Call of Duty: Black Ops III
98 Achievements
1,950
164-205h
My Brother’s Keeper
In Der Eisendrache, the one must be erased. Details for this achievement will be revealed once unlocked
75
1.66%
How to unlock the My Brother’s Keeper achievement in Call of Duty: Black Ops III - Definitive Guide
Before you start the Easter Egg you need to Obtain and Upgrade the Wrath of the Ancients Bow.
You can see here how to Upgrade ALL 4 Bows:
Note: If you are playing solo you only need to upgrade 1 bow.
1player-1bow; 2players-2bows; 3players-3bows; 4players-4bows;
*To obtain the Wrath of the Ancients Bow you need to feed the 3 dragons that are around the map. 1) Courtyard 2)Mission Control 3)Undercroft
1) Using the Wrath of Ancients Bow (non upgraded bow), shoot the 6 orbs of electricity on top of the teleporter in the room with the safe until they all glow gold.
Once you do this correctly, you will hear the sound of a Margwa screech indicating you've started the Easter Egg.
2) You must shoot a series of 4 electric balls or "wisps" (using the Upgraded Bows Only) that appear randomly around the map.
There are 8 possible locations these electric wisps can appear:
Car tire near Double Tap (Gate House)
Phone near Quick Revive (Spawn Room)
Globe in small room besides Samantha's room (Living Quarters)
Phone on pillar near Power Switch (Armory)
Clock in hall going from the clock tower (Barracks)
Box near work bench above Double Tap (Gate House)
Radio in the adjacent corner from Speed Cola (Mission Control)
Clock above fireplace in the Church (Mission Control)
@Lucas Jai said: "I've found that the wisps aren't "random" they're all linked.
Basically the wisps move from linked area to area, so...
For example, if the first wisp you find is in Samantha's room, the next HAS to be:
- Power Room
- Boxes above Double-Tap
- (Clock/Radio) Control room
Then, let's say it's the boxes, the next would have to be:
- Power Room
- Car-tire
- Globe (Obviously won't be since you just got that)
Using this, I basically never fail solo-attempts, it really helps narrow it down.
I hope this helps, good luck guys!
Edit: If anyone doesn't know what a "linked-area" is, basically an area separated by a power or buy-able door. The separate "area's" are:
Spawn, Mule Kick Hallway, Clock Tower/Courtyard, Control Room, Pyramid Room, Rocket Pad, Bastion (Death-Ray Area), Power Room, Living Quarters, Armory Courtyard and the Double-Tap Hallway area thing."
Note: This step has a timer so you must be fast at finding and shooting the 4 wisps.
3) Once the "wisps" step is successfully completed, the teleporter base will turn purple.
All players in the game must be in the teleporter in order to teleport.
4) You will now see Dr. Groph cutscene where he is placing items into the safe.
He puts a 3 symbols code on the safe, don´t forget to remember them well - you will need them in the next step.
You must also pick up 2 items: a fuse to be placed in the death ray machine and a blue canister that will be used to place in the MPD in later steps.
If you can't find them just spam the button around the lab.
5) When you teleport out of the past, a panzer soldat will spawn. Kill him but don´t forget to keep a zombie.
Go to the Bastion Area and place the fuse in the left side of the middle console of the death ray trap. Then go to the opposite of the middle console and switch the meter from "Destroy" to "Protect".
Note: Don´t forget to activate the death ray at least once.
6) Now go back to the computers by the bell tower and enter the code you got from Dr. Groph.
7) Head to the safe in the undercroft area, which will now be open, and grab the items from the safe (two fuses and the keycard).
Go to the Bastion Area and place each item in each of the bases of the death ray orbs. You will see one missing from each and that is where you press to place them.
Then turn the middle console back to "Destroy".
8) Go to the computers by the bell tower and play a game of Samantha says.
Now go down the rocket pad computers and complete Samantha says there as well.
Once you complete these two you should see the death ray orbs glowing.
Go back to the middle death ray console and on the back side there will be a lit up green button, press it with and you will see the death rays shoot a massive lightning beam.
Here comes Dempsey in his rocket from the sky that will crash into the lower courtyard.
9) Next to the crashed rocket in the snow on the side opposite the wundersphere there will be the Golden Rod Vril device. Press to pick it up.
10) Start a new round and repeat Step 2 with the wisps which will turn the teleporter purple again. Teleport again with your team and this time you need to hold the button on the terminal to the left of the book on the right side of the room, a case near the doorway will then open revealing a stone tablet with the Keeper symbol etched into it. Pick it up.
11) Once back from the past, go to the fallen knight room where you first got your bow. Press to place the golden vril device in the platform right below the fallen knight.
This will summon the ghost keeper who will move to one of four locations with a black sun tile on the wall.
Move with the keeper and use the upgraded bows to kill zombies and collect souls in the circles near the keeper.
Note: each location will randomly allow only ONE upgraded bow to collect souls, so you'll have to test each bow to see which one collects the souls each time.
The location near double tap will require you to press to place the tile you just picked into the rock wall before you can start collecting souls there.
Once a location is finished the keeper will move to the next one, so just keep collecting until he moves and then move with him.
12) Once all 4 locations have been filled with the souls the keeper will turn into a gatekeeper, follow him down to the MPD.
13) The keeper will be floating and three blue tubes will be filled around the MPD, you must press to place the one that is missing (step 4). The MPD will then vanish leaving just the keeper floating over an anti-gravity source.
14) All players must charge the Ragnarok DG-4 (Gravity spikes) fully and place them on the pressure plates located around the gatekeeper (these are the same plates used to initiate anti-gravity mode).
Make sure you stand directly on the plates then whip out your Ragnarok DG-4 and press to place them all at the same time. (in solo you only need to place the Ragnarok DG-4 in one of the 4 plates)
Note: If you don´t know how to build the Ragnarok DG-4 you can see it here:
15) You will be teleported to the final stage against a Gatekeeper boss.
When the boss goes to the middle, have one player place the Ragnarak DG-4 below him to freeze him. His chest will open up and have a yellow circular light coming from it. Have all bows charge fully and shoot repeatedly into his chest. If done correctly, the keeper will vanish and Panzer soldats will spawn. Kill the panzers.
