Fable Heroes

Fable Heroes

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World Champion

World Champion

Achieved a Gold Medal in every level. This also unlocked a tile on the Inner Board.

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How to unlock the World Champion achievement in Fable Heroes - Definitive Guide

This achievement isn't really as hard as the following solution will make it seem, but it can be picky and a bit of a time waster so I thought it better to note down as much about it as possible than not. Don't worry; it's actually quite easy if you know what you're doing. This solution is about letting you know just that!

You are going to need one fully-maxed out ranged character; I used Garth. Next, you're going to need three preferrably ranged characters that aren't necessarily level 1, but as low as you can keep them. No damage buffs or anything.

With the above setup of a strong Garth and crappy other ranged characters, you can pretty much kill everything before the other characters get a shot off which yields both more kills and coins. Your focus should be on killing the mobs, then mopping up the gold before it disappears. Try to get kills before the AI does as doing damage and getting kills give you more gold than simply picking up coins does. The only time I'd prioritze money over killing is when the enemies dropped the huge coins.

When you max out a character, you get access to the Inner Board on the Abilities Board. These are the real key to getting gold medals. Which of the Inner Board perks are the best really depends on the level, but as long as you land on either the one the adds +1 to your multiplier or Coin Magnet, you can give pretty much any level a shot. Some levels are even doable without any perks, while others can be done with just damage-buffing ones. If you find that the perk you went with doesn't work out for the level you picked, you can quit out before finishing the level and keep the perk for another level. See below for more tips on that.

As for whether to use the boss or the minigame at the end of the level, it all boils down to how much money you have you when get to the intersection. The normal minigames give 5000 for a win, and the dark ones give 10000. So, obviously, if you have 2000 left to go for the gold, pick the minigame. Your multiplier doesn't matter there so as long as you win, which is very easy against the AI players, you're guaranteed the gold from that point. The boss route depends on the level; I never had much luck getting gold from the one in Hobbe Caves but the one in Aurora gives tons of gold both during the boss fight and on the path to it.

Great tip from Weezleram: every boss has a point where it will continuously spawn enemies as long as you don't kill him. If you have 4 players then you can keep the boss alive forever and just have him keep spawning enemies to kill and gain coins from. If you have three extra controllers you can have them jump in when you get to the boss (so you won't have to keep taking time to move them forward and losing your multiplier) by turning the controller on, pressing start, and logging in as a guest. Then you can just kill the spawned enemies and there will be no AI to finish off the boss.

Last note: why not a melee character? It's doable too, but using a ranged one is just much easier.

General tips
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* If you have a good setup for a level, like having both the +1 multiplier and a couple of other good ones from Inner Board, but you don't quite reach the gold for whatever reason (main one being the AI being a dick and hogging all the gold), you can just pause and restart and it does not reset your Inner Board perks.
* Also, this still works if you quit the level. If you had perks that are good but weren't enough for that specific level, you don't have to finish it and go back to the board game in the hopes of getting good perks again. Just quit to the level select and you'll still have the perks in whatever level you choose to play next. Perks do not reset until you actually complete a level.
* You can play on Normal or Challenging difficulty, but not Family. In my experience, Challenging did give you a few extra coins but it's not enough to warrant the higher chance of getting hit. Stick with Normal.

Gold medal requirements!
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I've included my personal rating of how hard it was to get the gold on each level, on a 5 star scale where 5 is hard and 1 is a joke. A 5 star rating doesn't mean that it's incredibly hard though; just that it's harder than the other levels. Basically, on some levels, you can rush and still get several thousand above gold while on others, you have to pick up every single coin dropped and still barely make it past the gold.

Light Albion:
Millfields: 30,000 [**---]
Gravestone: 25,000 [*----]
Mistpeak: 40,000 [***--]
The Cloud: 65,000 [*****] (Use the right-most teleporter every time.)
Hobbe Caves: 45,000 [****-]
Bowerstone: 50,000 [*----]
Aurora: 60,000 [****-] (The boss route yields more than you might think.)
The Credits: 55,000 [*----] (Destroy the developer names.)

