F.E.A.R. 3

F.E.A.R. 3

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Handle with Care

Handle with Care

Return 30 crates in one game of Contractions

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How to unlock the Handle with Care achievement in F.E.A.R. 3 - Definitive Guide

For me, beating this achievement was difficult because I would accidentally kill the final guy without realizing it and miss my chance at easy crate pickups. The method I'm going to describe will get it for you in 8 rounds playing solo (if you try this with others, you will need to get 30 each, so do it solo). I listed 9 rounds on the chart in case you accidentally mess up a round.

Settings: This Is Suicide, Solo Practice, Recruit Difficulty

Using the chart below, you can figure out how many kills it will take to trigger the next level. I am not sure if this is affected by coop play, as I made it while playing solo. The number of kills can easily be tracked by your score once the mission starts. 1 kill = 10 points. If you return any crates during the round, be sure to subtract 50 from your score for each one and do not repair any barricades as the repairs will affect your score. Also, if you return crates after killing the final enemy and before the new wave starts, the score will be unaffected. For round one, you will want to stop killing when you get to 130 points (assuming all points were earned for killing). At that point, start capturing crates. You can get 4 crates per wave (except wave 5, where you probably only want to try for 2 as noted below), so this should take only 8 waves to get the achievement. 7 waves * 4 crates = 28 crates + 2 crates in wave 5 = 30 crates.

Wave...Kills To Trigger Next Round....Enemies Present
1.......14..............................Normal Soldiers
2.......19..............................Normal Soldiers
3.......19..............................Normal Soldiers
4.......24..............................Scavengers (Leapers), Normal Soldiers at end
5.......29..............................Scavengers (Leapers)
6.......40..............................Cultists
7.......46..............................Cultists (one commenter noted they saw 47)
8.......38..............................Cultists, Exploding Cultists
9.......27..............................Exploding Cultists

Hints/strategies:
Lead the final enemy back out to the street to kill them so that you can grab a crate before the next wave starts. Try to grab the crate the farthest out. Don't get greedy.
Only grab one crate before the start of a round, wait to get the other 3 until you've got only one enemy left.

With cultists, while you can disable their legs and force them to crawl, they will eventually die. You can't injure a cultist and expect them to live long enough for you to return 3 crates.

Wave 4 and 5 were the most difficult ones for me. I recommend using the riot shield, if you have it and camp out on the 3rd floor balcony above the stairs. The scavengers will climb up immediately to your right and are easy to kill while they climb over the wall. At the end of wave 4, there will be a few soldiers that will appear. Be sure that one of them is the final remaining enemy when you go to collect crates, since the scavengers are really hard to avoid when carrying crates. The spot I am recommending is shown in the screenshot below:
External image


Wave 5 - I only returned 2 crates on this wave. I grabbed one when the crates first spawned and there were no enemies and the other when I got down to the final scavenger. I took a lot of damage returning the 2nd one and didn't think I could get another without dying, so I went ahead and killed him and started the next wave.

Wave 8 - Try to ensure the final enemy is a normal cultist. You don't want to be chased by an exploding one while trying to collect crates.

Finally, I found a good spot to camp out to keep enemies from spawning behind you. This location will help keep everybody in front of you and hard to get to, but beware of the occasional grenade toss. This spot is also on the 3rd floor balcony, but is behind the staircase on the far right. See the following screenshot:
External image
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3

11 Jul 2011 01:56

14 Comments
Perfect strategy, got it first time, thanks.

(I saw 47 cultists on wave 7)
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By Leldoran on 27 Aug 2011 20:51
A friend and I worked together and got it after 2 tries. 1 try for him and 1 try for me, ha ha!
I thumbed up your solution because it introduced the idea of killing most but not every enemy so getting crates is easier, especially for those rounds where the dogs spawn. Thanks a bunch!
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By TianaMaria17 on 19 Sep 2011 17:25
Good guide. I was so frustrated by my Xbox friends who never come to help and random players who have a habit of stealing my crates or quitting early.

As Wesker puts it, "I don't need anyone else. I have SmorgasBorgnine!"

