Wolfenstein: The New Order
50 Achievements
1,000
12-15h
PC
Super hero
Complete game on I AM DEATH INCARNATE! (or ÜBER)
50
4.47%
How to unlock the Super hero achievement in Wolfenstein: The New Order - Definitive Guide
I can confirm this can be done by just playing the last chapter on uber. You don't need to play all sixteen.
11 Comments
And I read this just when I 1000'd it haha, oh well, good to know D:
By Michel on 24 Jun 2014 12:14
Thanks for the heads up! :)
By Zekling on 26 Jun 2014 18:44
You can play only the final mission on Uber and unlock both the "Super hero" achievement along with the "Uber hero" achievement.
However what I did was this.
If you plan on 100% completing the game then collect all the enigma codes, crack enigma code one (the code is as follows):
01 02 03 04 05 06 07 08 09
08 07 06 05 04 03 02 01 09
Once you've entered this you'll unlock "999" mode. This allows you to play through the game with a starting health of 999. The difficulty for 999 mode is coincidentally the Uber difficulty. If you hit too low a health to continue in part of the game, no worries, reload the latest checkpoint and start with 999 health again. Also this mode will give you unlimited ammo so there's no need to worry about ammo either.
The game on 999 mode will probably take you a few more hours but some may find it a lot easier to play through it on 999 mode, rather than frustrating themselves with a level that arguably has quite a few difficult bits to it.
Hope this helps!
However what I did was this.
If you plan on 100% completing the game then collect all the enigma codes, crack enigma code one (the code is as follows):
01 02 03 04 05 06 07 08 09
08 07 06 05 04 03 02 01 09
Once you've entered this you'll unlock "999" mode. This allows you to play through the game with a starting health of 999. The difficulty for 999 mode is coincidentally the Uber difficulty. If you hit too low a health to continue in part of the game, no worries, reload the latest checkpoint and start with 999 health again. Also this mode will give you unlimited ammo so there's no need to worry about ammo either.
The game on 999 mode will probably take you a few more hours but some may find it a lot easier to play through it on 999 mode, rather than frustrating themselves with a level that arguably has quite a few difficult bits to it.
Hope this helps!
Reasoning/explanation:
Here is a new solution, and in my opinion a better one, it is not faster, but it's much easier to handle (not sure if anyone has mentioned this). If you just save this achievement and the Uber Hero achievement for last on your list to collect. You can replay the entire game on 999 mode and it makes it so much easier. It feels like playing the game on the easiest difficulty again. On 999 mode, you start with 999 health, unlimited ammo, on Uber mode, and ALL YOUR PERKS as well as all your weapon upgrades (rockets on assault rifles, super powerful laser, etc) if you completed them BEFORE playing your second run through! I literally just attempted the game last night and finished it moments ago in around 5 to 6 hours total run through on Uber via 999 mode. Again, COMPLETE ALL PERKS BEFORE STARTING YOUR SECOND PLAY THROUGH! Because on 999 mode, Perks do NOT progress. So having those completed first makes the solution below work for you.
Solution:
So I suggest just play the game on the easiest difficulty (first play through), complete all your assorted perks for each achievement/branch, and then start a New Game (second play through) on the Bonus Mode "999". When you play the first level, the moment you pick up a weapon that is related to the perks, you have the perks, so faster crouching, quicker reloads, decrease enemy explosive damage, etc. But the game gets even easier on Chapter 2 because you get the assault rifle with rocket launchers plus akimbo! I just ran through most levels either throwing unlimited knives (for when commanders are near) or rockets on everything. The big mechs, if you hit them directly with both rockets, go down in 3 to 4 hits, and the heavier guys go down in one or two! Plus checkpoints are very nice, so as your health drops (and it will start decreasing on its own without damage) you can just die and start at the last checkpoint.
