Call of Duty: Black Ops III
98 Achievements
1,950
164-205h
Curator
Discover all of the collectibles in the Campaign
20
0.2%
How to unlock the Curator achievement in Call of Duty: Black Ops III - Definitive Guide
In your Safehouse (Campaign - go to Safehouse - Collectibles) you can see each unique collectible which you have collected and which not (empty place with mission name)
Here is the complete overview from this section (left to right) so you can find your missing collectible easier with the timelines below.
Small Collectibles:
1st Row: 54i Data-Pad, Bio-Luminescent Orchid, Bomb Detonator Cap
2nd Row: Broken Respirator, Child's Toy, Coalescene Marketing Material
3th Row: Defective Robot Hand, Dragon Necklace, Dud RPG
4th Row: Dud Slave Collar, Egyptian Army Cap, Etched Glass Bottle
Medium Collectibles:
1st Row: Antique Vase, Bio-Containment Canister, Bullet Shell Necklace
2nd Row: Contamination Test Kit, Decorative Lantern, Fulgurite
3th Row: HCXD Bomb Sniffer Robot, Hamsa, Hookah
4th Row: Industrial Drillbit Parts, Piece of Broken Statue, Prototype DNI Implant
Large Collectibles:
1st Row: Broken Stained Glass, Damaged Optical Camo Cloak, E-Ink White-Board
2nd Row: Military Officers Sword, NRC Propaganda Poster, Promo Poster
3th Row: VTOL Panel, Wall Hung Carpet
In the video you see the counter for the collectibles, the mission objectives, the name of the mission and the name of the specific item which is currently collected in the left upper corner. In the last spoiler is the video again so you can use the other spoiler without scrolling the entire side.
Mission 2 - New World
Mission 3 - In Darkness
Mission 4 - Provocation
Mission 5 - Hypocenter
Mission 6 - Vengeance
Mission 7 - Rise & Fall
Mission 8 - Demon Within
Mission 9 - Sand Castle
Mission 10 - Lotus Towers
Mission 11 - Life
Video again:
UPDATE: the Activision servers were down. Got the achievement the next day.
Mission 1:
Make sure to check out the playlist for more guides: https://www.youtube.com/playlist?list=PLx71cHij1Wfxcs9cGJK65...
Thanks for voting, if you leave a negative vote please leave a comment with explanation. So i can improve my videos in the future. I'm open for suggestions.
Completed Timeline below to find specific collectibles.
Mission 1 (5 Collectibles)
Mission 2 (5 Collectibles)
Mission 3 (6 Collectibles)
Mission 4 (6 Collectibles)
Mission 5 (6 Collectibles)
Mission 6 (4 Collectibles)
Mission 7 (6 Collectibles)
Mission 8 (6 Collectibles)
Mission 9 (2 Collectibles)
Mission 10 (6 Collectibles)
Mission 11 (4 Collectibles)
[0:09] - Mission 1: Black Ops – NRC Comms Earpiece
[0:22] - Mission 1: Black Ops – Dud RPG
[0:34] - Mission 1: Black Ops – Egyptian Army Cap
[0:45] - Mission 1: Black Ops – Replica Nano Drone
[1:03] - Mission 1: Black Ops – VTOL Panel
[1:23] - Mission 2: New World – Defective Robot Hand
[1:48] - Mission 2: New World – Bomb Detonator Cap
[2:07] - Mission 2: New World – Model Maglev Train
[2:26] - Mission 2: New World – Premium Liquor
[2:43] - Mission 2: New World – Train Pass
[3:01] - Mission 3: In Darkness- Broken Respirator
[3:25] - Mission 3: In Darkness – Urn with Incense Sticks
[3:55] - Mission 3: In Darkness – Child’s Toy
[4:24] - Mission 3: In Darkness – Warlord Helmet
[4:44] - Mission 3: In Darkness – Fu Dog Figurine
[5:08] - Mission 3: In Darkness – Therapy Session Recording
[5:25] - Mission 4: Provocation – Gangster Bling
[5:43] - Mission 4: Provocation – Supertree Souvenir
[6:03] - Mission 4: Provocation – Dud Slave Collar
[6:22] - Mission 4: Provocation – Antique Vase
[6:46] - Mission 4: Provocation – Mineral
[7:07] - Mission 4: Provocation – Bullet Shell Necklace
[7:56] - Mission 5: Hypocenter - 54i Data-Pad
[8:27] - Mission 5: Hypocenter – Contamination Test Kit
[8:46] - Mission 5: Hypocenter – Coalescence Marketing Material
[9:13] - Mission 5: Hypocenter – Bio-containment Canister
[9:30] - Mission 5: Hypocenter – E-Ink White-board
[9:43] - Mission 5: Hypocenter – Prototype DNI Implant
[10:05] - Mission 6: Vengeance – Damaged Optical Camo Cloak
