A Hole New World (UP)
38 Achievements
32-39h
PS4
You Talking To Me?
Complete the game and kill all the enemies
7.9%
How to unlock the You Talking To Me? achievement in A Hole New World - Definitive Guide
There are a few important things to note about this achievement. The most important thing is that quitting to the menu will glitch the enemy counter and screw you out of the achievement. This achievement can also become void if you die during a boss or get a game over (in my experience) The reason for this is because the enemies respawn, and while you would think you could just kill the number of enemies you need, that doesn't work. Even if the counter at the end says 1097 you cannot be certain that the achievement will unlock, but if you end up fighting Super Baduk then things are looking good. That is the only difference between the countless runs that the achievement did not pop versus the one that did. For the achievement itself, it is important to note that some areas within levels cannot be returned to. Due to the various glitches of this game, you will likely end up getting this one last, so knowing the location of the enemies shouldn't be a problem, especially if you have been following a video guide.
This guide was translated automatically.
There are several nuances when winning this trophy (everything has been verified empirically).
1. Enemy count counter at curve level. It’s not clear how it works, but if you exit and enter the game it will show completely different numbers, so you need to navigate by the total number of killed.
2. The counter is designed for pure completion without the use of continui and deaths on bosses. If you die in a battle with a boss or use the continuum (except for the fifth level), the enemies will disappear. And if you kill the revived enemies, it will count and be reflected in the counter, but they won’t give you a trophy at the end of the game. At first I “finished off” the counter this way (when I missed a couple of enemies on a level) by specifically dying on bosses, but it didn’t work - the game counts exactly all the enemies on the level.
3. The most hemorrhoidal level is, naturally, the fourth. Lots of small enemies that may not appear unless you move the screen closer to them. And only at this level there are enemies (white skulls) that can fly off the screen and never return.
4. In the fifth level, it is necessary to kill huge worms (2 shots or a charged blow to the back) and woodlice (a tackle and a standard attack).
1. Enemy count counter at curve level. It’s not clear how it works, but if you exit and enter the game it will show completely different numbers, so you need to navigate by the total number of killed.
2. The counter is designed for pure completion without the use of continui and deaths on bosses. If you die in a battle with a boss or use the continuum (except for the fifth level), the enemies will disappear. And if you kill the revived enemies, it will count and be reflected in the counter, but they won’t give you a trophy at the end of the game. At first I “finished off” the counter this way (when I missed a couple of enemies on a level) by specifically dying on bosses, but it didn’t work - the game counts exactly all the enemies on the level.
3. The most hemorrhoidal level is, naturally, the fourth. Lots of small enemies that may not appear unless you move the screen closer to them. And only at this level there are enemies (white skulls) that can fly off the screen and never return.
4. In the fifth level, it is necessary to kill huge worms (2 shots or a charged blow to the back) and woodlice (a tackle and a standard attack).