Darkstalkers Resurrection
30 Achievements
400
Master of Jiang-Shi
Complete the first tier of the award "Laid to Rest".
10
How to unlock the Master of Jiang-Shi achievement in Darkstalkers Resurrection - Definitive Guide
This achievement requires you to master all 5 Chapters of Hisen Ko's challenges in Night Warriors. Hit BACK-button if you're playing Darkstalkers 3 at the main menu to switch games. Challenges are found by selecting Single Player > Challenges from the main menu. Hsien Ko has one pretty annoying challenge which is her Chapter 4 challenge all the rest are fairly easy. There is a slight trick with getting a dizzy that will make her Chapter 4 easier though.
Chapter 1: 10 Hit Pendulum
If you watch the demo closely you want to position yourself close to Hsien-Ho but leave a small space between you and her in the corner then input Toward, Down, Toward + X . With enough tries and set-up you'll get 10+ hits.
Chapter 2: Lots of Jabs
Annoying combo, but you may be able to use her Fierce Anki Hou(Down, Toward + RB) special move to make this easier. Sasquatch is a wide character though so you have to try to time 6 jabs in succession then link the 6th one into Standing Fierce. Practice Practice. This can be done in the corner as well but the center seems to work better. Get VERY close to Sasquatch and input the combo. Takes timing and patience because sometimes the jabs will push Sasquatch out of reach. Just keep positioning yourself as close as you can then do the trial. Don't forget to link the last Jab into Fierce. You can mash the jabs out or even use a Turbo controller for it but it may make it harder to link Fierce but it is feasible.
An even easier method is to try and throw out a Fierce Anki Hou and then jab Sasquatch and hope the item will dizzy him once it hits him from above. This will allow you to continue the combo by throwing another Anki Hou then jab him until you get the full combo.
Chapter 3: Tenrai Ha Combo
Easier than you think. Look at the input for Tenrai Ha under Command List in the pause menu. It's done by pressing: A, RT, Y, Y, Up. So basically most of the combo will come out naturally so long as you do the first two inputs while crouching. Once the crouching Roundhouse connects quickly input Y,Y, Up and it will cancel into Tenrai Ha. Follow up with an ES Pursuit attack by pressing Up + LT and that will wrap up this pretty easy combo.
Chapter 4: Item Toss Rejump
This is her hardest combo and one of the trickier ones in the game, but there is an exploit to make it easier. The way Fierce Anki Hou works is you'll input Down, Toward + RB and she will throw out random items. If she ever throws out a brown boulder, green plant, gold star, or a hammer then it will automatically put Anakaris in a dizzy, allowing you to finish the rest of the combo. This is similar to Anakaris' Chapter 5 Challenge. Once you see one of the aforementioned items leave her hand quickly jump and do an air-dash Fierce before the item hits Anakaris and you wont have to worry about doing the full combo in one go. You do not have to worry about learning the timing Air-Dash Fierce anymore and can now focus on the rest of the combo instead. You just have to finish the combo before Anakaris snaps out of his Dizzy or it will reset.
So you only need to practice 2 parts of this combo: The Towards Jumping Short into Jump Jab and Jump Fierce as well as the Standing Jab, Strong, Crouch forward, Fierce. Practice these separately. The link when you do Toward Jumping Short into Jumping Jab is really quick, which gives you time to hit Jump Fierce on your way down.
Once you land the rest of the combo is easy but has to come out very fast so link them together immediately after pressing each once and don't forget to crouch when pressing Forward(B) then link it into Standing Fierce. Once you have the combo down in sections do the full thing until you hit all links. Using the Dizzy trick helps makes this much easier and shaves off the first 2 annoying parts.
Chapter 5: Two Projectiles, One Gong
Can't believe this is her 5th Chapter usually these are the toughest but this one is almost easier than #1. No real strict timing here. Just throw out Fierce Anki Hou until it stuns Anakaris then press Away, Down, Away + LB and then do Down, Toward + X to clear the trial.
This Trophy will unlock once you cleared all 5 Challenges for Hsien-Ko in Night Warriors.
Trophy difficulty on 10: ????????
Hsien KO, also known as Lei Lei in Japan, is a very interesting character if you can master her. She has some pretty confusing abilities (dashing disappearance and cancellable Senpuu Bu) ,and stun projectiles, making her a force to reckon with.