The keeper will respawn and you must repeat this step 2 more times, on the final time of shooting the Gatekeeper Boss's chest, he will spin and die. You will be teleported back to MPD.
Note: You should Have the Haymaker upgraded and Monkey bombs as it is easier to kill the panzer soldats.
16) Place the Summoning Key into the side of the MPD and after a few seconds press to take the summoning key back.
17) Go up to bell tower computers and place the summoning key in the computer by pressing .
The key will hover above the terminal and the launch will be initiated.
18) A cutscene will then play. Afterwards the achievement will unlock when the cutscene ends.
Thanks! for listing the steps. +1
General Tips:
- The church and pyramid areas are good for holding trains of zombies. Try to get as much done as you can in each round. Either bow steps or easter egg steps. The steps are broken down into chunks that can be completed easily in one round.
- Complete one bow as fast as possible as it is required to start the first step.
- Before you can upgrade any bow, you will need to get the normal bow first.
- The bows are as follows: Skull > Fire > Skull > Wolf
- The fire bow is difficult to obtain and can cost a lot of money in attempting it.
- The electric and wolf bows are very easy to get and relatively fast
- The Skull bow is heavily luck based.
- You will need: An upgraded bow for every player in the game, a ragnarok dg-4 for every player, and likely pack-a-punched weapons for the boss fight.
- monkey bombs are helpful for the boss fight but not required.
- Some Gobblegums such as Perkaholic, Immolation Liquidation, Aftertase, On the House, and others can be very helpful.
- You should use the first few rounds to finish the three dragons. Get this step done as early as possible.
- Two panzers will spawn during the step 5
- You can complete a lot of the Ragnarok steps at the same time as completing some easter egg steps
Normal Bow:
Wolf/Green Bow:
Skull/Void/Purple Bow:
Electric/Blue/Lightning Bow:
Fire/Red Bow:
Ragnarok DG-4:
Step 1:
One person with a non-upgraded bow, must shoot the 6 blue orbs around the top of the teleporter. Doing so will immediately activate the next step.
With an upgraded bow, you must now shoot an arrow at 4 of the 8 objects located around the map. A ball of electricity will randomly emit from one object at a time and you must run around to find which one it is. The objects are: Telephone near Quick Revive, Back tire on car near Double Tap, Box in corner above Double Tap, Globe near bedroom, phone on pillar near power switch, Clock in the hallway past the clock tower, clock above fireplace in church, radio in corner of the church.
Make sure you wait until the audio que after shooting an object. Once that has played the next object will be ready to shoot. Also make sure that you (or anyone else) don't shoot your arrow right next to an incorrect object, I found this can sometimes fail the sequence. This step is timed and if you fail you can try again next round.
Step 2:
After completing Step 1, the base of the teleporter should now be purple. All players in the game must get inside and teleport together.
Now you'll be in the past. Once inside there are three things you have to do. One is picking up a bright blue container on the left side of the room. Two is picking up or flipping a switch on the right. It's a little hard to tell what you're doing so just move around while holding X until you hear a click. The third thing is to look at the code the doctor enters into the safe. Remember this code as you will need it later. You are timed in this section so make sure you do all three before you get teleported out.
Once out, you will be in the rocket area and a Panzersoldat will spawn. If this is the first time you kill him in the match he will drop the Ragnarok piece. You can also complete another piece while in this area, check my Ragnarok Guide for that.
After that go up to the electric trap, also near a pack-a-punch location, and on both sides you will need to Hold X. On one side you put a small fuse in and on the other you switch the lever from Destroy to Protect. This will spawn an infinite amount of dogs until you complete the next part so make sure you're ready.
Head to the computer screens right outside of the clock tower. Hold X on the computer screens to enter in the code you saw the doctor enter in the past. Do this one at a time.
It's worth noting that after you complete this step, you can start the beginning of the 4th step any round afterwards. If you're trying to do this at the lowest wave possibly it's worth skipping ahead a little to see what I'm talking about.
Step 3:
Now the safe you saw the doctor messing with in the past will be open. Enter the teleporter room and hold X to pick up the objects on the top shelf.
Head back up to the electric trap and you will notice one missing piece on each of the large pillars with electric balls on top. Hold X to place the objects you picked up in the safe in these missing spots. After that switch the Death Ray trap back to Destroy. Also make sure you have activated the trap at least once (you need to for one of the Ragnarok pieces anyway).
Now it's time to play a game on the computer screens. You have to do this at two different sets of screens and both have to be completed back to back without fail. If you fail one, you will have to redo both. Once you activate the computers, dogs will spawn infinitely until you have completed.
Head to the first set which is outside the clock tower and hold X on the large screen in the middle to begin. Once you start, four symbols will flash on the screens in a random order. Remember the order. I describe the four symbols as diamond, rectangle, circle, and Z. One at a time a symbol will flash on the large screen, quickly hold X on the corresponding small screen that matches the symbol. Remember that the screens will now be blank so you have to remember the placement. Do this again at the computers located in the Rocket area.
If done correctly the two large pillars will now be glowing blue with electricity. Go back to the Death Ray trap and behind it will be a small green light. Hold X on that green light and it will activate a sequence where a rocket crashes in front of the church. Hold X to pick up the small object the drops on the side of the rocket in the snow.
Step 4:
This step can be completed at the beginning of any round after completing step 2. You will hear the Margwa noise. Once you hear this you are now on a timer to shoot the same objects as you did in step 2. Remember, anyone with an upgraded bow can shoot the objects. Also remember to not accidentally shoot an arrow near an incorrect object as this can sometime fail it. If you fail, you will have to try again on a new round.
Once this is completed the teleporter will be purple again and all players must teleport to the past. Once in the past there will be two things to do. One is to flip a switch on the console to the right of the room. Once you hit this it will open a box which is straight ahead of the telporter. There will be a large, square, stone tablet in that box. Hold X to pick it up.
NOTE: If you do not teleport in the same round after turning the teleporter purple, it will reset the next round and you will have to shoot the object again.
Once you're out another Panzersoldat will spawn in the Rocket area. Now go back near the spawn and right near Double Tap/Shotgun/Car location there will be a lamp post with a square cut out of the stone underneath it. Hold X to place the stone table in this square. This is a requirement to complete the next step.
