Back 4 Blood

Back 4 Blood

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Act 5 Ace

Act 5 Ace

Complete all Act 5 maps on No Hope difficulty.

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0.05%

How to unlock the Act 5 Ace achievement in Back 4 Blood - Definitive Guide

I hadn't played the game since the last DLC, so i started on recruit solo and worked my way up to familiarise myself with the levels and noticed that the Bots were doing some serious work. I Did Nightmare on my first attempt without a single incap. So decided to give No Hope a try.

Character: Sharice

Deck:

Meth Head
Cross Trainers
Slugger
Brazen
Spiky Bits
Berserker
Battle Lust
Mean Drunk
Ignore The Pain
Adrenaline Fueled
Scar Tissue
Face Your Fears
Down In Front
Fresh Bandage
Vanguard

Weapons:
870 Express & Claws. Upgrade to higher rarity where possible and don't worry about losing good attachments it's better to get the next tier weapon and rebuild the attachments as your progress.

Burn Cards:
I used hazard suit when there were both Explosive and acid ridden just to help mitigate the damage and you need to swap out the fire axe for a slashing weapon such as Claws, Manchette or the Bat to avoid the heads of the exploders.

I also used the slippery when wet card if there were multiple mutations which could trap myself and the bots so we could free ourselves.

Shop:
Always buy a Toolkit and Flash Bangs from the shop each level to open the stash room and for dealing with breakers, Hags and Ogres.

I didn't worry to much about about the slot upgrades you want to be able to hold two offensive items and i guess its nice if your heals have a little more bang for their buck but you will be getting the majority of your heath and kills from Melee so they felt redundant to me.

Tactics:
Explore every inch of the maps. You're looking to buy as many additional cards as possible. As your playing solo you get all the copper to yourself which may be scares in the first two levels but it soon ramps up to the point you can buy almost every card you find. ( Just be careful to read the cards before you buy them as you don't want to get something that will negatively effect your deck such as some of the new cards which disable your ability to carry certain inventory items.)

Make sure to prioritise killing Tall Boys from a distance as they will do serious damage to the bots. take some shots, create some distance start shooting again. Repeat until its dead. The same goes for the new Slashers they will add stacks of bleed to you and the bots which will cause very high damage over time and kill you within a few seconds.

You don't need a long distance gun to kill the snipers they were dying in one or two shots with this hip fire shotgun from across the map.

Make sure you're crouched when attacking as to not damage the bots.

If you spam ping the health stations the bots will use them to heal themselves.

Listen out for the new bear traps they will cause a fair amount of trauma damage if you're not careful. Both these and the new trip wires can be easily shot from a distance to disable them.

Pay attention to the Horde timer. You don't want to get caught out in the open surrounded by ridden even with this melee build it's better to find a corner or doorway that you can hold down to prevent getting surrounded.

EDIT: Use Hives where possible. I didn’t personally use any Hives on my play through however after playing a lot more I’ve realised that more often than not you will find hives towards the end of the levels allowing you skip many difficult sections of the levels.

Final and probably the most important tip:
If your character dies just quit the level as apposed to taking over a bot. As long as all four characters are not dead this will preserve your continue and allow you to restart from that level instead of having to start the whole act over again.

Hope this helps people. If you want me to add or change anything just drop a comment and I'll update the guide.
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6

07 Sep 2022 10:09

36 Comments
I leave a very simple guide 😊
This goal is difficult but with a simple trick, life will be easier.
As stated in the guide written above, bots are stronger than 90% of real players.
the trick I discovered is the following:
start a single player game with no hope mode.
build a deck that includes many speed cards and find medicines on the map more frequently.
play the level running to the stability points and just worry about running, the bots will kill zombie orbs left behind.
the real trick is to close the application only if you are in difficulty, that is when you are left with two players or you alone with little life.
Get bandages and bomb tubes with a tool kit that will be used for level 3 of the prison.
in the prison level save the prisoners and go to where the ogre is.
as soon as I get off the grate look for the nest on the left and sling.
the nests are much softer than the full level and are easy if you arm yourself with bomb pipes and run.
the same procedure must be done in the 5th level after passing the snipers on the bridge wait for the spawn of the nest and go up to the 6th level where you will load yourself with the first aid kit at the beginning of the level.
armed with bandages and smoke bomb or tube bombs based on the cash left. stand in points covered by the 3 Sides so that the bots shoot the zombies and reveal the location of the bots to be saved.
then place one explosive at a time from the farthest to the closest and after each trigger put yourself inside a cage with the brass knuckles in my case and from the grates you will kill the zombies.
the rest will be done by bots.
then run wildly to the truck and pop up.
achievement unlocked😊
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By MAESTRO DI G on 09 Sep 2022 15:05
Thanks for this mate 🤙

I am after a team to help me add me and drop me a message on Xbox messenger
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By BonsaiSensei on 07 Sep 2022 18:53
That preserving a continue was the real life savor for me. After countless runs of dying mid way thinking I had to do all 6 chapters in a row then quitting aggressively one day then seeing I still had a continue and it put me right back at the start of chapter 2 I was like wow how did I not know this!