[10:26] - Mission 6: Vengeance – Bio-luminescence Orchid
[10:58] - Mission 6: Vengeance – HCXD Bomb Sniffer Robot
[11:27] - Mission 6: Vengeance – Dragon Necklace
[11:47] - Mission 7: Rise & Fall – NRC Helmet
[12:22] - Mission 7: Rise & Fall – Broken Stained Glass
[12:45] - Mission 7: Rise & Fall – NRC Propaganda Poster
[12:58] - Mission 7: Rise & Fall – Military Officer’s Sword
[13:23] - Mission 7: Rise & Fall – Piece of Broken Statue
[13:40] - Mission 7: Rise & Fall – Etched Glass Bottle
[14:06] - Mission 8: Demon Within – Shell Casing
[14:20] - Mission 8: Demon Within – WWII US Field Radio
[14:40] - Mission 8: Demon Within – Field Binoculars
[15:07] - Mission 8: Demon Within – Russian Field Compass
[15:36] - Mission 8: Demon Within – Russian Hat
[15:59] - Mission 8: Demon Within – Wagner Gramophone Record
[16:23] - Mission 9: Sand Castle – Postcard
[16:47] - Mission 9: Sand Castle – Industrial Drillbit Parts
[17:09] - Mission 10: Lotus Towers – Hamsa
[17:24] - Mission 10: Lotus Towers – Taylor’s Insignia
[17:39] - Mission 10: Lotus Towers – Hookah
[18:10] - Mission 10: Lotus Towers – Wall Hung Carpet
[18:47] - Mission 10: Lotus Towers – Decorative Lantern
[19:05] - Mission 10: Lotus Towers – Melted Robot Part
[19:20] - Mission 11: Life – Promo Poster
[19:36] - Mission 11: Life – Prototype Robot Part
[19:52] - Mission 11: Life – Fulgurite
[20:29] - Mission 11: Life – Raven Feather
There are 56 collectibles throughout the campaign, and these vary from broken robot pieces, to helmets, to data pads, to stained glass windows. When you are close to a collectible, its name will appear on your HUD and you'll be able to pick it up by holding . There are between two and six collectibles in each mission. The collectibles are user friendly, so you can see which ones you have in a mission by pressing and looking at the collectibles section on the right-hand of the screen. The order they are listed here is the same order as they are found in the missions, so it's easy to figure out what you're missing if you happen to miss collectibles. Collectibles, like accolades, will save the moment you get one, so you can quit the mission immediately after getting a collectible and it will still count. This also applies to dying after getting a collectible, it will still count.
https://www.youtube.com/watch?v=d87Tq5U1yuE
Video guide to all collective items.
Along the way, get a trophy: Walking Encyclopedia - find all the items in one mission.
Mission 1: Black Ops
Voice Recorder: At the beginning of the mission, crouch down and walk under the wreckage of the plane. Enter the building, go up to the second floor and find the voice recorder at the reception.
RPG: When you are in the cell (where you are looking for the minister), you can see this object on one of the walls. Look in dark corners.
Egyptian Soldier Cap: Go to the observation room and pick up the cap from the shelf.
Drone: Destroy all enemies in the hangar, then search the room on the bottom floor. Go inside and follow the back area to find a drone located on a shelf.
Panel: Don't jump on board the armored personnel carrier! Go to the other end of the room and take the panel from the shelf.
Mission 2: New World
Defective Robot Arm: Blow up the generator and use the side entrance to enter the large room. Don't follow Diaz. Find a robot's hand in a pile of garbage.
Detonator: Go up the escalator and look for this item on the ground.
Model train: When the robots push the train into the subway, go down to the basement and pick up the toy train located on the shelf.
Liquor: Go to the first robot and pick up the bottle.
Train Ticket: When the robot attacks your character on the train, take a few steps to get to another level. Go up the stairs and to the back of the area and look for a ticket on one of the seats.
Mission 3. In the dark
Broken Respirator: After the first fight with the warlord, stay on the first floor and go to the room on the right. There are several wooden boxes inside. The respirator is on the shelf.
