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Boss Run: Impossible
Complete the Boss Run without items from Tein or Raab's stores
80
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How to unlock the Boss Run: Impossible achievement in Wuppo - Definitive Guide
Elexsa
stratege.ru
stratege.ru
11 Nov 2022 17:50
This guide was translated automatically.
This is the hardest thing you can get in this game. It will kill your nerves and make you doubt yourself x) Unlike the PC version, here the “difficult” mode is automatically set and only 1 ice cream is given for the entire race. Take care of him until the 3rd phase of the last boss.
So, you will need: 1. Luck. A lot decides in what order the bosses will appear and whether that very unfortunate pebble will fly at you. 2. Skill. I trained for about 3 weeks to calmly reach the final boss with the ice cream. 3. Glitch. It increases your maximum HP to 200 (or whatever happiness you were able to collect in the main game), and this is very valuable. To do this you need the following: - Go to the main story where you collected the most happiness - Save - Opening the training boss run against Bankkrent phase 2 - We knock down its first phase - We install our Blieken on the right or left side of the location (but not on top) - We wait for the boss to kill them - You get killed at the last save location of the main game - Open options - click "Restart boss" - Immediately after this you can leave the fight (options - Leave run)
Now you will start any boss run (both general and training) with increased HP.
Briefly about the bosses:
Snail, Frederick Fish, King Blione - easy ones, you'll figure it out yourself.
Blendbjick is a rectangular pebble. At the end it heals 30 HP.
Blafknoft - jump on the assistants with torches, they will throw you up to the ceiling. Heals 10-15 HP for each “bar” of life and 70 HP at the very end.
King Cone - I just stood in a corner and waited for him to die on his own. If one of the attacks hits you, a sweet “cap” forms on your head, which attracts the boss and he begins to follow you, wanting to devour you.
Dustboss - if his "spitting" causes problems, you can stand in a corner and shoot at the floor in front of you - this will help you survive the attack without damage (and you don't even need to shoot from the left side of the arena).
Stoplight - it's easy, just don't drive through a red light.
Murk - it is most convenient to hit the boss close to the table (but not behind it). The clumps of smoke floating in the air will damage you, so use your attacks to drive them away from you when the boss is unavailable for attack.
Kneft infestation - you can jump over the second wave and do damage from behind. In the third wave, aim at the big cheeky mobs - they will explode and save you from many enemies. We jump over fast-moving fleas; they die easily, but also deal a lot of damage.
Breevis - we hit him in the teeth so that he starts vomiting. I recommend moving diagonally across the arena, this way more attacks will hit his mouth. We grab small yellow mobs whenever possible, but don’t pull them out of the bushes ourselves - this is fraught with damage (they heal 10 at a time). It is necessary to crush the balls that the boss spews out of himself - this reduces his HP. You need to practice to learn how to maneuver between the blue bubbles, they can really hurt you a lot. You need to leave this battle with full health, focus on healing when the boss has his last stripe (round) of life left.
Church Fnakkers - just walk left and right, it will be very difficult for them to aim at you. Forget the jump button on this boss.
Bram - yay, it can eat up a lot of nerves. The best tactic is to hang around on the right side of the arena and continuously shoot upward to block his shots. At the same time, try to aim so that your falling projectiles hit him on the head. Don't try to aim straight at him - just up. Also, when he moves away to fire a bazooka, immediately double jump forward - this will allow you to hit him, and the bazooka shell will fly higher and not reach you. The battle is long, but this way you won’t lose much HP.
Bib Fnakkers - hug the left edge of the arena and jump over their stones. 1 (or even 2) of them can run off the edge of the arena and disappear. Requires some skill, I recommend training them on a simulator.
Fnakker Friends - Aim at two small enemies by running after them (like Church Fnakkers) and jumping over the projectiles of the big one. You should only leave the big purple one alive and the little one that heals him. After that, catch the heals from the small ones (they heal 10 at a time), dodging the projectiles. The shots will kill the big purple one, but sometimes he died on me before I could heal. I also recommend training them on a simulator separately.
Chef Fnaquere - forget about jumping. We just swim in the soup, heal ourselves with a bow (small projectiles), damage the boss when he sinks lower and dodge large stones by swimming. On this boss you need to heal up to the maximum in order to move on.
At this point, I recommend turning off your Internet connection so that the crash error does not prevent you from taking the trophy.
Bankkrent p.1 - we just run back and forth from the stones. I ran first to the left, and after the third projectile I ran sharply to the right. During an attack with blocks (he stretches out his lips), we stand under his eye and jump a second before the block appears. This boss can be passed without taking damage, and he also heals you - be at full HP before the final boss.
Bankkrent p.2 - you need luck. You need to be well trained to dodge flying projectiles, but at the same time maintain a balance between dodging and attacking. Bring in most of the small heads, and then hit the eye while there are only a few of them - they shouldn't hit you too much. We save the ice cream until the third phase, because this is where the boss will spam attacks with heads + large projectiles from his mouth. If you managed to survive to his full healing in the 3rd phase and only after that eat ice cream, then success is guaranteed. It makes sense to practice dodging on the simulator, but remember that there you are always given an improved version of the weapon. In a real battle, the damage will be much more modest, which means you will have to survive longer.
Zwepel - not needed to get the achievement.
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11 Nov 2022 17:50
Trumpet_Boi_208, roosta_141
PSNProfiles
PSNProfiles
01 Jan 2023 00:00
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