Wolfenstein: The New Order

Wolfenstein: The New Order

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20-25h

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Rocket magazine +

Rocket magazine +

Unlock demolition perk 5

10

1.51%

How to unlock the Rocket magazine + achievement in Wolfenstein: The New Order - Definitive Guide

Mission 2- Asylum

Right before you go out into the courtyard for the final fight of the level switch to dual assault riles with rocket launcher attatchments and run up and just fire at the 5 or 6 eneimies standing near the car and you should get the achievment smile
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23 May 2014 14:45

37 Comments
sweet... +1
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By SneakyStabbalot on 23 May 2014 16:24
Agreed sweet. Might want to mention you only need to have ammo in one of them
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By NuttySandman123 on 23 May 2014 19:20
Where is the rocket attatchments
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By Monster66621 on 23 May 2014 20:28
Your get them on Level 7 monster i do not remember were though ?
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By Apollo Square on 23 May 2014 22:34
i have spent over 2 hours looking on level 7... if your gonna post a solution make sure you know every detail
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By qDirtyBryanp on 26 May 2014 15:18
The rocket attachment should be rather hard to miss, I assumed it was a scripted find. And no, this guide is for getting the achievement, he shouldn't have to tell you how to find something on your own. It's an achievement guide, not a collectibles guide. He's helping you figure out where to go to finish this perk, not holding your hand. He knows and has put every detail needed, just because you can't use YouTube isn't his problem.
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By Zalsha on 27 May 2014 01:59
The assault rifle rocket launcher upgrade is located at the start of chapter 12. You will be dropped near the broken train cars, climb the ladder and enter the train car. On the first floor you will find the rocket launcher upgrade.
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By ImmortalStalkeR on 28 May 2014 11:39
You can't get the rocket attachment in Mission 2.....
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By SpecOp3 on 29 May 2014 12:47
Killing enemies is self explanatory. Solution should have the location of the attachment otherwise it isn't worth posting.
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By LifeExpectancy on 02 Jun 2014 11:44
I'm pretty sure you can't miss the attachment during the story. Solution was worth posting for people who beat the game, but didn't get this achievement.

+1 Great help!
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By xElite Shogun on 07 Jun 2014 19:23
I think people are being a bit nitpicky. You don't get the attachment until later in the game, but most of the perks in the game are easier on earlier levels. That's the beauty of chapternselect in this.

I haven't tried this yet, but the solution seems legit. I'll try it in a bit.
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By Sashamorning on 12 Jun 2014 16:07
Worked great for me. +1
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By Convicted Greed on 20 Jun 2014 04:14
Thumbs up from me.
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By G30RD1E on 20 Jun 2014 18:05
How about you guys beat the game first before looking up solutions? That will surely fix a lot of your issues. Its not like you have to go and replay the entire game again if you miss it the first time around...
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By Im LoganXP on 23 Jun 2014 02:17
Rocket Launcher upgrade is on Chapter 12 on the bridge, in one of the very first train carts.
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By FailedSeppuku on 10 Jul 2014 10:27
Just do it at the start of lvl 2 there's plenty to kill
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By MORBSTA on 18 Jul 2014 18:26
Excellent guide! +1

All you negatives, surely you can work out that you can do this after playing the game once, using chapter select! It aint hard!
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By Bully of Smeg on 09 Aug 2014 18:28
Perfect +1

Did it right at the part after pressing the button
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By itsir2u on 24 Sep 2014 23:50
thanks, people need to understand that sometimes you need to go back and get some achievements. God forbid they play it for a few extra hrs.
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By AKfoy0face on 23 Mar 2015 03:30
I agree with Nutty Sandman, you should add that you only need grenades in one gun to the solution.
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By Armstrong x360a on 21 May 2015 17:06
yeah thumbs down for not a complete guide
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By HighT3chR3dn3ck on 22 Jun 2015 05:56
If you can do better then you should and not complain about another person's solution. I looked at this solution wanting to know the best place to get multi-kills once I had the rocket launcher. This solution worked for getting the achievement it was posted for. +1.
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By Tulukaruq907 on 10 Aug 2015 23:15
Lol at these posters. +1

It is clear there are two types of achievement hunters out there though; those who want free achievements and those who actually play games.