Step 5:
Other than the boss fight, this is the most difficult step. Go back to the coffin right in front of where you grabbed the standard bow. There will be a slot where you can hold X and place the object you picked up from the crashed rocket. Once you do this, dogs will infinitely spawn until you finish this step completely. Also make sure you have a decent amount of arrows for the upgrade bows. This step requires one upgraded bow per player. So if there are two players you will need any two bows, four players requires all four bows, etc.
When you're ready place the item in the coffin. A witch will spawn and move to one of four locations. At each location you will have to stand in a white circle and kill zombies with your upgraded bow. Each location is random to which bow works. So depending on the number of players you will have to swap around to figure out which bow is for that spot. You can tell which bow works if you see souls fly towards the witch after killing zombie with the bow while in the circle. Do this one at a time at each of the four locations. Again remember that dogs will infinitely spawn and you will need arrows (not bullets) to complete each spot.
Once all four are completed the witch will turn a fiery red and head down to the pyramid underground. When she gets there all the zombies will temporarily despawn. But don't get too comfortable as the will respawn right back (possibly right next to you) after this little sequence is complete. Once it is complete hold X to place the large blue container on the missing corner of the pyramid.
Step 6:
This is the final boss fight, the hardest part of the Easter egg. Make sure you have a good amount of ammo, fully charged Ragnarok DG-4 (one for everyone), pack-a-punched weapons (Ray Gun, Haymaker, Drakon are all really good), Monkey Bombs help but aren't required, and of course upgraded bows.
To enter the boss fight, everyone has to stand on the blue squares around the pyramid, then do a count down and plant your Ragnaroks at roughly the same time.
The boss fight consists of three phases: enemies, damaging the boss, and panzers.
Use bows and run around to deal with the random enemies. Make sure to try and avoid the red glowing rocks and skull heads as they will damage you.
The witch will eventually teleport to the center of the room and a ball of electricity will appear beneath her. One person needs to plant their Ragnarok below her to trap her. Once you do that, everyone should meet up at the way she is facing and prepare to shoot her chest. If someone has Monkey Bombs, this is the time to use them, otherwise a charged Electric bow shot can cover you as well. Once her chest opens, shoot it with your pack-a-punched weapons (Ray gun and Drakon do a lot of damage), or anything you have. If you do enough damage, she will disappear and drop ammo. If not, you will have to repeat the enemy step again.
If you do not plant a Ragnarok in time (no one has it charged, weren't paying attention, etc.) then you will have to get behind one of the pillars to survive. The witch will send out a shock of electricity that covers the entire area and you can only survive if you're behind a pillar. Make sure to be careful as the skeletons will continue coming.
Once you do enough damage, panzers will spawn. There will be around 7 or 8 of them. There will be one ammo drop during this step and one at the end. Once you kill all of them, you start back at the first phase.
You have to do this cycle twice. The third time you shoot her in the chest, and do enough damage, is the final time and you will then be teleported back to the main area. Make sure to take note of the panzer that spawns during this last step. Kill it quickly before attempting to trap the witch.
Step 7:
Once you have completed the boss fight and teleported back, make sure to get a control over the remaining zombies. If you left only one before you teleported there will likely be more when you teleport back.
After that simply hold X on the circle formation located on the pyramid. After a few seconds it will flash and you can then hold X again to take back the object you just placed inside.
Then simply run to the computers next to the clock tower (same ones you did other steps at) and hold X to place the object in the machine.
After that a cutscene will play unlocking the "My Brother's Keeper" achievement and granting each player with Perkaholic (all perks).
If you have any questions leave a comment below and I will help as best as I can.
It can be done with any number of people, however, I recommend you do not do it with 3. This may have been patched, but with three it is much more difficult then with any other number of people based on how many bows you are required to build. The only step requiring more then a single upgraded bow built is the keeper escorting step. I'll explain this more in detail later, but I can confirm that with 2 people in the game you only need 2 bows built, one per person, with 1 person in the game you need 1 bow built, and with 4 people each person needs to have built a bow. However, with three people you would think you only need 3 bows but from experience all 4 need to be built, if someone can confirm this otherwise please let me know, it may have just been on my end, regardless this is easiest done with 4 people anyway. Edit: the way to do this with three, or any number less than 4, is to make sure you are in a ranked game, this means people can not join the game in progress. If the game is unranked, the game prevents you from doing all steps up to the boss battle with few players so fewer bows can be built, and then having more join in progress to make it easier. So basically if you have 4, make sure the game is unbanked so if someone disconnects they can join back in. But if you have fewer make sure it is on ranked so you only have to build as many bows as there are players. I recommend 3 people as well, as you would not need to do the fire bow, which can be very expensive and time consuming.
Pre game
There are no gobblegums required for this easter egg, but certain ones make it easier, especially during the boss fight. Phoenix up is helpful if a player downs so they are instantly picked up and keep all their perks, although its rare, klling time is also helpful in the fight. Besides that it is really personal preference, I like In plain sight, but its up to you.
Step 1: Building bows
The first step is to build the wrath of the ancients and upgrade it, one for each player. The difficulty in upgrading each bow varies, in order from easiest to hardest in my opinion is: 1. Lightning bow 2. Wolf bow 3. void bow 4. fire bow
So if you're doing this solo only upgrade the lightning bow, with 2 people have one person do lightning, the other wolf, for 3 and 4 you will need to do all 4 bows. With 3 people, one person will need to finish one bow and start on a second. I recommend the host do the fire bow, as it makes the mid air shots much easier.
I'm not going to go over each bow here, I made a guide for der meistrobogenshuetze (I know it's spelt wrong, sue me) just refer to that or any other guide.
Step 2: Wisps part 1
This step requires at least one person have upgraded their bow. It is however best done with 2 or 3 people.
To begin this step, a person carrying a non- upgraded bow (wrath of the ancients) must head into the teleporter room and shoot their bow at all 6 glowing blue orbs on top of the teleporter. You will know this done right when you hear a loud screeching sound (this is supposed to be a margwa, don't worry there's none on this map) As soon as this happens a timer begins. Your task is to seek out 1 of 8 possible objects aroud the map, one of which wil be glowing with electricity, the locations of the 8 objects are:
1. The clock above the fireplace in the church
2.The radio in the chruch, on top of some computers to the right when looking at the clock.
