Headbangers: Rhythm Royale
28 Achievements
1,200
40-47.5h
PC
Xbox One
Xbox Series
Racing Pigeon
Complete Challenge card #6
30
0.09%
How to unlock the Racing Pigeon achievement in Headbangers: Rhythm Royale - Definitive Guide
Hello, below I will list all requirements, round each minigame is on, advice if applicable, and will denote if a later card has stricter requirements.
NOTE: if you want to boost with someone or get matched against bots, then select Asia as your region and turn off crossplay.
1. Earn 20000 crumbs in bonus round - self explanatory.
2. Grab 7 item boxes in a tournament - as long as you are trying for the boxes you should get this if you survive through round 4.
3. Qualify without making any mistakes in Guess it - this is a round 1 minigame where you marry up the sounds to the instruments. What I have done to get this is take it really slow and get ~15 points. Most games the cutoff is around this point so if you are unsure and you have reached this score it may be best to just wait it out and try to qualify near the bottom.
4. Achieve a score of 35000 in Run Pigeon Run - this is a round 1 minigame where you just have to press A and X to the beat similar to Guitar Hero. 35000 is pretty easy as long as you have a decent combo, and later cards require a perfect run and a score of 44000. Note some of the levels have more notes so keep that in mind.
5. Perform a 60 note combo in Run Pigeon Run - Same as above, just try and keep a combo going which is pretty easy to get 60.
6. Get a score of 100% on 5 successive sequences in Fitness - this is a round 2 minigame that requires matching the gym instructor pigeon. There are about 8-10 rounds and the first few rounds are the easiest. I could consistently get the first 4 sequences 100% but would always mess up the 5th since it gets harder at that point. Just keep at it, only advice I would say is it is better to be a microsecond late than a microsecond early for this one.
7. Achieve a score of 1250 in Stereo Ga Ga - this is a round 2 minigame where you hit A, X, or B the amount of times that respective pigeon makes a sound. A score of 1250 is not too bad to get after your first few attempts, and later cards require a 3-pigeon sequence precision of 100% and a score of 1450. You do not have to be perfect during the 7 or 8 rounds, just get the early rounds and keep close on the harder sequences.
8. Achieve a score of 1300 in The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. Perfect shots will happen a few times so try to maximize these. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can.
9. Perform 4 sequences without errors in To The Sky - this is a round 3 minigame where you match the notes and press A and X to the beat/lyrics. You only need to get 4 of the ~15 sequences without mistakes which is pretty easy. It's the perfect sequences that are a pain and a later card requires 6 sequences without errors.
10. Qualify without losing a heart in Garden Party - this is a round 1 minigame that requires you to press A as the vertical line comes through. This is a pretty easy game mode so this will come naturally after the first couple times you play it.
11. Perform 30 Perfect notes during a game of Garden Party - now this one is way harder. (EDIT - game was updated and requires 20 and a later card 25, thanks KinectKid333 for this). Perfect notes are not necessarily difficult to get, but the fact that the game ends once 10 people get eliminated make it to where most games you only get about 35-50 notes even available to hit. This one is tough, so keep at it and just try for perfect hits every time you play and eventually you may get a game long enough to pull you through.
12. Achieve a score of 250 in Piano Mezzo Forte - this is a round 1 minigame where you have to match the music with the conductor (using A, X, and Y for pitch). 250 is not too bad as later cards require a perfect round and score of 300. Perfect note hits get extra points as well.
13. Achieve a score of 50 in Glottissimo - this is a round 3 minigame where you match the conductors pitch sequence using A, X, and Y. One thing to note is you can press the buttons as fast as you can, you do not need to go the same speed as the conductor. This will help get many more rounds in and since this is an easy minigame overall this is not too bad. A later card requires a score of 65 which you will absolutely have to utilize this strategy to achieve this. Another card requires a perfect game with no mistakes (hard to cheese since this is a late round minigame so better players), and another card has one of the worst challenges in the game which is to perfectly replicate an 8 round sequence (requires, Skill, luck, and RNG).