Finally my 1000G.
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By Hudson 826 on 23 Oct 2011 14:18
I thought it must be done with other players, but with your guide it was piece o cake. Thanks :)
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By Naughtydog v on 07 Dec 2011 19:08
Quick question. Rd 4 is it 24 leapers and 24 Solders? Or is it 24 combined?
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By Joshnorm on 17 Jan 2012 20:03
Rd 4 will be 24 combined.
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By SmorgasBorgnine on 17 Jan 2012 20:05
nice guide, this helped me get the achievement with ease
and the pictures definitely helped with staying in a good spot to see the enemies.
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By DiceMaiN on 27 Jan 2012 13:24
Thanks a lot for the guide! It might seem stupid to some, but you should probably clarify that only one person should be collecting crates and that only that person will get the achievement. I went for it with a friend and we both collected equal amounts of crates thinking it would unlock for each of us collectively. But noooope. lol Just a suggestion.
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By MissFuchsiaFire on 06 Feb 2012 10:50
@Z3RO 37 - Clarified it as you suggested. I wish it did allow the crates your friends collect to count, I would have got this 'cheevo much sooner if that were the case.
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By SmorgasBorgnine on 06 Feb 2012 13:17
Truly a great solution towards this achievement !! Well done!! (I also encountered 47 cultists on wave 7)
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By I3EAR iN MiND on 03 Mar 2013 13:21
Now that the game is backwards compatible, would love to get this.
GT: J ROLL 1998
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By J ROLL 1998 on 16 Nov 2021 02:20
Started the game back up for the luls. Didn't realise I went into this without any levels. Thanks for the enemy numbers and waves. Was able to get 30 by wave 8.
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By DefiantZero on 23 Oct 2022 10:46
just to add to this if you dont have enough crates and are on wave 9 with all the cultavists that explode go to the blacony outside the door on the top floor to the left and aim down with a shotgun. shoot cultavists as they just the floor below and try to go down and kill last one on a lower floor to get remaining crates. I also did this on the waves with the leapers as i found it easier.Great guide thumbs up helped alot
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By DemonDuffeh on 08 Mar 2012 16:11
Great guide, very helpful. I had a bit of trouble with the demon dogs in Waves 4 and 5 until I grabbed a Penetrator and stayed crouched (not in cover with RS) in the short deadend balcony, top floor, inside the RH side of the building at the top of the stairs (when you look at the front entry door from outside in the car park). Aside from the odd grenade the soldiers throw, it was much easier as the demon dogs would take longer to find you, and four Penetrator rounds per dog worked great. Didnt get cluster-f****d by the dogs like up at the LH external balcony dead-end. Just be wary of Alma teleporting directly in front of your camping spot, she surprised me mid-battle and I fired at her point-blank which ended the game.
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By Capt Poopey on 20 Mar 2013 11:04
View all 14 comments Show less comments
Hey guys, this achievement is for returning 30 crates in one game of Contractions. It's actually easier than you would think it is.

F.E.A.R. 3Handle with CareThe Handle with Care achievement in F.E.A.R. 3 worth 92 pointsReturn 30 crates in one game of Contractions


Now I managed to do this with 1 other friend, it's a lot easier than trying to convince 3 other people to do this. First, you'll want to choose the level This is Suicide. This level has 4 crates that spawn every round. Commute only spawns 3 crates and has such close quarters that enemies practically spawn on top of you. Mechanized is too big to hunt down, most of the time you'll finish the round before getting all the crates plus mechs spawn.

As soon as the match starts head straight out and find your first crate, have your friend searching to point them out also. Your friend should always be calling out where the next crates are. Always grab the farthest ones first. You can usually get 2 crates turned in before a wave starts. Your friend will need to hold the "aggro" of all the enemies, it won't be too hard for him since it will be the beginning waves. Try to take the shortcuts through windows and the boarded up doors, they will save you a lot of time.

This method will require you to be outside durring most of the fights so when you cap the last crate, head out and all the way to the back, eliminating any remaining enemies, so you can quickly grab the next crate. With this method, it should only require you to reach round 7 and have 2 crates from that round.

As the other solution says that people have gotten it without collecting exactly 30. I have yet to see this, everyone that I know who has this achievement has recieved it at 30.