Incense Stick Urn: You will need to go out to the river and then walk around the building. Be careful. At a certain point you will be able to jump to the ledge on the left. There should be an urn with incense sticks here.
Children's toy: Don't be too quick to follow Hendrix. Find a damaged bench in the park and take the toy truck.
Commander's Helmet: When you go inside the police station, stay in the large area and go to the room at the back. Inside the cabinet there will be a commander's helmet.
Dog Figurine: Leave the office building before turning on the communication relay. Go straight and then go up the stairs. When you are at the top, run and jump into the building opposite. Stay away from the hole and go up to the top floor. Go to the second room and take the dog figurine from the shelf.
Therapy session recording: Hendrix will talk about the door being broken in, and then your guys will go up the stairs. Go into the room and then turn left to find a recording on the table.
Mission 4. Provocation
Gangster Stuff: Leave the bar and go into the open garage on the right side.
Supertree Souvenir: Kill the warlord and then explore the market. This collectible will be on the table.
Collar: Jump over the ravine and enter the building on the left side. Go up to the second floor and take the collar from the table.
Antique Vase: Kill the warlord, but do not leave the location. Approach the locked door and turn right. Go through the boxes and find a blue box on the next level. There should be an antique vase next to it.
Mineral: Go up to the top floor of the biodome. There is a mineral inside the cabinet.
Bullet Necklace: Proceed to tree 5 through tree 4. On top of the crate is a necklace.
Mission 5: Hypocenter
#23 - Go to Facility Login
At the very beginning of the mission, go down the slope and to the yellow tent on the right. Here you can find collectibles.
#24 - Hack datapad
After the fight with the big robot, you must break open the door to enter the center. Once you're at the facility you can find a contamination kit at the end of the left corridor.
#25 - Go to inot Core
As you approach the bottom of the tower you will be ambushed by some robots. They will break through windows and attack you. There is a small office building in the same area. Inside, on the table, is marketing material that is considered collectible.
#26 - Go to signal source
After crossing through the pitch black area you enter a room with a mobile armory and ammunition crate. There's a blue eagle sign on the wall and your teammates are talking about this sign. After the conversation the door opens, check the office on the left to find this collectible.
#27 - Go to the server room
After watching the video, you will be in a laboratory with skelletons of test subjects in front of you. Search in the right corner of the room.
#28 - Go to the server room
After leaving the flooded room where you are attacked by robots, there is an ammunition crate in the corridor. Next to this munitions is a lathed room with a Beeping TV screen. Below the TV screen is a prototype of the DNI Implant that you can pick up.
Mission 6: Vengeance
#29 - Transition to SafeHouse
Turn around when the mission starts and watch the house.
#30 - Go to SafeHouse
This is the one in Chinatown. Stay on the far right and make your way through Chinatown. Finally, on the right side is a luminescent flower in the garden. It is very small and glows blue and green. Easy to miss.
#31 - Transition to SafeHouse
You will get a large yard where the enemy sniper is shooting at you from the garage. After killing the enemies, a large robot will attack you. Defeat him and go through the hole in the wall to the waypoint, then look in the corner to your left.
#32 - Go to Panic Room SafeHouse
When in a burning building, go up and through the hole in the wall where the robots attack you. On the right side of the room, by the table and chair, is a necklace that you can pick up. Make sure you do this before entering the panic room, this will end the mission!
Mission 7: Rise and Fall
#33 - Enter the Holding number
Follow your teammates through the camp until you are led into a dark room, where you must open the door to the interrogation room. At the front of the interrogation room, on the computer desk, is a helmet collectible.
#34 - Clear Station Wreckage Exit
When your camp gets ambushed you can go up the escalator. There's a piece of broken glass on a table behind some servers.
#35 - Plant a thorn on a weak spot
After the car ride/cutscene when you spawn with the launcher tip, notice the poster on the wall on the left side of the area.
#36 - Go to Safiya Square
After the cutscene you should go to the top of the building. You will now come to a ruined village. Search the houses on the right side and you will find a sword on the cabinet.
#37 - Open VTOL Hatch
Before interacting with the VTOL check on the right. There's a piece of a broken statue on the table. Make sure you do this before pulling the VTOL (objective marker) door.
#38 - Destroy ASP-ML
At the very end of this mission, after opening the VTOL hatch, you will be in a large courtyard and must fight a massive machine. From the starting point, head left into the only building in this area. Collectibles at the top.
