Diablo III

Diablo III

45 Achievements

1,000

60-80h

Xbox 360
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The Art of Conversation

The Art of Conversation

Complete all the main character, follower, and artisan conversation challenges.

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How to unlock the The Art of Conversation achievement in Diablo III - Definitive Guide

Several NPCs have a conversation challenge associated with them; complete each of these challenges to earn this achievement.

Leah- More than Stories
Deckard Cain- Stay a While and Listen
Tyrael- It's Just Us
Adria- Bewitched
Haedrig- Hassling Haedrig
Covetous Shen- Everybody Loves Shen
The Enchantress- Secrets of the Ages
The Scoundrel- To Catch a Thief
The Templar- For the Order

When an NPC has a new dialogue, they will have an asterisk over their head. New dialogue appears in their list in white text.

Each dialogue is only available at certain times in the game (generally during a specific quest). For a full checklist of your progress towards these challenges, press start, then choose "Challenges." Choose "General," then scroll down and choose one to see the list of possible dialogues and what act they appear in.

For a full breakdown of how to get each dialogue, refer to this fantastic guide:
http://soe.hubpages.com/hub/Conversations-Achievements-Guide...

EDIT: the above link is no longer valid. Try this link instead for a different guide: https://standardof.net/games/diablo-3/achievements/conversat...

In general, try to remember to check with each of these NPCs every time you start a new quest. Also, you can't get dialogue from a follower unless they are not your active follower.

You won't be able to get Covertous Shen's act 1 dialogue the first time through the game since you don't rescue him until act 2. I suggest simply being diligent with NPC interaction throughout your first playthrough, then going back and using quest select along with the guide to get the dialogue you missed.

UPDATE: Covetous Shen's "Victory" (act 4) dialogue is obtained by talking to him in town immediately after you kill Diablo. This one isn't listed in the guide that I linked.
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03 Sep 2013 15:41

21 Comments
You can re-visit the quest strings that the conversations become active without starting a new game.
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By InfiniteRefrain on 03 Sep 2013 21:29
Can't believe they actually had a challenge for these, but damn i will do it anyway lol. Hopefully get some banner reward or whatever.
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By k0rruptiD on 04 Sep 2013 05:05
Covetous Shen was little buggy for me i need to hear the full dialog and could't switch it with a button!
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By Sambaweb on 05 Sep 2013 19:28
Incredibly frustrating with the completion bug. I found that even when listening to the whole conversation without touching the controller, it would still sometimes not give credit. I found the best method was to slowly step through with 'A' a few times and then double check the challenge.
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By lionpants on 06 Sep 2013 23:46
Yes I'm also having issues. I can't get "The Desert Heat" to register. It's the last conversation I need. Irritating.
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By Eurydace on 07 Sep 2013 03:50
Thoroughly listening all conversations a few times worked for me. If I skipped any parts some wouldn't register.
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By MustaPastori on 07 Sep 2013 17:42
Had the same issue as the persons above, I found that the game would not save my hearing of a dialogue, but if you listen then go to a waypoint and transferring to a different zone it then does save it, walking to a new zone also works. The only exception to this is the final dialogue, whichever it may be.
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By Fiatim on 10 Sep 2013 08:01
can you replay a section of the game, and just the section where a dialog is 'sposed to occur?
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By SneakyStabbalot on 11 Sep 2013 04:41
how the hell (like that!?) do you get back to Shen after you kicked Diablo's ass??
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By SneakyStabbalot on 12 Sep 2013 20:48
I found it - Right on the D-Pad. Duh! I have played thru the game four times on each difficulty level, and didn't know that was an option :)
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By SneakyStabbalot on 13 Sep 2013 02:14
Just a heads up for anyone else stuck on "Victory" you can quit the game AFTER you beat Diablo or dashboard can confirm it works in co-op.
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By A Batwoman on 22 Oct 2013 17:44
That guide is very helpful thanks for the guide and link
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By Eragon Zulu on 28 Feb 2014 05:53
I want to confirm that Shen's conversation piece "The Restless Dead" is buggy and needs to be heard completely without pressing it away - otherwise it won't count! This one was the one I was missing.
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By Cringer85 on 15 May 2014 00:35
Can someone tell me where to find the Sadeir the Innkeeper merchant in Act 2? I've looked everywhere but can't find him to listen to him and he's the last one I need.
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By THEE G0NZ on 08 Jul 2014 15:24
Merchants aren't required for this achievement.
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By DBD RockLobster on 20 Jul 2014 23:00
I had no problems getting this one. Just listen to each one's whole conversation without pressing A. A Weary Blacksmith took my 3rd playthrough because you could only talk to Haedrig at one specific moment during the second playthrough.
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By Solario32 on 24 Oct 2014 12:56
So my issue seems different than most others...I have all the covetus shen dialogue but was missing Victory. I replayed the Diablo battle, did the D-Pad teleport and spoke to Shen with no achievement...How am I supposed to get this to work now?
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By Shred Asics 13 on 24 Oct 2014 17:15
if you think you have everything checked by going into challenges general once you're looking at your checks you can scroll down with RT, I thought I had everything until I looked at this.
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By Angels Kill Too on 16 Jul 2015 23:45
Here is an archived/working link for the first broken link:
https://web.archive.org/web/20151012093350/https://soe.hubpa...
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By Saw3d 0ff on 03 May 2021 02:55
You can revisit every quest you completed as often as you wish through "quest select" in the character menu before starting your game. The guide clearly mentiones that.