Her challenges are fairly easy, excluding number 4 which is known to be one of the harder challenges in the game. Luckily, there is the stun glitch to make this one slightly easier, as explained in challenge 4 below. If you are unsure about a specific challenge regarding timing, position or anything else, remember you can watch the demo any time (by hitting and choosing 'exit', which will bring you back to the trial menu for the given character). All challenges below are described with the default buttons, unless specified otherwise, but you can remap some buttons to your own linking for ease of execution.
Chapter 1: 10 hit Pendulum
Difficulty rating: ??
Really easy with the right positioning. Watch the demo again if you still have doubts about the positioning. You need to be really close to Hsien Ko, while not sticking to her completely for the Senpuu Bu to hit more then 10 times. If you want the exact position, just stick to the CPU completely, then make a dash and you should be in the back with the right positioning (right side of the screen) and input the weak version of her Senpuu Bu (+).
Chapter 2: Lots of jabs
Difficulty rating: ????
A challenge requiring some quick linking or a very fast input of Hsien Ko's Jabs. It's advised to remap fierce to , so you can piano/slide rapidly and easily to () once the sixth jab () connects. While its doable mid-screen, its advised to corner Sasquatch to keep the hits backing him away to a minimum. Corner Sasquatch, and input her standing jab 6 times and finish with a standing fierce (, , , , , , ).
Another easier method, still with the mapped buttons:
Just throw a (stunning - either boulder or hammer) fierce Anki Hou (+) and connect 3 standing jabs (, , ) before the projectile hits/stuns Sasquatch. The combo won't reset due to the stun (the game will register your first 3 jabs) and you can easily finish the challenge with the remaining 3 standing jabs (, , ) to standing fierce ().
Chapter 3: Tenrai Ha Combo
Difficulty rating: ???
A flashy combo looking difficult when checking the command input but its actually really easy thanks to the buffer part. Let's remap roundhouse to to make it even easier. Your combo needs to start with crouching short (+) followed by a crouching roundhouse (+). This is actually the first part of Hsien Ko's Tenrai Ha (one of the only EX moves able to cancel any move or chains into it - Morrigan's DI being the other exception). So, once you start the chain combo with a crouching short (+) to crouching roundhouse (+), immediately input , , , which should cancel your crouching roundhouse into EX Tenrai Ha. Afterwards you can finish the combo with an easy ES Pursuit attack (+).
Chapter 4: Item Toss Rejump
Difficulty rating: ????????
As already said, this is Hsien Ko's hardest challenge by far. There are 2 hard parts in this challenge:
- The first one connecting the fierce air dash after a fierce Anki Hou Throw (making sure the projectile hits AFTER the fierce air dash).
- The second hardest part is immediately jumping up again after her Anki Hou projectile connects and finish the combo with 3 linked jump attacks and ending it with a 4-5 hit chain combo.
Start by building up your combo slowly; throw out a fierce Anki Hou projectile (+), making sure you are able to pull out her air dash fierce immediately after it (,+ - needs to hit Anakaris as low as possible), and hit Anakaris before her Anki Hou projectile hits.
One you got that part, try to work on her second part of the combo, and practice her jumping short to linked jab (,, - needs to connect right on her way down - the frame link is really small between the short and jab so you can double tap the right after to nail the correct link) to a linked jumping fierce () and make sure that last one hits deep, right before she touches the ground. If you can connect her standing jab () into a combo after the jumping fierce, you got the hardest part done and can finish it with the rest of the chain combo: standing strong () to crouching forward (+) to standing fierce ().
The hardest part in this challenge is connecting your jump after the Anki Hou projectile hits, but luckily there is a small trick to make this challenge slightly easier. Hsien Ko has some stun projectiles (the boulder (coming right after her sword toss), or the hammer (coming right after her shuriken toss), and that's the one we will want to use for the first part of the combo!
Start an Anki Hou with a boulder or hammer toss and immediately input her air dash fierce, as explained above, making sure the hammer or boulder stuns Anakaris after the air dash fierce connects. This will leave Anakaris stunned for 2 seconds (and the challenge not reset yet), leaving you a small time frame to input the second hardest part of the combo and input her jumping short-jab-fierce as described earlier and finish with her long chain combo.
Chapter 5: Two Projectiles, One Gong
Difficulty rating: ???
This challenge is a walk in the park compared to the previous one. Remap all 3 punches to and get ready to finish this easy challenge.
Start the combo rather close with a Fierce Anki Hou (+), and immediately input her ES Henkyou Ki (+) followed by a jab Anki Hou (+).