Evolve
55 Achievements
1,250
81-102h
Xbox One
Xbox Series
Three of a Kind
Reach Elite status on all Monsters
90
0.1%
How to unlock the Three of a Kind achievement in Evolve - Definitive Guide
In addition to all of the other solutions, here are the Mastery milestones and descriptions:
Goliath
Kraken
Wraith
Goliath
Kraken
Wraith
7 Comments
Thank you!
By Kanchanaburi on 31 Mar 2017 19:14
Some of the Wraith requirements have been updated. Warp Blast and Decoy are the same, but the numbers I'm looking at are Abduct Hunters from team 83 times and damage using abilities with Supernova active 30 times.
By All the Tigers on 10 Apr 2017 16:53
This can easily be done in solo mode.
I started the game in solo mode from the main menu than custom match
Map and Mode:
>Defend (whichever map you prefer)
Extra:
>Difficulty - Favors Monster
>Wildlife - High
>Reinforcement Time - 15 Seconds
>Strikes - Infinite
>Character Perks - On
>Mastery Bonuses - On
>Elite Wildlife - On
Select whichever monster perk you think will be the best fit but i found that using the cooldown ability is best.
Customize the ideal hunter team as:
Medic: Caira
Support: Cabot
Trapper: Griffin
Assault: Parnell
I found picking this hunter team will give you the least trouble with no additional damage or traps that will interrupt you as apposed to the other characters.
With these settings you can ignore the objective and just farm for the specific abilities you need without needing to worry about actual players.
*NOTE* to make the mid air attacks and abilities easier to farm (mid air abduct/vortex ) a good map would be Salveron Industries, there is a tall structure to the left of the first generator and also a structure you can go into on the second generator. Just wait on top of the structures until the hunters jetpack their way up you can abduct/vortex them back down, rinse and repeat.
Hope this helps, Good Luck
I started the game in solo mode from the main menu than custom match
Map and Mode:
>Defend (whichever map you prefer)
Extra:
>Difficulty - Favors Monster
>Wildlife - High
>Reinforcement Time - 15 Seconds
>Strikes - Infinite
>Character Perks - On
>Mastery Bonuses - On
>Elite Wildlife - On
Select whichever monster perk you think will be the best fit but i found that using the cooldown ability is best.
Customize the ideal hunter team as:
Medic: Caira
Support: Cabot
Trapper: Griffin
Assault: Parnell
I found picking this hunter team will give you the least trouble with no additional damage or traps that will interrupt you as apposed to the other characters.
With these settings you can ignore the objective and just farm for the specific abilities you need without needing to worry about actual players.
*NOTE* to make the mid air attacks and abilities easier to farm (mid air abduct/vortex ) a good map would be Salveron Industries, there is a tall structure to the left of the first generator and also a structure you can go into on the second generator. Just wait on top of the structures until the hunters jetpack their way up you can abduct/vortex them back down, rinse and repeat.
Hope this helps, Good Luck
11 Comments
2K gave me elite status with every character as an apology for having my progress wiped at level 30 with a couple of elites. If you're in a similar situation you can get in touch and have them do the work for you!
By Slam Shot Sam on 04 Mar 2015 01:21
Do you know if Daisy counts as hunter for the challenges?
By Humphree Jonson on 16 Feb 2015 01:11
In order to achieve Elite status for a Monster you must complete all mastery/challenges related to their abilities. Such as the Charge and Fire Breath for the Goliath. Once you get all 3 stars on all of their ability challenges you will gain Elite Status on that character. Do this for all Monsters to get the trophy.
The best mode for obtaining this solo is Defend because you instantly start at stage 3 with full abilities, and all the Hunters will be grouped around the generators making them easier targets for attacks.