Mission 8: Demon LATER
#39 - Stalking Sarah Hall
After the boss at the beginning of this chapter, you come to a snowy area. From where you start, notice the small bunker in front of you on the right side. Inside the shell of the case you can assemble.
#40 - Stalking Sarah Hall
Same area as the last collectible. Kill the first waves of enemies and stick to the far left side of the area while chasing Sarah Hall. Here behind some sandbags is a collectible. This is before the ground begins to crumble, before it turns into night.
#41 - Stalking Sarah Hall
When it gets dark and the ground begins to crumble under your feet you will come to the part where you encountered the "Dire Wolves" for the first time. In the same place where you see the first Dire Wolves is the Ammo Supply Crate. Next to the sheathing is a collectible item.
#42 - Stalking Sarah Hall
When you get to the bit with German soldiers attacking you, look out for the large wooden house. The soldier will shoot at you from the top floor window. Go there and you will find collectibles.
#43 - Stalking Sarah Hall
Same area as the last collectible. Move to the next waypoint until you have to go into the building through the broken wall. Before you go inside, turn left and there is a small building. Inside collectibles.
#44 - Stalking Sarah Hall
In the area where you encountered a German Tiger tank. Search for the destroyed building on the right side of the street. In the dark room, you can find a collectible on the cabinet.
Mission 9: Sand Castle
#45 - Land at a mobile refinery
Both collections in this mission are located on the oil refinery platform (start of the mission). You can land in two different places with your VTOL. In each of them you must destroy the communication system. The first collectible is on a platform that has a communication panel on the roof. You must protect your teammate from this roof. In the same building that you are defending, this is a postcard on the ground floor, on the table. It's hard to understand.
If the land is on a different platform, you must pick up the collectibles in reverse order first.
#46 - Going to the Communications array
This is on the oil refinery platform with the second communication panel. When you exit your VTOL go to the left side and you will find a Drillbit piece on the ground.
Mission 10: Lotus Towers
#47 - Go to the security station
A couple of minutes after the mission starts you will have to use the elevator to get to a shopping center with a lot of civilians and enemies. The first store on the left side is a collectible. It's hanging on the wall.
#48 - Violating the air vent
In the room after breaking the ventilation hole, in the cabinet on the left.
#49 - Go to Taylor's Cell Holding
In the area where you are attacked by an ASP (a large robot with turrets and a missile launcher). Look in the office upstairs to find a collectible statue on a desk.
#50 - Go to Tower Two
After pressing the container with your teammate to go outside, you will have to jump over some rubble to get to the other side. There are many robots spawning in this area. You'll come to a section with some eastern market stalls. Follow your teammate until you have to climb up the structure at the end of the area with the market stalls. Now turn around and look on the roof behind you to find a piece of carpet. Do this before the wall is running with your teammate, as this will trigger a cutscene and take you to a new area!
#51 - Hack console, Go to mobile store
You will come to a burning zone where many robots are attacking you. As you walk up the mountain you will see the wreckage of one of the large elevators you saw earlier in this mission. In this accident there is a golden lantern you can pick up.
#52 - Lower Leviathan's VTOL
During the boss fight against the VTOL aircraft, on the roof. To the right of where you start, in a destroyed building.
Mission 11: Life
#53 - Transition to Coalescence Construction Plaza
Turn around immediately when starting the mission and check the wall behind you. There's a poster you can pick up.
#54 - Hack the terminal
In the room where you have to hack the terminal. To the left of the terminal.
#55 - No Purpose Available
Shortly after hacking the terminal, you will find Hendricks and be trapped in a dream. You start under the trees in a snowy area and then slide down a hill into bloody water and then come to 3 gates that are covered in vineyards. You must first go through the gate on the right side. After completing this gate you must go through the one in the middle. The middle gate will take you to a desert area where this collectible is located. Follow your teammate until you get attacked by enemies. You will reach some ruined desert village. On the roof of the building on the far left is a collectible. Probably the most hidden and hardest to reach of all the collectibles. Look at the crack in the wall of the building and climb up to the balcony to get to the roof.
#56 - No Purpose Available
At the very end of the chapter the screen will turn gray and it says "purge" in the middle. You will walk very slowly and everything will become blurry. When this happens, search into the first room. Your Puring percentage will be 40% here. If it goes up to 60% you have gone too far. Look at the pen on the table with the large Coalescence sign.