Car Demolition Clicker (EP)
22 Achievements
18-22h
PS4
Lock and Load
Buy final weapon
27.8%
How to unlock the Lock and Load achievement in Car Demolition Clicker - Definitive Guide
This one is the slog achievement in an otherwise easy 1K.
The last weapon is The Chaos Engine. It will be your last achievement as it's the only one reliant on Diamonds.
Tip early on, don't buy the Diamond upgrades for the drones. It is just a waste as you will outright lose them on resets.
To get more Diamonds on an idle I let the game run overnight in Endless mode after my 7th reset and had 850~ cars destroyed when I woke up. Plug in controller and rubber band the stick in a way so it doesn't go idle. With each reset you get 1.2 more damage and cash applied per gun/drone hit and the destroyed cars divided by 10 for extra Diamonds. The better crew to run with when making your initial runs are with the Tech Rats. Cheaper drones to auto kill the vehicles. Totem doesn't need to go above 80 as the upgrades stop and the cash generation is pennies compared to the price tag you need later on for upgrades. Run through In the end I did 13 resets but could have done less as I spent about 80 Diamonds on upgrades early on not realizing that you didn't get them back like a lot of clicker games out there. Do not use the Observers as the cheaper drone and totem are not worth the 50% increase on price of the guns.
A combination grind that requires to be more active is to get 6 cars and MAYBE a chance between 0-3 Diamonds on the 2nd Proving Grounds. After Alley Night and Before Gas Station. The Diamonds are random if they'll drop on boss kills.
Total Diamonds needed for the final gun are only 432. Starting the run before you get the final weapon you can be at 415 earliest, but at 425 to play it safe. Choosing The Mob does not lower the Diamond cost, but does lower the cash cost.
Here's the list of weapons with their Diamond requirements. Cheapest ones shown only.
2 - Alien Tech-Concept Rifle
8 - Shock Rifle
20 - Laser Pistol v2/Laser Repeater
25 - Alien-Tech Concept Rifle v2
32 - Shock Rifle v2 (I went with the Minigun v2.5 for 38 Diamonds as I was getting pain in my wrist from tapping A so much)
60 - Negative Energy Blaster/NightBringer
85 - NightBringer v2/Negative Energy Blaster v2
200 - The Chaos Engine
ACHIEVEMENT
Do a run of the entire map and then hit up endless mode to get the cash for the weapon upgrades. Will take awhile.
The last weapon is The Chaos Engine. It will be your last achievement as it's the only one reliant on Diamonds.
Tip early on, don't buy the Diamond upgrades for the drones. It is just a waste as you will outright lose them on resets.
To get more Diamonds on an idle I let the game run overnight in Endless mode after my 7th reset and had 850~ cars destroyed when I woke up. Plug in controller and rubber band the stick in a way so it doesn't go idle. With each reset you get 1.2 more damage and cash applied per gun/drone hit and the destroyed cars divided by 10 for extra Diamonds. The better crew to run with when making your initial runs are with the Tech Rats. Cheaper drones to auto kill the vehicles. Totem doesn't need to go above 80 as the upgrades stop and the cash generation is pennies compared to the price tag you need later on for upgrades. Run through In the end I did 13 resets but could have done less as I spent about 80 Diamonds on upgrades early on not realizing that you didn't get them back like a lot of clicker games out there. Do not use the Observers as the cheaper drone and totem are not worth the 50% increase on price of the guns.
A combination grind that requires to be more active is to get 6 cars and MAYBE a chance between 0-3 Diamonds on the 2nd Proving Grounds. After Alley Night and Before Gas Station. The Diamonds are random if they'll drop on boss kills.
Total Diamonds needed for the final gun are only 432. Starting the run before you get the final weapon you can be at 415 earliest, but at 425 to play it safe. Choosing The Mob does not lower the Diamond cost, but does lower the cash cost.
