Dragon Age: Origins
76 Achievements
1,750
75-104h
Heavy Hitter
Main character inflicted 250 damage with a single hit
10
How to unlock the Heavy Hitter achievement in Dragon Age: Origins - Definitive Guide
This requires the Witch Hunt DLC.
Time needed: 5minutes.
Make a new Mage character on Witch Hunt, Max out your Magic Stat, Set all your stuff up however you want, Just make sure you get the Mana Clash ability.
Start the game, you will be talking to your dog, just skip all the dialog, Go into Flemeths Hut, talk to the girl, leave the house and you will be in a battle with a Gremlock and a Emmisary, Just cast Mana Clash on the Emmisary and you got your achievement.
From the ingame codex:
Entropic Death - Perhaps the victims would say it makes no difference, since those afflicted by a Death Hex already know there is little hope of survival, but they should avoid a Death Cloud at all costs if they do not wish to hasten the process: Merely touching the edge of the cloud is enough to set off a deadly reaction that deals truly massive spirit damage to the subject of the hex.
I got this achievement in the following way:
I saved Amaranthine, I sided with the Architect when he came to talk to me. During the fight with the Mother, I cleared out all the small enemies and then used the Architect's special ability on the Mother. (Hold down left trigger, select special and then the Architect's special ability).
As soon as the ability hit, the achievement popped. There was no need for any special builds or character classes or anything.
For the curious, I was a dagger-specialised Rogue.
I hope this helps!
I've also gotten over 250 damage by using Mana Clash. For that character, I took dexterity and cunning to 20, constitution to 15, and everything else into willpower and magic with magic getting slightly more points than willpower.
In both instances my characters were level 18+, so you're looking at mid to late game before being able to get the achievement. The numbers I came up with for my stat builds were just what felt right to me, so they're not an absolute must have for either of these talents to cause that kind of damage. I'm sure there are better builds to be found if anyone cared to look for them. I've listed mine just to give others an idea of what my character builds looked like when I was able to start causing over 250 damage off a single hit.
Edit: Foxfire49 is totally right, I should have mentioned that Heartseeker is only available in the Awakening expansion! Thanks, Foxy.
Use a Tier 7 bow (requeres dex in the 30's), add a poison coating and use Arrow Of Slaying.
When you approach a gang of enemies, tell your companions to wait, then pick a target and fire. This way they won't "steal" your kill.
At level 16 this generated 260 damage.
If your using a warrior based character it will take more time to hit over 250 but it can be done. Once given the chance to learn a specialization learn "Berserker" then max it out until your able to use "Final Blow" one you have that all you need to do is use "Berserk" then "Final Blow" anytime you fight something with alot of health. My guys has 41 Str, 29 Dex, and 38 Will. The most i've hit with him is 266 so it can be done that way.
If your using a mage class things are very very simple for you in terms of getting this. As a mage you'll need to get "Death Cloud" and "Death Hex" which is located under "Entropy" at the bottom of the skills list. The way I did this was I set up "vulnerability Hex", "Death Hex", and "Death Cloud" in that order so I would hit high everytime. Each time I used this combo I hit AT LEAST 350 with 35 magic.
Your last option is using a rouge which like the mage is extremely easy to hit high with. All you need to do is get "Arrow of Slaying" which is obviously under "Archery" once you have that and high Dexterity you'll have no problem getting this. Even when using a regular arrow i've hit in the 400's my max being 533.
Hopefully this helps you if your not hitting to high in any of these classes. =]
During the awakenings campaign the blacksmith guy at Vigils Keep has a book for sale which, when activated, allows you to re-allocate all your skill/talent/attribute points.
I saved the game, used this book and put ALL of my points into Strength. (Maybe a few on Dexterity if you need them for a talent)
Then I unlocked all of the Two-Handed weapon talents, Beserker and Warrior talents. The most obvious ones to get are ones that increase your strength or attack in battle. I equipped a two-handed sword of around 15/16 damage and any armour that boosts your strength/attack.
Then I went and had a fight! I activated any talents that boosted my performance and then let rip into the enemy. I used whatever powerful two-handed special moves I had and one of them did well over 250 damage. I did this against a wolf as I entered Blackmarsh (one with yellow writing above its name) but I guess any enemy with a bit of health, at any point in the game, would work the same, as long as you're a high level.
