand side of the rock ... at this point You need to slightly walk around this edge and then make yourself fall of it so that You are just hanging there ...

At this point another of Your group needs to pull You up and THIS IS WHERE THE MAGIC OCCURS .. As You are pulled up you will then be inside the rock. The next guy then falls of and is then 'rescued' and again He is inside the rock then do this with the 3rd guy ... This should leave just 1 person not in the rock .

This person , ideally equipped with a speed potion , goes and activates the temple door then makes his way back to the rock as quickly as possible ( hence the speed potion ) HE CAN STILL SUFFER DAMAGE AT THIS POINT IF ATTACKED which will negate the achievement.

As quickly as possible He then gets in the rock following the previous procedure ... Falling of the ledge and being pulled up !

If ALL has gone well you are now ALL inside the rock ...


Not our best effort ... But it shows the procedure - Scroll forwards to 42 secs to see the 'Getting in the rock ' procedure !

Whilst in the rock ... You will notice a sort of shadow /outline of where the rock is on the floor and you need to ensure that You are All standing towards the back of the shadow but within where the rock would be -If you are too close to the front You may suffer accidental damage again negating the achievement .

There should be very little movement whilst in the rock as You may accidentally push one of your team mates out of the protection that the rock offers .

You will notice that You can see out of the rock and at the same time USE your weapons to kill the enemies who congregate on the outside of the rock and even on top of it ...


We were running a Dwarf ,Soldier , Wizard and a Elf so we had the Soldier and Dwarf just stand there with shields up to offer some extra protection ,altho it wasn't really needed , whilst the other guys picked of the enemies . Make sure that the 'Specials' are taken out as soon as possible .

After around 5 minutes or so Your achievement will pop providing that there has been no team damage at all ... You can then just finish the level , if You wish , simply leave the rock by running out of it !

To summarise ..

1/ The Event starts as You activate the elevator.
2/ Head left of the Tomb along the track
3/ Edge around the left of the rock and fall of .. get rescued and now be in the rock .. Do this for 2 others
4/Last guy activates the tomb door and then quickly makes his way to the rock ( speed potion )
5/ Get the last guy in the rock
6/ Stand towards the back of the rock / Shadow on floor
7/ Shields up / very little movement / pick of specials ASAP
8/ Enjoy your achievement !!

We got this on our 3rd attempt due to a Gutter Runner appearing when the tomb door was activated and due to being to close to the forwards edge of the rock and thus taking accidental damage.

Again many thanks to UnstumpablePepe and to the rest of My group AnxiousAbe , Deathproof4289 & ArfurF00K5ak3 !

Any questions ... feel free to message me or ask in the comments !
17
3

17 Aug 2017 16:51

10 Comments
you can take damage before you start the event, just unlocked it and a hunter pounced me and i got hit by another rat. So can confirm you can take damage before you actually start the event.
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By BaronVoNewman on 19 Aug 2017 17:41
Awesome method once you figure out where to stand.
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By oxHARMONxo on 15 Oct 2017 19:16
Anyone want to team up to do it? Hit me up on Xbox and I'd be willing to boost this!
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By Icarusael on 13 Dec 2017 19:46
This still works?
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By HamsterLV on 07 Jan 2018 10:02
Still works as of 6th April 2018. Our group had a few issues with Globadiers and definitely make sure the person who starts the event uses a speed pot to get back to the group - you won't make it otherwise and I took damage whilst I was being pulled up. Just to reiterate, both guides up currently are incorrect, you CAN take damage after the elevator starts, the no damage criteria starts as soon as you pick up the item.
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By RebornPasture on 07 Apr 2018 07:47
I played it with 1 friend anf 2 bots. We let the 2 bots die before we started the event. This way there is more space in the stone. Worked perfectly.
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By Goku Black#2698 on 10 Nov 2021 01:34
The videos for this are down unfortunately. Anyone have a link to one?
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By eohjay on 29 Nov 2022 22:06
Still works in 2023. There's a rock in the back (think northwest) from the chalice. Walk off the edge (small little pathway) and you should hang on it. Get revived and you're in the rock
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By AMBUSHYOU on 21 May 2023 07:20
I got damage while the elevator was running down. Nevertheless my Team and i tried it to train the procedure in case of emergency (when nobody gets a hurt).

However the achievement pops at the end of the event.
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By Chris Hirschy on 08 Feb 2018 08:02
Some feedback from our own run—we took no apparent damage once we started with the elevator, however at the base our dwarf got snagged by a hook rat but we killed him almost immediately. Looks like if you hit him quick enough the damage doesn't kick in and you don't void it.