Granted it was still a challenge but being able to work from level to level rather then the thought of doing the boat part marathon over and over agian was so chill.

If you put on the right cards and play with the OP bots now, you can breeze through act 5 no problem. If you can get your hands on fit as a fiddle to add to your Melee deck that would help your health alot in the long run.
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By DeadMasterI on 08 Sep 2022 02:00
I don't understand. Just tried this today playing with my son and 2 bots. When my character died, still 2 bots and my son alive, i quit. When i reload my save, i have lost my continue. Tried this 2 times, 2 times no continue. How exactly is the method please? How must i quit? By simply quit or return to the dashboard? What did i do wrong?
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By Yuanda Zhu San on 08 Sep 2022 22:15
Pretty sure the continue trick only works solo and in Offline mode.
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By Momie on 08 Sep 2022 23:54
Something that helped me was to use the tunnels to quickly end some levels. Not only can you end a level early but you can use more burn cards in the run, such as restore trauma, along with getting some extra copper in a pretty short level.
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By TheBobsterYay on 09 Sep 2022 03:28
@Yuanda Zhu San - As Momie said. You can only quit out if playing in the solo offline mode.
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By Was I That Bad on 09 Sep 2022 07:32
Thanks a lot for help! That's gonnna be less funny solo.
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By Yuanda Zhu San on 09 Sep 2022 09:45
Melee deck with Expired T5 and Pyro turns no hope into a joke
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By XBox Assassin83 on 10 Sep 2022 01:02
Really? You willing to help people out?
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By DarthMatt95 on 11 Sep 2022 03:28
Done today! Melee deck with T5/Pyro solo with 3 bots offline. Quit if you die with at least 1 character alive. You will restart from the last level played, not from the beginning. This is clearly the best tip. AND KEEP THE FAITH. Even with T5/Pyro, no hope is not a joke... but it helps.
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By Yuanda Zhu San on 12 Sep 2022 17:31
@garasxetia considering I beat every chapter of the act with the exception of the 3rd one in one try using the deck mentioned I really don’t see the need to make the changes you’re suggesting. Feel free to include more health related cards though in your deck if it’s something you struggle to maintain, have a good day.
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By Was I That Bad on 12 Sep 2022 23:28
I still feel that heavy hitter should be here at least as an optional card, but anyways lol, yeah I struggle a lot to mantain health because there's a lot happening, so I made a build to gain 6 health per kill with holly, not really the best economy deck, because I have almost no copper, I was lucky to find an aa12 for the slashers, hives are an instakill for me in no hope.

someday will try your deck, and see how it works, greetings.
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By alissaloop on 13 Sep 2022 00:44
Just unlocked this, guide definitely helped with the suggested cards. I did use the T5 with pyro, helped a ton. Pro tip, use an AR so that bots drop you ammo to use T5 more often. The ranch rifle was my go to and it made it super easy to help the bots take down mutations as opposed to using the shotgun.
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By GrimaceTheGrey on 14 Sep 2022 21:24
Game is broken rn. People use the AI assist card to have infinite grenades, pipe bombs, & heals. I would go do this now to get it before they patch. Use the looking for group posts
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By on 23 Sep 2022 07:24
AI Assist Card?
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By itsMattaTV on 24 Sep 2022 23:08
AI Assistant module. It’s one of the new cards. It’s broken to the point that you basically have infinite quipment just look it up on YouTube if you’re going to use it before it inevitably gets patched.
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By Was I That Bad on 24 Sep 2022 23:49
It is so boring alone....who wanna play this with me ? ☺️
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By JORGO DER GROBE on 07 Oct 2022 18:46
This works well ^^^ I personally switched fresh bandage with run like hell as the boost in speed is invaluable to me especially on the last level or when running from a tall lad! Study the corruption cards because in some cases can be used to your advantage and hives can really help with difficult areas, for example the drop into the room with the ogre on level 4 can be a nightmare followed by the arena battle but a hive can spawn in that ogre room just to the left. I personally find the hives are not that bad and with some lucky drops can also make it so much easier! And to echo, offline solo is needed for the infinite continues, did in my first try good luck everyone ✌🏼
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By Unhappiny on 29 Oct 2022 02:12
Bots dont seem that good, they dont kill specials fast enough and they dont take direction so theyll run out of the defence point and die or lose all their health
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By IZZY MELI on 05 Nov 2022 10:59
Bots dont seem that good, they dont kill specials fast enough and they dont take direction so theyll run out of the defence point and die or lose all their health
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By IZZY MELI on 06 Nov 2022 14:00
I would just like to give some color on why it's a better idea to just restart the level instead of continuing as a bot player. I randomly got killed towards the end of the fourth level and just decided to finish as Evangelo. I did end up beating the fifth and sixth level, but I took some damage as evangelo and the bot carried with Trauma damage that I couldn't really heal, so it made him a pretty bad liability into the fifth and sixth level. The sixth level is incredibly easy, and I got lucky with a hive early in the fifth level (even though it had two breakers I had to kill lol).