Tell you companions to stay where they are if you want so they don't get in the way and keep an eye on your health as you will take damage quickly with all your attribute points invested in strength. Hope this works for you as easily as it did for me!
As a Warrior and have a high strength and willpower. Get a two-handed weapon with runes on it to increase the damage you inflict. Have your party mates cast buffing spells on you. Use the Berserker skill “Final Blow”. Make sure you stamina bar is full as well.
As a Rogue, max out your Archery talents, especially the Pinning Shot line. Get to Arrow of Slaying as soon as you can. Use that talent in a fight and you'll easily do over 500 damage.
As a Mage, use Walking Virulent Bomb or Mana Clash on another Mage. Combining Spell Wisp, Spell Might, a high magic attribute, and two items that increases damage works as well (thanks to AstralBlades for that tip).
This needs to be done against one, single enemy. There have been quite a few times where I've damaged multiple opponents with my Mage or Rogue with damage well over 250. Remember, it's a single hit, not a single attack. You also need to do this with your main character. No switching to Shale. It won't count.
Max out the Pinning Shot line of the Archery skill tree. It consists of Pinning Shot, Crippling Shot, Critical Shot and Arrow of Slaying.
The interesting skill here is Arrow of Slaying because of big damage numbers.
Have a decent amount of points pumped into Dexterity and use Arrow of Slaying on a standard enemy. You might be a few points short the first time you use it but with this it is no problem whatsoever to reach 500+ points of damage when you're a little higher in level.
When facing the matriarch with the help of the Architect, you can use some special powers unlocked during the assault. One of them, fire based attack on a single target, made the trick when aiming the Matriarch.
As a Warrior and have a high strength and willpower. Get a two-handed weapon with runes on it to increase the damage you inflict. Have your party mates cast buffing spells on you. Use the Berserker skill “Final Blow”. Make sure you stamina bar is full as well.
As a Rogue, max out your Archery talents, especially the Pinning Shot line. Get to Arrow of Slaying as soon as you can. Use that talent in a fight and you'll easily do over 500 damage.
As a Mage, use Walking Virulent Bomb or Mana Clash on another Mage. Combining Spell Wisp, Spell Might, a high magic attribute, and two items that increases damage works as well (thanks to AstralBlades for that tip).
This needs to be done against one, single enemy. There have been quite a few times where I've damaged multiple opponents with my Mage or Rogue with damage well over 250. Remember, it's a single hit, not a single attack. You also need to do this with your main character. No switching to Shale. It won't count.
As a Warrior and have a high strength and willpower. Get a two-handed weapon with runes on it to increase the damage you inflict. Have your party mates cast buffing spells on you. Use the Berserker skill “Final Blow”. Make sure you stamina bar is full as well.
As a Rogue, max out your Archery talents, especially the Pinning Shot line. Get to Arrow of Slaying as soon as you can. Use that talent in a fight and you'll easily do over 500 damage.
As a Mage, use Walking Virulent Bomb or Mana Clash on another Mage. Combining Spell Wisp, Spell Might, a high magic attribute, and two items that increases damage works as well (thanks to AstralBlades for that tip).
This needs to be done against one, single enemy. There have been quite a few times where I've damaged multiple opponents with my Mage or Rogue with damage well over 250. Remember, it's a single hit, not a single attack. You also need to do this with your main character. No switching to Shale. It won't count.
If you play as a warrior you need to have the maximum possible strength and willpower. Next, you'll need the best two-handed weapon with damage runes. After which, the members of your group should cast strengthening spells on you, and you, with full stamina, use the berserker skill “Final Blow”.
If you play as a robber, then getting the achievement is much easier, just develop your archer skills to the maximum value, especially the “Pinning Shot” line, in order to gain access to “Arrow of Slaying” as quickly as possible. Using this skill you can easily deal more than 500 damage per shot.
The mage needs to use the magic "Walking Virulent Bomb" or "Mana Clash" on the enemy mage. If you combine them with “Spell Wisp”, “Spell Might”, high magic and a couple of items that increase damage, you will get the desired result.