Final boss fight (another reason):
To me this is a much better solution because the last level on Uber is just a nightmare (especially the final boss). I beat the final boss while just getting hit constantly (but avoiding the EMP blast) on his first stage (where you shot down the blimps) and then on the second stage (the small room) just die. Started at the check point that is right at the start of stage two boss fight and just don't let go of the trigger for the laser gun. As long as you DONT SCOPE the laser, it will fire non-stop without the need to recharge! If you scope the laser it will deplete in two shots. He went down in less than 30 seconds doing this method.
I hope this helps because I was dreading doing this and Uber Hero achievement.
Here is a new solution, and in my opinion a better one, it is not faster, but it's much easier to handle (not sure if anyone has mentioned this). If you just save this achievement and the Uber Hero achievement for last on your list to collect. You can replay the entire game on 999 mode and it makes it so much easier. It feels like playing the game on the easiest difficulty again. On 999 mode, you start with 999 health, unlimited ammo, on Uber mode, and ALL YOUR PERKS as well as all your weapon upgrades (rockets on assault rifles, super powerful laser, etc) if you completed them BEFORE playing your second run through! I literally just attempted the game last night and finished it moments ago in around 5 to 6 hours total run through on Uber via 999 mode. Again, COMPLETE ALL PERKS BEFORE STARTING YOUR SECOND PLAY THROUGH! Because on 999 mode, Perks do NOT progress. So having those completed first makes the solution below work for you.
Solution:
So I suggest just play the game on the easiest difficulty (first play through), complete all your assorted perks for each achievement/branch, and then start a New Game (second play through) on the Bonus Mode "999". When you play the first level, the moment you pick up a weapon that is related to the perks, you have the perks, so faster crouching, quicker reloads, decrease enemy explosive damage, etc. But the game gets even easier on Chapter 2 because you get the assault rifle with rocket launchers plus akimbo! I just ran through most levels either throwing unlimited knives (for when commanders are near) or rockets on everything. The big mechs, if you hit them directly with both rockets, go down in 3 to 4 hits, and the heavier guys go down in one or two! Plus checkpoints are very nice, so as your health drops (and it will start decreasing on its own without damage) you can just die and start at the last checkpoint.
Final boss fight (another reason):
To me this is a much better solution because the last level on Uber is just a nightmare (especially the final boss). I beat the final boss while just getting hit constantly (but avoiding the EMP blast) on his first stage (where you shot down the blimps) and then on the second stage (the small room) just die. Started at the check point that is right at the start of stage two boss fight and just don't let go of the trigger for the laser gun. As long as you DONT SCOPE the laser, it will fire non-stop without the need to recharge! If you scope the laser it will deplete in two shots. He went down in less than 30 seconds doing this method.
I hope this helps because I was dreading doing this and Uber Hero achievement.
Not so much a guide as a statement...
There isn't much difference between this difficulty and UBER, so it would be easier to do the game on UBER saving yourself a playthrough, as you'll unlock both trophies anyway.
If you do the LAST level on UBER via the chapter select, you will unlock both the trophies. The toughest part is the boss fight but I'll put a guide below to help anyone out. I've explained this trophy more on the 'Uber trophy' guide on this site. Need any help let me know. Cheers.
There isn't much difference between this difficulty and UBER, so it would be easier to do the game on UBER saving yourself a playthrough, as you'll unlock both trophies anyway.
If you do the LAST level on UBER via the chapter select, you will unlock both the trophies. The toughest part is the boss fight but I'll put a guide below to help anyone out. I've explained this trophy more on the 'Uber trophy' guide on this site. Need any help let me know. Cheers.
1 Comment
Thank you!
By DynamiteJavvy on 13 Feb 2016 19:05
See Über hero
I'm sure this has been discovered long before I did.
There is a way to input commands that will allow you to completely bypass the Cvar lock and alter any cvar!
It does not include mods or any form of memory editing and most importantly does not disable ANY achievements!
Type any of the following commands, prefixed with cvarAdd and press enter!
PLEASE NOTE this will however ADD or SUBTRACT the current value, it won't SET it! So you may have to find the defaults first and do a little math. Use a "-" sign before the value if you want to subtract.
To see a default value, type the cvar (or most of it) then press tab to auto-complete, it will display the cvar and it's current variable in the console.