Once your missing dialogue is registered in the game you can leave the game and jump to the next conversation you missed.
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By Lathandertg on 11 Sep 2013 08:06
I had the same problem as Samaweb. For Shen I went through reloading certain quests to get the specific dialogues, like with the other NPCs, and after listening to them all I found that some of them hadn't been ticked off in the Challenges page.
Deckard Cain, King Leoric, The Fallen Star, Grieving and The Journey Ahead - all of these would only become ticked off and count towards the challenge if I left the controller alone and didn't skip through the conversations.
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By HR1 Phoenix on 06 Sep 2013 12:19
View all 21 comments Show less comments
A little late in offering a guide, but that's the problem when you have an ever-increasing backlog.

This is a complete written guide, for those of you who prefer it. Oddly, a lot of other guides do not cover everything in chronological order. This does.

This may not be the most efficient guide as I typically return to town as soon as a conversation is available. Some conversations last across multiple quests whereas some have a very tiny window of opportunity. So, I suggest following this guide fully to ensure you do not miss anything.

Lastly, this can not be earned on your first playthrough. You need to have all the characters unlocked from the beginning (i.e. new game plus) before you can complete this.

The conversations carry across playthroughs, so don't worry if you miss one.

You can check your conversation progress by:
Start > Challenges > General



ACT I
The Fallen Star



Immediately after gaining access to New Tristram, talk to each of your potential followers. Swap one out, if necessary, to ensure you get all three.

[Templar] Becoming a Templar
[Enchantress] A lost age
[Scoundrel] Lyndons Orgins
[Blacksmith] New Tristram


Enter the Slaughtered Calf Inn. After killing the risen in the Inn, talk to Leah.

[Leah] Leah’s Childhood


After killing the Wretched Mother and using the Old Ruins Waypoint for the first time, speak to Leah back in New Tristram.

[Leah] Tristram


The Legacy of Cain


After Leah joins your party to search for Cain

[Blacksmith] Cain’s Disappearance


After defeating Captain Daltyn inside the Hidden Cellar in Adria’s Hut

[Leah] Adria’s Death


Take care here. After rescuing Cain, return to Tristram. After the cut scene and you regain control, head north and speak to the blacksmith. Do not speak to Leah to turn in the quest until you do this.

