Dead by Daylight
257 Achievements
6205 XP
200+h
Epic
Multi-tasker
Down 30 Survivors while carrying another Survivor in public matches.
50 XP
0.4%
How to unlock the Multi-tasker achievement in Dead by Daylight - Definitive Guide
This achievement can be somewhat of a pain, since even if you have the perfect build for it, it requires the survirvors playing a certain way that you can't predict. You can only hope they try to come and harass you when you pick up a survivor, or try to go for a flashlight save. The occasion will present itself though, don't worry about it, especially as you climb up the ranks, more and more survivors will try Breakout plays.
Here is, in my opinion, the best build to go for the achievement. You can try it on any killer, since every one of them will move at a 3.8 movement speed when carrying a survivor (thanks to A Seizure Salad for this information).
- Agitation (The Trapper unique perk)
When you use this perk, you move 6 / 12 / 18 % faster when carrying a survivor, depending on the tier. I highly recommend having it at tier III, obviously. This is a perk not many killers run, so survivors won't expect it right away. They will catch up on it though. Also, another effect of this perk that is often forgotten is the increase of the Terror Radius by 12 meters. This will be especially important when paired with the next perk...
- Starstruck (The Trickster unique perk)
With this, when you pick up a survivor, every other one within your Terror Radius will suffer from the Exposed status effect for 28 seconds, meaning you can down them with one hit even if they're healthy. If you pair it with the Agitation perk like suggested, that means everybody within 44 meters will suffer from it, so there's a greater chance you might find someone lurking nearby and one shot him.
- Iron Grasp (common perk)
This is for moving around without the wiggling bothering you as much. You will also get more time to down someone (12 % more at tier III).
- Mad Grit (The Legion unique perk)
With this, you will be able to spam RT without worrying about missing the survivor you're trying to hit. If you manage to down somebody, the survivor on your shoulder will also stop wiggling for 2 / 3 / 4 seconds, this is great if you spot another survivor nearby.
Here are some other perks that might help too, if you want to try and mix things around :
- Play With Your Food (The Shape unique perk)
More speed is always good, especially when you're slowed down like you need to be for this. Although it might seems enticing in theory, to build your three stacks to add 15 % on top of Agitation's 18 % speed boost, but you will more often than not lose one or two stacks when downing the survivor you will need to grab, meaning you will only get a 5 % increase. Which is still good, don't get me wrong, but not as much as the perk make it seem to be.
- Hangman's Trick (The Pig unique perk)
One of the things survivors do when you pick up a survivor is to try and sabotage the nearby hook. This is actually one of the main occasion where you will be able to go for this achievement. If you use this perk, you will be able to locate the survivors who are trying to do this when they get within 6 meters (or 4 or 2 depending on tier) of any hook.
- Lightborn (The Hillbilly unique perk)
One of the other things survivors do is to try and flashlight save their teammate when you pick them up. They have to stand somewhat close to you for doing this, very often directly in your field of view. With Lightborn, you will be immune to the flashlight and you might be able to surprise that survivor with a hit instead of getting blinded.
Also, one last thing. There is a survivor perk called Breakout that will give them a speed boost when they're really close to you while you're carrying a survivor, and it will also help said survivor to wiggle off 20 % faster. It is a Yui Kimura perk, so be wary if you see specifically this character running towards you.
Here is, in my opinion, the best build to go for the achievement. You can try it on any killer, since every one of them will move at a 3.8 movement speed when carrying a survivor (thanks to A Seizure Salad for this information).
- Agitation (The Trapper unique perk)
When you use this perk, you move 6 / 12 / 18 % faster when carrying a survivor, depending on the tier. I highly recommend having it at tier III, obviously. This is a perk not many killers run, so survivors won't expect it right away. They will catch up on it though. Also, another effect of this perk that is often forgotten is the increase of the Terror Radius by 12 meters. This will be especially important when paired with the next perk...
- Starstruck (The Trickster unique perk)
With this, when you pick up a survivor, every other one within your Terror Radius will suffer from the Exposed status effect for 28 seconds, meaning you can down them with one hit even if they're healthy. If you pair it with the Agitation perk like suggested, that means everybody within 44 meters will suffer from it, so there's a greater chance you might find someone lurking nearby and one shot him.
- Iron Grasp (common perk)
This is for moving around without the wiggling bothering you as much. You will also get more time to down someone (12 % more at tier III).
- Mad Grit (The Legion unique perk)
With this, you will be able to spam RT without worrying about missing the survivor you're trying to hit. If you manage to down somebody, the survivor on your shoulder will also stop wiggling for 2 / 3 / 4 seconds, this is great if you spot another survivor nearby.
Here are some other perks that might help too, if you want to try and mix things around :
- Play With Your Food (The Shape unique perk)
More speed is always good, especially when you're slowed down like you need to be for this. Although it might seems enticing in theory, to build your three stacks to add 15 % on top of Agitation's 18 % speed boost, but you will more often than not lose one or two stacks when downing the survivor you will need to grab, meaning you will only get a 5 % increase. Which is still good, don't get me wrong, but not as much as the perk make it seem to be.
- Hangman's Trick (The Pig unique perk)
One of the things survivors do when you pick up a survivor is to try and sabotage the nearby hook. This is actually one of the main occasion where you will be able to go for this achievement. If you use this perk, you will be able to locate the survivors who are trying to do this when they get within 6 meters (or 4 or 2 depending on tier) of any hook.
- Lightborn (The Hillbilly unique perk)
One of the other things survivors do is to try and flashlight save their teammate when you pick them up. They have to stand somewhat close to you for doing this, very often directly in your field of view. With Lightborn, you will be immune to the flashlight and you might be able to surprise that survivor with a hit instead of getting blinded.
Also, one last thing. There is a survivor perk called Breakout that will give them a speed boost when they're really close to you while you're carrying a survivor, and it will also help said survivor to wiggle off 20 % faster. It is a Yui Kimura perk, so be wary if you see specifically this character running towards you.
4 Comments
Great tips! Just wanna add that movement speed while carrying survivors are actually the same across all killers. They walk at 3.68m/s (or 92% movement speed of a running survivor) without any modifiers while carrying somebody. So feel free to use killers like Spirit and Deathslinger for this achievement.
Source: https://deadbydaylight.fandom.com/wiki/Movement_Speeds
Source: https://deadbydaylight.fandom.com/wiki/Movement_Speeds
By A Seizure Salad on 01 Apr 2021 04:34
You are absolutely right, thank you for the information ! I will edit my solution.
By Trist and Sea on 01 Apr 2021 13:43