Wolfenstein II: The New Colossus
80 Achievements
1,540
92-116h
Mein leben
Beat the game on "Mein leben" difficulty
30
0.02%
How to unlock the Mein leben achievement in Wolfenstein II: The New Colossus - Definitive Guide
To unlock Mein leben you will need to beat the game once in any other difficulty. Mein leben seems to be the same as I am death incarnate! but you only have one life and are not able to save throughout your playthrough. You're going to want to practice in death incarnate because you can put saves wherever you want (up to 10 of them) and avoid watching the cutscenes repetitively as you will be forced to wait through them in Mein leben.
As you go through your initial play through of the game take note of where you have trouble and keep practicing that part until you feel confident you wont die there again. I recommend at least a second full playthrough on death incarnate so that you can test yourself on parts that you thought you were confident on but may have actually just gotten lucky through. You will likely find in repeating all of these sections that the enemies can do unpredictable things so the more you know about the game the better. I will have a video link below in case you'd like to see an example of a run through on Mein leben.
A few tips:
-I recommend picking the Fergus timeline and Battle Walker for the Laserkraftwerk and Extra/Regenerating health
-Enemies seem less likely to hit you while you are leaning and sprinting
-Your health/armor almost always carries over from scene to scene so it does help to end a level at full health (particularly useful when going into the Courthouse)
-Many triggers will despawn enemies behind you
-Many areas behind you will continue to be accessible as you carry on so you can backtrack if you need health or ammo
-You can use suppressed bullets or thrown axes to distract enemies
-Throwing axes are great for silently instant killing enemies but sometimes will bounce off armor so be ready to use a suppressed weapon as back up
-Practice parts you die on until you never or rarely die again
I'm very open to feedback if you have suggestions on improving this guide so please let me know :)
Good Luck!
I've done some of the most gruelling difficulty-related achievements that existed on the 360 (not too many on the ONE to be honest, losing my edge with age haha) so I am up for decent challenge...
...what I am not up for is wasting hours into a game with nothing to show for it
The only game I cheesed was a Dead Space (I think it was 3) that had this same achievement. I played the entire game game legit and only died once at the end in a clunky set-piece action sequence
I've had my fair share of middle fingers pointed at me over the years with achievements that my friends have all cheesed and I did legit. It's annoying but I don't let it bother me
The reality is:
Am I good enough to get the achievement? Yes
Am I willing to put the time in? No
I suppose that means I don't deserve to have it unlocked on my profile, and with no decent cheese on the menu, combined with other games constantly drawing my attention, it probably never will be
Probably shouldn't be chatting this over in the solution though, somebody will get angry and report me
Other than alerting enemies earlier and just dealing with them best I could to get past areas the only big difference I did was during the Manhatten Penthouse section I would run over and jump behind a chair near the weapon upgrade and they can't hit you as far as my runs have proven. I'd crouch then lean downwards to the right and they do eventually spot you and try to shoot you but can't. However they will throw some grenades (Usually 1-3 in my case) which you can easily throw back by bouncing off the shelves next to you. I just wasn't comfortable and when I ran through the game on "I am death incarnate!" for my first time I struggled and ended up trying to jump up and over random objects lol
I also use the Fergus timeline and chose the Battlewalker for my first upgrade. You can also acquire the Ram Shackles quite easily after Venus by selecting the Bienvelle Street in the enigma machine. You'll need 4 codes to decode this, you should have plenty by this point. You only need to kill 4 enemies who all have their backs to you to get to the Ram Shackles. You can pause and exit the mission when you collect them, so it's very low risk. Do the upgrade mission back on the Evas Hammer for armor regen, which is very helpful for the final mission. With armor regen you can pickup 1 piece of armor and regenerate in increments of 25, meaning you can go from 0 to 100 armor easily by just picking any 4 amounts of armor.
It's also a good idea to turn the music down to 0 in the options menu. This helps with hearing enemy footsteps and grenades, especially during the Courthouse section.
Always backtrack and scour around for health and armor before proceeding to the next area. I highlight in my video when/where despawn points are so you know when you can safely backtrack.
Take advantage of overcharging your health in the first half of the game, it can help you eat some extra damage that would otherwise kill you had you just had the stock 50 health.
When doing stealth sections, it's a good idea to have the pistol in one hand and the rifle or shotgun in the other hand as a backup if things don't go right.
