Amnesia: Rebirth
41 Achievements
1,000
12-15h
PC
Xbox One
Xbox Series
Follower
Followed Salim's trail. Details for this achievement will be revealed once unlocked
20
31.62%
How to unlock the Follower achievement in Amnesia: Rebirth - Definitive Guide
Story related:
You earn this after completing chapter "Caves"
You earn this after completing chapter "Caves"
Massive tip - Turn gamma to max!
Quick guide - No collectibles
After entering the caves head straight down into the darkness. Head past the camp to the right back tunnel and head directly right towards the flame. At the flame take a right just before it and head down. Go either way at the fork and crouch under the wood after remove a plank. Head around to the left, left again and then right towards the flame. Keep following it around to the left and upwards and then right.
Here in this open area head across the wooden beam to the left and then across the other one.
Once you awake from the short cut scene head towards the only source of light in the cave. And slide through the gap in the wall. (In the style of a hidden loading screen in other games!)
After the next scene, head in the only direction you can downwards and around through the below cave. Follow a linear path around and use the compass item to pass through the weird glitchy wall. Keep moving forward and turn right continuing on round to the left and through the wooden door.
The achievement should pop straight after the game has loaded. (After pressing A at the loading screen)
Quick guide - No collectibles
After entering the caves head straight down into the darkness. Head past the camp to the right back tunnel and head directly right towards the flame. At the flame take a right just before it and head down. Go either way at the fork and crouch under the wood after remove a plank. Head around to the left, left again and then right towards the flame. Keep following it around to the left and upwards and then right.
Here in this open area head across the wooden beam to the left and then across the other one.
Once you awake from the short cut scene head towards the only source of light in the cave. And slide through the gap in the wall. (In the style of a hidden loading screen in other games!)
After the next scene, head in the only direction you can downwards and around through the below cave. Follow a linear path around and use the compass item to pass through the weird glitchy wall. Keep moving forward and turn right continuing on round to the left and through the wooden door.
The achievement should pop straight after the game has loaded. (After pressing A at the loading screen)
Story Related
In this chapter, you'll learn how to use your Amulet to open up rifts, but for the most part, it'll be a "get from point A to point B" chapter. The trophy will unlock after your initial introduction to the shadow monster. This all takes place in the chapter The Cave. You can get Nope, Merci! in this chapter so please see that trophy to make sure you don't miss it.
For collectible purposes, there are 3 Hank Notes you need to pick up in this chapter for Crewmember , and ~15 regular notes you can read for Archivist . The Dark World does not have a trophy associated with it, but you'll pick up 7 regular notes in that chapter as well. Please see the Collectible Guide for more detailed instructions on where to find these.
While this trophy in particular is just a point A to point B situation, the Dark World is a little more difficult to traverse. You'll end up in a dark, sandstorm-ridden desert area. The correct path you need to take will be illuminated by lights, so if you get lost, just look around for these. You'll go through 2 rifts in this section before you finish up the Dark World chapter.
In this chapter, you'll learn how to use your Amulet to open up rifts, but for the most part, it'll be a "get from point A to point B" chapter. The trophy will unlock after your initial introduction to the shadow monster. This all takes place in the chapter The Cave. You can get Nope, Merci! in this chapter so please see that trophy to make sure you don't miss it.
For collectible purposes, there are 3 Hank Notes you need to pick up in this chapter for Crewmember , and ~15 regular notes you can read for Archivist . The Dark World does not have a trophy associated with it, but you'll pick up 7 regular notes in that chapter as well. Please see the Collectible Guide for more detailed instructions on where to find these.
While this trophy in particular is just a point A to point B situation, the Dark World is a little more difficult to traverse. You'll end up in a dark, sandstorm-ridden desert area. The correct path you need to take will be illuminated by lights, so if you get lost, just look around for these. You'll go through 2 rifts in this section before you finish up the Dark World chapter.