Hand of Fate
53 Achievements
1,330
71-90h
Dungeon Master
Defeat the Dealer.
100
0.76%
How to unlock the Dungeon Master achievement in Hand of Fate - Definitive Guide
Just progress through the levels like you normally would, but when you get into the three-block stretch right before the boss, make sure of two things. One, make sure you are afflicted with Midas Appetite, a curse that causes you to eat gold instead of food. Second, make sure you either found or purchased the Emergency Ring, which gives you a free resurrection at the cost of all your food. If you're missing either of these, just forfeit and try again until you have both.
I'm not sure if it's a glitch or what, but as long as you have both of these things in effect, you become invincible during actual combat. In my case, I reached the Dealer with 56 gold left over, and every time my health depleted, it just reset back to 56 health infinitely. I actually went back and re-tested this; the second time I got there I just left my controller sitting there, came back half an hour later, and the fight was still in progress.
Hopefully, this alternative method will work for anybody who's having trouble beating the Dealer legitimately.
Just done it using this tactic and it made the last fight beatable- I would class this as legitimate - its just using a curse and item to compliment each other
Also for anyone else trying this I had the curse where you get hit and you lose gold- just make sure you collect it again as its on the floor where you got hit- I spent lot of time diving round recollecting it- when the dealer hits you it pools right in front of him and when a turret hits you it pools at its base- I did this with 43 gold
Cant thumbs up this enough- also the above solution is good and I used a few of the pointers aswell
First Wave: The 3 Dust bosses
Second Wave: The 3 Skeleton bosses
Third Wave: The 3 Pest bosses
Fourth Wave: The 3 Lizardmen bosses
Suggested Equipment - thanks for Input @ CounterInsurgnt
Weapon: Giant War Hammer
Unlock: item is given to you upon completing Holy Forge.
Value: $50
Damage: 40
Abilities: Holy, Finishers
As you string together consecutive attacks you deal greatly increased damage. Press to trigger a force explosion.
Alternatives:
Huge Hammer
This weapon has an AoE stun spell which make the boss fights much more easy. If you use it clever, you can stun all bosses at once. The AoE spell is also doing damage to all affected enemies in range. Another advantage is, that the AoE spell is interrupting blockable attacks.
If you already have unlocked Dragon Tongue, it is advised to use this sword, as it is the best weapon in the game:
Dragon Tongue
Unlock: Complete Petward the Monk.
Value: $60
Damage: 40
Abilities: Fire, Finishers
Each hit ignites the target. Press to shoot fire from this sword.
Artefact: Lightning Crash
Unlock: Complete Minotaur's Maze
During combat, press to knockback and stun all enemies with a crash of lightning.
This artefact also stuns all bosses. But for a longer timeframe than your hammer. You should use it at the third and fourth wave. As the first two waves are very easy. Also dust and skeletons do fewer damage than lizardmen and pest.
Armor: Immovable Object
Unlock: Defeat the Queen of Scales
Value: $35
Defence: Heavy
During combat, this armour grows stronger with every blow sustained.
As you have to fight 12 bosses, you will be hit often. In my opinion this armor can absorb the most damage of all available armors, as the "growing stronger" effect is very useful for a long fight.
Helmlet: Hernes Antlers
Unlock: Defeat the Jack of Scales
Value: $20
Lizardmen take double damage from the player's attacks.
In the last wave, the bosses can´t die before the Lizard King is dead. Because of that I use this helm, to kill the Lizard King with a quick stun -> weapon combo -> stun -> weapon combo cycle
Useful Rings
Ring of Justice
Unlock:
Using a weapon ability causes all enemies to be stunned for 10 seconds and for the ring to be destroyed at the end of that combat.
Occult Ring
Unlock: Complete Cursed Treasure
The player inflicts 2 more damage for every Curse they have.
Veteran's Ring
Unlock: Complete Blood Auction VI
After counter-attacking the same enemy 3 times, that enemy is marked and receives double damage from the player on all future hits.