3. In the power room, adjacent from the door leading to the death ray there is a phone hung on the wall.
4. In samantha's room there is a globe.
5. A car tower near double tap
6. Right beside quick revive there is a phone
7. In the barracks there is a clock on the wall, top floor
8. By the work bench above double tap, there is a box
If you find a glowing object it must be shot with an upgraded bow, after a few seconds another margwa will sound, signalling a new one has spawned, four in total must be shot, changing every attempt. I suggest you have 2 people looking for 4 objects each, each with an upgraded bow. Something of note, it seems that if you accidentally shoot your bow close to an object that isn't glowing it can fail the step, signalled by a noticable soud. If you are unable to get an object in time and fail, it will automatically begin the sequence again when a new round starts.
Step 3: Back in time
When the wisps are completed the teleporter will turn purple, all players must stand on it before activating, and it will send you back in time. You will see a doctor putting items ina safe, you need to worry about 3 things while this is going on. The first is picking up a blue container on the left side of the room, the second is picking up a fuse on the right side of the room, and the third is paying close attenion to the safe as the doctor shuts it, he imputs a 3 symbol code, which you will need to remeber. It will automatically teleport you out of the room and in to the rocket test area.
A panzer soldat will spawn so get rid of him quick, ensuring you dont kill the zombie, so lay off the bows as there's a good chance you accidentally kill the remianing zombies of the round with. If the round does end you will need to re- do all the way back to the wisp step so be careful!
Step 4: Imput the code
Now you must head to the death laser area and walk up to the activation.
Hold on both sides of it, on one side you put a fuse in and on the other you switch the dial to protect mode. Doing this spawns an infinite round of dogs, which continue to spawn until the next step is completed. Head down the stairs to towards the clock tower and you will see a series of computer screens, go up to it and hold . This will cause 4 symbols to appear on the 4 screens, you simply must input the code you saw on the vault earlier by holding on the right screens.
Step 5: Samantha says (kind of)
Now you must head to the teleporter room and look for the safe that the doctor closed earlier. Hold on it to grab the pieces inside.
Now head back up to the death ray and look at the two pillars on either side of the area. Each one is missing a small electric piece, which you just grabbed from the safe. Hold on each one to place it in, and then make sure the death ray is set to destroy not protect, also make sure the death ray has been activated at least once.
Now you need to play a game using the computers you inputted the code on. Go up to these computers and hold , the four smallest screens will show a symbol briefly, you need to remember the order of the symbols. Additionally, infinite dogs spawn so have someone protecting you while you do this. The big screen will show a symbol and you need to hold on the screen that just had the same symbol on it. Do this about 5 or 6 times and you are done, its pretty easy. Now you must head down to the rocket test area and you will see similar computers right by where the PaP spawns, do the same thing here.
Step 6: Tank 1.0
You will know if you were sucessfull with the previous step if both the electirc spire things you placed the pieces in at the death ray are glowing at the top. Now hold on the green button at the back of the death ray. This causes a rocket to crash down in the upper courtyard, carrying with it a Tank Dempsey from another timeline (I'm also confused).
By the wreckage there will be a golden rod, if you did the Call of the dead or moon easter eggs in black ops 1 you will recognise this thing, grab it.
Step 7: Wisps 2
Simple, do the exact same thing you did for the first wisp step, the locations of the wisps will have changed though.
Have all players be on the teleporter and activate it, heading back to the past.
Once you are here, you must activate a switch to the right of the room, which opens a box across from the teleporter, which contains a stone tablet you must grab, you are automatically teleported out.
Step 8: Escorting the keeper
This next step requires all players have built their bows. Make your way to the area where the wrath of the ancients spawns, there is a tomb here with a spot for the golden rod. Hold on this spot and a ghost type thing appears. Start folowing it. It will eventually stop and form a small glowing ring in front of it. The more people standing in the ring the bigger it gets. While standing in the ring, the sides of your screen will glow a specific colour. This indicates the necessary bow you must get kills with. Orange for fire, blue for lightning, green for wolf, and pruple for void. Whoever is carrying the necessary bow must get kills with it while standing in the circle. It is easiest if all players are here, and that only the person with the correct bow get kills, unless you begin to get overwhelemed. You will see the souls from kiled zombies go into the wither.
Once enough zombies are killed the keeper will begin moving again travelling to a different circle requiring a different bow. Repeat this until you have done for circles.
When the ghost reaches the area near double tap you must place the stone tablet you got from the box on the wall befoee you can get kills.
Once four are completed the witch will head down to the pyrmid room, playing a bit of a cutscene (all zombies temporairly despawn). When this is finished the pyrmaid from moon will appear in the center of the room. One of the four blue soul containers is missing, luckily you grabbed this earlier. Place it and get ready for the boss fight!
Step 9: Fighting the keeper
Now time for the only real challenge of this easter egg. Fighting the keeper. To start, all players in the game must place their ragnarok's down (with after equipping them with and ) on one of the four panels that activate low gravity mod. Before you go it is very important you prepare like crazy.
Go as many rounds as you need to make sure everyone has 4 perks. You will aslo want at the very least 2 people (if playing with 4) with either a brecci or a haymaker pac- a- punched, these are by far the most effective weapons for dealing with panzer soldats. Which there are alot of. The most effective weapon for killing the boss is the upgraded Drakon sniper, so try to have at least one person with that. As well as monkey bombs, these are very important. When everyone is prepared enter the arena.
You may want to up your brightness because it is very dark in the arena. There arw three threats while you're in here:
1. Zombies (look like skeletons)
2. Panzers
3.The keeper
The keeper has a number of attacks, I dont find the keeper to be that much of an issue, the panzers are more dangerous. The way to attack the keeper is by waiting for it to do this electric attack, which causes a ball of electricty to spawn in the very center of the room. When this happens quickly run up to this electricty and have one player place the ragnaroks down. This will temporarily open up his chest for attack, which is glowing yellow. Unload all you got into the chest during this time, spam the crap out of your bows and throwing a monkey is a good idea so the zombies don't bother you. If you are unable to place your ragnaroks down you need to hide behind one of the four pillars around the room during the electric attack, because if you are anywhere else the electricty will insantly down you. This is only a real problem doing it solo because the raganarok needs to recharge, but with 4 people there's usually always a player with them ready to go.