14. Get an average response time of 1.4s or less in The Ring - this is a round 2 minigame where you memorize the sounds and click the boxes to match the sounds as quickly as possible. This game seems difficult the first few times you play it but once you realize have the timing works it gets very easy. First, during training memorize the sounds and keep saying them out loud so you have them down pat. Next, once the round starts you will hear the sounds and then the game gives you about 3 seconds to plan your move, which helps tremendously. Once you hear the sounds, do not worry about spinning around too much for the bonus because it may slow you down some, but instead number out what you need i.e. 4th box, then first box, then 2nd box. Finally, as soon as the game lets you, flip those boxes as quick as you can. A later card requires a score of 1.3s or less which at first seemed impossible, but now I get below that almost every game. Just keep at this one.
15. Achieve a minimum score of 53 in First Piano Shooter - this is a round 2 minigame. A score of 53 is pretty manageable if you make little to no mistakes, just be quick and accurate and you will eventually get this. A later card requires a massive 58 which requires even more speed and near perfection.
16. Perform 5 perfect shots during a game of The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. 5 perfect shots is not too bad once you get a hang of how this minigame works. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can which helps tremendously with perfect shots.
17. Achieve a score of 85 in The Stunt Moles - this is a round 3 minigame where you memorize the beat of the whack-a-moles and replicate it. 85 is pretty manageable to obtain, just try to get perfect hits and if you do not remember the full sequence it is better to just not hit anything as each miss subtracts your score by 1. A later card requires a score of 110 which limits the amount of misses and no-hits you get.
18. Get an average response time of 0.500s or less in Oui Votre Majeste - this is a round 4 minigame and is CHEESABLE. Exactly the same as Yes Commander, but with only one life. 0.5s is tough doing legitimately but later you need a time of 0.450s or less, so here is my advice: If you want to guarantee this it will take some patience and luck - As long as you get ONE correct answer it will count. So what I did was just press A (or whatever button you want) as soon as the king speaks and if you are right, then on round 2 just do the same thing and your average time will be ~0.2 or 0.3 seconds. I know it sucks since you effectively have only a 25% chance of getting this, but trying for this naturally will absolutely take more attempts than just guessing, I can almost guarantee you that so I hope this advice helps for one of the toughest in game challenges!
NOTE: if you want to boost with someone or get matched against bots, then select Asia as your region and turn off crossplay.
1. Earn 20000 crumbs in bonus round - self explanatory.
2. Grab 7 item boxes in a tournament - as long as you are trying for the boxes you should get this if you survive through round 4.
3. Qualify without making any mistakes in Guess it - this is a round 1 minigame where you marry up the sounds to the instruments. What I have done to get this is take it really slow and get ~15 points. Most games the cutoff is around this point so if you are unsure and you have reached this score it may be best to just wait it out and try to qualify near the bottom.
4. Achieve a score of 35000 in Run Pigeon Run - this is a round 1 minigame where you just have to press A and X to the beat similar to Guitar Hero. 35000 is pretty easy as long as you have a decent combo, and later cards require a perfect run and a score of 44000. Note some of the levels have more notes so keep that in mind.
5. Perform a 60 note combo in Run Pigeon Run - Same as above, just try and keep a combo going which is pretty easy to get 60.
6. Get a score of 100% on 5 successive sequences in Fitness - this is a round 2 minigame that requires matching the gym instructor pigeon. There are about 8-10 rounds and the first few rounds are the easiest. I could consistently get the first 4 sequences 100% but would always mess up the 5th since it gets harder at that point. Just keep at it, only advice I would say is it is better to be a microsecond late than a microsecond early for this one.
7. Achieve a score of 1250 in Stereo Ga Ga - this is a round 2 minigame where you hit A, X, or B the amount of times that respective pigeon makes a sound. A score of 1250 is not too bad to get after your first few attempts, and later cards require a 3-pigeon sequence precision of 100% and a score of 1450. You do not have to be perfect during the 7 or 8 rounds, just get the early rounds and keep close on the harder sequences.
8. Achieve a score of 1300 in The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. Perfect shots will happen a few times so try to maximize these. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can.
9. Perform 4 sequences without errors in To The Sky - this is a round 3 minigame where you match the notes and press A and X to the beat/lyrics. You only need to get 4 of the ~15 sequences without mistakes which is pretty easy. It's the perfect sequences that are a pain and a later card requires 6 sequences without errors.
10. Qualify without losing a heart in Garden Party - this is a round 1 minigame that requires you to press A as the vertical line comes through. This is a pretty easy game mode so this will come naturally after the first couple times you play it.