[Blacksmith] The Weary Blacksmith


A Shattered Crown


After saving Cain in the cathedral, return to town and talk to Leah to turn in the quest

[Leah] Life with Cain
[Leah] Adria
[Cain] Who Are You?
[Cain] Your Adopted Niece
[Cain] Prophecy of the End Days
[Cain] Mad King Leoric
[Jeweller] Tell Me About Yourself
[Jeweller] The Restless Dead
[Jeweller] Deckard Cain
[Jeweller] Jewels


After killing Mira, Haedrig the Blacksmith’s wife

[Haedrig] Haedrig’s Grandfather


Reign of the Black King


After giving the crown to the Blacksmith

[Blacksmith] Mira Eamon
[Jeweller] King Leoric


Sword of the Stranger

After defeating the Skeleton King, return to town and talk to Cain

[Cain] The Horadrim
[Cain] The Archangel Tyrael
[Stranger] Vanished Memories
[Jeweller] The Fallen Star


The Broken Blade

After collecting the first sword shard from the Khazra Den and turn-in the quest to Cain

[Cain] Origins of the Coven
[Stranger] The Sword
[Templar] Sins
[Jeweller] The World


After having the Scoundrel join your party, you will meet Alaric at the temple. Talk to him, cross the bridge to the Festering Woods and this will trigger a checkpoint. Return to town now.

[Cain] The Worldstone
[Cain] Destruction of the Worldstone


After entering Alaric’s temple and killing the enemies inside, talk with Alaric again to have him lower the nearby wall. Before collecting the shard, return to town.

[Cain] Leah and Cain’s Travels

Stay Awhile and Listen – Listen to all of Deckard Cain’s conversations


The Doom in Wortham

After collecting the second sword shard and talking to the Stranger

[Stranger] The Mysterious Coven
[Blacksmith] Haedrig’s Father
[Scoundrel] The Unrepentant Rogue
[Jeweller] Dark Visions


Trailing the Coven


After returning from Wortham and watching the cutscene in Cain’s house, talk to Leah.

[Leah] Leah’s Power
[Scoundrel] Kingsport Fighting
[Templar] Initiation
[Jeweller] Grieving


The Imprisoned Angel


After entering the Halls of Agony, return to town

[Scoundrel] Sticky Fingers
[Templar] Lessons
[Jeweller] The Stranger


Return to New Tristram


After saving Tyrael and giving him his sword, return to town.

[Blacksmith] Fate of Haedrig’s Father
[Scoundrel] Difficult Decisions
[Jeweller] The Journey Ahead
[Tyrael] The Lords of Hell



ACT II
Shadows in the Desert



As soon as you arrive at the camp

[Jeweller] What services do you offer?
[Jeweller] A mysterious Rumour
[Jeweller] The Desert Heat
[Enchantress] Eirena’s Journey


Talk to Leah to trigger her and Tyrael to run off into the next area

[Blacksmith] Returning to Caldeum
[Jeweller] A Special Jewel
[Jeweller] A Case of Mistaken Identity


Go through the gate to leave the bazaar and enter the Sundered Canyon. This will trigger a checkpoint. Return to town.

[Scoundrel] Blood Ties
[Templar] Seeking the Truth


After disrupting both rituals, speaking with the Enchantress and crossing the bridge, return to town.

[Blacksmith] Changes in the City


The Road to Alcarnus


After rescuing the guards in the cages and defeating the enemies at Khasim Outpost, return to town.

[Scoundrel] Brothers Divided
[Enchantress] The Unanticipated
[Templar] A Dangerous Journal


A Royal Audience


After defeating Maghda, return to town.

[Blacksmith] Meeting Mira
[Jeweller] Caldeum
[Templar] Confronting Fears
[Tyrael] About Your Fall
[Tyrael] About Caldeum
[Tyrael] Refugees in Caldeum
[Tyrael] Corruption


Unexpected Allies


After being ambushed at the palace and entering the sewers, return to town.