There are 3 stages to this boss. The first stage is easy because there are no panzers, and you should be able to take down all his health for the stage with one use of the ragnarok.
Once the first stage is done, a max ammo will spawn in the center of the room, the keeper will dissapear and you will be faced with the second wave, just panzers.
These panzers are much stronger then the one's you would see normally. They have a massive amount more health. Typically a pazner can be killed by about 1 magazine from an upgraded haymaker, but these ones take 4- 5 magazines. As well, before shooting them with any upgraded bow would temporarily freeze them, but this is no longer the case. Keep moving and shooting there are quite a few panzers here. Monkey bombs wont really help you since panzers don't atrract to them. Spam the crap out of your bows as well.
When the last panzer is killed the third wave begins, which is the keeper and panzers at the same time. Nothing really new here, keep an eye out for the electrcity in the center of the room for the ragnaroks, and dont shoot the keeper unless there are no panzers nearby.
This wave he has considerably more health then the first wave, and will take you multiple rounds to take him out.
After a while you will eventually finish him off and be teleported back.
This fight is quite difficult and requires all players really know what they're doing. The tric is to keep moving in the same circular direction and keep laying down fire with your bows.
Final step: blow up ze moon!
When you get back hold twice on the circular formation on the pyramid.
Now head up to the computers by the death ray and hold , this will launch a number of rockets towards the moon, blowing it up (sound familiar?). And hey, you're done! An interesting cutscene will play and you'll get the achievement and all perks.
*It may have been patched by now, but please note that many people have reported being actually killed during the final cutscene, ending the game before they get the achievement. This is likely because the cutscene is entirely rendered in engine not just a movie,(its kind of hard to explain but just trust me on this). As such they are suseptible to damage as normal, the best remedy for this is to make sure you don't press the computers until you have only one zombie left in the round. And have one character take him as far as possible from the area teh cutscene takes place (the upper courtyard just outside the church) it is unlikely this glitch even occurs, because the zombies are supposed to all despawn, but its a necessary precaution unless you want to risk needing to start from scratch.
Anway, hope this helps, this easter egg is actually pretty easy, certainly much easier then the full Shdaows of Evil easter egg. The boss fight can be a bit of a challenge but its doable.
Good luck!
Note: In solo, you only need to complete 1 bow for this easter egg provided you do not begin any other bow quests before or during the second last step. You will need to complete 1 bow for each player in the game when not playing solo, but you must be in a ranked game. If the game is not ranked it will not recognize there being fewer than 4 players and subsequently 4 bows must be built.
1. Feed the three dragon heads. Lower Courtyard, The Church, Undercroft
2. Choose a bow to upgrade (I recommend the storm bow) and upgrade it.
3. Grab the non upgraded bow again and shoot the 6 orbs on the teleporter.
A Margwa growl will let you know you have completed this step.
4. Grab your upgraded bow, and within the allotted time shoot 4 electrical wisps that randomly spawn in 8 possible locations.
Those locations are:
-Table across from Quick Revive
-Car wheel across from double tap
-Next to workbench in tower above double tap
-Globe in Samantha's room
-On telephone across from power switch
-In Church on clock above dragons head
-In church on radios to the right of M8A7 wallbuy
-In hallways on a clock , located to the side of upper courtyard near bell tower.
You will hear a loud sort of whoosh/gasp letting you know you completed this step. If you did not complete it in time you will hear a loud buzzer sound.
5. The teleporter will now have a purple glow in the bottom of it. Spend the 500 points and teleport back in time. (I recommend having 2000 points for this. You will need it to teleport, use the wundersphere and then use the death ray all within the same round.)
You will now be in a black and white room with Dr. Groph accessing his safe. Grab the blue soul canister from the room as well as the small fuses beside a box, and then watch the exact combination Dr. Groph enters on the safe.
You will be teleported back to the rocket testing area and a Panzer Soldat will spawn. Kill it without ending the round. Dr. Groph's password resets every round.
6. Place the fuses in the death ray generator and switch it from Destroy to Protect, and then activate it without killing the last zombie. After the death ray finishes you can enter Groph's code into the computer terminal next to the bell tower.
7. Go back to the teleporter room and the safe will now be open, grab the items inside.
8. Insert a grey tube thing into both death ray towers and switch it back to destroy. activate the deathray again.
9. Play Simon Says on both the computer terminal on the Bastion as well as in the Rocket Testing Area. Have a piece of paper and pen handy to write down which terminal corresponds with which symbol.
10. When complete go and press the green button on back of Death Ray generator to bring Dempsey 1.0 back to Earth.
11. Collect the Vrill Device from the ground outside of crashed rocket in Upper Courtyard.
12. Do wisps step again and go back in time. press on the Apothican book in Groph's lab to open a crate with a stone slab inside. Grab the stone slab.
13. Place the Vrill device in the slot in the Knights Tomb and an ehtereal Keeper will spawn. Go to the 4 locations, stand in the white ring and kill zombies using the upgraded bow.
(This is the specific step that requires a specific amount of upgraded bows depending on how many players are in the game.)(Specific rings require specific bows to kill the zombies for souls unless you are playing solo)
The location near double tap requires you to place the stone slab on the wall beside where the Keeper hovers before you can collect souls for that area.
Your screen will glow with the colour of bow you must use as you stand in the ring if more than 1 bow is required for this step.
Pale blue - Storm
Teal - Wolf
Redish Orange - Fire
Purple -Void
Once the 4 locations are complete the Keeper will no longer be a ghost and will go to the pyramid in the Undercroft. Place the soul canister in its location.
14. Place the Ragnarok DG-4 on one of the 4 glowing slabs around the pyramid to begin the boss fight.
(Each player will have to do this if there is more than 1 player in the game.)
This part is basically user preference. Many people will have their own way of completing the final battle.
My method was using:
-Quick Revive
-Juggernog
-Double Tap
-Mule Kick
PaP'd HVK with Blast furnace, a Pap'd Brecci with Fireworks and the Storm Bow.
I had monkeys, the DG-4, and for gobblegum I used Danger Closest because the Panzer's stun grenades wouldn't affect me.