Why not just ask the guide writer to come to your house and play the game for you?
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By Falensarano on 15 Aug 2015 13:01
Lol at these posters. +1

It is clear there are two types of achievement hunters out there though; those who want free achievements and those who actually play games.

Why not just ask the guide writer to come to your house and play the game for you?
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By Falensarano on 15 Aug 2015 15:07
Agreed, you guys are ridiculous. OP's guide is fine. It tells you the best place to get the achievement. Finish the game first, enjoy it, then go for mop-up achievements.
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By on 06 Oct 2015 21:34
Piece of cake. Only one of the weapons had the ammo, but I was still able to unlock the achievement.

Thanks heaps. =]
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By Yummy Baklava on 25 Jan 2016 11:29
worked like a charm another up rate from me
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By ianroper1 on 30 Jan 2016 09:09
Perfect! Thumbs up here!
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By Mak Me A Samich on 25 May 2016 20:54
Perfect! Thumbs up here!
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By Mak Me A Samich on 25 May 2016 20:55
Perfect! Thumbs up here!
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By Mak Me A Samich on 25 May 2016 20:55
Thumbs up.
You explained it very well, some didn´t get it...
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By PokerNick on 02 Oct 2016 21:32
Got to agree with the rest of the comments here, it would be better if OP put in a caveat like "After you've finished the main game, you should have the rocket attachments. A good place to get this would be at the end of Chapter 2..."
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By z0rrofox on 10 Jan 2018 12:19
Commenting to confirm this works, and that you only need grenades in one rifle.
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By nemesis646 on 09 Dec 2018 21:58
Yeah, I wasn't really wondering about where to find enemies - I can find them around every corner. I wanted to know the location of the Rocket Attachment.

And for all the people saying "OMG, play the game for yourself," you do realize that the point of this site is to collect Achievements efficiently, right? I have a lot of games to play; I don't have time to play them all twice.
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By Indiscriminator on 10 Aug 2019 06:45
I think they got a legitimate gripe.

A solution should be clear on how to get it. I look at this solution and I'm left with more questions. I shouldn't have to go to another resource to see their solution or find out how to use the solution here.

Downvoted until OP can actually spend 30 seconds typing to be more concise.
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By Methew on 19 Jun 2014 05:37
@z0rrofox The best comment out there! It resume well the issue on this guide. It is a good guide, yeah, to find where is a good spot to get it if you finish the game and get the attachment in the process. But it doesn't tell any of this in the guide; not even that it's suppose to be done after the game... You can't blame people for wondering what the hell is this.
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By ParadoxReal8 on 22 Jan 2018 14:33
I agree with you @Indiscriminator, I didn't know you needed an attachment. What if I started mission 2 without reading the comments, the game is leaving game pass and I wanted to get my achievements in. I had to find out how to do demolition perk 6 vaporize.

There's no need to go all the way back to mission 2, I left off from mission 12 which is where you get the attachment in the end of the first train you get on. You can use rockets but use all, you'll pick up more along the way. Later on in the mission where you come across a rocket soldier and a turret blocking the way into the train. Take them out and save your rockets. There's soldiers in the train you can dual wield and kill with the rockets. Shoot whoever is in way as you go in, there's some to the left. More behind you which they come downstairs, also they will taking cover and shooting at you. It's best to get direct hits and do it on the easiest difficulty.
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By AkenoxChaos on 29 Apr 2020 21:41
View all 37 comments Show less comments
Chapter 14 - Return to London Nautica

"Can I play, daddy" difficulty

5 kills within 10 seconds using dual-wielded rocket launchers.