If you think there is anything I have left out and should add, please leave a comment and I will update the solution.
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25 Jun 2011 13:32

I did this solo, like these other solutions, but here's some extra tips for the waves-it's actually not too difficult solo.

General Tips:
Sprinting, Slide Attacking, Jumping back and forth as you move forward, going around and over obstacles will throw off enemy pursuit and soldiers' aim. A level 21 character is recommended, as you'll have faster Health regen, allowing you to duck behind cover for second or two and get moving again quickly. If you've got a crowd following you around, enter and exit the main building through different pathways. Bring crates in through the 1st floor entry ways, then sprint upstairs and jump off the 2nd or 3rd floors so the enemies get caught up navigating the environment.

Choose Multiplayer Solo Practice, This is Suicide, Recruit Difficulty.

Waves 1-3 are Normal Soldiers, all of which you can pretty much ignore as you grab the crates and run them inside. The soldiers with SMGs and Assault Rifles are fairly stupid, so you can dodge their fire and slow them down by jumping over barricades and weaving around obstacles. The only soldiers you should kill immediately are the Shotgun soldiers because they rush you. Otherwise just sprint around collecting the crates. Once you have all four per wave, kill the rest of the soldiers.
You should have 12 crates at the end of Wave 3.

Wave 4 consists of Soldiers and HellSpawn(the doglike demons). You should have a Riot Shield available somewhere, but if you don't, grab the SMG and Shotgun and run up to the 3rd floor of the main building and hide in the alcove to the left of the stairs(if you're looking out of the building). The dogs will reach you faster than the soldiers, so wipe them out until you don't hear their distinguishing gallop sound effects. Once it's nothing but soldiers remaining, start grabbing crates and giving the soldiers the runaround until you have all 4 crates, then finish the wave. You'll have 16 crates.

Wave 5 is all Hellspawn dogs, so grab 1 crate before the Wave begins and hide up on the 3rd floor with a full Shotgun, SMG and/or Riot Shield. You can be crafty and try to get another crate once the numbers are thin enough, but if you wanna play it safe, just snag the 1, which will bring you to 17 crates.

Wave 6 and 7 are all Melee Cultists, who are as dumb as the SMG/AR soldiers, with the added bonus of them not shooting at you. You can easily outrun/outsmart them by sprinting away and hopping over and around obstacles, don't even bother killing them until you've collected all 4 crates in each round. If they overwhelm you, just Slide attack and sprint away. You'll snag 8 total crates between these two rounds, bringing the total to 25.

Wave 8 consists of Melee Cultists and Suicide Bomb Cultists. If you're looking/facing out of the building, grab the SMG/AR/Needle Rifle and run up to the 3rd floor. Go outside to the balcony on the far right that overlooks the double staircase. The cultists will be easy pickings as they climb up trying to get at you. Kill the Melee cultists that get near you, but make sure the Suicide Cultists are your primary focus, as the number of Melee Cultists outnumbers the amount of Suicide Cultists. Listen closely for the bomb ticking sound effects--once you can't hear the ticking, you've cleared out the bombers, leaving you with Melee Cultists. Run around and grab all 4 crates, then kill the rest of the cultists and finish the wave, bringing your total to 29.

Once Wave 8 ends, run out and grab/return Crate 30 before Wave 9 begins, Achievement Unlocked.

As I said, I'd highly recommend you have a high level character with quick health regen and Slide Kick, as the soldiers will be shooting and hitting you, but the fast healing will let you duck behind obstacles for a life saving quick heal.
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13 Jul 2011 18:50

1 Comment
Your solution worked like a charm 🙌
Did it on the first try 😎
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By MrArtNex on 07 Mar 2024 21:29
As the achievement says you must return 30 crates in one game of Contractions. To make the distinction right now....You must return 30 Yourself to get the achievement.
The best way to do this is to start a game on easy with four friends and play through the waves with one of you collecting all the crates. There are four crates per wave. You can collect these both before the wave starts and during.
Always make sure to leave one enemy alive until the player going captures the last crate so that four new crates spawn every wave. Before killing the last enemy have everyone fan out to help the carrier find the crates faster at the beginning of the next wave. Also make sure to grab the farthest crate first during the time between waves.

