Grand Theft Auto V

Grand Theft Auto V

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In the Name of Science

In the Name of Science

You completed The Humane Labs Raid and Series A Funding as Heist Leader or Crew.

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How to unlock the In the Name of Science achievement in Grand Theft Auto V - Definitive Guide

Story related, cannot be missed. However it has been reported that if somebody leaves your game right at the end of a heist, it may not count towards the trophy progress.

You must complete the 2 heists “The Humane Labs Raid" and “Series A Funding.” These are the 3rd and 4th heists respectively, assuming you are doing them in order.

You only need to complete the final mission of each heist, the setup missions are not required for the trophy. That being said, you will have to play through them all if you are the Heist Leader, and it is much more fun to complete all the missions in each heist anyways.

Here are all the missions for each heist:

Humane Labs Raid:
-Keycodes
-Insurgents
-EMP
-Valkyrie
-Deliver EMP
-Heist (Only this one is needed for the trophy)

Series A Funding:
-Coke
-Trash Truck
-Bikers
-Weed
-Steal Meth
-Heist (Only this one is needed for the trophy)
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Set as a four-player heist, The Humane Labs Raid will become available at Rank 12 and is the third heist available to play. There are five Setup Missions and one Finale Mission involved here, as seen below:

  • Key Codes
    • All four players will need to head towards the parking lot on Elgin Avenue in Downtown Los Santos and get into their designated positions before meeting the contact. Once she arrives, FIB members ambush the scene and completely lock off the area. Once the lot has been secured to some extent, one player must collect the left-behind key codes and return to the heist leader's apartment.
  • Insurgents
    • All four players must travel to the Davis Quartz Quarry and ambush the Merryweather Guards stationed near the two Insurgent vehicles. Once gathered, the trucks must be taken out of the quarry and stored in the boatyard hut north of Alamo Sea. Once the Merryweather units have been lost (or eliminated), simply take the trucks to the boat yard.
  • EMP
    • All four players must drive to the coast near the Elysian Fields Freeway where a Dinghy will be waiting on the beach coast. The crew will be required to get into the boat, travel southeast towards the Aircraft Carrier, and fight their way through the ship's interior in order to reach the upper deck. On the upper deck, one player will collect the Hydra whilst the other three players will have to collect one of the five P-996 Lazers on board. Escort the Hydra to the Sandy Shore Airfield by destroying all the hostile jets in the air zone. Once the Hyrda is stored in the hangar, the mission will be complete.
  • Valkyrie
    • All four players must travel to the Los Santos Naval Port at the Port of LS, where a heavily armed helicopter is being stored for military use. The crew must drive to the entrance and fight their way to the rear of the port where the helipad is located. Once the helicopter is collected, six enemy helicopters will begin to intercept and shoot down the Valkyrie, so take them out quickly. Once the threat is eliminated, the pilot should land on the the small road outside the designated boatyard.
  • Deliver EMP
    • All four players will be required to collect the Insurgent that is stored north of the Alamo Sea and drive the vehicle to the Humane Labs and Research entrance, being careful not to destroy the EMP or Insurgent. When the crew has arrived, begin to stealthily take out the guards and scientist within the facility, then drive the Insurgent to its designated location. Here, a player must hack a keypad to gain entry to the designated garage. Once stored, flee the facility and the mission will be complete.
  • Heist Finale
    • In this finale, the crew will be split into two teams: Ground Team (2) and Air Team (2). Here, the Ground Team will parachute into the Humane Labs facility and retrieve the objective while Air Team holds off security outside the facility before picking up Ground Team at the evac location.

Also, set as a four-player heist, Series A Funding will become available at Rank 12, but is the fourth heist available to play. There are five Setup Missions and one Finale Mission involved here, as seen below:

  • Series A - Coke
    • The crew will be split into two groups of two. Group A will be tasked with driving to the beach and using the designated boat there to reach a larger vessel out at sea. Group B on the other hand will be tasked with driving to the Vespucci Heliport and using the designated helicopter to reach the same vessel out at sea. Once both teams reach the ship, proceed to collect all nine bags of cocaine, then escape the police patrols via the jet skis before returning to Trevor's warehouse.
  • Series A - Trash Truck
    • The crew will initially be split into two groups of two, but all four players will need to travel to the designated Trashmaster together. Once the garbage truck has been collected, "The Operators" will need to drive the vehicle to the four drug stashes while "The Collectors" get off and collect the various trash bags. Once all the trash bags have been collected, return to Tevor's warehouse with the Trashmaster.
  • Series A - Bikers
    • All four players will need to travel to Trevor's trailer and take the nearby Dingy offshore across the Alamo Sea to the Lost's encampment. Once you arrive at the camp, stealthily take out all the bikers, locate the two black vans, and then deliver them to Trevor's warehouse.
  • Series A - Weed
    • The crew will be split into three teams: Ground Team (2), West Lookout (1), and East Lookout (1). All four players will need to travel to the abandoned saw mill in Blaine County and get into their designated positions. Once everyone is ready, ambush the gang at the saw mill, steal the two Bensons and the Technical, and deliver all three vehicles to Trevor's warehouse.
  • Series A - Steal Meth
    • All four players will need to travel to the O'Neil Brother's farm in Blaine County and take out the meth dealers around the house and farm. Once the enemies have been eliminated, take one of the nearby trucks and attach the tanker, then deliver the tanker to Chef's location in Sandy Shores.
  • Heist Finale
    • In this finale, the crew will be split into two teams: South Lookout (2), North Lookout (2). Here, the crew is tasked with defending Trevor's drugs inside the warehouse from several waves of enemies and then escorting two vans to the designated area just outside San Andreas County.