[Tyrael] Destruction of Mount Arreat
[Tyrael] The Last Twenty Years
[Enchantress] Missing Pieces
[Scoundrel] The Guard’s Fate


Betrayer of the Horadrim


After rescuing Adria, return to town and talk to her to finish the quest.

[Adria] Leah’s Birth
[Adria] Adra and Cain
[Adria] Adria’s Capture
[Adria] The Mad Wizard
[Adria] Tyrael’s Warning
[Tyreal] Zoltun Kulle’s Death
[Blacksmith] About Mira
[Jeweller] Zoltun Kulle


Blood and Sand


After collecting Zoltun Kulle’s head and reviving him back at the camp

[Adria] Motives
[Adria] Your Daughter
[Adria] Belial and the Soulstone
[Leah] Remembering Deckard
[Tyreal] The Lord of Lies
[Scoundrel] First Love
[Enchantress] The Prophecy Broken
[Blacksmith] The Vecin


Speak with Zoltun Kulle again to make him disappear
[Jeweller] Legends and Myth


The Black Soulstone


After finding both pieces of Zoltan Kulle’s blood, return to the camp.

[Adria] Magic
[Leah] About Adria
[Blacksmith] Going to Tristram
[Jeweller] The Jewel’s Price
[Enchantress] Ancient Secrets
[Templar] The past revealed


Enter The Terminus. Follow the path and you will see Emperor Hakan. Move forward until Leah stops in the central area.

Leah [The Archives]


The Scouring of Caldeum


Take care here.After defeating Zoltan Kulle, return to the camp and talk to Adria to turn in the quest. You need to speak with Adria again. Do not accidentally speak with Leah, because if you do she will run off with Adria into town. Also, take care between each of these three dialogues, as if you mash the A button at this point you might accidentally speak to Leah.

[Adria] Adria’s Quest
[Adria] The Price of Victory
[Adria] Ensnaring Belial
[Jeweller] The Black Soulstone


The Lord of Lies

After defeating Belial, return to town

[Blacksmith] Caldeum After Belial
[Enchantress] The First Memories



ACT III
The Siege of Bastion’s Keep



After arriving at the camp for the first time

[Enchantress] The Vizjerei Lord
[Scoundrel] The Thief’s Secret
[Templar] The Torn Page
[Blacksmith] Bastion’s Keep
[Blacksmith] The Future
[Jeweller] The Frozen North
[Jeweller] Memories


Immediately after this, back track to the previous areas

[Leah] Soulstone Instability
[Leah] Concern
[Adria] Azmodan
[Tyrael] A Lost Opportunity
[Tyrael] Guilt
[Tyrael] Kulle’s Black Soulstone
[Tyrael] The Flawed Stone
[Tyrael] Human Knowledge


Turning The Tide


After lighting the beacons, you will have to speak to a soldier. This will trigger a vision of Azmodan to appear. After this, return to town and speak to Tyrael.

[Tyrael] The Thrill of Battle
[Jeweller] More Memories
[Blacksmith] Raising the Catapults


Go down into the armory
[Adria] Suffering
[Leah] Hopes
[Leah] Dreams
Leah: More Than Stories


The Breached Keep


After raising the catapults, return to town and talk to Tyrael to turn in the quest.

[Tyrael] Tyrael’s Command
[Tyrael] The Battle of the Diamond Gates


Tremors in the Stone


After defeating Ghom, return to the camp and talk to the Lieutenant

[Jeweller] Hard Questions
[Blacksmith] The Final Goal
[Scoundrel] The Scoundrel’s Wealth


Machines of War


Enter the armory to see the scene. Speak with Leah after the battle that happens here.

[Adria] The War’s End
Adria: Bewitched
[Tyrael] The Eternal Conflict
[Tyrael] The Creation of the World
[Enchantress] A Sacred Pact
[Blacksmith] Tide of Battle
[Jeweller] The Battlefields


Siegebreaker


After defeating the catapults and trebuchet, speak with Tyrael at the bridge to have him join your party. Return to the camp now.