I'll post a video but basically you run circles, when lightning appears in the centre you place your DG-4. Toss a monkey bomb and when the Keepers chest glows yellow you spam them with lightning bow shots. This will spawn in several Panzers. throw another monkey bomb and blast the hell out of the Panzer's with your shotgun in their chests. This should make light work of them. Then rinse and repeat until the boss is dead.
After the boss has been killed, you will be teleported back into the Undercroft. Walk up to the pyramid and retrieve the summoning key. Then run to the console near the bastion that you entered Groph's code and played simon says. This will trigger the final portion of the Easter Egg, then a cutscene and finally your trophy.
Here are some videos by MrRoflwaffles and TheRelaxingEnd showing you how to do the easteregg, boss battle strategies as well as how to make each of the bows.
This trophy is for completing the Easter Egg in the map. If you do everything right, you can get this trophy before round 20, and it will take around 2-5 hours depending on your skill. It can be done solo or online, but is really difficult solo so it's best to do the Easter Egg with more people. All players in the game will unlock this trophy once it is complete. I will be assuming you have a full party of 4 for this, so if you have less, some of the steps might have to be altered to make it work for everyone. Make sure you know the map well enough to be able to follow the steps easily! Also Steps 1-8 can be completed in the same round if you keep a zombie alive.
Here are the steps for completing the Easter Egg:
1 - Build and upgrade the bows.
See Der Meisterbogenschuetze for how to build the bows. Note that if you are playing in ranked mode (ie not a private game), you only need to make 1 bow per player (Thanks gh0stface and Druoxrodest for posting and confirming for me!), but if playing an unranked game you'll need to make all 4 bows regardless of the amount of players (Step 10 requires it). Make sure you keep 1 zombie alive as soon as the last bow is done!!
2 - Get players in positions around the map.
Player 1 will put their upgraded bow back and grab an un-upgraded bow and then heads to the teleporter.
Player 2 will go to the room above the Double-Tap perk machine.
Player 3 will go to the Bedroom area.
Player 4 will go to the Green Laboratory.
3 – Shoot the prongs on the teleporter and find the electrified objects.
Player 1 will fire the bow at each of the electrical prongs above the teleporter and they will turn gold. Once this happens, they should run back to the pyramid area and get their bow back, and head over to the Quick Revive machine as fast as they can.
Now that the prongs are gold, you will hear a sound and 4 (out of a possible 8) random items will turn electrified, one at a time, and with a weird sound before it turns on. You have a limited time to shoot them with your upgraded bows before it fails and you have to wait another round. The items and locations are as follows:
-The phone by Quick Revive
-The back tire of the car in the area with Double-Tap
-A wooden box in the room above Double-Tap (near the Lightning urn)
-A globe in the Bedroom
-A phone next to the Power Switch
-A radio in the Green Lab
-A clock above the fireplace in the Green Lab
-A clock in the Left courtyard upstairs on the 2nd floor
Player 1 will stay by Quick Revive and also check the tire too if they can get there.
Player 2 will check for the wooden box and car tire (if Player 1 is not close to it)
Player 3 will check the globe and Power Switch area.
Player 4 will check the Green Lab as well as the Left Courtyard.
Each player should call out if their item is electrified, and once all 4 items have been shot, the teleporter will have a purple glow on the bottom. Note that if you accidentally shoot an object before it electrifies or shoot a wrong one, it will fail, so either use your guns or stay far enough away that your bow doesn’t accidentally activate it.
If you failed, you will hear a weird buzzer-like sound and then you have to wait a round to try it again. The first time you attempt it, you’ll luckily just have 1 single zombie running around so it will be much easier. But if you fail, the objects start lighting up right at the start of the next round, making it way harder due to the amount of zombies that will spawn right away. You will have to repeat this step later, so remember the player’s positions to help out later.
4 – Teleport into the Past
Now that you’ve activated the purple glow, have every player run to the teleporter and activate it. You will teleport into the same room in the past, and you will see a doctor putting items in a safe. Have one player watch him type in the password, and have the others look around for 2 items. There is a fairly large canister on the floor in 1 corner that glows a bright blue, and 1 person needs to grab it with . There is also a small fuse that is hard to see that needs to be grabbed as well. For the password, there are 4 possible symbols that might show up, luckily, they all have a distinct shape:
-Rectangle
-Circle
-Diamond with the bottom cut out
-2 Triangles shaped like a “Z”
Either write down or remember the password, in order top to bottom (My team had password Rectangle, Circle, Circle). It changes every round, so as long as you don’t kill the last zombie, you needn’t worry. SmithyReborn86 has a great tip: Take a screenshot of the code with your PS4 by using the button and pressing the Save Screenshot option.
Shortly after you’ll teleport to the Rocket Pad. A Panzersoldat will spawn here, so kill it but don’t kill the last zombies! (If you’re lower than round 12, this Panzer will drop an item needed for the Ragnarok DG-4, see Not Big Enough for how to build the rest, you’ll need it to finish off the EE)
5 – Head to the Death Ray
Easy step, go to the Death Ray, you can put the fuse on the left side of it (when facing the purchasing icon), then go to the right side to find a small knob that you can turn with to change the Death Ray to “Protect” Mode. Note that anybody can place the fuse, not just the one that grabbed it.
6 – Go to the computer terminal by the Clock tower
Input the 3 password icons in the correct order from Step 4. (Interact with on each button) If done correctly the screen will turn off. Head down to the teleporter area, and the safe door will be open. There will be a keycard and a set of grey fuses, grab them with . Now head upstairs to the Death Ray. Look at the 2 electrical pylons, on each of them there is a single fuse missing, so go and place the ones you just grabbed over there. After this, change the Death Ray back to “Destroy” Mode.
7 – Simon Says on the computer terminals.
During this step, an infinite amount of Hellhounds (dogs) will spawn. Have 2 people focus on taking out the dogs while the other does the next part.
The computers at both the Clock Tower and Rocket Pad will light up with 4 symbols, 1 on each screen. Make sure you memorize/write down the correct screen for each symbol. Shortly after, all the symbols will disappear, and only the top screen will show a symbol. You must remember which screen that symbol was on, then press on the button under that screen. It will then repeat another 6-7 times until you get all the guesses right. Then you must head to the other computer that you did not do yet. (ie Rocket Pad or Clock Tower) and repeat down there until that’s done.