The achievement related to completing these two heists will unlock upon successfully completing the two heist finales as the either heist leader or a player that is affiliated with a Rockstar Social Club Crew. Take note that you do not actually need a fellow crew member in the heist with you. So long as you are affiliated with a legitimate crew, you’ll be fine.

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There are several ways to complete the final heist with the fewest restarts.

1. Everyone can go alone, as planned in the plot. You need to drive using the navigator, but it is extremely important to maneuver between roads on lawns and hills. In Sandy Shores, you can drive directly, cutting off the entire road along the side of the road - the police won’t even notice. The most difficult places are the bridges that go after Sandy Shores. If they are blocked by cops, it will be difficult to pass, so you can make a circle before this, calculating the best opportunity, and distract some of the cops to leave the bridge. If you ride together, this significantly reduces the speed of the motorcycle, and there will be even more cops, which will make this method incredibly difficult.

2. I also participated in this version. When the order came to get on the motorcycles, my partners blew them up, and they themselves ran to the road to steal a police car. Thus, at one time in one car we reached our destination without losing a single life. But its speed is low, so performing a parachute jump on it is very risky.

3. Once I managed to complete the entire mission without restarts. Those watching the hostages specifically triggered the alarm to call the NUP fighters. When we got to the motorcycles, I, as usual, rode on one of them, and they took the NUP armored car and just went straight to the boat, ignoring the tunnel and the parachute jump. When I landed by parachute, the whole team was already waiting for me for almost 3 minutes .
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18 Mar 2015 18:34

1 Comment
If it turns out that you don’t have friends with whom you can go through heists, and you play with randoms, then here is a little advice on how to simplify the execution of Pcific Standard.
You must be a host. This is necessary in order to set the difficulty level to hard. Next, send invitations to players who match their skill level, gang members, and only then send automatic invitations. A difficult level of difficulty automatically attracts players who have already completed it (on hard the jackpot is 1,250,000), they already have a high level (from 100 and above, but there are also those who have >50, and they are also in the know) and experience in completing it. If a low-level player gets into the lobby, write him a polite request to leave the lobby (I used PS Messagess for this), because... You can’t cook porridge with people like that on this mission. Before you start, be sure to write to each player and ask if they have completed this robbery before (just in case) to make sure that you have the right person. You can also create a group (this is no longer necessary, since in the process non-verbal communication is easily developed with experienced players), add all members of the lobby there and ask in advance which method of retreat (from the tip above, for example) is preferable for the majority (as The rule is a shared car ride directly to the boat). I’ll immediately add that if you want to save as much money as possible, or even the entire amount, it is better to agree in advance with the demolitionist about who will take all the money (since each hit on the person with the bag reduces the amount of the jackpot), it is better to take it for yourself , all the money from both tables and don’t get into trouble later, let your partners do the shooting. There is no room for error on hard, so take your time, act carefully and use your arsenal wisely. It is advisable that the members of the group intimidating the hostages cope well with their task, otherwise they will have to deal with the matchmakers (if the group does not do a good job, after you leave the bank, the SWAT group will already arrive). When you are driving in a car, I recommend keeping the context menu turned on the entire time you are driving, so that if something happens you have time to put on a spare bulletproof vest. It would also be nice, just for yourself, to get acquainted with this task at least in an easy way with absolutely any randoms, so that you know how the structure of the task works and not let the team down when you take the robbery seriously. And don’t be scared by the motley national composition that can gather. To communicate with the team and understand, a minimum knowledge of English is sufficient (Google translate on a smartphone will also do). I completed this task with Latinos who wrote to me exclusively in Spanish, but, as it turned out, it was easier to find a common language with them than with Russians (people are very strange creatures).
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By SaintSultan on 03 Apr 2017 19:05
Complete heists 3 and 4 and upon completion of the second you will be given
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10 Apr 2016 22:56