Call of Duty: Black Ops
71 Achievements
1,700
48-59h
Xbox 360
Xbox One
Xbox Series
Stuntman
In Call of the Dead, make a zombie explode using the V-R11.
20
How to unlock the Stuntman achievement in Call of Duty: Black Ops - Definitive Guide
To get this achievement you must upgrade the V-R11 and shoot a zombie with it until he explodes. Here's a good video guide. All credit goes to the author TehVGG.
Edit: The pack-a-punch machine will spawn approximately every 5 minutes in 3 different locations. Just look for where the lighthouse beam is pointing.
-Behind the lighthouse in the water
-Inside the ship down in the water just before juggernog
-Right next to the quick revive in the water
Edit: The pack-a-punch machine will spawn approximately every 5 minutes in 3 different locations. Just look for where the lighthouse beam is pointing.
-Behind the lighthouse in the water
-Inside the ship down in the water just before juggernog
-Right next to the quick revive in the water
10 Comments
brilliant thx =)
By coreywolfg on 04 May 2011 02:20
Worked perfect. Not sure why some idiot downvoted.
By m0nk33z on 04 May 2011 17:05
For this achievement you will need to pack-a-punch the V-R11. This weapon can only be obtained from the mystery box.
To get to the pack-a-punch machine you must first turn on the power. To do this, head right from where you start and remove the debris (750 points). Go up the stairs and follow the lightning bolt images on the walls, you will come across more debris blocking some stairs, remove the debris (1250 points) and keep following the lightning bolts. When you get to the top of the structure, open the door (750 points) and inside you will find the power switch, hold X to turn it on.
Now that the power is turned on if you look up at the lighthouse you will see that a yellow light now shines from it, if you wait a few minutes the light will start moving around, when it eventually stops it will shine on the location of the pack-a-punch machine. This location is random and will only last for a couple of minutes, after which point the pack-a-punch machine will disappear, and after more time has passed the light will once again shine on a different location. As usual the pack-a-punch machine is 5000 points.
Once you have pack-a-punched the V-R11 you must shoot a zombie with it, this will turn it into a human. Do not try and do this to a zombie who is standing in the ice water. Once the zombie is human, shoot him again and he will explode, netting you the Stuntman achievement.
To get to the pack-a-punch machine you must first turn on the power. To do this, head right from where you start and remove the debris (750 points). Go up the stairs and follow the lightning bolt images on the walls, you will come across more debris blocking some stairs, remove the debris (1250 points) and keep following the lightning bolts. When you get to the top of the structure, open the door (750 points) and inside you will find the power switch, hold X to turn it on.
Now that the power is turned on if you look up at the lighthouse you will see that a yellow light now shines from it, if you wait a few minutes the light will start moving around, when it eventually stops it will shine on the location of the pack-a-punch machine. This location is random and will only last for a couple of minutes, after which point the pack-a-punch machine will disappear, and after more time has passed the light will once again shine on a different location. As usual the pack-a-punch machine is 5000 points.
Once you have pack-a-punched the V-R11 you must shoot a zombie with it, this will turn it into a human. Do not try and do this to a zombie who is standing in the ice water. Once the zombie is human, shoot him again and he will explode, netting you the Stuntman achievement.
This achievement requires that you shoot a zombie twice with a pack-a-punched VR11 weapon. The weapon can only be obtained from the random box and in my experience rarely spawns. The following solution is a long term solution and not a check & restart solution. Here goes:
Round 1 & 2 - Knife only.
Round 3 - Shoot Zombies 7 or 8 times in chest and knife. Near the end of the round, clear the debris leading to the ship and pick up the gun near the power sign.
Round 4 & 5 - Run circles starting from the Quick Revive island all the way around the bridge and back. Shoot zombies in a line to maximize points. Near the end of round 5 you should have about 7500pts to proceed. x2 points helps here.