Also although I received it at 30 crates on the dot one person I did this with received the achievement four crates early. So keep that in mind while playing
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22 Jun 2011 22:54

I got this achievement by myself, and found it easier than playing with other people.

To start, make sure you're level 21, go to "SOLO PRACTICE" in the multiplayer menu, you want to be on the level "This is Suicide", on recruit difficulty. No need to be making things harder than they already are.

A Couple things to note. This map has 4 crates randomly spawned before each wave. 30 is required for the achievement. 4 x 8 = 32, you'll need to complete up to a total of 8 waves to do this. This is not the case however.

To explain, Waves 1 - 3 are easy. Just run around killing soldiers picking up crates and running them back (if a soldier stands in your way, you can melee with the crate by pressing RS (Right Stick). It does not matter which floor of the building you return to, but I returned to the first floor making it faster to go get another.

For waves 4 and 5, IF YOU DO NOT HAVE A RIOT SHIELD ON THE WALL, RESTART. Waves 4 and 5 consist of the monkey enemies that can easily get the best of you. HOWEVER, if you use the riot shield, you can melee faster than with any other gun or your knife, and 4 hits kills one. Plus you're more protected with the shield as long as you keep the enemy in front of you (easy to do). I DID NOT GET ANY CRATES IN EITHER OF THESE WAVES, AS IT FORCES YOU TO DROP THE SHIELD, WHICH IS LIKE REMOVING YOUR ONLY DEFENSE!!!

Wave 6 is the psycho like guys who carry crowbars, pipes, wrenches, etc. These are easy, I used the penetrator, constantly aimed for the chest, and kept running backwards, all while picking up crates and running them back.

Wave 7 is the psycho guys, as well as some suicide bombers. This wave you need to be careful, the suicide bombers will sometimes leap toward you if they cannot catch you after a period of time/ if you fail to shoot them for a period of time. If two of these guys hit you, you're dead. Carefulness is MANDATORY.

Wave 8 is also psychos and suicide bombers, be careful, aim for their bombs, and you should have nothing to worry about. I'd say wait until you got like a couple guys left (You'll know when you're almost done with the wave, as they'll stop appearing so frequently) to get crates.

Wave 9 was a make-up wave for me to get crates, It contains suicide bombers. ONLY SUICIDE BOMBERS. BE VERY CAREFUL. Wait for the numbers to shrink before heading for the crates.

Wave 10 was the final makeup wave for me, and it contained the glowy eyed soldiers with the 3 round burst gun, as well as snipers. Take out ANY and ALL snipers you see immediately before picking up a crate.

Tips:

- Once you pick up a crate, you cannot drop it (if you can, I never figured out how).

- You can melee with the crate as mentioned earlier (RS or Right Stick), this melee attack should only be used in extreme circumstances, and not all the time as it is VERY WEAK.

- Your guy runs SLOW AS HELL with a crate in his hand. If you don't think you can make it, don't even try it. Lower enemy numbers then do it.

- Don't take stupid risks. I failed three times previously for trying to outrun the hounds, and another time for thinking I could bunny hop into the store faster than I could get shot by enemies.
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30 Jun 2011 02:06

This trophy requires a single person to return 30 crates by themselves. You don't need a team for this but the more players you have the easier it will be. You will need to work together and communicate for this trophy. A solid method for this is playing on "Mechanized Invasion" and be sure each person understands their role. This strategy is also viable for earning Hanging 20.


From the beginning all 3-4 players need to rush to the Church building, it's on the other side of the map from where the team originally spawns; from there each player needs to understand their role.

Player #1 - Crate Runner
This player will spend all of the preparation phases and most of the fog phases running crates to the base until they have the trophy. Once there they'll fall in with players 3 and 4.

If they go into last stand they will need to shuffle their way back to the safe zone where they can be picked up.

Player #2 - Powered Armor Pilot
This player is the teams eyes and teeth. On top of having the best fire power and defense, the PA's scanner highlights enemies and makes their location visible through the fog. On top of seeing enemies, special enemies (EPA's, ATC Phase Units, ATC Rocketeers) have a red outline. Be a team player and call out what is attacking.

