For Honor
61 Achievements
16-20h
An Exceptional Accomplishment
Complete Story Mode at Realistic difficulty.
1.9%
How to unlock the An Exceptional Accomplishment achievement in For Honor - Definitive Guide
That way me and my friend done it. We just ran from everyone who we didn't need to fight. They all have small radius of where they can fight you. Therefore, don't worry about getting chase down. We just do what the mission tell us to do and ignore everything else.
When fighting bosses try to avoid fighting with them on their revenge mode. Every time they get on their revenge mode I just keep tapping A back. Every time you are dying try to run away and heal. When you doing this at Co-Op make sure you both are attacking the boss from the front and behind. Who ever on the front does the Parry and Guardbreak while the other one is striking him from behind.
The story mode has 3 chapters:
- Knight
- Viking
- Samurai
Each chapter has 6 levels, and you need to complete all 18 levels on the highest difficulty available to unlock this . All this Story Modes trophies stack, this means, if you beat the game on Realistic you will get all trophies in one go. This difficulty is available from the beginning so you don’t need to do anything specific to unlock it before.
If you find some hard spots you may want to call someone to help and play the campaign in co-op with you. Ask for a boosting partner(s) here: Boosting Thread.
It’s worth mentioning that every time you complete a story level or increase one level you'll be rewarded by feats that you must equip because they are very useful, such as the auto re-health feats.
Here is a full Realistic walkthrough, beaten in around 7+ hours.
Upon completing the last mission in chapter 3 (3.6 'Apollyon') this will unlock on Realistic difficulty.
*Difficulty achievements do stack when playing on the harder difficulties*
When you die, YOU START FROM THE BEGINNING OF THIS MISSION
In the "knight" chapter, the save will only be for mission 6
At level 2-3 you will be given an active larva that will help you
It’s better not to take passive recovery, it heals very slowly
Most places can be run through
On the same 2nd mission, to complete it you need to capture 3 points, until you capture the mobs are endless
HEAD OF KNIGHTS
-in mission 1, during a duel, there will be a “fat” opponent against you, you can push him into the fire on the right
-in mission 5, mobs will spawn periodically at the end; if you die, you can safely run through the mobs to the place of death
-in mission 6, the checkpoint will be like a catapult reaching the gate (if there is an enemy in its area) in a fight with the local jarl, and to kill the wolf you need to block it like a blow
HEAD OF THE VIKINGS
I found this chapter easier than the first.
In mission 1 there will be a boss, when you reach him you can pick up “Molotov”, he stacks up to 12 flasks but he has a large radius and he can hit you, the boss can also use “KURIPITA”, which makes him quite difficult
In mission 6 the difficulty will be only the boss, he has 3 stages
1 these are his clones
2 and 3 himself
He can be thrown into the abyss on the right or left on the bridge, 50% of his HP will be removed, i.e. you need to reset 2 times
CHAPTER SAMURAI
It is advisable to take a treatment and break through the block
Mission 2 is difficult because there are 3 bosses in it, the tactics are simple
sold - ran away - healed - came running
Mission 4 is difficult because at the end there will be an Orochi boss, if you died, then it’s better to run through everyone, it will take 2-4 minutes because of the elephant, counterattack the boss himself
Mission 6 is difficult because it will have a “secret” difficult boss in stage 3
1 the simplest up to 50% tactics here, as in all others, will help: while penetration is in effect, hit, there are few lives - run and wait for a rollback
2 is the most difficult in my opinion
there is very little space and you are forced to block attacks
3 is a little easier, but the boss has a breakable Justice Dash
here you need to keep your distance from the boss
1) treatment
2) breaking through any block
This way you can actively rush almost any character without even giving him a chance to hit