Create a crawler and head back up to the ship. Clear the debris on the stairs to the power room for 1250, head towards the power room and open the door for 750, then turn on the power. Turning on the power will activate the pack-a-punch machine and it will always be at the end of the beam of light from the lighthouse. The location will change every few minutes.
Head back down the stairs that you cleared for 1250 and turn left. Walk out the side of the ship and clear the debris blocking the second half of the ship. Jump onto the broken part of the ship and purchase the mp40 for 1000. If you have 4250 left at this point you can get Juggernog, because you need 750 points to get to the lighthouse, jug is 2500 and the door to jug is 1000. Jug is not 100% necessary in rounds 6 & 7 to run circles, but WILL BE NECESSARY in later rounds. I will assume that you got Juggernog.
From where you jumped down onto the second half of the ship, turn left and drop off the edge. Use 750 points to clear the path to the lighthouse. Here is where you will be running circles. (Check a video to see how to run circles here). Basically, you create a train of zombies and when you have them lined up you turn and fire into the group picking up loads of points because of multiple hits.
I opened up the door to the bottom floor of the lighthouse because I found it was easier to create a crawler at the end of each round in here when there was 5 or 6 zombies left. Of course if you get the ray gun from the box you can create crawlers easy by shooting the ground at a zombies feet and the splash damage will take out their legs.
After you create a crawler at the end of each round, hit the box until you get the VR11. Once you have it, save 5000 and pack-a-punch it. use the pack a punched VR11 to shoot a zombie twice and the achievement is yours.
NOTES:
- When hitting the box, always have 500 pts left to buy ammo for the mp40, unless you lucked into a max ammo.
- DO NOT get the death machine power-up as your run really slow with it and it can cause more grief than benefits.
- When you create your crawlers, bring them and George close together and then shoot George. He will swing his camera and turn them into shock zombies that won't die in water. Then run George to the water.
- Best arsenal I found for up to round 18 is mp40 and ray gun. Hopefully you won't have to go that far.
- DO NOT shoot the zombie with the VR11 while it is in the water.
EDIT - To date I've hit the box about 150 times using this method, and no VR11. The solution is valid, it's just down to dumb luck at this point.
EDIT 2 - After getting to round 16 a few times in a row with no VR11, I got it on round 7 in the next game. Woo hoo!
Round 1 & 2 - Knife only.
Round 3 - Shoot Zombies 7 or 8 times in chest and knife. Near the end of the round, clear the debris leading to the ship and pick up the gun near the power sign.
Round 4 & 5 - Run circles starting from the Quick Revive island all the way around the bridge and back. Shoot zombies in a line to maximize points. Near the end of round 5 you should have about 7500pts to proceed. x2 points helps here.
Create a crawler and head back up to the ship. Clear the debris on the stairs to the power room for 1250, head towards the power room and open the door for 750, then turn on the power. Turning on the power will activate the pack-a-punch machine and it will always be at the end of the beam of light from the lighthouse. The location will change every few minutes.
Head back down the stairs that you cleared for 1250 and turn left. Walk out the side of the ship and clear the debris blocking the second half of the ship. Jump onto the broken part of the ship and purchase the mp40 for 1000. If you have 4250 left at this point you can get Juggernog, because you need 750 points to get to the lighthouse, jug is 2500 and the door to jug is 1000. Jug is not 100% necessary in rounds 6 & 7 to run circles, but WILL BE NECESSARY in later rounds. I will assume that you got Juggernog.
From where you jumped down onto the second half of the ship, turn left and drop off the edge. Use 750 points to clear the path to the lighthouse. Here is where you will be running circles. (Check a video to see how to run circles here). Basically, you create a train of zombies and when you have them lined up you turn and fire into the group picking up loads of points because of multiple hits.
I opened up the door to the bottom floor of the lighthouse because I found it was easier to create a crawler at the end of each round in here when there was 5 or 6 zombies left. Of course if you get the ray gun from the box you can create crawlers easy by shooting the ground at a zombies feet and the splash damage will take out their legs.