Dark Albion:
Millfields: 60,000 [***--]
Gravestone: 40,000 [*----]
Mistpeak: 70,000 [**---]
The Cloud: 90,000 [*****] (Use the right-most teleporter every time.)
Hobbe Caves: 65,000 [***--]
Bowerstone: 35,000 [*----]
Aurora: 90,000 [****-] (The boss route yields more than you might think.)
The Credits: 70,000 [*----] (Destroy the developer names.)

NOTE: Dark Albion medals!
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The gold medals in Dark Albion are very hard to distinguish from silvers, due to the dark hue of the whole map. There is a slight difference, but you might even have to change the color/contrast settings on your TV to see it! The silver is a very clear, chrome-ish silver while the gold medal looks like a slightly dirty silver. The difference is miniscule, but it's there. I suggest that you keep notes of what Dark Albion levels you've gotten golds on, to avoid any potential future headaches.

CREDIT goes to xhunterr, IC3 L3G3ND, erico360, tripleb2k and many others here at TA and over at x360a. Finding out everything about this was a collaborative effort.
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03 May 2012 03:19

57 Comments
Actually, you do have to do "dark" levels as well, and it seems like the required score doubles on those.
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By Archer Rival on 03 May 2012 07:32
I'd recommend using Walter or Jack of Blades if you have them upgraded, as they have both ranged and melee attacks. But this achievement is such a pain so far.
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By Murtland on 03 May 2012 18:29
If you get miles ahead it doesn't teleport your allies to you. So using 4 controllers, whilst a good way to make sure you get all the coins, is a massive pain as you have to move all 4 characters yourself.

Theoretically the best way to get this would be to get 3 friends to play online and die immediately so they can't get your coins, then swapping once you gold the level. But that would mean boosting each level at least 4 times. Plus the dark equivalents.
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By Murtland on 03 May 2012 18:42
Indeed, Murtland, and the fact that you have to grind the Inner Board for at least the 6X means you'll be spending a hell of a lot of time boosting both you and your 3 friends. Just not something I'd want to do myself.

At this point, I'm just going to wait for someone to come up with a better method than this one (I didn't create it really, it just makes sense with what you're provided in the game) or for Lionhead to patch it. It doesn't make sense to me that every other thing in this game is super-easy, but this one is crazy hard out of nowhere - looks likely to be patched to me.
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By DROGTURIST on 03 May 2012 18:58
Are you really sure that actually getting kill yields more money, though? I haven't really seen any proof of that, but I am open to the idea of course. So far, I think using fully-leveld gun/magic guys seems like the best idea. They hang back and kill stuff for you, but aren't close enough to steal the money when it drops. But if actually killing the enemy gives more money based on your perks/multiplier, then the idea of killing off 3 players immediately sounds like the best method.
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By DROGTURIST on 03 May 2012 19:19
I have beaten the first 3 levels in Dark Albion so far by over 10,000 coins for the gold requirements but it is still showing a silver medal above them, any suggestions?
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By on 03 May 2012 22:58
I just had the same shit. I obliterated the Dark The Cloud score by 60,000 (I got mega lucky and had all the good Inner Board perks) and it's showing me a shitty silver medal. I swear this game is actively trying to drive me insane right now.
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By DROGTURIST on 04 May 2012 00:03
NM it unlocked after the last level. I think they maybe were gold but just looked silver with the dark glow of the map. Thanks for the response though and thumbs up for the guide
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By on 04 May 2012 00:06
i reached 67k on bowerstone on dark albion and i got silver medal. so the game is wrong on this matter. hope it gets fixed soon!
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By Cheps on 04 May 2012 00:42
I just did Dark Hobbe Cave and barely got 5000 at the end boss. So much for "always choose the boss path for the highest score."
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By CourseOfAction on 04 May 2012 13:26
My solution doesn't say that. Someone on x360a said that and I've always disagreed with it.