11. Perform 30 Perfect notes during a game of Garden Party - now this one is way harder. (EDIT - game was updated and requires 20 and a later card 25, thanks KinectKid333 for this). Perfect notes are not necessarily difficult to get, but the fact that the game ends once 10 people get eliminated make it to where most games you only get about 35-50 notes even available to hit. This one is tough, so keep at it and just try for perfect hits every time you play and eventually you may get a game long enough to pull you through.
12. Achieve a score of 250 in Piano Mezzo Forte - this is a round 1 minigame where you have to match the music with the conductor (using A, X, and Y for pitch). 250 is not too bad as later cards require a perfect round and score of 300. Perfect note hits get extra points as well.
13. Achieve a score of 50 in Glottissimo - this is a round 3 minigame where you match the conductors pitch sequence using A, X, and Y. One thing to note is you can press the buttons as fast as you can, you do not need to go the same speed as the conductor. This will help get many more rounds in and since this is an easy minigame overall this is not too bad. A later card requires a score of 65 which you will absolutely have to utilize this strategy to achieve this. Another card requires a perfect game with no mistakes (hard to cheese since this is a late round minigame so better players), and another card has one of the worst challenges in the game which is to perfectly replicate an 8 round sequence (requires, Skill, luck, and RNG).
14. Get an average response time of 1.4s or less in The Ring - this is a round 2 minigame where you memorize the sounds and click the boxes to match the sounds as quickly as possible. This game seems difficult the first few times you play it but once you realize have the timing works it gets very easy. First, during training memorize the sounds and keep saying them out loud so you have them down pat. Next, once the round starts you will hear the sounds and then the game gives you about 3 seconds to plan your move, which helps tremendously. Once you hear the sounds, do not worry about spinning around too much for the bonus because it may slow you down some, but instead number out what you need i.e. 4th box, then first box, then 2nd box. Finally, as soon as the game lets you, flip those boxes as quick as you can. A later card requires a score of 1.3s or less which at first seemed impossible, but now I get below that almost every game. Just keep at this one.
15. Achieve a minimum score of 53 in First Piano Shooter - this is a round 2 minigame. A score of 53 is pretty manageable if you make little to no mistakes, just be quick and accurate and you will eventually get this. A later card requires a massive 58 which requires even more speed and near perfection.
16. Perform 5 perfect shots during a game of The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. 5 perfect shots is not too bad once you get a hang of how this minigame works. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can which helps tremendously with perfect shots.
17. Achieve a score of 85 in The Stunt Moles - this is a round 3 minigame where you memorize the beat of the whack-a-moles and replicate it. 85 is pretty manageable to obtain, just try to get perfect hits and if you do not remember the full sequence it is better to just not hit anything as each miss subtracts your score by 1. A later card requires a score of 110 which limits the amount of misses and no-hits you get.
18. Get an average response time of 0.500s or less in Oui Votre Majeste - this is a round 4 minigame and is CHEESABLE. Exactly the same as Yes Commander, but with only one life. 0.5s is tough doing legitimately but later you need a time of 0.450s or less, so here is my advice: If you want to guarantee this it will take some patience and luck - As long as you get ONE correct answer it will count. So what I did was just press A (or whatever button you want) as soon as the king speaks and if you are right, then on round 2 just do the same thing and your average time will be ~0.2 or 0.3 seconds. I know it sucks since you effectively have only a 25% chance of getting this, but trying for this naturally will absolutely take more attempts than just guessing, I can almost guarantee you that so I hope this advice helps for one of the toughest in game challenges!
3 Comments
The Garden Party one, with the amount of bots you will find on average, is becoming harder and harder. As OP has said, at best we have 40 notes. And honestly that is incredibly optimistic. It may be helpful to create a gaming session to have as much people as possible online.
By Maso del Saggio on 30 Nov 2023 21:54
I think the requirements may have been updated, because my Garden Party challenge for Card #6 now only requires you to get 20 perfect notes. There is a challenge in Card #10 that requires 25 perfect notes. I can't find a challenge anywhere that requires 30 perfect notes, though.
By KinectKid333 on 17 Oct 2024 06:08
Hello, below I will list all requirements, round each minigame is on, advice if applicable, and will denote if a later card has stricter requirements.
NOTE: if you want to boost with someone or get matched against bots, then select Asia as your region and turn off crossplay.
1. Earn 20000 crumbs in bonus round - self explanatory.
2. Grab 7 item boxes in a tournament - as long as you are trying for the boxes you should get this if you survive through round 4.