After you create a crawler at the end of each round, hit the box until you get the VR11. Once you have it, save 5000 and pack-a-punch it. use the pack a punched VR11 to shoot a zombie twice and the achievement is yours.
NOTES:
- When hitting the box, always have 500 pts left to buy ammo for the mp40, unless you lucked into a max ammo.
- DO NOT get the death machine power-up as your run really slow with it and it can cause more grief than benefits.
- When you create your crawlers, bring them and George close together and then shoot George. He will swing his camera and turn them into shock zombies that won't die in water. Then run George to the water.
- Best arsenal I found for up to round 18 is mp40 and ray gun. Hopefully you won't have to go that far.
- DO NOT shoot the zombie with the VR11 while it is in the water.
EDIT - To date I've hit the box about 150 times using this method, and no VR11. The solution is valid, it's just down to dumb luck at this point.
EDIT 2 - After getting to round 16 a few times in a row with no VR11, I got it on round 7 in the next game. Woo hoo!
1 Comment
Yep, this works really well. I'd add I found more success, by training outside the lighthouse, but also into the first floor of it as well.
It gives you more time to get farther away from George, as pretty much every time I failed, was because I accidentally shot George, and then got cornered trying to enter the water to calm him down. If you travel from between those two training spots, he won't ever get as close to you, so you're much less likely to accidentally shoot him.
Then of course you'll have to get lucky with the damn box, took me till round 15(On my last attempt of course, had quite a few failures beforehand)untill I got the VR11, but it was literally the last 950 points I had, so I had to kill till near the end of round 16 before I had the 5000 to pack-a-punch it. I would have failed if I hadn't bought Quick Revive twice.
It gives you more time to get farther away from George, as pretty much every time I failed, was because I accidentally shot George, and then got cornered trying to enter the water to calm him down. If you travel from between those two training spots, he won't ever get as close to you, so you're much less likely to accidentally shoot him.
Then of course you'll have to get lucky with the damn box, took me till round 15(On my last attempt of course, had quite a few failures beforehand)untill I got the VR11, but it was literally the last 950 points I had, so I had to kill till near the end of round 16 before I had the 5000 to pack-a-punch it. I would have failed if I hadn't bought Quick Revive twice.
By EarthboundX on 28 Apr 2020 03:41
Upgrade the v-r11 then shoot a zombie once he turns human shoot him again then the achievement pops up!!
feel free to comment on this vid its mine so have fun!!!
feel free to comment on this vid its mine so have fun!!!
Pack a punch a V-R11 and shoot a zombie with it and them shoot the zombie with a different weapon.And there you go you should get the achievement.
The V-R11 is a new weapon in the Escalation DLC and is found in the Random Weapon Box. It has the ability to turn zombies into real people that just run around and eventually die. To get this trophy you will first want to Pack-A-Punch it to get the upgraded version, shoot a zombie about 3 times and he will explode, the trophy should pop shortly after. If you want a second opinion refer to the video below the "Shooting on Location" trophy. If you're having trouble finding the pack-a-punch machine:
- The Pack-A-Punch machine only appears once the power has been turned on.
- It can be in three different places, Next to the Quick revive, on the other side of the lighthouse and under the boat, all of which are ice water.
- The PAP machine will only appear when the lighthouse light is shining down on the location.
- You will know when lighthouse starts shiny down on the machine when there's a sort of thunder flash across the screen.
- The machine constantly moves about.
The V-R11 is a gun that you can only get via the mystery box. So just keep on hitting the box, which costs 950 points per try, until you get it.
To give the V-R11 the ability to make zombies explode, you'll need to Pack-a-Punch (PaP) it. The PaPmachine will start spawning when you turn on the power. It only spawns in water, and has three different locations:
-In the starting area, on the right of the Quick Revive soda.
-In the flooded room, which leads to the Juggernog soda.
-Behind the lighthouse, in front of Stamina-Up.