As for +1 or Coin Magnet, I think you contradicted yourself a little there. Since combat does give you more gold than picking up coins does, the +1 multiplier gets you more overall money from combat than Coin Magnet does. Most levels can be done with just Coin Magnet though, while others are impossible without +1. I find it a safer bet to stick with +1 overall.
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By DROGTURIST on 04 May 2012 13:51
I think I only got the +1 perk 2 or 3 times. I haven't once completed a level without gold since beating all levels the first time. Most of the time I am using the perks that make me invisible, make me faster, and make me do more damage. Even with just these perks, I still come in at the end with plenty above gold. I am just using Garth and killing everything. I then mop up the coins at the end of each mob.
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By hunterIV on 04 May 2012 14:13
Well, yes, Millfields is easy even without 5X multiplayer, let alone 6X. Bowerstone, for some reason, is ridiculously easy to get gold on too. But you won't be crushing any requirements on The Cloud or Aurora, or even Hobbe Caves, without help from the Inner Board, and this solution is obviously for the whole achievement and not just the easy levels. That's what my little ratings are for.
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By DROGTURIST on 04 May 2012 15:38
Mind sharing exactly how? I could not break gold on Hobbe Cave to save my life until I got +1, I was always about 2000 short. Using the Garth technique of hanging back and killing everything, then collecting the gold, of course.
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By DROGTURIST on 04 May 2012 21:29
I might've had the perk where it pulls coins to you and I know I had invisibility. But what I did was run into the mob, use the area attack, quickly pick up a bunch of coins, while attacking. Finish off the mob, grab the coins and move on. I then fought the boss for both the extra enemies and the actual boss.
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By hunterIV on 05 May 2012 04:09
Thanks for the guide. :)
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By B1ueSeptember on 05 May 2012 22:16
This really should be a team score thing, they made most of these achievements easier alone while claiming a 4 player co-op game?
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By Legit Spam on 06 May 2012 02:27
I just followed DespairAporia. I went to settings resetted all my puppets then went to the credits (dark). Got Jack of Blades got that character fully maxed and the other puppets i gave nothing won every level on gold using the area attack (RT) as much as i possibly could. Note! I did it on normal only because you get more hearts so you can spam RT even more. Had no problems at all!
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By Neutron X on 06 May 2012 14:03
I figured out how to reset a char. It's an in-game options on main menu. Thanks all for the tips. I'll try now!
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By PK84xD on 06 May 2012 19:51
I found Jack of Blades to be the best! Now got ALL gold :D.
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By WoodsMonk on 07 May 2012 16:50
You can't reset only one you have to reset all....sorry :-(
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By Neutron X on 07 May 2012 20:05
I never resetted mine, I used a fully upgraded Jack of Blades and then used the new characters I had unlocked who had no upgrades!
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By WoodsMonk on 07 May 2012 23:18
I'm probably just being silly, but I cant see what difficulty I should be playing on? Normal or Challenging?
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By allmightydragon on 09 May 2012 09:29
Normal is fine.
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By DROGTURIST on 09 May 2012 10:02
this is all good the only pain I'm having right now is the cloud. I got 178k on the dark cloud no problem but for some reason on the regular cloud I can barely break 60k each time I play. I've been going at it for 45 minutes now and its the only level I have left
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By TweakX on 31 May 2012 04:41
Great guide. The similarity in medal colour is a nuisance but you can check your best score on each level through the leaderboards and quickly refer to this guide - it's less hassle than replaying a level unnecessarily.
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By Scary Superstar on 31 May 2012 17:20
Good solution, although I'm in the magnet > +1 multiplier camp. But the reason I'm posting is to suggest that you put the "check your score in the leaderboard" advice Ddraig gave into the main solution. Intantly clears up any confusion.
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By talkstogod on 10 Jun 2012 04:25
Here's a little fun fact you can add to your guide. My friend and I were playing locally (though I assume this would be the same if you were playing on Xbox Live) and playing on his save file. He had about 14 levels left to gold medal and I had 10, so we knocked his medals out first. We then replayed the levels I needed (still on his save file, though my character was from my save file obviously via the cloud), making sure to check the leaderboards to be certain my score was above the gold threshold as the game only showed his gold medals above a level. After the last level we played my achievement didn't pop, so we went to the dashboard and loaded up the game again under MY save file. The achievement popped virtually right away.