[Jeweller] The Nature of the Jewel
[Blacksmith] Nerves


Heart of Sin


After defeating the Siegebreaker beast, enter the Arreat Crater, then return to the camp.

[Jeweller] The End
[Scoundrel] Brotherly Love
[Templar] The Templar’s Research
[Templar] The Truth
[Templar] Secrets of the Tome


After defeating Azmodan, acquire his soul and return to the camp. Then, talk to Lieutenant Lavail and go to the Tower to watch the final cut scene of the Act. Before entering the portal to Heaven, head back down to the camp.

[Blacksmith] Haedrig’s Sorrow



ACT IV
Fall of the High Heavens



After Imperius scolds your hero and Tyrael in Heaven, speak to Tyrael.

[Tyrael] Heaven’s Fall
[Tyrael] Adria’s Treachery
[Tyrael] The Dark Wanderer


After this, return to the camp

[Jeweller] The Hunt Continues
[Jeweller] Hope
[Jeweller] A Dark Day
[Enchantress] Leah’s Fate
[Enchantress] A Lost Friend
[Scoundrel] A Dark Outlook
[Scoundrel] A Lost Family
[Templar] The Templar’s Lesson
[Templar] Adria’s Betrayal
[Templar] Shadows of the Coven
Templar: For the Order


The Light of Hope


After defeating a mini-boss called Iskatu, speak to the angel Itherael and return to the camp.

[Jeweller] Leah’s Soul
[Enchantress] The Dying Angel


Beneath the Spire


After entering the Crystal Colonnade, walk forwards to see a scene with Imperius. After this, return to the camp.

[Blacksmith] An Apology
Blacksmith: Hassling Haedrig

[Jeweller] God or Man
[Jeweller] Ruin and Corruption
[Enchantress] A Hidden Legacy
Enchantress: Secrets of the Ages

Enter Gateway to the Silver Spire to advance to the next chapter of the Act.


Prime Evil


Return to camp

[Scoundrel] A Final Gift
Scoundrel: To Catch a Thief

[Jeweller] The Lord of Terror


After reaching The Pinnacle of Heaven, you will have yet another scene with Imperius. After this scene, speak with Tyrael.

[Tyrael] The High Heavens
[Tyrael] Leah’s Spirit
[Tyrael] Malthael
[Tyrael] Malthael’s Fate
[Tyrael] The Prime Evil
Tyrael: It’s Just Us


After defeating Diablo, return to town

[Jeweller] Victory
Jeweller: Everybody Loves Shen
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23 Jul 2015 16:37

3 Comments
Thanks for the awesome guide. I really appreciate all the detail you went into here. It helped me out greatly. :)
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By BloodGodAlucard on 27 Sep 2017 16:03
Why is this not #1??
Upvote, this is perfect.
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By MushaConvoy on 19 Nov 2019 04:53
I know this is old but this is easily the best guide here. Especially considering many of the conversations only have a very short opportunity to get them. I got this achievement at the beginning of my fourth playthrough and started going after it on my first.
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By Hexa Fox on 07 Mar 2021 08:01
View all 3 comments Show less comments
The Art of Conversation

VSully has a great guide, this is not a full solution as Sully has everything perfectly down, I just wanted to say my problem with this achievement, I couldnt figure out the first Blacksmith conversation because its a bit confusing as the (NEW TRISTAN) Conversation is second in the guide, but right when you begin the game and talk to the blacksmith it says (NEW TRISTAN) as the 1st one.



According to ErnaP:

You can get this Conversation very easily after you complete the Game by Selecting The "Fallen Star" Quest. DO NOT choose "Begin Quest", choose Rumford at the Gate. You will start in the Middle of the Town, Haedrig will be standing right next to you and the Option will be available.

