XCOM: Enemy Unknown

XCOM: Enemy Unknown

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A Continental Fellow

A Continental Fellow

Win the game from each of the 5 starting locations.

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How to unlock the A Continental Fellow achievement in XCOM: Enemy Unknown - Definitive Guide

You must complete 5 playthroughs, beginning to end, with each starting location for this achievement.

On Easy difficulty, I usually complete the game in 20-25 missions. Although you can finish it in 15 missions if you are dedicated. For Classic and Impossible, it usually takes me 25-30 missions before I can finish the game. I recommend you reserve the 2 best starting locations for beating the game on Ironman Classic and the Impossible difficulty achievements.

Each starting location has different bonuses.
1) Africa - Monthly XCOM funding increased by 30%.
2) Asia - All projects in The Foundry and the Officer Training School cost 50% less.
3) Europe - Labs and Workshops cost 50% less to build and maintain.
4) North America - All aircraft and aircraft weapons cost 50% less to purchase, build and maintain.
5) S. America - Autopsies and Interrogations are completed instantly.

NOTE: If you can't remember which starting continents you chose, you can see your base on the map in the situation room. It's marked with the XCom logo. Or, go to mission control and look at the globe. Your base is front and center. -Lt. Davos

I suggest the following order
1) Europe - Start with the Tutorial on easy and choose Europe. Knock out all the easy achievements
2) Asia - on easy, no tutorial
3) S. America - easy, no tutorial
4) Africa - Impossible (can't use tutorial on this difficulty). Then knock out
XCOM: Enemy UnknownOur Finest HourThe Our Finest Hour achievement in XCOM: Enemy Unknown worth 760 pointsBeat the game on Impossible difficulty.

XCOM: Enemy UnknownWet WorkThe Wet Work achievement in XCOM: Enemy Unknown worth 58 pointsComplete a Very Hard abduction mission in five turns or less on Classic or Impossible difficulty.

XCOM: Enemy UnknownLone WolfThe Lone Wolf achievement in XCOM: Enemy Unknown worth 125 pointsClear a UFO crash site with one soldier on Classic or Impossible difficulty.


I highly recommend you follow my guide (link below) for the Impossible difficulty. It will save you a lot of headaches.
XCOM: Enemy UnknownOur Finest HourThe Our Finest Hour achievement in XCOM: Enemy Unknown worth 760 pointsBeat the game on Impossible difficulty.


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By now, you should have knocked out every achievement except
XCOM: Enemy UnknownA Continental FellowThe A Continental Fellow achievement in XCOM: Enemy Unknown worth 482 pointsWin the game from each of the 5 starting locations.

and
XCOM: Enemy UnknownNo Looking BackThe No Looking Back achievement in XCOM: Enemy Unknown worth 746 pointsBeat the game in Ironman mode on Classic or Impossible difficulty.


The last achievement requires you to do Ironman mode which means you can't abuse the save/load system. You can however dashboard (or signout) but it's very time consuming. I also recommend you follow my Ironman guide.

5) N. America - Classic Ironman. Use tutorial for extra cash. And follow my Impossible guide to avoid headaches.

Congratz!
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18 Oct 2012 06:18

12 Comments
wish i read this before i ended up doing impossible on s.america
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By ScoffingJam on 03 Nov 2012 19:29
Do you have to complete each continent on different difficulties? or could you simple run through it on "easy" mode on all 5 continents?
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By IIII Aaron IIII on 30 Oct 2012 17:59
You could definitely do'em all on easy.
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By BLUEBERRYPETE on 30 Oct 2012 19:47
I'm thinking of doing Normal Ironman for fun for two other playthroughs. Easy sounds kind of boring, Also thinking of waiting on DLC to do the fifth continent, unless completing this game is still kind of rare.
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By Ursiform on 27 Oct 2012 01:33
I beat the game for my first time last night. My problem is that I don't remember which continent I started from. I have a couple saves. How can I go in and see which of the continents I choose as my base? I vaguely remember in the hanger that one of the continents (North America, I beleive) had four slots while all the others had two. Was this the continent I choose as my base?
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By Kroktapus on 21 Feb 2013 23:56
You get the continental bonus for your starting continent without full satellite coverage. That's the only way to figure out where you started.
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By BLUEBERRYPETE on 22 Feb 2013 05:38
You can see your base on the map in the situation room. It's marked with the XCom logo. Or, go to mission control and look at the globe. Your base is front and center.
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By Lt Davo on 01 Mar 2013 05:14
Does the DLC affect the achievement? Can I play the DLC before obtaining the achivement?
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By Straha on 14 Mar 2013 23:09
Straha (and anyone else with this question), you should be fine to play the DLC content while you are going through your five playthroughs. I did it on my fifth playthrough and got all of the DLC achievements and Continental Fellow too.
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By BusyRich on 01 May 2013 07:37
For the starting location, really the easiest ID is just go to the hangar and the first hangar location is also your starting location... written in plain text, no geography skills needed :-D
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By Darth Hawk CZ on 11 May 2018 18:00
S. America is great for Impossible. Gets you in the alien base the fastest.
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By Ursiform on 15 Nov 2012 23:37
How does the game keep track of your saves in terms of this achievement? I am on my third playthrough and I don't see any "end game" saves, just my final save from the last mission. I didn't save after this and didn't start another game until the following day and I just want to set myself up for that lovely pop at the end of the 5th playthrough.
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By SallyNasty on 28 Dec 2012 20:57
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Not a Solution, just a warning. I completed my fifth game (and location) and Classic Ironman at the same time and this achievement did not pop. I replayed the ending to that game, but don't have game saves for other games, so I'll have to replay some starting locations to get this. Considering how long each game is, I thought I might as well warn people to keep a game save from right before the Gallop Chamber for each location just in case. I saw at least one person say that replaying just the ending of a previous game was enough to get it to pop. I'll update again if I get any other information.