The lesson here is that even when playing on someone else's game, your scores are still recorded via the leaderboard. You simply need to start your OWN game again for it to register the gold medals that you've actually earned for the achievement.
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By Zacry072 on 10 Jul 2012 12:18
You might need to add that you can check your scores on the Leaderboard so you don't have to adjust the color/constrast of your tv screen to see if you have a gold medal.
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By Zero Judgement on 15 Jul 2012 17:02
thank you very much Zacry072... the same thing happened to my friend and i can confirm this way works. =)
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By Kugare on 08 Aug 2012 15:51
If you can't see the gold medals and you forgot to keep track or forgot how well you did, check the leaderboards.
You'll need to quit back to the main menu, but from there you can see your best score for each level in the game.

Also, Dark Cloud is extremely easy if you did what I did. Use 4 controllers (3 inactive) on the first section. The Hollow Men will spawn in a large group infinitely until the "Big Hollowman" is destroyed. Just make sure you don't damage it and you can get however high a score you wish.
I got to 90k on this first section alone, then chose the left path every time (quitting out on the other controllers to return them to AI control). I ended up with somewhere in the region of 180,000k score at the end (trying to do the rest quickly), which put me about #75 on the leaderboards for Dark Cloud.
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By Scoochi2 on 11 Oct 2012 21:22
Reading the comments has helped as much as the solution itself (which is mint!). Quick question: If you reset all your characters do you still keep all your Gold and the inner tiles? I was playing as Reaver but want to try with Jack of Blades with the area attack as Gold I am finding quite taxing.
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By MugenKairo on 28 Oct 2012 00:17
^^ Just got both and tried it. It works.
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By TheBlackxRanger on 29 Jun 2013 07:13
Excellent solution! Good job on including the tip on how bosses hit a point where they spawn endless enemies providing you don't kill them, that helped me out on quite a few of them!

Trying to spot which Dark Albion levels you have a Gold Medal on is definitely a nightmare!
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By CriticalRespawn on 24 Dec 2013 20:53
I seriously just got 89,999 on Dark Albion, The Cloud. Come on!
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By UnsungGhost on 20 Mar 2014 17:45
Perfect guide,got the achievement in an afternoon on a fresh save with only one or two levels being replayed.
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By TopherXPwns on 28 Nov 2018 20:43
Something I don't think anyone else has mentioned. There is a Leaderboards menu to help you keep track of your score. It helped me immensely keep track of the Dark levels I was running.
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By Trevioso on 31 Jan 2020 01:07
Me: "Why don't people solo this with 4 controllers?"
30 minutes and one level later "...oh."
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By Chucklestyle on 03 Feb 2020 08:56
Can you boost with a friend?
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By SMOLDERPICKEM44 on 09 Aug 2020 22:14
Such a fantastic work of a guide. I wish I could up vote it thrice!
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By AcaelusT on 03 Jun 2023 11:39
I did Aurora and Hobbe Cave without +1.
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By hunterIV on 04 May 2012 19:32
Ok thanks :)
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By allmightydragon on 09 May 2012 10:44
Great solution. If I could offer a tip that's been helping me: every boss has a point where it will continuously spawn enemies as long as you don't kill him. If you have 4 players then you can keep the boss alive forever and just have him keep spawning enemies to kill and gain coins from. If you have three extra controllers you can have them jump in when you get to the boss (so you won't have to keep taking time to move them forward and losing your multiplier) by turning the controller on, pressing start, and logging in as a guest. Then you can just kill the spawned enemies and there will be no AI to finish off the boss.
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By Weezleram on 10 May 2012 03:11
@woodsMonk That is awesome for you but I had almost every single character fully maxed before I realized that having that highly upgraded of AI was going to prevent me from getting gold on every level. If you are like me you will be backed into a corner.
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By LolliZombi on 14 May 2012 02:24
Great suggestion, Weezleram. Added it to the solution. Solution complete!
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By DROGTURIST on 17 May 2012 17:30
Outstanding guide and contributions! I can only imagine how hard getting gold medals would be if I hadn't followed this. I want to add that if you are using Perks, do not open the chests since you temporarily lose all your perks if you get the Hobbe disguise. Not worth the risk.
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By Gunstar Red on 28 Sep 2012 11:36
Is it possible to combine +1 and Coin Magnet?
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By TheBlackxRanger on 29 Jun 2013 07:08
If you're having trouble don't forget the RT attack. It uses one heart but it gives you a nice amount of coin on large groups of enemies. Hearts are easy to come by so anytime you see a group just get in the middle pull RT collect coins and finish off the remainder. Coin magnet goes well with this and it was actually very easy to get gold medals this way.
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By Zarda1 on 07 Sep 2014 01:21
I did some multiplayer and noticed that if I'm the only one in the game using (spamming, even) the Special attack in groups I easily got first place with at least double the score of the second place. I did play with randoms who all ran in a straight line towards every chest they saw while I kept killing monsters. I also didn't really bother gathering all the coins while they did.