Thanks!

Here is a video for people who are visual learners, it is done by SignsofKelani
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10 Sep 2013 10:08

1 Comment
You can get this Conversation very easily after you complete the Game by Selecting The "Fallen Star" Quest. DO NOT choose "Begin Quest", choose Rumford at the Gate. You will start in the Middle of the Town, Haedrig will be standing right next to you and the Option will be available.
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By ErnaP on 11 Sep 2013 22:08
In order for me to finally get the "Victory" conversation I had to dashboard it after killing Diablo and hit continue and it brought me back to the barracks. Then I was finally able to get this completed.
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18 Oct 2013 22:35

You must go through all converstaions with all of the main characters (Deckard, Adria, Leah and Tyrael), followers (Templar, Enchantress, Scoundrel) and artisans (Blacksmith and Jeweler). Some of the conversations are very time-specific, being available during certain points of the main story, but thankfully you can always load up an older chapter, or just catch the conversation on your next playthrough.
To find your conversation progress while in-game, hit select challenges, and highlight General. The challenge related to each character is listed on the quest sheet below in parentheses next to the character.
Notes: For the follower chats, you will need to unlock the followers with each character before you can talk to them on that character. Progress carries over between all of your characters, and unlocking the Jeweler and Blacksmith on one character will allow you to find them from the start on another character.

Note that some of the conversations might not update on the in-game challenge list, but will still work for the achievement. Shen's King Leoric conversation did check for me after repeating the conversation a few times, but completing the rest of the list gave me the check mark and the achievement.

A full conversation list can be found here

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In order to get the Art of Conversation trophy U must complete all the dialogue options with following characters. Remember U cant skip any of it. Blue sign above head indicate this person have new dialogue option

nice guide

http://soe.hubpages.com/hub/Conversations-Achievements-Guide...
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03 Sep 2015 12:59

A text guide with a complete description of all conversations.
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30 Aug 2013 22:28

2 Comments
You may encounter this problem.
Sometimes it seems to you that you have visited the character several times, but there is still no necessary dialogue.
Do not worry. It's all very simple.
The answer is that some dialogues open only after replaying (for example: normal --> hell, etc.).
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By Sujingo on 08 Sep 2014 09:05
pay attention to the stars that appear above the characters' heads - these are new dialogues that you should listen to... (they are highlighted in white) you can skip the dialogue with the button but you shouldn’t press select, you can scroll through the event and then you’ll have to replay it again
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By Serega_73 on 27 Sep 2013 05:57
All dialogues:
Act I: Entry into the Order, Sins, Initiation, Lessons.
Act II: In Search of Truth, Dangerous Diary, Facing Fears, Secrets of the Past.
Act III: The Torn Page, Templar Research, Truth, Secrets of the Scriptures.
Act IV: The Templar's Lesson, Adria's Betrayal, Shadow of the Cult.
Briefly appearing dialogues:
Title of entry When the dialogue Betrayal of Adria Act IV appears , at the very beginning we do not approach the angel, but return to the city
To Catch a Thief Listen to all the scoundrel's stories.
All dialogues:
Act I: Lindon's Hometown, The Unrepentant Bandit, Lessons in Self-Defense, How to Become a Scoundrel, Hard Choices.
Act II: Blood Ties, Parting of Brothers, Fate of the Guard, First Love.
Act III: Brotherly Love, The Scoundrel's Wealth.
Act IV: Heavy Thoughts, The Thief's Secret, Lost Family, The Last Gift.
Briefly appearing dialogues:
Title of entry When the dialogue Heavy Thoughts Act IV appears , at the very beginning we do not approach the angel, but return to the city