Here is a list of all Mastery objectives for Monsters:
Goliath
- Leap Smash:
- 12,000 damage
- Damage multiple targets 50 times
- Hit the Hunters from 20 meters 50 times
- Fire Breath:
- 12,000 damage
- Damage multiple targets 175 times
- Hit mid-air Hunters for 80,000 damage
- Rock Throw:
- 12,000 damage,
- Damage multiple targets 35 times
- Hit mid-air Hunters 150 times
- Charge:
- 8,000 damage,
- Damage multiple targets 50 times
- Hit multiple Hunters 100 times
Kraken:
- Lightning Strike:
- 20,000 damage
- Damage multiple targets 50 times
- Damage multiple Hunters 80 times
- Aftershock:
- 15,000 damage
- Damage multiple targets 40 times
- Damage Hunters 60 times
- Vortex:
- 30,000 damage
- Damage multiple targets 80 times
- Knock back 360 mid air Hunters
- Banshee Mines:
- 27,000 damage
- 80,000 damage to the Hunters
- Damage multiple Hunters 60 times
Wraith:
- Decoy:
- 12,500 damage using Decoy
- 32,000 damage to Hunters using Decoy
- Stealth pounce 30 times while invisible
- Supernova:
- 34,500 damage using Supernova,
- 125,000 damage to Hunters using Supernova
- Damage 70 times with abilities while using Supernova
- Wrap Blast:
- 30,000 damage
- Damage multiple targets 90 times
- Damage multiple Hunters 15 times
- Abduction:
- Abduct 35 targets
- Abduct 45 mid air Hunters
- Abduct Hunters from a team 225 times
This guide was translated automatically.
There are 3 main monsters: Goliath, Kraken and Ghost. Each monster has 4 abilities that need to be upgraded to 3 stars. Until the first stars from one monster are received, the next ones are not filled. Hunters have 3 abilities, but there are 12 of them.
2 Comments
KRAKEN
Lightning strike
Level 1 – inflict 20,000 damage. damage
Level 2 – Multiply damage 40 times (damage two or more hunters)
Level 3 – Damage multiple hunters 34 times
Banshee mines
Level 1 – inflict 20,000 damage. damage
Level 2 – inflict 60,000 damage. damage by hunters
Level 3 – Damage multiple hunters 60 times
Electric shock
Level 1 – inflict 14500 damage. damage
Level 2 – Deal multiply damage 26 times
Level 3 – Damage a team of hunters 38 times
Vortex
Level 1 – inflict 23,000 damage. damage
Level 2 – Damage multiple hunters 75 times
Level 3 – shoot down a flying hunter 275 times
GOLIATH
Throwing a Stone
Level 1 – inflict 11,500 damage. damage
Level 2 – deal multiple damage 20 times
Level 3 – Hit a flying hunter 45 times
Death Leap
Level 1 – inflict 12,000 damage. damage
Level 2 – Deal multiply damage 29 times
Level 3 – damage hunters from a distance of 20 m 50 times (it is advisable to jump from a height onto hunters below)
Fire Breath
Level 1 – inflict 12,000 damage. damage
Level 2 – deal multiple damage 110 times
Level 3 – inflict 8500 damage. damage to flying hunters
Jerk
Level 1 – inflict 8000 damage. damage
Level 2 – deal multiple damage 28 times
Level 3 – Damage multiple hunters 53 times
GHOST
Antimatter explosion
Level 1 – inflict 30,000 damage. damage
Level 2 – deal multiple damage 90 times
Level 3 – Multiply Hunters 15 times
Kidnapping
Level 1 – Abduct 35 targets
Level 2 – kidnap flying hunters 45 times
Level 3 – Kidnap a hunter 225 times
Bait
Level 1 – deal 12500 damage with bait
Level 2 – deal 32,000 damage to hunters with bait
Level 3 – pounce 30 times in stealth mode (turn on the bait, enter stealth mode, attack from the hunter’s back, the sneak attack animation should start)
Supernova
Level 1 – Deal 34500 damage during a supernova
Level 2 – Deal 125,000 damage to hunters during a supernova
Level 3 – Deal ability damage 70 times during a supernova.