3. Qualify without making any mistakes in Guess it - this is a round 1 minigame where you marry up the sounds to the instruments. What I have done to get this is take it really slow and get ~15 points. Most games the cutoff is around this point so if you are unsure and you have reached this score it may be best to just wait it out and try to qualify near the bottom.
4. Achieve a score of 35000 in Run Pigeon Run - this is a round 1 minigame where you just have to press A and X to the beat similar to Guitar Hero. 35000 is pretty easy as long as you have a decent combo, and later cards require a perfect run and a score of 44000. Note some of the levels have more notes so keep that in mind.
5. Perform a 60 note combo in Run Pigeon Run - Same as above, just try and keep a combo going which is pretty easy to get 60.
6. Get a score of 100% on 5 successive sequences in Fitness - this is a round 2 minigame that requires matching the gym instructor pigeon. There are about 8-10 rounds and the first few rounds are the easiest. I could consistently get the first 4 sequences 100% but would always mess up the 5th since it gets harder at that point. Just keep at it, only advice I would say is it is better to be a microsecond late than a microsecond early for this one.
7. Achieve a score of 1250 in Stereo Ga Ga - this is a round 2 minigame where you hit A, X, or B the amount of times that respective pigeon makes a sound. A score of 1250 is not too bad to get after your first few attempts, and later cards require a 3-pigeon sequence precision of 100% and a score of 1450. You do not have to be perfect during the 7 or 8 rounds, just get the early rounds and keep close on the harder sequences.
8. Achieve a score of 1300 in The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. Perfect shots will happen a few times so try to maximize these. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can.
9. Perform 4 sequences without errors in To The Sky - this is a round 3 minigame where you match the notes and press A and X to the beat/lyrics. You only need to get 4 of the ~15 sequences without mistakes which is pretty easy. It's the perfect sequences that are a pain and a later card requires 6 sequences without errors.
10. Qualify without losing a heart in Garden Party - this is a round 1 minigame that requires you to press A as the vertical line comes through. This is a pretty easy game mode so this will come naturally after the first couple times you play it.
11. Perform 30 Perfect notes during a game of Garden Party - now this one is way harder. Perfect notes are not necessarily difficult to get, but the fact that the game ends once 10 people get eliminated make it to where most games you only get about 35-50 notes even available to hit. This one is tough, so keep at it and just try for perfect hits every time you play and eventually you may get a game long enough to pull you through.
12. Achieve a score of 250 in Piano Mezzo Forte - this is a round 1 minigame where you have to match the music with the conductor (using A, X, and Y for pitch). 250 is not too bad as later cards require a perfect round and score of 300. Perfect note hits get extra points as well.
13. Achieve a score of 50 in Glottissimo - this is a round 3 minigame where you match the conductors pitch sequence using A, X, and Y. One thing to note is you can press the buttons as fast as you can, you do not need to go the same speed as the conductor. This will help get many more rounds in and since this is an easy minigame overall this is not too bad. A later card requires a score of 65 which you will absolutely have to utilize this strategy to achieve this. Another card requires a perfect game with no mistakes (hard to cheese since this is a late round minigame so better players), and another card has one of the worst challenges in the game which is to perfectly replicate an 8 round sequence (requires, Skill, luck, and RNG).
14. Get an average response time of 1.4s or less in The Ring - this is a round 2 minigame where you memorize the sounds and click the boxes to match the sounds as quickly as possible. This game seems difficult the first few times you play it but once you realize have the timing works it gets very easy. First, during training memorize the sounds and keep saying them out loud so you have them down pat. Next, once the round starts you will hear the sounds and then the game gives you about 3 seconds to plan your move, which helps tremendously. Once you hear the sounds, do not worry about spinning around too much for the bonus because it may slow you down some, but instead number out what you need i.e. 4th box, then first box, then 2nd box. Finally, as soon as the game lets you, flip those boxes as quick as you can. A later card requires a score of 1.3s or less which at first seemed impossible, but now I get below that almost every game. Just keep at this one.
15. Achieve a minimum score of 53 in First Piano Shooter - this is a round 2 minigame. A score of 53 is pretty manageable if you make little to no mistakes, just be quick and accurate and you will eventually get this. A later card requires a massive 58 which requires even more speed and near perfection.
16. Perform 5 perfect shots during a game of The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. 5 perfect shots is not too bad once you get a hang of how this minigame works. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can which helps tremendously with perfect shots.