This is after you fight through the first room you get to after you swing on the rope. Then you cut two chains on a scaffolding (piece of wood held with 2 chains), then you walk down and you cut one more chain holding this scaffolding in front of you, making it drop down on one end like a ramp. Run and jump the gap to land on a balcony. As soon as you open the door, you will see a soldier run away. Dual wield your Assault Rifles, and press left and right on the D-pad to get rocket mode on both of them (you only need rockets in one chamber, doesn't have to be ammo in both, but don't try to fire with the second gun if it is empty of rockets, as it will auto switch to machine gun). Once you have the dual assaults equipped, set to rocket mode, and reloaded, move on through the hall and the soldier that had run away will be shooting at you. Start running, go past him, and about 1 foot away from him, on the same side of the hall that he is on, there will be a door. Go in there, and stand behind a wall / look at the desk like I am doing in the video. That will make him and his friends advance to your position, and because it is a tight room, they will all be jumbled together, allowing you to get multi-kills. Then just kill them. You should be able to easily get all 5 in 10 seconds (as long as you do not blow yourself up with a rocket).

I did this just accidentally in the video (wasn't trying to make a guide, just playing through my game, hence the 30 second "Xbox Record That" lol), but I since then replicated it a few times to see how well it works, and I was able to do it every time very easily (except for 2 times out of the 20 I retried, as 1 time I got shot to death for not running to the room fast enough, and the 2nd time I blew myself up with my own rocket because I was in the soldier's face).


The part starts at 1:12 of the video, the guy I am talking about is at 1:18. Right past him down the hallway is the door, behind the cardboard boxes.

My video below should help explain the actual shooting and it shows that you do not need rocket ammo in both guns, just need them both to be in rocket mode.
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26 Jun 2014 00:32

1 Comment
Great solution. You can also get assault perk 3 here. You equip the dual wield and spray three enemies without reloading. Saves the trouble of playing other chapters. This was a great place for both achievements!!!
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By on 12 May 2016 18:41
This is the last achievement I got.

Load up Chapter 16 on the easiest difficulty.

After you are in the castle/compound, collect all the weapons and ammo. Prepare the dual-wield assault rifles with the rocket attachment. Climb the ruble and use the silenced pistol to kill the attack dog. The game should save as you move forward.

On your left will be an entrance to a hallway. Step into the opening to be seen. This will alert the guards. There were well more than 5 enemies.

I retreated just a little way back into the hallway I had come from and fired a rocket into the shotgun soldier that came into that hall. I then turned the corner into the hallway with the enemies and emptied both rocket magazines into the soldiers that were there.

The achievement popped as I blasted away.
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28 May 2014 03:49

5 Comments
By far the best solution for this perk, very easy and worked first time. +1
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By Ratpoizen on 26 Mar 2015 15:43
Gave my vote to you as its right at the beginning, this was my last achievement. Thank you
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By beets101 on 20 Jan 2016 23:13
Worked perfectly.
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By Nefarious Ant on 28 Jun 2014 20:15
Excellent solution and at least you do not have to play through the whole chapter to reach the stage
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By ChungJai on 17 Feb 2015 17:35
Worked excellent as described Thanks smile
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By CaptDreadnought on 09 Sep 2018 15:46
View all 5 comments Show less comments
Easiest way I've found is to start mission 16 on easiest difficulty, go through the cutscene of breaking into the fortress, grab all ammo and armor, head into the first level and just fire off your rockets and you should unlock the trophy
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27 Jan 2015 01:55

1 Comment
Thank you :)
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By ReCKerZUK on 30 Nov 2020 19:04

Demolition perk 6 is Rocket magazine + and is unlocked by killing five enemies within 10 seconds using Dual-wielded rocket launchers.

You don't get the rocket magazine until early in Chapter 12. From here on out there are various opportunities to kill a group of five. One good spot is at the end of Chapter 15. Another spot that works great in the beginning of Chapter 16. Here you will have plenty of rocket ammo for your assault rifle. Equip two rifles, select rocket ammo and kill any 5 enemies within 10 seconds.

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The fifth demolition perk is Rocket Magazine+. This perk increases the assault rifle’s rocket ammunition storage. 