You'll need to practice and perfect EVERYTHING if you want to complete this, but these areas were the trickiest to master or were more inconsistent than others for me:
1. Roswell Lift Section (very finicky and inconsistent)
2. Roswell Oberkommando room (before and after the bomb)
3. Courthouse (hardest part obviously)
4. New Orleans Doggy Ride (if the dog dies before you get to the factory you're basically screwed and sometimes you get ripped up in the streets, sometimes you don't)
5. Venus Aerostat run to the escape pod
6. Venus Transport Hall exterior shortcut (make sure you have this mastered before doing it in a real run as failing it will likely get you killed)
7. Ausmerzer penultimate battle (not too bad with my strat, just make sure you know what you're doing or you can die pretty quick here)
8. Ausmerzer final battle (The Riot Spot is pretty solid, but you need to master the rush for the ladder. Once you have it down it works pretty well)
Weapon Upgrade Locations and what I used them for
1. Evas Hammer, first time entering shooting range to the right (Suppressed Pistol)
2. Manhatten Harbor, straight ahead after going up the fire escape in the first building (Rifle Armor Piercing Rounds)
3. Manhatten Subway, on the right inside the switch room after killing the heavy. (Laser Supercharge)
4. Manhatten Ruins, in a side room to the right after climbing the stairs in the second building (SMG nail mod)
5. Manhatten Penthouse, just in front of the corner I hide in. (Save for shotgun).
6. Evas Hammer, at the start of the kill house on the right by some lockers. (Save for shotgun).
7. Roswell, after stealth killing the first guy and dropping down, in a corner right where I fall. (Save for shotgun. Apply all 3 of these to shotgun when you acquire it on the train).
8. Mesquite, in the basement of the house. (SMG drum mag)
9. Evas Hammer, next to the switch you press to exit the contraption test course. (Rifle Scope).
10. Bunker, in a room behind the first commander. Use BW to reach it. (Rifle Extra Mags).
11. Bunker, in the final room on some crates right before using the BW to climb up. (Laser Extra Ammo)
12. New Orleans Wall, inside a small room to the right after dropping down behind the heavy. (Grenade Electromagnetic)
13. New Orleans Ghetto, after grenading the 4 nazis and killing the heavy outside the bus depot, at the back of a side room on the first floor right when you enter. (Pistol Extended Mag)
14. Venus Aerostat, in the first side room where you stealth kill the second nazi of this level. (Laser Scope).
15. Venus Transport Hall, after climbing a tall ladder, turn around and drop down to a small ledge. (Didn't use.)
16. Venus Oberkommando, after the conveyer belt section, it's in your path on the way to the second commander. (Didn't use.)
17. New Orleans Streets district, on some pallets just in front of the 4th guy you need to kill. (Didn't use).
And without further ado, here is the video. I left it completely intact, cutscenes and all. There's some pause breaks here and there, but nothing long. The worst is right before the Bunker, it's just a few mins long. Check the YT description for timestamps to go straight to any individual level. You'll need 3.5 to 4 hours to complete this.
I was able to get between 6-9 of the 10 you need to max the Grenade Throwback perk in the room just after the Fuel Tank explosion in first level (second commander room). I found this extra 1.5 seconds delay on grenades bonus made the courthouse a breeze nearly every time.
For the Electric Stun kills I would generally clear a room minus a sleeping robot. Throw a grenade at them, then quickly shoot them. I found this 50% less damage from Lasers nice and allowed you to take a full frontal barrage from a Heavy and keep going strong.
For the Environmental Kills, I would stealth as much as I could the first areas and then shoot explosives. I would have about 8 or 9 by the end of the wheelchair scene and managed about 20 by end. This gave me a 20% less damage from Explosives and gave me a little extra protection for the final boss who spams explosives at you.
I know overall it adds probably an half hour to a playthrough to grind them, but if you're like me and slow & steady, might help you win the race~!
First, I would like to give credit to Kreeper V and IXI FalcoN. Overall I used a lot of their strategies. I also used the shorcuts MrKZdemos used for his speedrun. Lastly, Gaming with Abyss for the courthouse 1st half strategy. For the Venus shorcut, I found a safer route. And I found a different strategy to complement MrKZdemos courthouse strategy.
This video/guide was completed in IADI, but I used the same exact strategies to complete the Mein Leben achievement. I am not great at FPS by any means (as will be clearly demonstrated in the video). As is the case, I thought some of my strategies would help others find a way to get the achievement.
As IXI Falcon stated, practice, practice, practice. You have 10 save slots per game, but you have 2 slots you can use for saves (leaving the 3rd slot for Mein Leben), for a total of 20 saves to use as practice spots. And especially practice the final battle until you can't stand it any more. I had about a 90% success rate with the final battle, and I was able to finish it the first time I actually made it to the end.
Anyway, good luck everyone!!!!!!
