Halo 5: Guardians
73 Achievements
1,250
44-56h
Dangerous Game
Earned a Mythic Boss Takedown in a Warzone Firefight match.
25
10.66%
How to unlock the Dangerous Game achievement in Halo 5: Guardians - Definitive Guide
In my matches to date, I have found that the easiest Mythic boss to get credit for BY FAR is the Wraith bosses. I've seen them in the Attack on Sanctum map and on Raid on Apex 7 so far. On Sanctum, it spawned four mythic Wraiths, but they're much softer than the mythic Knight boss or the mythic Warden. On Apex 7, we had to kill a Legendary Phantom, followed by a single Mythic Wraith with some ghosts supporting it. Only having one Wrait there makes it harder to get credit than having the FOUR mythic Wraiths on Sanctum, especially if you're not in position before the Phantom dies. Apex 7 also shows up much less frequently, at least for me.
Make sure you have a level 6 REQ available and call in a Scorpion tank or a Banshee, depending on your play style, and just unload on one of the Wraiths from as far away as possible. The banshee might be REQ 7, not sure as I dont have any cards for it atm. If in the tank, try to aim your shot for the rear for more damage and a faster/easier kill. If you haven't gotten to REQ 6, a Wraith from REQ 5 should work too.
Another one that was pretty easy to get credit for was the mythic Hunter bosses. I ran across these in March on Stormbreak, in a covenant-wave version of that variant. Tank, Wraith, or Mantis are your best bets for these guys. At the end of the day, as far as I can tell you stand a chance to get just about any of the mythic boss options on any map, just depending on what wave variants you get. Although I kinda doubt you would get the four Wraiths mythic boss on Stormbreak due to the confined nature of the map.
The problem with the mythic Knights and Wardens is that the team has to keep constant fire on them. They spawn Watchers that regenerate their health if you let them hide long enough. They can be a royal PITA, especially since the AI for the last one always seems to try and hide.
If your team can make it to the 5th round of a game, there usually are some players skilled enough to get tanks very early. Now, just jump in the tank's second seat and take charge of the machine gun. These players are usually good at driving tanks and will find a good spot to attack those mythic bosses. So just smash your bullets on the boss and usually you will get your credit for the achievement.
I know this does not sound that honorable, but it could be a solution for some people.
During each match, Mythic AI Bosses will generally appear towards the end of the final round. These AI opponents are a slight variation to Warzone's Legendary Bosses in that they have minor aesthetic upgrades and a significant boost in health gained and damage dealt.
You'll know when a Mythic Boss has spawned into the battlefield as Spartan Palmer will call them out and their location will be indicated by a large red triangular marker on the HUD.
For this achievement, you do not necessarily have to land the killing blow on the enemy; rather, so long as you deal a significant amount of damage to the Mythic Boss in the last quarter of their health, the achievement should unlock without fault. As with the base game's Legendary Boss achievement, this can be a pesky task to complete since you'll be playing with seven other players. So long as you save your REQ points for access to power weapons and vehicles once the Mythic Boss appears, as well as communicate with your team as to who needs the achievement, this shouldn't be too hard to earn.