So for example if I wanted to set the damage scale modifier for Uber so that it was the same as Easy:
cvarAdd player_difficultyDamageScaleNightmare -1.0, if it was 1.5 it would now be 0.5.
A list of cvars you may find useful for tweaking to make Uber more comfortable or easier for those that don't care for the challenge.
The values attached should be the defaults.
cvarAdd g_playerHealthDecaySpeed 2 - Decay speed of overcharged health, set to 0 for no decay.
cvarAdd g_playerHealthRegenDelay 3 - Delay before health regen kicks in.
cvarAdd g_playerHealthRegenSpeed 5.75 - Speed that health will regenerate (per second?).
cvarAdd g_playerHealthRegenSteps 20 - Changes the threshold for regeneration.
g_armorProtectionAmount 0.75 - Changes how much damage reduction armor will offer to health, didn't seem to do much when changed?
If a command states that it is an "Archived" cvar, it will disable achievement earning/progressing until you modify it back to what it was originally. Archiving meaning that it will save into the .cfg upon closing the game. Hence why many guides and posts say these effects are permanent.
Commands that DISABLE Achievements:
g_infiniteAmmo 1 - Alternate Infinite Ammo, I did not test this one.
g_damageScale 1 - Global damage taken scale.
Other useful commands:
listcvars - Lists ALL cvars.
listcmds - Lists ALL commands.
Use pgup or pgdown to scroll the console window
Have fun!
There is a way to input commands that will allow you to completely bypass the Cvar lock and alter any cvar!
It does not include mods or any form of memory editing and most importantly does not disable ANY achievements!
Here's how to do it:
Open the console (CTRL+ALT+Tilde Key ( ` )Type any of the following commands, prefixed with cvarAdd and press enter!
PLEASE NOTE this will however ADD or SUBTRACT the current value, it won't SET it! So you may have to find the defaults first and do a little math. Use a "-" sign before the value if you want to subtract.
To see a default value, type the cvar (or most of it) then press tab to auto-complete, it will display the cvar and it's current variable in the console.
So for example if I wanted to set the damage scale modifier for Uber so that it was the same as Easy:
cvarAdd player_difficultyDamageScaleNightmare -1.0, if it was 1.5 it would now be 0.5.
A list of cvars you may find useful for tweaking to make Uber more comfortable or easier for those that don't care for the challenge.
The values attached should be the defaults.
cvarAdd g_playerHealthDecaySpeed 2 - Decay speed of overcharged health, set to 0 for no decay.
cvarAdd g_playerHealthRegenDelay 3 - Delay before health regen kicks in.
cvarAdd g_playerHealthRegenSpeed 5.75 - Speed that health will regenerate (per second?).
cvarAdd g_playerHealthRegenSteps 20 - Changes the threshold for regeneration.
g_armorProtectionAmount 0.75 - Changes how much damage reduction armor will offer to health, didn't seem to do much when changed?
If a command states that it is an "Archived" cvar, it will disable achievement earning/progressing until you modify it back to what it was originally. Archiving meaning that it will save into the .cfg upon closing the game. Hence why many guides and posts say these effects are permanent.
Commands that DISABLE Achievements:
g_infiniteAmmo 1 - Alternate Infinite Ammo, I did not test this one.
g_damageScale 1 - Global damage taken scale.
Other useful commands:
listcvars - Lists ALL cvars.
listcmds - Lists ALL commands.
Use pgup or pgdown to scroll the console window
Have fun!
1 Comment
Be nice if you just said type this for less damage.
How to know it worked? Think waste of time
How to know it worked? Think waste of time
By on 27 Aug 2023 15:11
Refer to "Über hero?" for more information.
This guide was translated automatically.
See Überhero / Uber Fighter trophy. All the detailed tips are there.
This guide was translated automatically.
Everything can be made easier. We turn on the additional mode 999, which we will get after the first passage from the first Enigma code. And now you have 999 lives and endless ammo from the first checkpoint. We take the rockets and run through the entire game again. Uber is yours)