So in short, yes, I think plain killing gives the most money. Multi-killing with the special attack could possibly yield even more, but maybe that's just because you denied the rest those kills.
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By CourseOfAction on 03 May 2012 20:25
The money dropped does in fact have to do with who killed the enemy and what their money-related skills are. I've been tipped off to some good strategies and have completely rewritten the solution. The whole thing went from hard to joke easy immediately when I realized a few things that are now in the solution.
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By DROGTURIST on 03 May 2012 20:41
I updated with some more ratings, added my "BEST TIP!" to the tips section and included the Dark Albion glitch.

This solution is becoming a monster... I hope it's not TOO long.
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By DROGTURIST on 04 May 2012 10:53
I would argue that the Coin Magnet is even more important than the +1 multiplier. This way you can focus on getting all the kills, which to me is still the best way for a great score. And when there's a coin shower from a "good" coin cloud, a breakable object or a boss, this way you will get most, if not all the coins.

I'd emphasize more that the boss path can possibly earn you more than the minigame path. I got to the crossroads at Dark Aurora with 14000 short and decided to finish it by visiting the boss. Because of the monsters on the way to the boss and the boss spawning minions I got around 20000 using this path.

Anyway, great guide!
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By CourseOfAction on 04 May 2012 13:12
Can you just reset one character? I've only found an option for all characters. Just a note on the few levels I've gotten gold I've found that the friend of the enemies perk also helps because the mobs just swarm you and don't bother with your AI
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By LolliZombi on 07 May 2012 19:59
Am I just a total dumbass? Took me an hour plus for bowerstone with all the best power ups and then did the cloud first try with only coin magnet...
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By Sniff this unit on 19 Jun 2017 02:39
The key to getting gold on the harder levels is to play them after having 3-5 perks, preferably the +1 multiplier and the one that lets you keep your multiplier even after getting hit, also switch your 3 AI to non-upgraded characters
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By GsO Light on 14 Jul 2021 21:25
Gravestone is a great level to quickly run through to get five dice rolls. Ignore all breakable barrels and take the Tomb path at the end.
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By Ethigy on 05 Oct 2021 23:44
Running into a pile of enemies and clicking RT insta kills most enemies and builds multiplier quickly. This gives loads of money. Prioritize picking up hearts and break barrels for hearts. With coin magnet gold is guaranteed, otherwise gold is very easy doing this. Once i started clicking RT to kill packs of enemies i never got anything less than gold.
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By AquaKILLAH KEV on 17 Mar 2022 15:36
View all 57 comments Show less comments
This solution is for boosting the Gold Medals with a partner. It would still work if you have a group of 3 or 4 but would take longer because of the extra level replays required. Thanks and credit to my boosting partner T Svectra T.

I boosted the gold medals with a friend, and we both plugged in a second controller. I estimate it took somewhere between 8-10 hours in total for both of us to get the achievement, starting from neither of us having any Gold Medals. Expect progress through the levels to be slower than on your first run because most of the time there will only be one person fighting. We played on Normal difficulty and alternated between scoring and non-scoring roles, so we played most of the levels twice (exceptions are detailed below). Our time included some learning by trial and error, so hopefully you will get through it more quickly than we did.

Gold Medal Requirements (Light/Dark)

- Millfields 30K/60K
- Gravestone 25K/40K
- Mistpeak 40K/70K
- The Cloud 65K/90K
- Hobbe Caves 45K/65K
- Bowerstone 50K/35K
- Aurora 60K/90K
- The Credits 55K/70K

Trying to track progress by the colour of the medals below the level titles in your game will make you want to pull your eyeballs out and hurl them across the room, so I strongly recommend using pen and paper to keep track instead. Gold does not look like gold at the best of times, and in Dark Albion it looks more like silver.

