Asterigos: Curse of the Stars

Asterigos: Curse of the Stars

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Glory

Glory

Witness Minerva's Sacrifice

1.3%

How to unlock the Glory achievement in Asterigos: Curse of the Stars - Definitive Guide

In the course of the game, there are 10 specifics action, you can do to earn a glory point. To earn this ending you must do at least 8 of these actions.

1. At academy, "MUST NOT KILL" any smith and do the questline of beta8 near the elevator downstairs. This quest should be done "BEFORE" boss fight. Go to Barracks, inside a room with projector. Grab the amplifier and confront the smith telling him that "someone else needs it" and "ask him". After finishing the academy speak with Roxane and she should mention that the smiths are alive and well and the special jingle plays

2. At Arges Plaza finish up the Narkis plotline in the sewers "BEFORE" the trial. Collect messages #1-3 across the sewer and the "Strange Key" in the middle of the hill after lowering the water. Then go to the locked door under the water gate. You should see the NPC's here. Kill all the cult members and collect 2 evidence then Narkis should mention that he will go to the cult party. Finish up Plaza and at the confrontation with Marble. Minerva should present the evidence and the jingle should play again.

3. Finish up Narkis questline in the pegasus garden behind the last conduit in Bazaar.
the choices for the npc:
-Dude near the party entrance - "Encourage him to do it himself"
-To the woman asking about cultists - "Mention Vulcane"
-For the two guys talking to each other - "Try to change the subject"
-For the lone guy in the back - "Emphasize his family is not safe"
-For the man and woman talking in the back - "Persuade them not to fund"
-A woman without any conversation choice
Then tell Narkis that you managed to convince most of them. Speak to Roxane afterwards and jingle should play.

4.After encountering Eumenides the second time in Sunken City, choose the option about Aphes safety (not the Minerva one) and talk with Minerva again. Jingle should play.

5. In Hunter's Camp of Sunken City, help Odysseus with his quest, collect insect eggs and kill the lighting beast. But after that, refuse helping his next quest twice so he won't die. Then talk to Bion> back to Odysseus again. He gives you his dog tag, jingle rings.

6. Finish Seryne questline after Sunken City. First quest is to give rations to the bandit in a shack backwards from Sunken entrance and a hunter in the hunter's camp. DON'T tell the bandit the boss has died. Bring 3x Quenching Solutions and TELL the hunter the boss has died. Second quest is to chat to all the Noble in Laurel Mansion. Report back to Seryne, jingle plays when she gives you the necklace.

7. Do Styx and Glittering depths and do the whole questline involving deciphering the steles and waking up Whitebeard. Speak to the Bachelor in physikoi Camp a few times and he should mention something about helping Minerva. Speak with her and go help the Bachelor to collect 7 crystal nucleus. Then report to Minerva again, the jingle should play.

8. Speak with Abellone in Mine village after depths and bring the rock to Minerva and jingle should play again.

9. Finish Loser Noble quest in Outer Street of Arges Bazaar. Knock on the door of resident. Collect all the things for him. Then do some backtrackings (Minerva>Noble>Minerva).
At last, go to Arges Plaza, right pass the entrance to the left corner. Knock on the door to find out the Noble moved here. Jingle rings.

10. At the last map, final encounter with Eumenides, mention his ambitions, jingle should play after dialogue.
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15 Jan 2023 08:22

Introduction
Finish at least 8/10 of the lists should be enough to give you the Glory ending. But it is strongly advised to do all 10 just to be safe. Every time you finish one, you would hear a special jingle plays. You can keep track of them at the corner of Minerva's war table. Just count how many silver emblems you have.
Number 01
At Phalan Academy, you MUST NOT KILL any smith and do the questline of beta8 near the elevator downstairs which is called The Smith's Lifeblood. This quest should be done BEFORE boss fight of the area against the Colossi.

Number 02
At Arges Plaza finish up the Narkis plotline in the sewers BEFORE the trial. Collect messages #1-3 across the sewer and the "Strange Key" in the middle of the hill after lowering the water (you will need to the thunder enchant to destroy the slime). Then go to the locked door under the water gate. You should see the NPC's here. Kill all the cult members and collect 2 evidence then Narkis should mention that he will go to the cult party. Finish up Plaza and at the confrontation with Marble. Minerva should present the evidence and the jingle should play again.
Number 03
Finish up Narkis questline in the pegasus garden behind the last conduit in Arges Bazaar. You will need to complete Number 2 in this list for him to spawn here, however if he doesn't initially then progress to the Trinity Night at the Shelter when you can and decline Minerva's invitation to proceed to Caelum Summit and he should then spawn in.

The choices for the npc:
  1. Dude near the party entrance - "Encourage him to do it himself"
  2. To the woman asking about cultists - "Mention Vulcane"
  3. For the two guys talking to each other - "Try to change the subject"
  4. For the lone guy in the back - "Emphasize his family is not safe"
  5. For the man and woman talking in the back - "Persuade them not to fund"
Then tell Narkis that you managed to convince most of them. Return to the Shelter and speak to Roxane and the jingle should play.
Number 04
After encountering Eumenides the second time in Sunken Outskirts, choose the option about Aphes safety (not the Minerva one) and then return to the Shelter and talk with Minerva again. Jingle should play.
Number 05
In Hunter's Camp of Sunken City, help Odysseus with his quest, collect insect eggs and kill the lighting beast. But after that, refuse helping his next quest twice so he won't die. Then talk to Bion back at the Shelter and then return to Odysseus again. He gives you his dog tag, jingle rings.
Number 06
Finish the Sunken Outskirts quest given my Minerva and then speak to Seryne to be given two quests:

Complete the Butcher of the Saintess quest.

Complete the Unity quest.

Number 07
Finish the Styx and Glittering Depths quests given to you by Minerva and do the whole quest line involving deciphering the steles and waking up Whitebeard. Speak to the Bachelor in physikoi Camp a few times and he should mention something about helping Minerva. Speak with her and go help the Bachelor to collect 7 crystal nucleus. Then report to Minerva again, the jingle should play.

For the Ancient Myths side quest to find and decipher the steles use this video from Akfini's Gaming for a walkthrough

For the Winning Liberties side quest to use this video from Akfini's Gaming for a walkthrough

Number 08
Speak with Abellone in Mine village after depths and bring the rock to Minerva and jingle should play again.
Number 09
Finish Loser quest in Outer Street of Arges Bazaar.

You will need to collect the following Key Items:
  1. Stardust
  2. Brilliant Star
  3. Phalan Academy Military Ceremony Costume
  4. Delicate Bull Statue
  5. House Rock Land Deed
  6. Rose-Grape Wine
  7. Delicate Bracelet
  8. Starite Device and Recipe (Clean 'n' Soften)
  9. Pink Starite Ore Concentrate
Use this video [Credit to Akifini's Gaming] to help complete the quest:

Foreword before Number 10
*Before entering the last stage, check the table if you have 7-9 emblems. If not, you have done some steps wrong.
Number 10
When ascending Caelum Summit after the point of no return with your final encounter with Eumenides, you will be given a choice of two dialogue options to choose from, mention his ambitions and the jingle should play after he teleports away.
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24 Dec 2022 10:55