To know in which location the PaPmachine is, look at the lighthouse. It will shine a light towards the PaPmachine's location. Everytime a yellow-ish lightning strikes, the PaPmachine will either disappear or reappear. When it disappears, you need to wait until the next lightningflash comes. Pack-a-Punching a weapon costs 5000 point.
After you've PaP'ed the V-R11, you need to find a zombie who is pretty far away from water. Make sure that there aren't much other zombies around, since they will block your path. When you shoot the zombie, he will become a human, and other zombies will run after him.
Now, you've gotta be quick; the human will run towards water, and when he reaches it, he will disappear. To make the zombie/human explode, you'll need to shoot him three (3) times with the V-R11. This includes the shot that makes him a human. It will be tricky, since the human will run, but when he finally explodes, you should get the trophy.
To give the V-R11 the ability to make zombies explode, you'll need to Pack-a-Punch (PaP) it. The PaPmachine will start spawning when you turn on the power. It only spawns in water, and has three different locations:
-In the starting area, on the right of the Quick Revive soda.
-In the flooded room, which leads to the Juggernog soda.
-Behind the lighthouse, in front of Stamina-Up.
To know in which location the PaPmachine is, look at the lighthouse. It will shine a light towards the PaPmachine's location. Everytime a yellow-ish lightning strikes, the PaPmachine will either disappear or reappear. When it disappears, you need to wait until the next lightningflash comes. Pack-a-Punching a weapon costs 5000 point.
After you've PaP'ed the V-R11, you need to find a zombie who is pretty far away from water. Make sure that there aren't much other zombies around, since they will block your path. When you shoot the zombie, he will become a human, and other zombies will run after him.
Now, you've gotta be quick; the human will run towards water, and when he reaches it, he will disappear. To make the zombie/human explode, you'll need to shoot him three (3) times with the V-R11. This includes the shot that makes him a human. It will be tricky, since the human will run, but when he finally explodes, you should get the trophy.
The V-R11 is a new gun in the series, it can only be obtained through the mystery box. Normally, it will turn a zombie into a human. You must Pack-A-Punch the V-R11 for the achievement, which turns it into the V-R11 Lazarus. The Pack-a-Punched version is for co-op only. If you shoot your teammate with it, it gives them invincibility for 10-15 seconds. Your goal, however, is to shoot a zombie with the V-R11 Lazarus 2-3 times. It will explode and the person who shot the zombie will get the achievement.
This guide was translated automatically.
Achievement for luck (best done in a team)
1. restart the game until the random box appears somewhere closer (starting place, room under the captain's cabin, in front of the lighthouse)
2. the first 2 rounds we save money by killing all enemies only with a knife
3. we go to the lighthouse along the way, buying a machine gun on a piece of wood for 1000, then we go downstairs into the room where people are locked up, open the door for 1000 that leads to the street, then we buy an AK-74u
4. open two doors of 1000 each, now to our right we see an icy descent, in fact here we have to run from zombies every round we start near this descent and run in a circle from descent to descent collecting zombies in a pile
5. buy 2 perks Jagger Fanta and Fast Kola. we take v-r11 out of the box (a device with which you can turn a zombie into a human)
6. v-r11 needs to be improved in the enhancer
7. shoot zombies with this weapon several times so that the person explodes
1. restart the game until the random box appears somewhere closer (starting place, room under the captain's cabin, in front of the lighthouse)
2. the first 2 rounds we save money by killing all enemies only with a knife
3. we go to the lighthouse along the way, buying a machine gun on a piece of wood for 1000, then we go downstairs into the room where people are locked up, open the door for 1000 that leads to the street, then we buy an AK-74u
4. open two doors of 1000 each, now to our right we see an icy descent, in fact here we have to run from zombies every round we start near this descent and run in a circle from descent to descent collecting zombies in a pile
5. buy 2 perks Jagger Fanta and Fast Kola. we take v-r11 out of the box (a device with which you can turn a zombie into a human)
6. v-r11 needs to be improved in the enhancer
7. shoot zombies with this weapon several times so that the person explodes