Note that if you fail by pressing the wrong button, you can retry immediately without waiting a round, but it will reset both computers, and the ordering switches every time you do it! Also, sometimes it only lets certain players use the computer, 1 game I was able to do it, another game I wasn’t, it’s a bit finicky.
8 – Activate the Death Ray.
Now that both computers have been activated, head up to the Death Ray, and on the opposite side from where you usually activate it, there will be a big green button that is lit up. Press on it and watch the sky! A big rocket will come in and smash through the bell tower, landing on the ground in the center. On the ground to the right side of the wreckage, you’ll see a small item called the Golden Rod (From Call of the Dead for you zombies fans!) it looks a bit like an hourglass, pick it up! DO NOT use the item yet though! It goes in a slot near where you first got the bows, but do not place it until you do Step 9!
9 – Go back in time again and grab the tablet.
Now that you’ve done the first 8 steps and hopefully kept a zombie alive this entire time, you will need to go back in time again. However, in order to do that, you must shoot the electrified objects again (Step 3)! The difference this time is that you do not need to shoot the prongs on the teleporter, instead you have to start a new round and shoot all the objects while the new round is starting! This step might take a few rounds depending on your luck with finding the objects again. Note that if you accidentally shoot an object before it electrifies or shoot a wrong one, it will fail, so either use your guns or stay far enough away that your bow doesn’t accidentally activate it.
As soon as you find all 4 objects, have everyone run straight to the teleporter as fast as they can! Once you’re in the past again, the only thing you need to do is open a crate in a back-left corner near the entrance. In order to open it, you need to interact with a computer on the right side with , then it opens the crate where you'll find a tablet (Thanks again to SmithyReborn86 for correcting the info!). Grab the tablet as soon as you can!
Afterwards, you’ll teleport to the Rocket Pad where another Panzer awaits, so kill it before heading back up top!
Before stating the next step, make sure you have all areas opened up or it risks glitching the next step! optimusmart has confirmed that if you do not open up the area with Mule Kick, the ghost in the next step will get stuck and won't be able to finish the path he takes, making it impossible to finish the EE! (If playing co-op, chances are you've already opened this area, since the Skull Bow has a skull pickup here)
10 – Use the Golden Rod and power the Keeper.
Now that you have the tablet, you are almost done! Head to the tomb where you got the bows for the first time, there will be a Knight’s body with a hole under it for the rod. Place the rod here and a ghost will spawn. You’ll have to follow it around the map to 4 locations (It’s a randomized order every time you play, so actually follow it!), then you’ll have to shoot zombies with a specific bow while standing inside a white circle on the ground in order to power up the ghost via a sigil on the wall. The circles grow bigger the more players are in them, so have everyone stand in each circle.
In order to know which bow to use, your screen will have a different colored tint around the border to indicate which bow to use:
Turquoise – Wolf Bow
Purple – Skull Bow
Blue – Lightning Bow
Orange – Fire Bow
Have only the correct bow killing zombies while the others shoot all the dogs that attack. They spawn nonstop so take them out before they kill the bow shooter.
The 4 locations are:
-The tunnel between the spawn and Left Courtyard (near Mule Kick)
-The Left Courtyard next to the Wundersphere
-The hallway with all the Knight statues
-The area near Double-Tap (Important Note! For this one you need to put the tablet from Step 9 on the wall near the ghost with , otherwise your bow won’t power it up!)
Once you’ve powered up every sigil, head down to the pyramid for a quick scene. Zombies won’t spawn during it so feel free to watch!
11 – Place a Ragnarok DG-4 on the pressure plates and defeat the boss!
The penultimate step! Make sure before you do anything that everyone has at the least Juggernog and a Pack-a-Punched weapon. Any gumballs that could help out are great too (Phoenix Up and Aftertaste are very useful here if you have them)! Stamin Up and Speed Cola are useful as well as Quick Revive.
Once everyone is ready, head to the pyramid underground. Everyone must place a Ragnarok with at roughly the same time on each of the pressure plates surrounding the pyramid (or if you have less players, each player must place theirs and leave a pad or 2 open), so wait until everyone has theirs ready to use. Note that a piece of the Ragnarok must be on each pad, so line yourself up along the rightmost edge on each pad so the left charge on the Ragnarok hits the pad when you place it. As soon as you place 1 for each member, you will teleport to a small dark arena with pillars around the edges. Then the boss fight begins.
Now you will have to defeat the Keeper, and the boss fight can be actually quite long and tough to win!
His attacks:
-Skeletons, they will spawn infinitely and you can either kill them or keep running around the area in circles.
-Fire portals, they will spawn from the ground and can heavily damage you in you stand in them, simply run away from them, pretty easy to avoid.
-Skull attack, he sends skulls that fly around the air and can home in on you and damage you. They do very little damage so just run away.
-Lightning Attack, this move can insta-kill you if you’re caught in it. He will be in the air holding electricity between his hands, and a white coloured electric portal will spawn in the center of the area. Once he powers up enough, he will unleash a massive shockwave that kills everything in its path instantly. The only way to avoid it is to hide behind the pillars around the map and wait for it to end. This is also how you beat the boss…
Strategy:
Just keep running around the outside of the map in a circle and save your ammo by not using it at all unless the skeletons trap you. Once you see him start his electrical attack, have 1 player put their Raganarok trap () right in the middle of his white colored portal. This will stun him and allow you to unload as many bullets/arrows into him as you can! Aim for the yellow symbol on his chest. If you do enough damage he will disappear. If not, just repeat the same thing again.
When he disappears, he leaves you to deal with a wave of about 10 Panzersoldats. Just keep running and occasionally turning/shooting to avoid being killed by them. Note that lots of Max Ammo pickups will spawn during this wave in middle of the area.
The boss will return, so repeat the same strategy again.
Sometimes it spawns dogs instead of Panzers, which are much easier to kill, but near the end of the fight he will spawn Panzers during his attack phase, so keep 1 player distracting the Panzer while the rest try to finish off the boss!
Note that if you need to charge your Ragnarok a bit before placing it, then you can kill some skeletons to power it up. But usually if you are playing with at least 3 people, by the time all 3 people have used theirs, yours will be ready to use again.