Other than that, I kinda like the healing efficiency recommendation, and I played as Holly for extra healing on kills. Also, in addition to pinging the health stations for bots to heal themselves, it's also worth noting this restores their life for them to be able to go down again on top of restoring a little bit of health, which is obviously very useful.
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By Dragonborn Gear on 14 Nov 2022 23:54
Thanks for the build !!!!! 😍
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By Reynard#3863 on 18 Nov 2022 18:38
Thanks for the build, worked a treat 👍 only advice I have is if you do die and the 3 bots are still alive. Check their items as they may be carrying a defibrillator and you can take control of that bot and Rez yourself.
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By JonoTheSalty on 14 Jan 2023 23:38
Thanks for the build, worked a treat 👍 only advice I have is if you do die and the 3 bots are still alive. Check their items as they may be carrying a defibrillator and you can take control of that bot and Rez yourself.
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By JonoTheSalty on 14 Jan 2023 23:40
Thank you. So much
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By TwistMck on 20 Jan 2023 23:13
Send me a message on Xbox if you’re having trouble with this. I might be able to help.
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By Sunnshhine on 07 Feb 2023 15:53
Playing offline solo is way easier than online coop. What sucks if you ask me.
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By StockierHeart on 11 Feb 2023 22:21
looking for players that can help in getting this achivement
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By starXlord007 on 14 Feb 2023 08:51
Need help to complete act 5 and 6 someone?
Add me: JulianVelazquez send a message
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By JulianVelazquez on 03 Mar 2023 05:57
This was the set up I ran on solo. Worked like a charm.
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By THE DEADLY DOG on 18 Mar 2023 16:33
Are the achievements retro active or do you have to play in each difficulty?
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By SavouryPilot on 17 Apr 2023 14:14
Yes, difficulty achievements stack
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By Dr Marty on 17 Apr 2023 14:25
The difficulties stack if that's what you're asking. Completing on a harder difficulty will unlock the easier difficulties also. Retroactive is used to describe an achievement that would unlock if it's conditions had been met in the past.
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By Was I That Bad on 17 Apr 2023 14:29
>Explore every inch of the maps

*monstruos slasher approaches*

lmfao nope, in some moments I had to run, because even being melee these ridden are insanely dangerous

>Make sure to prioritise killing Tall Boys from a distance, I say slashers should be killed from a distance, with tallboys you can use heavy hitter and a blue or even purple bat to stumble, cross trainers was not necessary for my holly build

btw, using an emt bag (50% health efficiency) helps a ton to get more temp health, you don't really need slugger, because you have adrenaline fueled and you have brazen, the only I would say there is to use machete, claws or bat, because an axe will not longer be useful.

fresh bandage I would change it for killer's instinct, because I don't see any weakspot damage in your deck.

you are going to get damage bro, you need motorcycle helmet

I think that's all, I did all my zwats using melee with bots, and its really good for quickplay, have a good day.
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By alissaloop on 12 Sep 2022 23:02
What a ride... The beginning is a pain when you need to rely on RNG to get the hives and the attachment. But once that is done, the game becomes very manageable.

The build you suggested was nearly identical with the one I had made. I just had Wooden Armor instead of Fresh Bandages and Body Armor instead of Cross Trainers to get that extra damage protection.
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By Dr Marty on 07 Apr 2023 00:59
View all 36 comments Show less comments
Just wanted to include my experience in getting this achievement, because I didn't find it all that bad.I used @Was I That Bad's loadout, but adapted it to use with Expired T5 and Crippling Frequency.

BERSERKER
METH HEAD
BRAZEN
SLUGGER
CRIPPLING FREQUENCY
EXPIRED T5
PYRO
BATTLE LUST
MEAN DRUNK
IGNORE THE PAIN
ADRENALINE FUELED
SCAR TISSUE
FACE YOUR FEARS
DOWN IN FRONT!
VANGUARD

I played solo, and I played a patience game. Stopped if a horde was coming, and just timed that with a good enough stack of crippling frequency (maybe 3-5). Throughout the horde/boss you will get to 8-10. Use T5 when the time is right, and you should make it fairly easy on yourself.
I played Sharice, her armour buff kept me alive for Tallboys/Breakers.
I ran past the Ogre on A5C3, right to the arena.
I saved my money for Intel I found in the playthrough. I was lucky to have Heng with me. I grabbed any 500 copper card I could if I thought it would help me a tiny bit.
I exited games and restarted if I thought it was going poorly. After 10 or so tries on a level, I would just restart the whole act to get new corruption cards.
Take hives as often as possible. I used 2 and then just used the earliest exit I could find.
I did try with a larger group, and it seemed way more difficult than solo.

