Call of Duty: Ghosts
91 Achievements
2,000
48-60h
Survived Nightfall
Kill the Breeder for the first time in Nightfall in Regular or Hardcore difficulty.
20
How to unlock the Survived Nightfall achievement in Call of Duty: Ghosts - Definitive Guide
*note the first time you encounter the breeder (after destroying the hives), you don't kill him, so to clear this up you must reach the end, not beat him off on the first encounter.
The Nightfall map, similar to the original Point of Contact has various stages before you are able to complete it. The map will take the average group of 4 players approximately a full hour to complete and can be quite difficult if all players aren't communicating and working together. Achievements are awarded from progressing through the mission after Area 1, Area 2 and the final boss.
I recommend a team set-up that is somewhat similar to the following:
Each player will have a role, and communication is necessary. Don't be selfish, make sure you are sharing ammo, armour, boosters, items, sentries or whatever else you are able to provide for your team. Also, it is very important to share money at some points. To share money, aim at the ground, use to look down your sights, and hold for about 3-5 seconds to drop $1000 for one of your teammates to pick up. You can pause the game to see how much money each player has at any point. It is advised that you use the time in between hives and areas to scavenge for items, and prepare the team for the incoming enemies.
Next up, skill points. These are very important, and it is recommended that you complete as many challenges as possible in order to rank these things up as fast as possible. I recommend each player using skill points to rank up their own unique ability. Ammo, armour, random items and medic/tank class upgrades should be the first priority for the team. In Area 2 the team can focus on upgrading offensive abilities a little, such as vultures, sentries, team boosters, pistol, riot shields and engineer class upgrades. By Area 3, most players should have a fair amount of skill points and upgrades done. At this point it just comes down to whatever the team thinks is best, as long as they have the important stuff above covered.
Additional tips:
- Riot Shields can be purchased, and placed on your back to protect you from behind.
- Search the items in Area 1 AFTER each member of your team has a primary weapon. It increases the chance of better items.
- Use time between drill periods to restock ammo/armour and share money.
- Save locker keys for the last area. It's a better idea to use it late, and let a player with upgraded pistol carry two primary weapons.
- FLARES! These things are like gold. Hold on to them for tough areas/enemies. Whenever anyone is down or in trouble, use a flare to distract all the enemies other than Rhinos. This will give the entire team a few seconds to breathe, restock, revive or purchase abilities.
- Hypnoknife. Use this on scorpions/phantoms whenever possible. It's good to have a friendly alien running around on your team.
- Traps. Starting in Area 2, traps become very important. The upgraded engineer should take control of traps whenever possible. In Area 2, there are 3-4 traps that really help. Also, in Area 3, there are two generators on the ground floor, near the middle of the map that will electrocute any enemies on the top of the map. These are crucial for success because they won't let scorpions land and spray your team.
Lest there be any confusion, killing the Breeder happens at the end of the map. That is to say, this Trophy does not apply to your first encounter with the Breeder at the gates of the compound.
After destroying the last hive the third area (Weapon Facility), you will have a torn wall that is left in the wake of the final hive’s destruction. Go through that wall and you will emerge in an open field at the crack of dawn.
Killing the Breeder is a menial task as he would be protected by hordes of his own creation. By generalised gaming standards, this battle exhibits the hallmarks of a final boss battle: it is divided into intervals (four in this case, when about one quarter of his health is gone), with each part increasing in difficulty. He still attacks in the similar manner as he did during the first encounter: rapid-fire projectiles, red mists, and Cryptid eggs, but his attacks are more unrelenting this time. Since the battle, as stated, is divided into intervals, at each interval point the Breeder ‘collapses,’ exposing, as a result, his glowing innards, which are his weak point. Shoot at them to bring down his health. Otherwise, he must be shot in the head until he collapses, all the while the entire team is being mindful of the deployed Cryptids coming out to his protection.
As you progress in the battle, three “flowers” will sprout. Each will sprout at three corners, in front of the dark red, tower-shaped Cryptid builds. These flowers will help the Breeder regenerate his health. You will know this is happening when a citrine-coloured aura is glowing around him. Make sure to take down the flowers as soon as they sprout. They are not difficult to take down and you can know you've taken one when you are awarded $200.
Upon his defeat, this Trophy should unlock, along with any Trophy whose conditions you met when defeating this boss (i.e. Relic use, done under 5 minutes… etc).