Secrets of the Ages
Listen to all the stories of the spellcaster.
All dialogues:
Act I: Eirina's Journey, Lost Time.
Act II: The Unexpected, Missing Links, Twisted Prophecy, Ancient Secrets.
Act III: First Memories, Lord of the Vizjerei, Sacred Vow.
Act IV: Leah's Fate, Lost Friend, Dying Angel, Secret Legacy.
Briefly appearing dialogues:
Title of entry When the dialogue Lost Friend Act IV appears , at the very beginning we do not approach the angel, but return to the city of Secret Legacy Act IV, -
In Act I, the spellcaster appears only when replaying the game.
How steel was hardened (Hassling Haedrig)
Listen to all the blacksmith's stories.
All dialogues:
Act I: The Saddened Blacksmith, New Tristram, Hedrig's Grandfather, The Disappearance of Deckard Cain, Meera Eamon, Hedrig's Father, The Fate of Hedrig's Father.
Act II: Return to Caldea, What has changed in the city, Acquaintance with Mira, About Mira, Vecina, Tristram.
Act III: Kaldei without Belial, The Future, Raise the Catapults!, ​​The Goal is Near, A Turning Point in the Battle, Nerves, Bastion.
Act IV: Hedrig's Sorrow, Apology.
Briefly appearing dialogues:
Title of entry When the dialogue The Saddened Blacksmith appears , Act I, before the start of task 3. The Broken Crown (before the murder of the blacksmith's wife). We don’t talk to Deckard Cain, but go straight to the blacksmith at the fork in the northern part of New Tristram New Tristram Act I, task 1. Fallen star, Rumford at the gate The Disappearance of Deckard Cain Act I, task 2. Deckard Cain’s Legacy Caldea without Belial Act II, - The Future Act III , - Raise the catapults! Act III, immediately after receiving task 2. Raise the catapults! The goal is close Act III, immediately after the murder of Khom. We go to the city and complete the quest, but don’t take the next one. During this period of time we speak with the blacksmith Perel in the battle of Act III, task 5. Machines of War, talk to the angel and return to the blacksmith
Everybody Loves Shen Listen to all the jeweler's stories.
All dialogues:
Act I: The Restless Dead, Tell Me About Yourself, Deckard Cain, The Gems, King Leoric, The Fallen Star, The World, Dark Visions, Sorrow, The Stranger, The Way Forward.
Act II: Special Gem, Desert Heat, Legend of Evil Zeya, Kaldei, Mysterious Rumor, Zoltun Kull, Legends and Myths, The Price of Treasure, Black Soul Stone.
Act III: The Frozen North, New Memories, The Nature of the Gem, The Battlefield, The End, A Tough Question.
Act IV: Black Day, Hope, The Hunt Continues, Soul of Leah, God or Man, Chaos and Corruption, Lord of Terror, Victory.
Briefly appearing dialogues:
Title of entry When the dialogue appears Deckard Cain Act I, task 3. Broken Crown Gems Act I, - King Leoric Act I, task 3. Broken Crown Fallen Star Act I, - World Act I, after receiving the task to find the second fragment in the flooded temple Dark Visions Act I, after taking task 7. The Fate of Vortem Sorrow Act I, immediately after the death of Deckard Cain The Stranger Act I, after the murder of the Butcher, but before the liberation of Tyrael Desert Heat Act II, - The Legend of the Evil Zee Act II, - Kaldeus Act II, After completing the task "City on Blood", or before taking the task "An Audience with the Emperor" Mysterious Rumor Act II, - Zoltun Kull Act II, - Frozen North Act III, - Battlefield Act III, - Black Day Act IV, - Hope Act IV, - Chaos and Corruption Act IV, immediately after the cutscene with the angel Imperius in the location Crystal Colonnade, but before the entrance to the Road to the Silver Spire Victory Act IV, (dialogue is temporarily unavailable due to a bug in the game)
In Act I, the jeweler appears only when replaying the game.