We completed the event and nothing popped for anyone until we completed the mission and returned to the lobby, so if it doesn't pop for you and you're 99% sure you didn't take any damage just finish off the mission and give it a sec to pop.

My only other advice is for the person doing the running to start the event, down a potion and start hoofing it when the second person is getting pulled up; that way by the time you book it to the rock everyone else has just gotten situated and there's been less time for crappy spawns to ruin your day.
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By Fuchsdh on 16 Mar 2018 20:28
View all 10 comments Show less comments
This is on the Cursed Rune mission. It can be played on Easy but is still fairly hard. The Quarry event begins as soon as you press the lever to lower the elevator.

You'll want to tackle the event with two shields, the elf and the wizard. The witch hunter will be worthless and you should not use him.

You'll want to hole up in the room with the rune. Stand at the very back (seriously, do not get near the front). Have one shield user on either side of the pedestal. The only thing the shield users should do is hold up the shield. Don't bash, don't attack. It's too risky.

In this room the rats will have a hard time pathing towards you which makes them very easy as they only come a few at a time. The wizard can kill them all with an inferno staff. DO NOT overheat. As soon as you get near the threshold, get rid of the heat. If you go over the line, you take damage when you vent and the achievement is void. The elf's job is to play backup and kill the specials. The elf should NOT use true flight. We found hagbane to be the best. A shortbow would probably be good too due to its high ammo.

Ratlings: Very easy. Just kill them when they appear. They take a while to attack so you have time.
Assassins: These can ruin your day. If they jump on someone, you can kill them immediately to prevent damage. They'll often come out of nowhere. You'll mainly need to get lucky. They do have a hard time getting you so it's not as bad as it seems, but you may still fail for them on occasion.
Globadiers: These guys suck. Stand far away from the doorway to avoid poison and kill them asap. They can throw poison to the back of the room if you get the chance. These will spoil your run and there will be nothing you can do about it. It sucks. You just have to try again and hope to get lucky.

Hopefully this helps! Here's a video if you want to see it done smile

14
1

18 Mar 2017 07:21

5 Comments
Anyone wanna boost this, message me here or xbl
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By Chronic Killer on 18 Mar 2017 21:14
Great guide. This method worked perfectly for my 4-man group. Failed a few times due to the Globadiers, but got lucky on our last attempt. 4 Globabiers. Luckily, they all stood in sight of our elf long enough to catch an arrow to the face.
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By DropDeadArtemus on 02 Apr 2017 23:54
you can take damage before the event starts. As soon as you grab the item is when it starts the no damage part
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By BaronVoNewman on 19 Aug 2017 17:42
Anyone looking to boost
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By jimmyclutchman on 02 Jan 2018 03:14
I got damage while the elevator was running down. Nevertheless my Team and i tried it to train the procedure in case of emergency (when nobody gets a hurt).

However the achievement pops at the end of the event.

Oh as BaronvoNewman already says, the event starts when you grab the item and not when you hit the ledger of the elevator.
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By Chris Hirschy on 08 Feb 2018 08:05
View all 5 comments Show less comments
This is on the Cursed Rune mission. It can be played on Easy but is still fairly hard. The Quarry event begins as soon as you press the lever to lower the elevator.

You'll want to tackle the event with two shields, the elf and the wizard. The witch hunter will be worthless and you should not use him.

You'll want to hole up in the room with the rune. Stand at the very back (seriously, do not get near the front). Have one shield user on either side of the pedestal. The only thing the shield users should do is hold up the shield. Don't bash, don't attack. It's too risky.

In this room the rats will have a hard time pathing towards you which makes them very easy as they only come a few at a time. The wizard can kill them all with an inferno staff. DO NOT overheat. As soon as you get near the threshold, get rid of the heat. If you go over the line, you take damage when you vent and the trophy is void. The elf's job is to play backup and kill the specials. The elf should NOT use true flight. We found hagbane to be the best. A shortbow would probably be good too due to its high ammo.

Ratlings: Very easy. Just kill them when they appear. They take a while to attack so you have time.
Assassins: These can ruin your day. If they jump on someone, you can kill them immediately to prevent damage. They'll often come out of nowhere. You'll mainly need to get lucky. They do have a hard time getting you so it's not as bad as it seems, but you may still fail for them on occasion.
Globadiers: These guys suck. Stand far away from the doorway to avoid poison and kill them asap. They can throw poison to the back of the room if you get the chance. These will spoil your run and there will be nothing you can do about it. It sucks. You just have to try again and hope to get lucky.

Hopefully this helps! Here's a video if you want to see it done smile

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31 May 2018 13:23