In order to unlock this perk, you must perform the following requirement at anytime during the Campaign:

  • Obtain 5 kills within 10 seconds using dual-wielded rocket launchers

TIP: While you will not receive the rocket launcher until the very beginning of Chapter 12, it is highly recommended to return to Chapter 2 once said upgrade is obtained in order to knock this perk out easily. Towards the end of Chapter 2, once you exit to the asylum's courtyard, switch over to dual-wielded assault rifles and make sure to equip the rocket launcher on both weapons by tapping the appropriate directional buttons on the d-pad. Now, simply kill all five enemy soldiers as quickly as possible with your rocket launchers and you should unlock this perk without any issues. 

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The fifth demolition perk is Rocket Magazine+. This perk increases the assault rifle’s rocket ammunition storage. 

In order to unlock this perk, you must perform the following requirement at anytime during the Campaign:

  • Obtain 5 kills within 10 seconds using dual-wielded rocket launchers

TIP: While you will not receive the rocket launcher until the very beginning of Chapter 12, it is highly recommended to return to Chapter 2 once said upgrade is obtained in order to knock this perk out easily. Towards the end of Chapter 2, once you exit to the asylum's courtyard, switch over to dual-wielded assault rifles and make sure to equip the rocket launcher on both weapons by tapping the appropriate directional buttons on the d-pad. Now, simply kill all five enemy soldiers as quickly as possible with your rocket launchers and you should unlock this perk without any issues.

The fifth demolition perk is Rocket Magazine+. This perk increases the assault rifle’s rocket ammunition storage. 

In order to unlock this perk, you must perform the following requirement at anytime during the Campaign:

  • Obtain 5 kills within 10 seconds using dual-wielded rocket launchers

TIP: While you will not receive the rocket launcher until the very beginning of Chapter 12, it is highly recommended to return to Chapter 2 once said upgrade is obtained in order to knock this perk out easily. Towards the end of Chapter 2, once you exit to the asylum's courtyard, switch over to dual-wielded assault rifles and make sure to equip the rocket launcher on both weapons by tapping the appropriate directional buttons on the d-pad. Now, simply kill all five enemy soldiers as quickly as possible with your rocket launchers and you should unlock this perk without any issues.

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You need to kill 5 enemies in 10 seconds with two rocket launchers at once.

The easiest difficulty of the game.

If the game has already been completed, then select Chapter 2 - the mental hospital - to replay. Just before leaving the building on the street, immediately after pressing the button to open the entrance doors at the security post, about 5-6 fascists will crawl out into the room with tables and chairs.

We take machine guns in both hands, change the firing mode to rockets, and this is mandatory for machine guns in both hands (left/right buttons on the left cross of the joystick) and kill everyone with rockets. You can kill with missiles only from one hand, for example, the right, and not shoot from the left at all, for example, if there are no missiles at all, the prize will still fall out. 100% verified. The main thing is that the same “rocket” firing mode is selected for both hands!
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28 May 2014 14:57

3 Comments
The second chapter will not suit you if only one machine gun is loaded with rockets, because there are no rockets on the level (at least until you go outside - I didn’t check further).

I recommend chapter 16 on easy difficulty. There, after you get out onto land, you can replenish all the ammunition, and after that there will immediately be a room with Krauts.
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By NickTrots on 25 Jul 2018 23:11
You can also shoot from one grenade launcher! It is important that it is turned on in both hands
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By Ghost007 on 06 Apr 2019 21:30
To play on Uber. I got it on the bridge, where, in fact, they give out rockets (grenade launcher) along with the Endurance 2 perk. A place with a double-decker carriage. We demolish the robot with a laser. We take the machine guns with the rockets on in both hands and run along the stairs to the door on the left. We wait a bit until all the guests have arrived. We go into the door and pretend to be John Rimbaud. It won’t work out right away, but there’s nothing complicated there.
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By Silent-hiller47 on 25 Feb 2017 23:48
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Underbarrel rockets for the machine gun will be available starting from the mission on the destroyed Gibraltar Bridge. As soon as you meet two opponents in an open area, swarming with their backs to you, start your crusade, do not pay attention to the robot soldier who will crawl out of the carriage, on the left, run forward... most likely you will die in the end, but you will get the perk. (two soldiers at once, then another soldier, to the left and then there will be three more hills)

Just run from enemy to enemy and just finish it in 10 seconds... Performed on Uber difficulty.
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13 Jul 2014 07:14