Here's the list of weapons with their Diamond requirements. Cheapest ones shown only.
2 - Alien Tech-Concept Rifle
8 - Shock Rifle
20 - Laser Pistol v2/Laser Repeater
25 - Alien-Tech Concept Rifle v2
32 - Shock Rifle v2 (I went with the Minigun v2.5 for 38 Diamonds as I was getting pain in my wrist from tapping A so much)
60 - Negative Energy Blaster/NightBringer
85 - NightBringer v2/Negative Energy Blaster v2
200 - The Chaos Engine
ACHIEVEMENT
Do a run of the entire map and then hit up endless mode to get the cash for the weapon upgrades. Will take awhile.
This guide was translated automatically.
It is better to download this trophy while in the first faction - The Mob - there is a 50% discount on weapon upgrades
In addition to resetting the entire game in exchange for diamonds, they can be farmed in the first location of Alley Night from bosses (in some factions - there is no boss there, so level up at the next level), drops randomly from 0 to 2 pieces.
In addition to resetting the entire game in exchange for diamonds, they can be farmed in the first location of Alley Night from bosses (in some factions - there is no boss there, so level up at the next level), drops randomly from 0 to 2 pieces.
This guide was translated automatically.
You need to accumulate 400+ crystals, or 2-3 resets at least, or farm on the second map Proving Grounds (which is below), there are few cars and a higher chance of crystals falling out.
Level 15 – Pistol | 44 Magnum
Level 20 – 44 Magnum v2 | SMG
Level 25 – Rifle | Pistol v2 | Small Pistol v2
Level 35 – Minigun | Rifle v2
Level 45 – SMG v2 (1 Diamond) | Pistol v3 (1 Diamond) | 44 Magnum v3 (1 Diamond)
Level 55 – Alien-Tech Concept Rifle (2 Diamonds) | Pulse Gun (3 Diamonds)
Level 65 – Shock Rifle (8 Diamonds) | Laser Pistol (9 Diamonds)
Level 75 – Laser Pistol v2 (20 Diamonds) | Laser Repeater (20 Diamonds)
Level 85 – Alien Tech Concept Rifle v2 (25 Diamonds) | Laser Repeater v2 (27 Diamonds)
Level 95 – Pulse Gun v2 (35 Diamonds) | Shock Rifle v2 (32 Diamonds) | Minigun v2.5 (38 Diamonds)
Level 125 – Negative Energy Blaster (60 Diamonds) | NightBringer (60 Diamonds)
Level 150 – NightBringer v2 (85 Diamonds) | Negative Energy Blaster v2 (85 Diamonds)
Level 250 – The Chaos Engine (200 Diamonds)
Level 15 – Pistol | 44 Magnum
Level 20 – 44 Magnum v2 | SMG
Level 25 – Rifle | Pistol v2 | Small Pistol v2
Level 35 – Minigun | Rifle v2
Level 45 – SMG v2 (1 Diamond) | Pistol v3 (1 Diamond) | 44 Magnum v3 (1 Diamond)
Level 55 – Alien-Tech Concept Rifle (2 Diamonds) | Pulse Gun (3 Diamonds)
Level 65 – Shock Rifle (8 Diamonds) | Laser Pistol (9 Diamonds)
Level 75 – Laser Pistol v2 (20 Diamonds) | Laser Repeater (20 Diamonds)
Level 85 – Alien Tech Concept Rifle v2 (25 Diamonds) | Laser Repeater v2 (27 Diamonds)
Level 95 – Pulse Gun v2 (35 Diamonds) | Shock Rifle v2 (32 Diamonds) | Minigun v2.5 (38 Diamonds)
Level 125 – Negative Energy Blaster (60 Diamonds) | NightBringer (60 Diamonds)
Level 150 – NightBringer v2 (85 Diamonds) | Negative Energy Blaster v2 (85 Diamonds)
Level 250 – The Chaos Engine (200 Diamonds)