Crusader Kings III

Crusader Kings III

158 Achievements

2,250

173-230h

PC
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Land of the Rus

Land of the Rus

Starting as Rurik the Troublemaker in 867, lead your dynasty to rule the Empire of Russia

15

0.25%

How to unlock the Land of the Rus achievement in Crusader Kings III - Definitive Guide

For me, this was a pretty straight forward conquer game where I was almost always at war except to bring back up opinion. Completed it in 3 generations from Rurik. Remember that this is not a "control all land with..." achievement but only requires you to make the Empire of Russia your primary Empire title. I think it was minimum 79 total counties in the empire that you need.

You want to start out go for anyone that's smaller than you to big up your levies. As you are tribal, MaA's cost prestige instead of gold. I went down the diplomacy path to maximize my prestige gain per turn. As you slowly start gaining land, you can create duchy or kingdoms as needed for more prestige. With the gold saved, I bought mercenaries to help with any battles I knew I was going to lose or peasant rabbles that occurred while somewhere else.

For me, the last big hurdle was getting all the land from Khazaria. Eventually you will get all the smaller non-kingdom wars over with and they will be the only remaining nation with significant counties you need. I was roughly the same size as Khazaria so I was able to start a subjugation war and won it, gaining me whatever remaining counties I needed. Took a decent bit of time for the size of their empire but mercenaries help greatly as your armies don't cost any gold.
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31 Oct 2020 21:13

1 Comment
I agree with most of this except going for diplomacy to maximize prestige gain per turn. That part is bad advice, especially if you meant actually going for a diplomacy lifestyle with Rurik himself, who has martial education (I suppose you just meant getting your heir to be a diplomat and go for the August skill tree, but even that isn't good advice). When you start the game, your best choice is authority lifestyle for the plus on control gain and any perks from the authority skill tree that boost your control gain further, so you can raise control quickly in freshly conquered land without having to push authority in each fiefdom one by one with your marshall. That way you can swell your levies fast and can conquer almost nonstop, since negative "at war" opinion isn't an issue for Asatru due to the warmonger tenet. (For comparison: I got the achievement already as Rurik's son with my approach, and that was because Rurik died on me at age 44 from an illness. If Rurik had lived up to his sixties, he could probably have gotten the Empire title himself).

On a tribal conquest campaign, your best source for fame by far is winning non-trivial battles. The fame revenue scales with both size of the enemy army and difficulty of the odds, but even if you outnumber a substantial enemy force by far, you'll get hundreds of fame points from a single battle. Dont be afraid to build men of arms (especially the overpowered Huskarls) to the point where you have NEGATIVE monthly fame revenue. All you need to do is to keep fighting and make sure you never get close to zero fame (which would prevent you from declaring more wars and getting reinforcements for men-at-arms that require fame). If the costs for declaring a new conquest war would get you close to zero, instead raise (part of) your army as raiders and raid someone who is strong enough that they'll rally their troops and try to fight you (but weak enough that you'll still win the fight, so they should have about two third of your army size or up to slightly more troops than you if you attack with men-at-arms only).

Compared to the fame from battles, the monthly fame gain is completely insignificant, if you wage war often. The August skill tree can be useful in a feudal intrigue campaign in which you start weak and have to act careful and/or have to fabricate claims before you even can go to war, but for a tribal lord on a quest to form an empire and plenty of weak tribal neighbors to take down, the August skill tree is entirely useless (especially if it doesn't match your education trait and you earn XP at a snails pace, but even as a diplomat, you are better off with the traits that boost your befriend scheme and your stats).
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By Hirntoht on 24 Jan 2024 18:45