XCOM 2

XCOM 2

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Can't Stop the Fighting

Can't Stop the Fighting

Perform three offensive actions against the same target with a Skirmisher in a single turn

11.8%

How to unlock the Can't Stop the Fighting achievement in XCOM 2 - Definitive Guide

Since this involves three attacks on the same target, headshots on the Lost won't work. You need to have Mox attack an alien/Advent, and it needs to be one that has enough HP or armor to withstand two attacks without dying.

Pertinent abilities for Mox include:
- Maurader (squaddie) - shots from the bullpup don't end Mox's turn
- Justice (squaddie) - grapple pull an enemy + attack
- Total Combat (corporal) - throwing a grenade doesn't end Mox's turn
- Wrath (sergeant) - grapple to an enemy + attack
- Whiplash (lieutenant) - take a free attack

Other ways to help include:
- Level 1 bond - a squadmate can give Mox an extra action
- Level 3 bond - a squadmate can give Mox two extra actions
- Inspire - a PSI squadmate can give Mox an extra action
- Expanded magazine
- Auto-loader
- Hair trigger

As you can see, there are many ways to go about it, and you can get most of them pretty early.
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18 Sep 2017 02:32

3 Comments
That's a nice list, thumbs up from me.

Only comment would be that Expanded magazine isn't that helpful, since if you only have one bullet left in the clip you are going to use an action reloading. As long as you reload on the previous turn, then you aren't going to need more than 3 bullets to get this :)
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By HolyHalfDead on 30 Jan 2019 23:15
Yes, but the expanded magazine increases the chances that you have sufficient ammo at the beginning of your turn. It removes the importance of reloading on the previous turn.
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By Lt Davo on 24 May 2020 13:24
For enemies that this works well on, I got this against one of the Chosen, it can be hard to do against the Ruler Aliens because, even though they have lots of Hp they move around and can leave the level
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By ZttackFrmBhind on 09 Jun 2020 04:01
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A simple way to get this is to use Mox, and have one of your soldiers form a level 1 bond with him. Then, you need to find a strong enemy that won't die from two shots, and have Mox with a fully loaded weapon, with his bondmate nearby.

I got this when some Berserkers appeared in a Retaliation mission. I had Mox grapple up onto a roof above a Berserker, and had him just shoot at the beast twice. Then I used his bondmate to grant him an extra action.
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13 Sep 2017 21:33

MISSABLE

The Skirmisher has a few upgrades available when you level him up, such as throwing a Free Grenade but what you really need is to form a bond with him and another soldier so you can use the Buddy ability that gives an extra turn. Have a Skirmisher form a bond with someone, then find a strong enemy and don't move on that turn. Use your 'Justice Ability' (has to be on a humanoid enemy for it to work) to score the first attack, then throw your Free Grenade and use his buddy to give him an extra turn. If all 3 attacks successfully land on the same enemy, you will unlock the trophy. You might also want to increase the difficulty to legend so you don't kill the enemy too fast before your 3rd turn.

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You need a thick enemy (for example, a sectopod) and the “whip strike” skill, which does not spend action points. use the whip and shoot twice
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13 Sep 2017 13:15