XCOM: Enemy Unknown Plus

XCOM: Enemy Unknown Plus

48 Achievements

PSVITA
Log in or Register to track XCOM: Enemy Unknown Plus achievements progress.
Ain't No Cavalry Comin'

Ain't No Cavalry Comin'

Have a soldier survive every mission in a full game.

12.9%

How to unlock the Ain't No Cavalry Comin' achievement in XCOM: Enemy Unknown Plus - Definitive Guide

It is necessary that one of the fighters participate in all missions throughout the game. So if he was seriously wounded or killed, then most likely he will not appear in the next mission. It is also not recommended to modify them and send them on undercover missions, since there is a high probability that he will not have time to complete all his “business” by the next mission.
Also, to make it easier not to lose him in the heat of battle, he should not be on the front line! Therefore, it is better if it is a sniper.
It follows from this that we need to skip the training, because after it only the heavy avant-garde remains alive (and he is very vulnerable, especially at the beginning of the game)
1
0

22 Jun 2016 10:52

1 Comment
It is possible and even necessary to modify a soldier to make him more difficult to kill. Take the first sniper. Give him (or her) all the available medals, as they give good bonuses. Also try not to get into trouble with a sniper; if he is slightly wounded, it is better to load the game, because even if you heal him with a medic, recovery will still be required after the battle. Once genetic modification is possible, try to gradually apply all available mods. Immediately after completing the mission, save and send the sniper to ONE modification. It lasts three days. There is little chance that another one will appear within three days after the mission. And so little by little you completely modify your sniper. At first, a very useful modification of the legs will be available - the ability to jump onto high objects and roofs.
0
0
By crazy_creatiff on 09 Feb 2017 10:30