Gears of War 4

Gears of War 4

164 Achievements

4,000

458-620h

PC
Xbox One
Xbox Series
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To Survive a War, You Gotta Become War

To Survive a War, You Gotta Become War

Completed 50 consecutive waves of Horde as Heavy on Ironman (Hardcore or higher) in a squad

20

0.22%

How to unlock the To Survive a War, You Gotta Become War achievement in Gears of War 4 - Definitive Guide

*UPDATE* The ironman playlist is not playable now on hardcore and insane due to a lack of population in those playlists, so TC have disabled them. You can only play and get this achievement on public matchmaking on inconceivable ironman. In this case, as I've stated below, use LFG and go on private, it's much easier.

This should be easy for a 5 man group. I strongly suggest you communicate and put a lfg post or search for a session here. Just to note, any ironman playlist is nearly extinct, so if you go in with randoms, expect a long search time, and potentially teammates who don't know what they are doing.

You can do this achievement on Hardcore, Insane and Inconceivable difficulties. For anyone who doesn't know, Ironman is a mode where you have to go through waves 1-50 without your entire team dying. When teammates die their cog tags cannot be picked up, and can only be revived by a Team Revive. You gain a 5% XP boost for all XP collected in this mode.

I would suggest doing this mode on Hardcore just to get the achievement, but I have completed a run on inconceivable ironman as a Scout, so with the right strategy, it shouldn't really be a problem.

This is just like playing Hardcore horde, just if you fail you have to start again from wave 1, and you cannot start from the wave you failed on like usual.

General tips:

1. If you have Team Revive, put it in as a card, just in case it royally hits the fan.

2. Try and get a decent map to do this on. War Machine and Clocktower are easy and quick ones to do, I would stay away from maps like Checkout and Lift, but you can do it on any map you like, the achievement will still pop.

3. General tips for Horde apply here, try to level up your class to at least level 7 before attempting, and your skill cards as well, so at least you have the general note of what to do in that class. All runs should contain at least 1 scout and an engineer, and the other 3 people can cycle towards the other classes.

Class tips:

1. The Heavy is the main damage dealer in the team, who specialises in explosive weapons like Boomshots, Dropshots and Salvos. These go well with the Launcher capacity and launcher damage.

2. The Heavy goes through a lot of ammo very quickly. Therefore, having an Engineer with the Overclocked card on, and having a decent number of weapons lockers will help you constantly deal damage.

3. I would also recommend using Marked damage, which carrys over onto any weapon, as long as the enemy is marked. This, when combined with the Sniper's Called Shot skill card, leads to a lot of damage. Make sure your team marks for the extra damage, and the extra power.

4. If you are a team that is going to be using Salvos, and not Turrets, I would recommend using Heavy weapon damage, and use Pistol Expert. If you have a team that is using Turrets, I would subsititute the pistol expert card for Turret damage.

And finally, good luck!
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13 Apr 2020 12:17