Back to the Future: The Game

Back to the Future: The Game

60 Achievements

8-10h

PS4
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A Not-So-Beautiful Mind

A Not-So-Beautiful Mind

Crafted a mind map of Emmett that reveals him to be a "Degenerate Criminal."

23.4%

How to unlock the A Not-So-Beautiful Mind achievement in Back to the Future: The Game - Definitive Guide

*Missable* While getting a new Mind Map for Emmett is story related, ensuring that the Mind Map reveals him to be a Degenerate Criminal, is not. The goal of this puzzle here is to make Emmett react badly to the images that a good and proper, and have Emmett get happy for the images that are supposedly bad. The lights on Emmett's helmet indicate his mood. Red means bad mood, or unhappy. Yellow is neutral, and Green is happy or good mood. Once you turn on the switch for the Mind Map, a variety of images will be shown. Basically your objective is to get him to react like a criminal. For example, and image of a police officer shows up, something that is supposed to make him happy, you need to interact with the environment around him to turn the light red, then switch to a new picture.

The images shown and their correct responses:

Edna --------------- Red Light
John Wilkes Booth --- Green Light
Officer Parker ------- Red Light
Tannen ------------- Green Light
Child ---------------- Red Light
Trixie --------------- Green Light

Incorrectly choosing a light color/mood can result in a Mind Map that doesn't place Emmett as a Degenerative Criminal, thus no trophy.


There are various ways of influencing Emmett's mood.

  • Fish Tank Valve (Negative/Red)
  • Generator (Negative/Red)
  • Algae Cake (Negative/Red)
  • Record Player (Positive/Green)
  • Stew Pot (Positive/Green)

All you must do now is use these different interactions to alter Emmett's mood accordingly.

Refer to the Trophy Walkthrough under "To The Expo!" , for more.

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The trophy is easy to miss.
Once you turn on the switch for Mind, different images will be shown. Your goal is to make Emmett react the same way as a criminal. For example, the image of a police officer will make him happy, you need to interact with the environment around him to turn on red-light, then-move to new picture.

Here are the correct answers to the images:
Edna - Red Light
John Wilkes Booth - Green Light
Officer Parker - Red Light
Tannen - Green Light
Child - Red Light
Trixie - Green Light
There are various ways to influence Emmett's mood.
  • Aquarium Valve (Negative/Red)
  • Generator (Negative/Red)
  • Seaweed Cake (Negative/Red)
  • Music Player (Positive/Green)
  • Pot on Fire (Positive/Green)
And most importantly, if you make a mistake, turn on the machine again (it has a power button) and replay.
When I received the correct card, Uma’s machine burned out, we analyze the card and replace it with Emmett’s old card.
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20 Dec 2013 09:25