17. Achieve a score of 85 in The Stunt Moles - this is a round 3 minigame where you memorize the beat of the whack-a-moles and replicate it. 85 is pretty manageable to obtain, just try to get perfect hits and if you do not remember the full sequence it is better to just not hit anything as each miss subtracts your score by 1. A later card requires a score of 110 which limits the amount of misses and no-hits you get.
18. Get an average response time of 0.500s or less in Oui Votre Majeste - this is a round 4 minigame and is CHEESABLE. Exactly the same as Yes Commander, but with only one life. 0.5s is tough doing legitimately but later you need a time of 0.450s or less, so here is my advice: If you want to guarantee this it will take some patience and luck - As long as you get ONE correct answer it will count. So what I did was just press A (or whatever button you want) as soon as the king speaks and if you are right, then on round 2 just do the same thing and your average time will be ~0.2 or 0.3 seconds. I know it sucks since you effectively have only a 25% chance of getting this, but trying for this naturally will absolutely take more attempts than just guessing, I can almost guarantee you that so I hope this advice helps for one of the toughest in game challenges!
NOTE: if you want to boost with someone or get matched against bots, then select Asia as your region and turn off crossplay.
1. Earn 20000 crumbs in bonus round - self explanatory.
2. Grab 7 item boxes in a tournament - as long as you are trying for the boxes you should get this if you survive through round 4.
3. Qualify without making any mistakes in Guess it - this is a round 1 minigame where you marry up the sounds to the instruments. What I have done to get this is take it really slow and get ~15 points. Most games the cutoff is around this point so if you are unsure and you have reached this score it may be best to just wait it out and try to qualify near the bottom.
4. Achieve a score of 35000 in Run Pigeon Run - this is a round 1 minigame where you just have to press A and X to the beat similar to Guitar Hero. 35000 is pretty easy as long as you have a decent combo, and later cards require a perfect run and a score of 44000. Note some of the levels have more notes so keep that in mind.
5. Perform a 60 note combo in Run Pigeon Run - Same as above, just try and keep a combo going which is pretty easy to get 60.
6. Get a score of 100% on 5 successive sequences in Fitness - this is a round 2 minigame that requires matching the gym instructor pigeon. There are about 8-10 rounds and the first few rounds are the easiest. I could consistently get the first 4 sequences 100% but would always mess up the 5th since it gets harder at that point. Just keep at it, only advice I would say is it is better to be a microsecond late than a microsecond early for this one.
7. Achieve a score of 1250 in Stereo Ga Ga - this is a round 2 minigame where you hit A, X, or B the amount of times that respective pigeon makes a sound. A score of 1250 is not too bad to get after your first few attempts, and later cards require a 3-pigeon sequence precision of 100% and a score of 1450. You do not have to be perfect during the 7 or 8 rounds, just get the early rounds and keep close on the harder sequences.
8. Achieve a score of 1300 in The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. Perfect shots will happen a few times so try to maximize these. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can.
9. Perform 4 sequences without errors in To The Sky - this is a round 3 minigame where you match the notes and press A and X to the beat/lyrics. You only need to get 4 of the ~15 sequences without mistakes which is pretty easy. It's the perfect sequences that are a pain and a later card requires 6 sequences without errors.
10. Qualify without losing a heart in Garden Party - this is a round 1 minigame that requires you to press A as the vertical line comes through. This is a pretty easy game mode so this will come naturally after the first couple times you play it.
11. Perform 30 Perfect notes during a game of Garden Party - now this one is way harder. Perfect notes are not necessarily difficult to get, but the fact that the game ends once 10 people get eliminated make it to where most games you only get about 35-50 notes even available to hit. This one is tough, so keep at it and just try for perfect hits every time you play and eventually you may get a game long enough to pull you through.
12. Achieve a score of 250 in Piano Mezzo Forte - this is a round 1 minigame where you have to match the music with the conductor (using A, X, and Y for pitch). 250 is not too bad as later cards require a perfect round and score of 300. Perfect note hits get extra points as well.
13. Achieve a score of 50 in Glottissimo - this is a round 3 minigame where you match the conductors pitch sequence using A, X, and Y. One thing to note is you can press the buttons as fast as you can, you do not need to go the same speed as the conductor. This will help get many more rounds in and since this is an easy minigame overall this is not too bad. A later card requires a score of 65 which you will absolutely have to utilize this strategy to achieve this. Another card requires a perfect game with no mistakes (hard to cheese since this is a late round minigame so better players), and another card has one of the worst challenges in the game which is to perfectly replicate an 8 round sequence (requires, Skill, luck, and RNG).