Stay Awhile and Listen Listen to all of Deckard Cain's stories.
All dialogues:
Act I: Who Are You?, Adopted Niece, Horadrim, The Rise of a Dark Cult, The World Stone, Prophecy of the Last Days, The Mad King, Archangel Tyrael, The Journeys of Leah and Deckard, The Destroying of the World Stone.
Briefly appearing dialogues:
Title of entry When the dialogue Mad King Act I appears , at the beginning of task 4. Reign of the Black King
All other dialogues of Deckard Cain can be read right before receiving task 7. The Fate of Wortem.

This is not idle chatter (More than Stories) Listen to all of Leah's stories.
All dialogues:
Act I: Deckard Cain, Tristram, Adria, Leah's Childhood, Adria's Death, About the Temple, Leah's Power.
Act II: About Adria, Memories of Deckard, About Zoltun Kull, Archives.
Act III: Worries, Hopes, Dreams.
Briefly appearing dialogues:
Title of entry When the dialogue appears Deckard Cain Act I, task 3. The Broken Crown Tristram Act I, task 2. Deckard Cain's Legacy The Death of Adria Act I, task 2. Deckard Cain's Legacy About Zoltun Kulla Act II, - Archives Act II, when completing task 8. The Black Stone of the Soul , Leah is in the location Archives of Zoltun Kulla Nadezhda Act III, after receiving task 4. Trembling of the Dream Stone Act III, appears after Nadezhda’s dialogue

Supreme Court (It's Just Us)
Listen to all of Tyrael's stories.
All dialogues:
Act I: Lost Memories, Sword, Mysterious Dark Cult, Lords of the Underworld, Kaldeus.
Act II: Belial, Refugees in Caldea, About the Fall from Heaven, The Destruction of Mount Arreat, The Last Twenty Years, Desecration, Death of Zoltun Kull, Black Soulstone of Kull.
Act III: The Imperfect Stone, Human Knowledge, Lost Opportunity, Guilt, The Thrill of Battle, Under Tyrael's Command, The Battle of the Diamond Gate, The Eternal Conflict, The Creation of the World.
Act IV: Heavens Will Fall, Adria's Betrayal, Dark Wanderer, Heaven, Leah's Spirit, Malthael, Malthael's Fate, Prime Evil
Briefly appearing dialogues:
Title of entry When the dialogue appears Lost Memories Act I, after finding Tyrael in the Cathedral Sword Act I, after finding the 1st fragment of the sword Mysterious Dark Cult Act I, after finding the 2nd fragment of the sword Kull's Black Soulstone Act II, - Lost Opportunity Act III, - Guilt Act III , - Under the command of Tyrael Act III, - The skies will fall Act IV, - Betrayal of Adria Act IV, - Dark Wanderer Act IV, -
Witch's Enchantment (Bewitched) Listen to all of Adria's stories.
All dialogues:
Act II: The Price of Victory, The Mad Wizard, Tyrael's Warning, The Birth of Leah, Deckard Cain and Adria, Motives, Adria's Captivity, Belial and the Soul Stone, Adria's Quest, Belial's Imprisonment in the Black Stone, Magic, Your Daughter.
Act III: Azmodan, Suffering, End of War.
Briefly appearing dialogues:
Title of entry When the dialogue The Price of Victory appears Act II, - Adria's Captivity Act II, - Adria's Quest Act II, - Belial's Imprisonment in the Black Stone Act II, - Suffering Act III, - End of War Act III, -

Sales and Tales Listen to all the stories of the city merchants.
Ragman Argus, Buyer Radek, Tavernkeeper Born, Treasure Hunter Tashan, Ragman Tilnan, Buyer Silmak, Tavernkeeper Sadir, Treasure Hunter Lugo, Reseller Poprygushka, Ragman Vidar, Buyer Litton, Quartermaster Gorel, Treasure Hunter Botulf.
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03 Dec 2013 12:08

1 Comment
The dialogue "Victory" for the Jeweler is already working. Appears after defeating Diablo, but before talking to the angel
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By LuisRoyo on 26 Dec 2020 20:56