Evas Hammer (Wheelchair) – 0:01
Ausmerzer Part 1 – 7:35
Ausmerzer Skip – 14:29
Section F Part 1 – 17:16
Evas Hammer Kill Drone – 28:20
Manhattan: Harbor District – 31:05
Manhattan: Subway District – 33:33
Manhattan: Ruins District – 37:01
Manhattan: PenthouseDistrict – 44:11
Evas Hammer Kill House Upgrade – 49:14
Section F Part 2 (Skip) - 50:27
Roswell: Downtown – 59:31
Roswell Train – 1:01:50
Roswell Oberkommando – 1:10:20
Mesquite Farmhouse – 1:25:24
Courthouse Lower Section Part 1 – 1:28:35
Courthouse Lower Section Part 2 – 1:37:26
Courthouse Upper Section – 1:39:20
Battle Walker Course – 1:47:00
Battle Walker Upgrade – 1:50:21
Manhattan Bunker – 1:52:30
Manahatten Bunker Skip – 1:55:42
New Orleans Confinement Wall – 2:03:48
New Orleans Ghetto – 2:05:20
New Orleans Bienville Street – 2:35:18
New Orleans Bienville Street Warehouse Section– 2:50:34
New Orleans Lakeview District – 3:03:21
Venus Habitat – 3:10:17
Venus Transporthalle – 3:18:06
Venus Oberkommando – 3:27:58
Venus Conveyer Belt Skip – 3:33:48
New Orleans Beinville (Ram Shackles) – 3:45:12
Evas Hammer (Fergus Arm) – 3:49:41
Ausmerzer Part 2 – 3:51:21
Ausmerzer Part 2 (After Riding Lift) – 4:19:20
Ausmerzer Final Battle – 4:37:09
Weapon Upgrade Locations & Use
1. Evas Hammer Shooting Range – (Across from Weapon Fill-up Board) - Suppressed Pistol
2. Manhattan Harbor District – (After killing 1st Commander) – Rifle Armor Pierce
3. Manhatten Subway District – (After killing heavy) – Rifle Scope
4. Manhatten Ruins District – (After climbing stairs in second building) - Laser Supercharge
5. Manhatten Penthouse District - (In upstairs corner) - Save for shotgun
6. Evas Hammer Kill House – (At beginning on lockers) - Save for shotgun
7. Roswell Pre-Train – (After dropping down from tall platform) - Save for shotgun
Apply the last 3 to the shotgun on the train
8. Mesquite Farmhouse – (In the basement) – Rifle Jungle Clip
9. Evas Hammer – (End of battle walker course) – Laser Battery Upgrade
10. New Orleans Wall – (Room after dropping behind heavy) – Pistol Magnum
11. New Orleans Ghetto (In room to the left where I camp and kill a lot of people with Dieselgewehr) – Saved for Kampfpistole Rocket in Bus Depot
12. New Orleans Bienville Street – (At end of street before entering warehouse with Panzerhound) – Pistol Extended Mag
13. New Orleans Lakeview District – (In house where I kill heavy outside) – Grenade Frag
14. Venus Habitat – (Room where I kill the second nazi) - Grenade EM
15. Venus Transporthalle - (After climbing tall ladder) - Grenade Diesel
16. Venus Oberkommando - (After conveyer belt section on a transport vehicle after killing 1st commander) – Machinenpistole Nailgun
17. New Orleans Beinville Ubercommander - (On pallet prior to picking up Ram Shackles) - Machinenpistole Drum Mag
The "Mein leben" difficulty will unlock once you have completed the Campaign at least once. On this difficulty, which is actually set to "I am death incarnate," you will only have one life. Additionally, you cannot save. This means that if you die during your playthrough, you are sent back to the Main Menu. Fortunately, you are able to pause your game should you need a break.
For high-level tips and strategies involved with this difficulty setting, please refer above to "I am death incarnate!" for more information.
A successful, uninterrupted playthrough on "Mein leben" should take around 3-4 hours to complete depending on your playstyle. Feel free to utilize the commentary-assisted video walkthrough below, courtesy of KreeperV. Thanks for all the tips and motivation, KreeperV!
NOTE: For an additional, commentary-assisted video walkthrough, there's also THIS GUIDE by TheFalcon. Thanks for the excellent walkthrough, TheFalcon!
In the video above, a grenade is not used, but I threw a grenade at the moment the first robot took off, killed two soldiers in the hangar with shotguns and jumped onto the stairs from stilts. After about 30 attempts, I secured it, and it worked on the main liben the first time (even though there were 20 HP left).
Video guide (en), from 1:28:24.
General tips:
1. The armor is transferred to the trail. level, so before leaving the level you need to pick up everything you can.
2. After receiving the stilts, immediately upgrade them.
3. In the hub location between missions, always replenish ammo and charge the laserkraftwerk.
4. After improving the stilts in the shooting gallery, you can additionally take 80hp (4 x 20), it seems they are transferred to the mission.
5. Near the shooting range there is a room where you can climb the stairs and find 100 armor.
6. I preferred to kill enemies stealthily in close combat in order to improve my crouching speed.
7. If the method indicated in the guides does not work out very well, you can try to find another one.
For example, I passed the train on a Panzerhund like this:
- I immediately got off the dog.
- He blew up a car in front of the gate.
- Sitting behind the car, he shot everyone until the officer came running.
- At the entrance to a building with a bunch of soldiers, he blew up an Ubersoldier and ran back to the entrance to a long alley.
- While shooting, he destroyed the second uber-soldier, a robot and several ordinary soldiers.
- I sat on the dog and cleared the building (the main thing is not to climb forward and pick up the armor).
- The sewer is already in stealth, along the left wall.
8. Don't burn. Most of my deaths on Main Liben are not in the places where I expected. Even in my successful attempt, 2 times events did not go according to plan and I miraculously did not die. (For example, on the tape on Venus, the soldier was in a point where I could not shoot, and I had about 20 HP left)