14. Get an average response time of 1.4s or less in The Ring - this is a round 2 minigame where you memorize the sounds and click the boxes to match the sounds as quickly as possible. This game seems difficult the first few times you play it but once you realize have the timing works it gets very easy. First, during training memorize the sounds and keep saying them out loud so you have them down pat. Next, once the round starts you will hear the sounds and then the game gives you about 3 seconds to plan your move, which helps tremendously. Once you hear the sounds, do not worry about spinning around too much for the bonus because it may slow you down some, but instead number out what you need i.e. 4th box, then first box, then 2nd box. Finally, as soon as the game lets you, flip those boxes as quick as you can. A later card requires a score of 1.3s or less which at first seemed impossible, but now I get below that almost every game. Just keep at this one.
15. Achieve a minimum score of 53 in First Piano Shooter - this is a round 2 minigame. A score of 53 is pretty manageable if you make little to no mistakes, just be quick and accurate and you will eventually get this. A later card requires a massive 58 which requires even more speed and near perfection.
16. Perform 5 perfect shots during a game of The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. 5 perfect shots is not too bad once you get a hang of how this minigame works. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can which helps tremendously with perfect shots.
17. Achieve a score of 85 in The Stunt Moles - this is a round 3 minigame where you memorize the beat of the whack-a-moles and replicate it. 85 is pretty manageable to obtain, just try to get perfect hits and if you do not remember the full sequence it is better to just not hit anything as each miss subtracts your score by 1. A later card requires a score of 110 which limits the amount of misses and no-hits you get.
18. Get an average response time of 0.500s or less in Oui Votre Majeste - this is a round 4 minigame and is CHEESABLE. Exactly the same as Yes Commander, but with only one life. 0.5s is tough doing legitimately but later you need a time of 0.450s or less, so here is my advice: If you want to guarantee this it will take some patience and luck - As long as you get ONE correct answer it will count. So what I did was just press A (or whatever button you want) as soon as the king speaks and if you are right, then on round 2 just do the same thing and your average time will be ~0.2 or 0.3 seconds. I know it sucks since you effectively have only a 25% chance of getting this, but trying for this naturally will absolutely take more attempts than just guessing, I can almost guarantee you that so I hope this advice helps for one of the toughest in game challenges!
1 Comment
The Garden Party one, with the amount of bots you will find on average, is becoming harder and harder. As OP has said, at best we have 40 notes. And honestly that is incredibly optimistic. It may be helpful to create a gaming session to have as much people as possible online.
By Maso del Saggio on 30 Nov 2023 21:54
Hello, below I will list all requirements, round each minigame is on, advice if applicable, and will denote if a later card has stricter requirements.
NOTE: if you want to boost with someone or get matched against bots, then select Asia as your region and turn off crossplay.
1. Earn 20000 crumbs in bonus round - self explanatory.
2. Grab 7 item boxes in a tournament - as long as you are trying for the boxes you should get this if you survive through round 4.
3. Qualify without making any mistakes in Guess it - this is a round 1 minigame where you marry up the sounds to the instruments. What I have done to get this is take it really slow and get ~15 points. Most games the cutoff is around this point so if you are unsure and you have reached this score it may be best to just wait it out and try to qualify near the bottom.
4. Achieve a score of 35000 in Run Pigeon Run - this is a round 1 minigame where you just have to press A and X to the beat similar to Guitar Hero. 35000 is pretty easy as long as you have a decent combo, and later cards require a perfect run and a score of 44000. Note some of the levels have more notes so keep that in mind.
5. Perform a 60 note combo in Run Pigeon Run - Same as above, just try and keep a combo going which is pretty easy to get 60.
6. Get a score of 100% on 5 successive sequences in Fitness - this is a round 2 minigame that requires matching the gym instructor pigeon. There are about 8-10 rounds and the first few rounds are the easiest. I could consistently get the first 4 sequences 100% but would always mess up the 5th since it gets harder at that point. Just keep at it, only advice I would say is it is better to be a microsecond late than a microsecond early for this one.
7. Achieve a score of 1250 in Stereo Ga Ga - this is a round 2 minigame where you hit A, X, or B the amount of times that respective pigeon makes a sound. A score of 1250 is not too bad to get after your first few attempts, and later cards require a 3-pigeon sequence precision of 100% and a score of 1450. You do not have to be perfect during the 7 or 8 rounds, just get the early rounds and keep close on the harder sequences.