General Tips

Getting the Gold Medals hinges primarily on building and maintaining your multipliers, and then on collecting as many coins as possible before they disappear. Multipliers build up by destroying/killing and are lost over time and by being hit.
- When you are scoring it's best to use a fully developed character that can buy perks from the inner board.
- As scorer, always buy Coin Magnet, Max Multiplier +1 and Multiplier Retainer perks if you get the chance. Never buy the Become The Enemy's Favourite perk if you are scoring in the next round.
- As non-scorer, always buy the Become The Enemy's Favourite perk if you can as it vastly reduces the chance of your partner losing their multiplier by getting hit.
- Your perks will be saved until the next session if you have to stop for the day, so buy them anyway if you are about to break off.
- Smash all the barrels, boxes etc. along the way and remember that a lot of the fences can also be smashed up. If in doubt try hitting it.
- Move from one area to the next as quickly as you can to minimise multiplier loss (for this reason I recommend you both use second controllers instead of the non-scorer adding two controllers).
- When you are the scorer always open the chests. The likes of Tiny Hero and Giant Hero are annoying but will not really hold you back. On the other hand the likes of Invisibility, Slow Time, Super Speed, Party Time and Son of Chesty will make things a little bit easier for you. If things are going badly and you just lost your multiplier pulling a x4 multiplier out of a chest could turn things round for you.
- Do a lot of dodging to avoid having your multiplier reduced by taking hits. If you have the Reflect Damage perk you still need to dodge as it doesn't stop your multiplier dropping from being hit.
- Area attacks should be used with caution because they cost you health, but they are often worth it if you are surrounded by a tough mob that might otherwise ruin your multiplier.
- Unless you have the Coin Magnet perk you will need to go collecting cash mid-fight a lot. Hitting B to roll around to the cash piles makes it easier to avoid taking damage while doing this.
- To avoid non-scoring characters picking up money keep them on the edges of the combat zone and/or get them killed ASAP to disable their coin collecting ability. Once you kill off the non-scorers try not to pick up hearts with them.
- Getting your party spread out too much can cause weird screen angle problems, inconvenient teleports and put money or hearts out of reach of the scorer. It can also slow you down when trying to move on because characters lagging behind sometimes get stuck so you have to backtrack to free them. Try to park the dummies close as possible to the combat zone without getting in the middle of it. When you are scoring I suggest you move your dummy up before your main character so that you don't get hit and lose your multiplier if the fight is triggered before everyone is in place.
- As soon as the scorer reaches the Gold Medal target the non-scorer can join in the fighting to finish off the level as quickly as possible.
- According to other solutions the boss fights reach a point where infinite minions will spawn, thus allowing you to farm them for cash. I can't confirm this myself as we didn't have to try it, but it's worth bearing in mind if you're a long way off the target score by the time you have to choose paths. If you choose the mini game path winning will give you 5K in Light Albion or 10K in Dark Albion EXCEPT for the Chicken Kickin' game in Bowerstone where payout seems to be based on how many goals you score.

The Cloud

During the time we worked on the Gold Medals the Cloud switched between being open and closed a lot. So don't freak out if it's closed and displaying some ridiculous hacked numbers because the chances are you'll be able to get in there within a few hours. I suggest you do the Cloud levels the first time you see them open to make sure you don't have to hang around waiting on them later. We followed the advice in DROGTURIST's solution to take the right hand teleporter every time while playing the Cloud levels. Although Dark Cloud has been given a tough rating by DROGTURIST, we found it to be the easiest Gold in the game. Taking the right hand teleports you will quickly reach a giant hollow man who spawns a mob of normal sized hollow men. The mobs will continue to spawn as long as you keep the giant one alive, and they are ideal for farming points as they are easy kills. The giant one does get gradually smaller so it eventually becomes tricky to work out which one to keep alive (he is the one who gives gold when hit, but obviously try not to hit him!). I reached the Gold target in this area, then my friend farmed about 20K of points there before we moved on out of boredom. He had no trouble getting the Gold by the end of the level so we didn't need to repeat this one.