Weapon and Artifact are very important for my tactic:
1. First Wave
The bosses always spawn in front of the dealer. During the spawn phase, run to the middle boss and press . With this your hammer, will do an AoE stun. Now you have time to attack the boss with which you have the most trouble. The dust bosses are very easy. My tactic was to kill the dust king at last, because he is more a threat to his own allys than to you. His range spell is doing damage to his own allys and if he hit them with his bombs, you have time to land a few strikes during the stun.
2. Second Wave
During the spawn phase, run again to the middle boss and press . My first target was the skeleton column because, the column is spawning new enemys.
General tactic:
- Keep the bosses near together and try to kill them at once
- If one of the bosses is dead, the other bosses trying to revive him
- While casting the revive spell, the bosses lit green. Try to kill them from behind during the cast
- The hammer is doing bonus damage to skeleton. As the Range boss has the smallest amount of life of these bosses, you need only a few hits for this boss. Try to kill this boss at last
- The Skeleton King can spawn suicide bombers. If the Skeleton King is spawning them stay near the suicider to trigger their suicide bombing. You have around 2 seconds to run away if the suicide is triggered. The suicide is also doing damage to the other skeletons. So use it to your advantage
3. Third Wave
In my opinion the most difficult wave. Your first target should be the range boss. Because the other two bosses are very easy to control without range enemys.
The Pest King is no danger, as he is running slowly and after a while is doing a three hit combo. After the three hit combo he is for a few seconds vulnerable and is doing nothing.
The third boss can teleport and is the most difficult boss of this encounter. To avoid being hit, always move. Don´t stand still. You can only attack if this boss is stunned or is doing nothing. After his teleports he is standing still for a few seconds. But always keep an eye on him, as his teleport moves are doing a huge amount of damage
General Tactic.
- During the spawn do as always the weapon spell. Focus the range boss afterwards
- Use the lightning artefact to stun all bosses. If you use it 3 times and focus each time the range boss, she should be dead.
- Be always on the go and kill the teleport boss as next
- Only attack him if he has missed you with his teleport attacks, because he is vulnerable after that
- The pest king is slow. If he is coming near, you can easily do damage with the weapon spell to him, because this spell is doing Area damage to a zone which is greater than his claw range
4. Fourth Wave
Very easy wave, if you have the Hernes Antlers helmlet. Keep in mind that while the Lizard King is alive, the other bosses can´t die. But they can be damaged.
General tactic:
- Use the weapon spell and the artefact to do a stun -> weapon combo -> stun -> weapon combo cycle. Fokus the Lizard King at first. If you have the helmlet, the Lizard King should be dead after the third weapon combo
- Kill the range boss afterwards. As the weapon spell and artefact has done damage previously to this boss, you should only need a few hits.
- The third boss is very slow. Mostly he is trying to hit you with his tail. This move has a very long loading time before he is doing the hit. You can simply roll to the side and hit him afterwards.
Additional Tips
If you struggle with the curses this tip from LunarKnightX will help.
One thing that I try to do that I find helpful is the "Nymphs of the Sweewoods" event card, if you run into it early enough in the game anyway. It resets you to the state you were in when you fist started the game (Back in the Jack of Dust tutorial, without all the bonus gear from the items you got from the dealer.), then gives you a shield and blessing that lets you draw a gain card every 5th move. This unfortunately means you'll lose ALL your gear when you use it (hence hoping it appears early enough to re-equip yourself.). The big draw here is the fact that it also deletes your curses, ALL of them, even the ones associated with the boss you're playing against, so in the dealer game you'll stop getting new curses every floor and actually be able to get yourself some blessings before you hit the big boss rush.
Alternative to the above mentioned stunning tactic: Lil Miss Cherry has hinted that there is a heal artifact, which can be used 3 times
Time Heals
Unlock: Complete Goblins
Value: $25
During combat, press to twist time and revert all damage taken in the last 10 seconds.
Time Heals Artifact It i s pretty much essential, it gives you 3 lives also If you have Dragon Armour that massively helps but not as essential as Time Heals.