12 – The final step and cutscene!
Now that the boss is dead, you will return to the pyramid room, and you will see a small orb floating near the floor in front of the pyramid. Simply grab it, and place it on the computer near the clock tower, and you’ll see a short epic scene in front of you, followed by a cutscene, and then the trophy! Preferably have someone who is not the host grab the orb, so that way if the cutscene glitches, they can leave and join right back in!
I will describe this quest, which we did not complete today; we were thrown out at the end, already during the battle with the boss. The two of us were there on wave 15.
Step 0. Before you start playing in co-op, and less than 4th, make sure that you have set up a rated game. Otherwise you will have to collect all the bows. Also, I will not describe assembling bows and ragnarok here, of course, you already know the map and how to assemble everything.
Step 1. Collect the required number of bows. We played together and collected bows of fire and lightning.
Step 2. Shoot 6 balls on the teleporter with a regular bow and hear a sound indicating the start of the quest.
Step 3. Shoot at objects with improved bows. The items themselves are located in the following locations:
- Above the dragon in the church (Clock).
- near the dragon in the church, in the corner to the left of the exit to the courtyard (Radio).
- the perk has a double shot (Wheel on a car).
- at the quick resuscitator (Phone).
- in the room where you turn on the light (Telephone).
- the globe in Maxis's room, not to be confused with the globe in Samantha's room.
- in the room above the “Kuda” weapon on the wall (Clock).
Objects appear one at a time, they will shine with electricity. If everything is done correctly, then after shooting at one of the objects, we will hear the sound of a margwa and the next object will appear. In total, you need to shoot 4 objects, then a purple trail will appear in the teleporter. If you make a mistake or do not have time to find the necessary items, you will have to start a new round. Be careful.
Step 4. Teleport to the past. Remember or write down the code on the safe. Take the fuses on the right relative to the appearance and the flask on the left. Then appear at the rocket, a panzer soldier will spawn. We kill him without killing the remaining zombies. We get the last part for Ragnarok and assemble it. Be sure to collect Ragnarok, otherwise the next step will not start. Verified.
Step 5. Insert the fuses into the adze trap in the middle and move the arrow to the protector there. And enter the password from the safe on one of the computers (At the rocket or the clock tower). The safe should open. When you press the code, endless dogs will respawn.
Step 6. Take 2 gray fuses and a floppy disk from the safe. And insert fuses into the Tesla traps that are located at the edges. And switch back to Destroy.
Step 7. Turn on the code station, near the clock tower. And play a game the same as on the moon with memorizing colors, whoever played will understand. And for those who haven’t played, we remember where each symbol is on 4 small monitors and click the necessary ones, which will be shown on the main monitor. If everything was done correctly, then one of the balls on the Tesla trap should burn more intensely. Do the same at the code station near the rocket. If everything is correct, then both balls should be bright and a green dot should be lit in the middle on the back of the installation. Click on it and the capsule with Dempsey will fall into the yard.
Step 8. Pick up the key near the capsule.
Step 9. Start a new round (should be 5 or 6) and repeat step 3. And teleport to the past and pick up the plate, you will see how and where to get it in the video below. Then approach the knight and summon the spirit by inserting the key from the previous step. In fact, this step can be done immediately after opening the safe, depending on your convenience.
Step 10. Follow the spirit when it stands at a certain place and fill the circle with zombie souls, 4 circles in total. If you read Step 0, then all the circles will need to be filled with the bows that you collected. Near the double shot, you will need to insert the plate found earlier so that the zombie souls can fill the spirit. When all the circles are filled, the spirit will turn into a guardian and go to the pyramid. You need to wait until the animation takes place and insert the flask into the empty space on the edge of the pyramid. Now, if you want to go straight to the boss, then each player must stick Ragnarok on any of the blue squares near the pyramid. If not, as I advise, open the box and buy the necessary perks and goggles.
Step 11. Boss, you can read the tactics with the boss from the hint below, there is no point in repeating yourself again, everything is written out correctly there. After the boss, you will need to pick up the ball and activate the computer at the clock tower.
Quest video: Quest
The two of us played in order to reach the boss 100% without wasting our nerves, and it will take you about 1 hour:30 minutes to wait for the rockets to launch. But you will definitely reach the boss easily in the early rounds, it is better to do this earlier because the skeletons will take out all your brains in the end.
The problem with this quest is not the steps or even the boss, but its glitches. And you could easily start an endless round, you might not be able to get items into the square, you might have an application error on the boss (Just Epicfail), you might have a round with dogs and they just don’t want to appear, or Ragnarok might just disappear , if you don’t pick it back up in time, so I recommend just not using it until the boss. The problem with bows is solved by the rating game, before that the two of us collected all the bows and spent a lot of time and new rounds, because the spirit demanded bows that were not there. Choose the goggle-gams wisely: “In shock”, for example, kills a panzer soldier with 1 hit of a knife or arrow, it will really help in the end, and a goggle-gum with ammo will solve a lot of problems. It's better to take out the Haymaker (plus improve it a couple of times) and the Monkey from the box.
https://www.youtube.com/watch?v=Su7c_oBbBRM
At the first stage, skeletons appear, I advise you to simply avoid them so as not to waste ammo. As soon as lightning appears in the center, one person needs to stick a Ragnarok DG-4 (On L2), after which the boss opens his belly and everyone needs to damage it with bows (only with bows, ordinary weapons do not do anything to him). If you damage him enough, there will be a certain sound and cartridges will appear in the center - this means that the 2nd stage has begun.
At the second stage, 2 Panzers initially appear, depending on the number of people, more or less Panzers will appear. (The boss does not touch you at this time). We throw the monkey and shoot with shotguns at the head of the Panzers, and so on until they will not die. (If you don’t have monkeys, then I advise you to just run around in a circle together and gradually kill them by shooting them in the head. Once you have killed all the Panzers, do everything the same as in the 1st stage.
The third stage is similar to the second, except that a little more Panzers will appear.
If the Ragnarok DG-4 is not stuck in the center at the right time, then there will be a one-shot throughout the room, at this time everyone needs to hide behind the pillars.
Take the sphere from the pyramid and go to computer 1, click on the square. Easter egg completed!