**Update** After beginning a new game I found that the game save number was 1. After then completing games 1, 2, and 3, (all on easy) the achievement popped. (I still had the saves from games 4 and 5) My guess is that for some reason the count was lost when I unplugged my xbox during a lightening storm. The only other possible explanation I have is that it lost track because I deleted all of my game saves while playing game '5.' The weird counts it has for UFOs shot down and aliens killed because of multiple saves could go the other way and wins might get lost if the save was deleted. Admittedly this is a pretty weak guess. Either way, good luck... And keep your saves :)
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19 Apr 2013 22:05

To underline a warning hinted in the above:

- Do NOT delete your saves from previous missions

I recently did my fifth play through on South America and it did not pop.

I'd moved previous saved games to a backup memory stick (final end game saves for posterity). Only when I moved them back to Hard disk and replayed each ending did it pop.

This is pretty sh1tty in my opinion. Apart from that I found it safest / fastest to do this:

Europe - Easy
N.America - Easy
Asia - Easy
Africa - Impossible
S.America - Easy

The Classic Ironman I'm doing as a sixth playthrough as it's more tedious but that's a personal choice I guess. I didn't want to minimise playthroughs particularly, I think it's false economy.
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10 Sep 2013 10:02

You must complete 5 playthroughs, beginning to end, with each starting location for this achievement.

If you can't remember which starting continents you chose, you can see your base on the map in the situation room. It's marked with the XCom logo. Or, go to mission control and look at the globe. Your base is front and center.

Note: I believe that 'Enemy Unknown' and 'Enemy Within' use different trackers for this achievement. I recommend finishing this within the original release 'Enemy Unknown'. The campaign is a lot shorter that way.
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31 Oct 2015 00:00

***KEEP AT LEAST ONE SAVE FROM EACH OF YOUR PLAYTHROUGHS***

This cheevo is glitchy AF. I won from each starting location, and it didn't pop. I spent lots of time researching a solution online, and this error happens on Steam and Playstation too. The most common troubleshoot is to save right before the final battle, and MAKE SURE YOU KEEP THOSE SAVE FILES. I had to play through every continent again (not counting the one save file still on my hard drive when the fit initially hit the shan). Even then, it still didn't pop on my fifth victory. The next troubleshooting tip said to reload the final battles and run through them again. Most people said it popped after the first or second file they loaded. For me, it didn't pop until I loaded the fifth and final one. So all I can say to everyone else who's pulling their hair out is DON'T DELETE THOSE SAVES and try running through the final battle one more time. If that doesn't work for you too, then you definitely have my sympathy.

What a crummy taste to leave in my mouth for what's been one of my all time favorite games.
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26 Nov 2018 01:10

If you are following the Road Map, this should be one of the last trophies that you'll obtain. When starting each playthrough, it's handy to write down where your starting base was so that you know not to start from there again on your next run. This is the most time consuming trophy in the game, sp be prepared to spend a lot of time on it.

The following are the five starting locations and the additional bonuses that they provide:

  • Africa: All In Monthly XCOM funding increased by 30%.
  • Asia: Future Combat All projects in The Foundry and the Officer Training School cost 50% less.
  • Europe: Expert Knowledge Labs and Workshops cost 50% less to build and maintain.
  • North America: Air & Space All aircraft and aircraft weapons cost 50% less to purchase, build and maintain.
  • South America: We Have Ways Autopsies and Interrogations are completed instantly.
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When you start a new game, you will be asked to choose where your headquarters will be located. There are a total of 5 starting locations in the game - these are the continents on Earth (North and South America, Africa, Eurasia is divided into Europe and Asia). Each "terrain" provides its own bonuses.

We choose a place, go through the game, repeat 4 more times and get a trophy.
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04 Oct 2012 12:02

1 Comment
Make one or two saves before starting the assault on the flagship and the last room with the last ethereal on each continent.

The trophy didn’t drop on my fifth playthrough, I reloaded every save and slammed the last ethereal in each one, and the trophy was finally given on the statistics screen.
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By APXU on 12 May 2015 21:26
if you have forgotten which continent you have already played for, go to the save and load the game (each game will be numbered 1, 2, etc.), go to the hangar and look at the first one on the list, it will be signed by the continent for which you started playing. There are only 99 data files available for download (I don’t remember exactly), but all save files will be stored on the console, they can be seen in the Save Data Management Utility (PS3) section, so you can, by deleting the latest save files, make the earlier ones available, boot from them and look in the hangar for which continent the game has already been played.
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08 Jun 2013 16:33