DO NOT LET THE COMPUTER CHOOSE YOUR DECK, Greatest error you can make
Customize your encounter deck. - At first I had as many cards such as Metal Ore, field of poppies, local peasant etc where I could quickly get to the dealer, this is a waste. You need to gain as much max health, gold, food and equipment as possible.
Make Sure The Maiden, Soul Gem, Ghost of The Sea, Lonely Bard, dead-mans gorge are equipped. I managed to get my health to 145
Next Make Sure cards which give supplies, gold and food are included even ones where mild combat is required so. My deck included: Mister Lionel, Cave Rescue, loan, tavern wager, a wife's fury, the altar, wandering minstrels, food wagon, heros remains, embertown hero, angry guild master, trading post, cave shelter, twisted canyon
These are all cards which have great rewards for minimal effort.
Now customise your equipment, include only your best weapons, armour, shields. Only have two rings in your deck. If you fill up your deck with rings then the shops and gain cards will be dominated by rings, we need weapons, Armour and artifacts. Make sure one of those rings selected is the Emergency Ring. Now include the Lovers Card, demand payment, and you are guaranteed to get those two rings. If you include the cursed treasure card you have a strong chance of getting Midas Appetite if you want to take advantage of the cheat.
If you have unlocked TIME HEALS ARTIFACT, make sure that is the only artifact in your equipment deck, which increases the chances of it being drawn or in a store. This artifact essentially gives you three lives.
Visit Every Shop, sell your surplus supplies and make sure you buy the best equipment you can
The most difficult wave is the Lizard Kings Wave - Hermes Antlers deals double damage so they are helpful. However until you kill the Lizard King none of the other enemies will die. I learned this after 15 minutes.
If you start the battle and are happy with your inventory, you have raised your health, and you get far but end up dying, make sure that you dashboard out, reload the game and you can start the battle again.
.
I had:
Dragon Armour
Damocles
King's Ring
Emergency Ring
Veteran's Ring
The Warhammer you get from Holy forge
That combination gave me multiple 'lives' to get it done. It was a custom deck.
Edit: Also you cannot get this achievement by beating The Dealer on Apprentice difficulty.
Also works with bosses like the kraken etc.
(Difficulty)(Glitched)
You cannot get this trophy by playing on Apprentice difficulty.
Story related but GLITCHED.
Playing it on warlord will give you the DLC trophy, but not this one.
Some players seem to have an issue with acquired tokens. When defeating the dealer he does not unlock/break the tokens and so no new events are gain, nor can you re-acquire the event token. If this happens, then you will not be able to get all encounters/weapons and so no Platinum trophy. Thanks to Mizdig For pointing this out).
Battle layout and tips from NemoG:
Unlock First of all kill all other bosses so the dealer fight gets unlocked. He will be the last battle of the “book” (story mode).
battle layout
The battle is constructed in rounds or waves. There 4 rounds (see below) and between rounds the dealer will do some “trick” to try and kill you (see below)
1. In the first round, you have to kill all 3 Dust bosses.
1a there will be orange circle on the floor. Avoid those as they’ll explode. After two rounds of that he will throw a ball at you. Hit/bash as soon as the animation starts to reflect it to the dealer. When he is hit, run up and attack his arm then the next round starts.
2. In the second round you got to kill all 3 skulls
2a there will be orange circle on the floor. Avoid those as they'll explode. After that, he’ll smash hit hand on the table. All his finger let out some sort of beam like mages do; avoid them! (they don't move, once you get a safe spot stay there) After two of his hand smashes *reflect the ball with , hit the dealer, next wave*.
3. Third round you got to kill all 3 rats (plagues) bosses
3a same as 2a but this time he will move his hand and so you have to move with it to avoid means (rolling over them still hurts). Start in the bottom left corner, walk after the beams spawn slowly move with the beams to the bottom right corner. Wait there (avoiding the orange circles). The hand with beams will come back. Now walk from right to left. *reflect the ball with , hit the dealer, next wave*.