Light Albion

The Light Albion levels gave us no difficulty at all. We went through from beginning to end taking turns on each level. We were both using characters that had got onto the inner board, but the person going for the points always had little or no perks active because we kept swapping between scorer and non-scorer roles. One of us was using a ranged character and one of us was using melee and it didn't seem to make much difference to our success in these levels. If you play carefully and make sure you maintain your multipliers you should be able to do the mini games instead of the boss fights every time. We were both able to get Gold on the same run through The Credits - if you destroy all the names this level is oozing with cash.

Dark Albion

It's harder to build and maintain your multipliers in Dark Albion. Not only do you get mobs of tougher enemies than the Light Albion equivalents, but you run into quite a few undodgeable teleporting enemies and lone enemies that you have to slowly whittle down to kill them. This means perks are much more important for getting the Gold Medals here. Instead of taking turns on each level we did a continuous run through for each person so we could be sure of getting at least 5 dice rolls worth of perks for each Gold Medal attempt. We found ranged characters seemed to lose their distance advantage in Dark Albion because they often can't kill off mobs fast enough to avoid being overrun. Not only does a melee character place you much closer to the money as it drops but also you cope better in mobs because you can hit multiple enemies with your standard attacks. As with Light Albion, the Dark Credits give enough cash for two people to get the Gold on the same run. If at any point you get a truly fantastic set of perks - e.g. Invisibility + Multiplier Retainer + Max Multiplier +1 I recommend using them to get Dark Aurora out of the way as that is the toughest challenge you will face.

Achievement Not Popping?

On my run through Dark Albion my friend was hosting the game. We got to the end and the achievement didn't pop, so we tried replaying a couple of levels thinking we must have somehow screwed up on keeping track of what had been done. There was still no achievement (very worrying by now) so I backed out of my friend's game intending to check my medal status on my own board. As soon as I got into the menu on my own game the achievement popped. So, if you're not hosting and the achievement doesn't pop on time try going back to your own game before spending time replaying levels.
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13 Nov 2013 17:33

The guide above brilliant follow the scores on it and tips but i would just like to add an extra tip that may get it done faster then with the AI as they are quite good on this game and will take a lot of coins from you.

Okay so grab a friend and both put in 2 controllers. Each take turns or do all the levels at once for one person and then switch, only one person collect every coin while every other controller stays back. If needed do the mini-game at the end too, if you already have enough let your friend win it so they have some coins to buy from the inner board before their turn.

This is a lot easier then doing it with the AI, also a tip if you at any point get a coin magnet or a max multiplier +1, do a level rated 4 or 5 stars in guide above as you will want them done as soon as possible rather then trying over and over.
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13 Oct 2012 07:57

1 Comment
Overall incredible guide! Especially the tidbit about Aurora boss giving a lot of gold, I reached the path decision in Light Albion at 32k and thought about restarting but finished over 88k without even grinding end mobs.

One more note, when you're surrounded by a large number of enemies make sure you use RT for some huge returns. Keep in mind, this sacrifices one heart each time you use it.
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By Pmalone6 on 24 Jun 2020 14:12
Figured I'd add my 2 cents.

First of all, when you start the game, only play and level up as Garth, you don't want to have to reset all characters levels like I had to, since I didn't have 3 unleveled ranged characters when I started for the gold on each level. You'll want to have Garth, and Reaver on your team, since you need them to unlock Ben Finn and Maze, Only use Reaver to unlock Ben Finn of course, don't do anything else with him. Then you'll have a full team of your fully leveled up Garth, and 3 unleveled ranged characters. I completed most levels with 2 unleveled ranged, and 1 unleveled melee, but I couldn't gold a few levels because the melee steals a surprising high number of coins.

As Garth you'll only want to mash cn_X to kill enemies as fast as you can, you'll notice some of the skills say that you can use a cn_Y flourish killing move that gives you 3 times the gold on certain enemy types, but I could never actually tell when I was doing that with Garth, and I found that just mashing cn_X worked better. Like the main guide here says, focus on killing the enemies, over picking up the coins, unless you see the biggest coins.

In the levels, you'll want to avoid the ? treasure chests, sure they could give you super speed, or more gold, but you'll more likely get something like Giant hero, which just slows down your attacks. Or the Hobbe Disguise, which will force you into melee, and for all I could tell, ignores your powered up attack and gold gathering skills, so it's actually really bad for getting Gold on a level.