This player should be very cautious of Alma. Her daze and blindness doesn't affect you that much but she can do much worse. She can remove you from the PA, teleport you to a random area of the map and have you outside the PA or simply destroy the PA.

If you lose the PA under any circumstances, your priority one is to find it. If it gets destroyed it will spawn at a random location in the preparation phase after the current fog phase.

Player #3 & 4 Base Defenders
These players should not go far from the church and shouldn't even leave the building. They should barricade all possible gaps every preparation phase and be ready to revive anyone put into Last Stand. These are the players that can make or break a game if things go sour; stay safe, stay alive.

A very important thing to remember when playing Contractions is... THERE IS NO BLEEDOUT TIMER. You can shuffle around the map for the entire fog phase and not die.

Find a team using the BOOSTING/PARTNER thread.

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We do everything in “techno assault” mode. It’s not very difficult, there are specifically three boxes in each wave, we leave one bot and look for the remaining boxes, since before the start of the wave it’s rarely possible to collect all three, if you saw a box, then two more should be nearby, if suddenly you didn’t have time to find the last one or the last ones two, and the wave has already begun, then these two or one box will remain in the area where you did not have time to collect them, and other new ones will change the varnish. and still try to collect three boxes per wave! Try to survive another 20 waves for another achievement!
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13 Aug 2012 05:30

1 Comment
It is best to get the achievement on the map “This is Suicide!”, because, unlike “Techno-Assault”, on this map there is only a 3-story store and one street, and it is on this street that the boxes lie.

To make the passage easier, you can use a second gamepad, using the “live target” principle.

Each new wave brings with it 4 boxes, in theory, 8 rounds should be enough for you to get the achievement, but in practice, about 10.

These tips are specifically for singles:

  • Only the person who brings boxes to the base receives the achievement; the number of boxes brought by different characters does not add up. Only one must bring all 30 boxes.
  • Immediately after the start of the test, run outside and carry the boxes to the base, if you are lucky, you will be able to take 2 boxes before the wave starts.
  • Place the second "boob" behind cover and switch to the main one.
  • Take the “machine gun and shotgun” weapons that appear and wait for the wave to start.
  • Find yourself on opposite sides of the barricades from the inactive character.
  • An inactive character distracts the remaining enemies, thereby giving you time to calmly search for boxes.
  • Remember that in order to find and bring all 4 boxes from one wave, you must leave the last enemy in the wave and move on.
  • You cannot run while carrying a box, moreover, you cannot throw it to clear your path with a firearm, but you can inflict melee attacks on them, for ordinary soldiers two hits will be enough, for cultists and elite soldiers from 3 to 5 blows.
  • If opponents incapacitate an inactive player, he will not die, you can save him yourself, or wait for the start of the next chapter, then all players will get back on their feet.
  • Regarding the waves with monkeys, you will not be able to take all 4 boxes in a wave, because the monkeys simply will not let you do this, at the end of the 4th wave ordinary soldiers will appear, kill all the monkeys and leave one soldier alive, when you bring all the boxes, kill the survivor. (if killing monkeys is difficult for you, then take a shield and go to the roof of the 3rd floor, there you can hold the defense)
  • There are a lot of cultists, but they are easily destroyed with a shotgun, they are faster than you and attack in groups, to leave the last one in the group alive, shoot with a shotgun at the cultist’s legs. It is important that the cultist at this moment should jump after you on one leg, and not crawl, if you really shot off both his legs, he will die after a while. The same rule works against kamikazes.
  • Don't forget to take a good weapon for the idle player, because if the main player is taken out of action, then you will be clearing the rest of the wave with the second one.
Now, let's go through the waves of opponents:

  • First wave ~ 14 regular soldiers.
  • Second wave ~ 19 regular soldiers.
  • Third wave ~ 19 elite soldiers.
  • Fourth wave ~ 22 monkeys and 2 elite soldiers at the end.
  • Fifth wave ~ 29 monkeys.
  • Sixth wave ~ 40 cultists.
  • Seventh wave ~ 46 cultists.
  • Eighth wave ~ 38 regular cultists and kamikazes.
  • Ninth wave ~ 27 kamikazes.
If you did everything correctly, you will receive the achievement at the beginning of wave 10.
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By pRedAcToR on 12 Jul 2013 10:20