4. In the fourth/last round you got to kill all lizards/scales bosses. Note that you kill the king first, as he makes his minions invulnerable so the queen and jack can’t die until the king is dead. 4a, this is like 3a but the beam moves faster and quicker so be sure to be in the left corner, so you can walk all the way to the right corner. Try not to kill any of the bosses on the bottom edge as they’ll block your movement. This time when you reflect the ball the dealer get sucked up in same sort of black hole. Attack his fingers so he’ll be dead. *Fight done*
Equipment
I did it with 105 health, this was a challenge, so I recommend having 120 or more health.
Helm: Herne's Antlers! (great help against the lizards!) Other options are: Soldier’s Furore, helm of reflection, actually any would be OK if you can’t get the Herne’s Antlers.
Sword: Rat Cleaver! (great help against the rats!) other options are: Thunderstrike, scorching zeal, huge hammer. I did it with the skeleton king sword as I thought leaching life would be good, but that was a waste so I don't advise doing that.
Armour: Immovable object. No other good options. This thing will make sure you only get 1 dmg most of the time while being hit by monsters.
Shield: Skeleton king shield (great help against the skeletons) but any shield will do I guess.
Gloves: Hag's Wraps
Rings: As many and handy as you can!
Artefact: Great artefacts are: Time heals, war cry, lightning crash, folded steel and consuming shame
Good luck! It's not too bad once you get the hang of it.
Or check out this video for the battle:
Note that in this video I don't have a shield (I made a mistake there), and play it on Warlord / Hard but the layout etc. it the same.
The “Troupe” event appears - equipment drop (~3 items to choose from out of 6) + resources.
“Ghost of the Seas” - depending on the chosen “fate” there are different options: for the student it can remove all curses, and inform the commander that he is already cool and does not give anything It is preferable to leave cards for equipment drops; encounter cards work well
From the equipment I took 1 sword “Bloody Sickle” - it kills all prone enemies, except bosses, but if you use the weapon’s ability to , then in exchange for part of the lives he kills any adversary; 1 shield “Shield of the Skeleton King” - with one blow of the shield it crushes small undead and stuns everyone else; a pair of helmets “Helmet of the Skeleton King” and “Helmet of the Seer” - before the battle with the boss helps to reveal failed cards; two armors “Immovable object” and “Mithril”; a pair of gloves “Assassin's Gold” and “Sorcerer's Gloves” - one for farming gold, the other helps in battle, the enemy slows down greatly almost to a complete stop; from the artifacts “Mercenary Contract” and “Time Heals” - for farming gold and healing on the final boss. A small amount of equipment is necessary so that there is a higher chance that only the best will fall out. We get everything else with rings (I don’t recommend taking some, for example, such as the “Gourmet Ring” or “Golden Ring of Pain.”) The more rings you have, the better. Many rings provide gold farming for each action or increase in the maximum level health.
Before the final battle, you will find yourself in a location with three maps, in the middle there is a shop where you can do some good shopping: take the necessary thing, go back to the location and look at the things in the shop again. If you have the “Ring of Contentment” in your hands, by purchasing a trailer with food, you can significantly increase your level of maximum health.
In a good scenario, by the time you reach the Dealer, you will turn into a death machine that kills with one spit and with health of ~200-300 units. Can be completed without any problems on the hard difficulty level "Commander".
1. Artifact “Time Heals” - when used, restores health to the level it was at the beginning of the battle.
2. Sword “Bloody Sickle” - special ability - instant kill of any enemy for 20% health.
That's it, nothing more is needed. On each wave, hit each boss, then roll back your health with an artifact. The battle will take about a minute on any difficulty. Don't forget to give the first blow to the lizard king in the last wave.
To increase the likelihood of these items falling out, leave only them in the item deck, plus one type of other pieces of equipment, and fill the rest with rings. Build an event deck from cards with maximum rewards, be sure to take the canyon, which gives a sword upon success.
Before the final battle there will definitely be a shop; if your health is not full, buy food there and jump from place to place along the completed maps to recover.