You need good luck, patience, and some memorization skills. You’ll get this.
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17 Sep 2022 02:17

1 Comment
Yeah the bots do some serious work. Sometimes they will out perform people and its always nice to be able to get their cash and infinite ammo.
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By DefiantZero on 22 Oct 2022 10:43
Game version 1.10. You can go solo with bots. Bots shoot well, heal well, always share ammo, and there is no friendliness from them. The only negative is their chaotic and disorderly movement in front of the sight. To avoid accidentally killing bots, be sure to add the “Duck!” card to your deck. (discipline): while sitting, you do not receive or deal damage from friendly fire. + 10 units health. The rest of the cards are for damage and medicine. An example of a deck of cards for passing with bots.
Be sure to enter all additional levels from the Tunnels of Terror DLC in order to find good weapons and modules from white boxes. It is not recommended to collect totems and immediately go to the surface when an exit is discovered.
The best cut card is "Protective Lining" (protection): each of the sweepers gets +20% to injury resistance.
In case of an unsuccessful situation at a level, the game can always be closed using the PS button. A cut card will burn irrevocably, so you need to have a “Protective Lining” card with a reserve of 10-15 units.
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14 Oct 2022 22:53

2 Comments
Played on game version 1.14 (the last patch at the end of support for the game).
I highly recommend going through the NO HOPE act solo . Pros:
  • Bots. Accurate, capable of healing, share ammo, no friendly fire from them (however, they are capable of blunting);
  • More lives (or “pluses” above the health scale). When in an open session, the number of these benefits drops depending on the number of players in the session;
  • More money . You yourself have the right to dispose of the coppers that are issued to the team;
  • Simplification of key tasks at some levels. As you progress, you will be faced with various tasks (Collect parts for the ship, etc. in subsequent stages of the act). Carrying out key steps is simplified because bots do not interact with any objects;
  • Mutants and Possessed become less dangerous when playing solo, to some extent. (However, this did not become clear to me until the end.)

I played on builds that focused mainly on melee combat . But they perform just as well as riflemen. Here are examples:

The builds contain cards that help you fight vigorously both against hordes of possessed people and against mutants.
I'll note some good cards: Knowledge is power (shows the amount of health of all mutants, and increases damage to weak points), Killer Instinct (also increases damage to weak points, but can be changed to Head Magnifier or Rip), Head Magnifying Glass (helps perform all actions much faster, an important and useful card when playing solo), Well-rested (a card that gives more healing from support items and healing cards). Instead of "Well Rested" you can take the First Aid Bag .

Your primary weapon is a melee weapon. (I recommend: bat, machete, claws. Fireman's ax is very effective against mutants, but bad against possessed with an explosive head. Best modifier: resonant metals in the first slot).

I use shotguns (870 Express) as small arms. Some cards in decks disable your ADS (L2 Aim).
The shotgun compensates for the lack of ADS and helps take out snipers . Mandatory modification: stocks and other modifiers that increase accuracy .

Of the minuses, I note that the build is not particularly effective against ogres. Although it was possible to kill, it was with some difficulty.

We will definitely take Sharice or Holly as characters. Sharis has resistance to injury and can also find armor that can withstand attacks from mutants. Holly has a heal for killing possessed people.

* When going through acts, I highly recommend going into the breeding grounds of the possessed . They help you complete Act stages early , bypassing the difficult final moments in each of the levels (except for the final Act level).
* Never buy team efficiency upgrades (gear), it only makes sense to buy one extra slot for efficiency items. All other upgrades for attack and support items must be purchased.
*Remember that the game generates various interference maps . They can all be completely different at all levels. If problems arise at one of the levels due to some specific cards, then it is better to start over.
* Mandatory cut cards: Protective lining (for resistance to injury), Hell will wait for an extra try if you fail. However, if there are not enough “Hell Can Wait” cards, it may help (at your own risk) to roll back the save via a flash drive or close the game until all the characters in the level die.
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By Bender on 04 Aug 2023 14:07
I recommend using the Glass Cannon card, which significantly reduces your health but also increases damage. Then you won't need the cut card Protective Pad , but the Group Hug will come in handy.
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By Nik_Storchak0906 on 07 Aug 2023 14:12