Lightning strike
Level 1 – inflict 20,000 damage. damage
Level 2 – Multiply damage 40 times (damage two or more hunters)
Level 3 – Damage multiple hunters 34 times
Banshee mines
Level 1 – inflict 20,000 damage. damage
Level 2 – inflict 60,000 damage. damage by hunters
Level 3 – Damage multiple hunters 60 times
Electric shock
Level 1 – inflict 14500 damage. damage
Level 2 – Deal multiply damage 26 times
Level 3 – Damage a team of hunters 38 times
Vortex
Level 1 – inflict 23,000 damage. damage
Level 2 – Damage multiple hunters 75 times
Level 3 – shoot down a flying hunter 275 times
GOLIATH
Throwing a Stone
Level 1 – inflict 11,500 damage. damage
Level 2 – deal multiple damage 20 times
Level 3 – Hit a flying hunter 45 times
Death Leap
Level 1 – inflict 12,000 damage. damage
Level 2 – Deal multiply damage 29 times
Level 3 – damage hunters from a distance of 20 m 50 times (it is advisable to jump from a height onto hunters below)
Fire Breath
Level 1 – inflict 12,000 damage. damage
Level 2 – deal multiple damage 110 times
Level 3 – inflict 8500 damage. damage to flying hunters
Jerk
Level 1 – inflict 8000 damage. damage
Level 2 – deal multiple damage 28 times
Level 3 – Damage multiple hunters 53 times
GHOST
Antimatter explosion
Level 1 – inflict 30,000 damage. damage
Level 2 – deal multiple damage 90 times
Level 3 – Multiply Hunters 15 times
Kidnapping
Level 1 – Abduct 35 targets
Level 2 – kidnap flying hunters 45 times
Level 3 – Kidnap a hunter 225 times
Bait
Level 1 – deal 12500 damage with bait
Level 2 – deal 32,000 damage to hunters with bait
Level 3 – pounce 30 times in stealth mode (turn on the bait, enter stealth mode, attack from the hunter’s back, the sneak attack animation should start)
Supernova
Level 1 – Deal 34500 damage during a supernova
Level 2 – Deal 125,000 damage to hunters during a supernova
Level 3 – Deal ability damage 70 times during a supernova.
By Smith on 20 Aug 2017 23:56
GHOST
Level 3 – pounce 30 times in stealth mode (turn on the bait, enter stealth mode, attack from the hunter’s back, the sneak attack animation should start)
It is advisable to do it with 2 players. The victim stands with his back to the monster. The monster activates the bait, and a double appears. After this the monster presses the button and falls to the ground. We aim at the victim. The victim should be highlighted with a red spot - press attack R2 . The monster must attack.
If everything worked out correctly, the message HIDDEN ATTACK should appear on the screen.
Level 3 – pounce 30 times in stealth mode (turn on the bait, enter stealth mode, attack from the hunter’s back, the sneak attack animation should start)
It is advisable to do it with 2 players. The victim stands with his back to the monster. The monster activates the bait, and a double appears. After this the monster presses the button and falls to the ground. We aim at the victim. The victim should be highlighted with a red spot - press attack R2 . The monster must attack.
If everything worked out correctly, the message HIDDEN ATTACK should appear on the screen.
By TiamaTiK on 10 Jul 2018 17:59
This guide was translated automatically.
Some stars may have been simplified with some kind of update, or Smith has incorrect data. For example, the Ghost
Level 2 – inflict 125,000 damage to hunters during a supernova, but in fact 60,000
or
Level 3 – kidnap a hunter 225 times, but in fact 83 times.
Level 2 – inflict 125,000 damage to hunters during a supernova, but in fact 60,000
or
Level 3 – kidnap a hunter 225 times, but in fact 83 times.
We cannot show the content due to copyright protection. Please click the link below to view the guide.
We cannot show the content due to copyright protection. Please click the link below to view the guide.