I was having a hard time getting Gold on The Cloud, and the Dark Aurora(Make sure you go to the bosses' path in this level, you'll get a lot more gold than the minigame)levels, until I reset all my characters levels(I used the Dark world minecart to relevel Garth in about an hour or so)but once I just started mashing cn_X with Garth with 3 unleveled ranged AIs, I got Gold my first try, even without the x6 perk on the Dark Aurora level.

It might seem obvious to just mash cn_X, but I have been using the cn_Y attack for the longest time because of the supposed 3 times the gold, and it made me fail Gold quite a few times.

Hope this can help a little bit, more of a few notes to side with the main guide by DROGTURIST, which was very helpful.
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04 Aug 2016 10:11

The best strategy is to play the game until you unlock all the abilities with one of your characters, and unlock as many of the other achievements as possible, to "unlock inner tiles". At this point, your character will be moved into the inner tiles of the ability board. Here, when you roll the die and land on a tile you can buy perks that will grant you special abilities for 1 level. These will greatly help you increase the chance of getting gold on the levels. Once this happens, start replaying levels to get the gold grades. 

Tips:

  • Make sure to use 3 longed ranged puppets with almost no abilities as your teammates, allowing you to collect the most gold as the main player.
  • The best perks to get are Coin Magnet, +1 multiplier, and not losing multiplier for being hit. If you can manage all 3 for the same level, you are basically set for gold.
  • Mini-games give 5,000 gold in Albion and 10,000 in Dark Albion. Keep these in mind when deciding between paths. Boss paths often give less than mini-games, but if you are too short, they are worth a try.
  • Break objects (like fences and boxes) to keep your multiplier strong.
  • Use extra controllers. This method will take longer, but for every controller you add, you'll be adding additional gold for your main character to play. Adding 3 idle controllers will literally give you all the gold, assuming you have the right perks.


Below are the levels and the goals you need to reach for the Gold medal:
Level/Light/Dark
Millfields: 30K/60K
Gravestone: 25K/40K
Misspeak: 40K/70K
The Cloud: 65K/90K
Hobbe Cave: 45K/65K
Bowerstone: 50K/35K
Aurora: 60K/90K
The Credits: 55K/70K

Note: We recommend to keep track of your scores and medals yourself. It can nearly impossible to decipher between different medals on the Dark Albion board. You can also view the leaderboards to see what the highest score you gained was and compare it to the values needed using  and 

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ATTENTION: I recommend playing on Challenging difficulty

Total 16 locations:

Bright world :

1. MILLFIELDS = 30,000
2. GRAVESTONE = 25,000
3. MISTPEAK = 40,000
4. THE CLOUD = 65,000
5. HOBBE CAVES = 45,000
6. BOWERSTONE = 50,000
7. AURORA = 60,000
8. THE CREDITS = 55,000

Dark World :

1. MILLFIELDS = 60,000
2. GRAVESTONE = 40,000
3. MISTPEAK = 70,000
4. THE CLOUD = 90,000
5. HOBBE CAVES = 65,000
6. BOWERSTONE = 35,000
7. AURORA = 90,000
8. THE CREDITS = 70,000

These values ​​can be viewed in the game. On the map, after selecting a location, hold the left trigger LT .
And the results can be seen (press START) in Leaderboards.

The easiest way to get the achievement alone:

• connect 3 more gamepads (under guest profiles)
• before each location, buy INVISIBILITY on the ability board (mini-games to help) - this is the longest, personally I swore for a long time.
• if you have relatives or friends who can sit next to you on the couch and help, then it will be a little easier for you.
• On Challenging difficulty, helper dolls will be killed quickly and will not be able to pick up coins.
• just walk with the helper dolls to the enemies, and kill the enemies yourself with impunity, and so on.
• NOTE, at the end of each location in the light world, in the mine games you can take an additional 5,000 (in the dark - 10,000), or accumulate more gold on the leaders if you kill only small enemies.
• NOTE, if you see that you definitely won’t be able to gain health, and the boss no longer has health, then simply restart the location, otherwise you will lose INVISIBILITY.
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16 Jul 2016 21:12