World of Warships: Legends
38 Achievements
1,000
200-300h
Xbox One
Xbox Series
Do not Stop at the Top
Promote a Commander to rank 16
50
2.6%
How to unlock the Do not Stop at the Top achievement in World of Warships: Legends - Definitive Guide
In order to promote a Commander to max, you will need a lot of Commander xp, a bunch of promotion orders, and a few insignias.
The xp is gained by using ANY Commander in battle. Premium time, xp/Commander xp boosters, premium ships, and daily first wins all help gain more Commander xp quickly. Crates, missions, and bureau projects can also give lump sum Commander xp payouts.
Promotion orders are mostly gained by completing the weekly boost and premium supply missions. You can also get them from crates, bureau projects, campaigns, and sometimes sold in the store.
Insignias are the hardest to come by. You mostly get them from campaigns, especially if you buy admiral backing. You can also get some from crates, bureau projects, and rarely sold in the store.
The xp is gained by using ANY Commander in battle. Premium time, xp/Commander xp boosters, premium ships, and daily first wins all help gain more Commander xp quickly. Crates, missions, and bureau projects can also give lump sum Commander xp payouts.
Promotion orders are mostly gained by completing the weekly boost and premium supply missions. You can also get them from crates, bureau projects, campaigns, and sometimes sold in the store.
Insignias are the hardest to come by. You mostly get them from campaigns, especially if you buy admiral backing. You can also get some from crates, bureau projects, and rarely sold in the store.
1 Comment
Absolutely.
I would add - if your only going to crank one commander up to level 16, either pick a really good commander that serves the ships you play the most, or a commander that is used as an inspiration for a wide range of your other commanders (like Will Tennant for his incoming damage to citadel reduction, or Norm Scott for tighter main battery grouping on cruisers) as an example.
I would add - if your only going to crank one commander up to level 16, either pick a really good commander that serves the ships you play the most, or a commander that is used as an inspiration for a wide range of your other commanders (like Will Tennant for his incoming damage to citadel reduction, or Norm Scott for tighter main battery grouping on cruisers) as an example.
By Nuke Cola 1 on 20 Jun 2022 05:23
This guide was translated automatically.
Training is expensive, upgrade only one commander.
1 Comment
The experience for commanders is general. Choose one and pour everything into it
By Shoom on 09 Jan 2020 18:18
This guide was translated automatically.
Starting levels require only “commander experience” - it is farmed in wild quantities, you can safely download several different ones. From the seventh level, to level up you will need “assignment orders” - they are also farmed, albeit slowly, but in sufficient quantities, it is quite possible to level up 3-4 admirals evenly. But when “insignia” become necessary for the upper levels, they are in great short supply and it is better to pump them into only one admiral, unless, of course, you plan to spend 500-700 hours playing this game.