8. Achieve a score of 1300 in The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. Perfect shots will happen a few times so try to maximize these. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can.
9. Perform 4 sequences without errors in To The Sky - this is a round 3 minigame where you match the notes and press A and X to the beat/lyrics. You only need to get 4 of the ~15 sequences without mistakes which is pretty easy. It's the perfect sequences that are a pain and a later card requires 6 sequences without errors.
10. Qualify without losing a heart in Garden Party - this is a round 1 minigame that requires you to press A as the vertical line comes through. This is a pretty easy game mode so this will come naturally after the first couple times you play it.
11. Perform 30 Perfect notes during a game of Garden Party - now this one is way harder. (EDIT - game was updated and requires 20 and a later card 25, thanks KinectKid333 for this). Perfect notes are not necessarily difficult to get, but the fact that the game ends once 10 people get eliminated make it to where most games you only get about 35-50 notes even available to hit. This one is tough, so keep at it and just try for perfect hits every time you play and eventually you may get a game long enough to pull you through.
12. Achieve a score of 250 in Piano Mezzo Forte - this is a round 1 minigame where you have to match the music with the conductor (using A, X, and Y for pitch). 250 is not too bad as later cards require a perfect round and score of 300. Perfect note hits get extra points as well.
13. Achieve a score of 50 in Glottissimo - this is a round 3 minigame where you match the conductors pitch sequence using A, X, and Y. One thing to note is you can press the buttons as fast as you can, you do not need to go the same speed as the conductor. This will help get many more rounds in and since this is an easy minigame overall this is not too bad. A later card requires a score of 65 which you will absolutely have to utilize this strategy to achieve this. Another card requires a perfect game with no mistakes (hard to cheese since this is a late round minigame so better players), and another card has one of the worst challenges in the game which is to perfectly replicate an 8 round sequence (requires, Skill, luck, and RNG).
14. Get an average response time of 1.4s or less in The Ring - this is a round 2 minigame where you memorize the sounds and click the boxes to match the sounds as quickly as possible. This game seems difficult the first few times you play it but once you realize have the timing works it gets very easy. First, during training memorize the sounds and keep saying them out loud so you have them down pat. Next, once the round starts you will hear the sounds and then the game gives you about 3 seconds to plan your move, which helps tremendously. Once you hear the sounds, do not worry about spinning around too much for the bonus because it may slow you down some, but instead number out what you need i.e. 4th box, then first box, then 2nd box. Finally, as soon as the game lets you, flip those boxes as quick as you can. A later card requires a score of 1.3s or less which at first seemed impossible, but now I get below that almost every game. Just keep at this one.
15. Achieve a minimum score of 53 in First Piano Shooter - this is a round 2 minigame. A score of 53 is pretty manageable if you make little to no mistakes, just be quick and accurate and you will eventually get this. A later card requires a massive 58 which requires even more speed and near perfection.
16. Perform 5 perfect shots during a game of The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. 5 perfect shots is not too bad once you get a hang of how this minigame works. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can which helps tremendously with perfect shots.
17. Achieve a score of 85 in The Stunt Moles - this is a round 3 minigame where you memorize the beat of the whack-a-moles and replicate it. 85 is pretty manageable to obtain, just try to get perfect hits and if you do not remember the full sequence it is better to just not hit anything as each miss subtracts your score by 1. A later card requires a score of 110 which limits the amount of misses and no-hits you get.
18. Get an average response time of 0.500s or less in Oui Votre Majeste - this is a round 4 minigame and is CHEESABLE. Exactly the same as Yes Commander, but with only one life. 0.5s is tough doing legitimately but later you need a time of 0.450s or less, so here is my advice: If you want to guarantee this it will take some patience and luck - As long as you get ONE correct answer it will count. So what I did was just press A (or whatever button you want) as soon as the king speaks and if you are right, then on round 2 just do the same thing and your average time will be ~0.2 or 0.3 seconds. I know it sucks since you effectively have only a 25% chance of getting this, but trying for this naturally will absolutely take more attempts than just guessing, I can almost guarantee you that so I hope this advice helps for one of the toughest in game challenges!
NOTE: if you want to boost with someone or get matched against bots, then select Asia as your region and turn off crossplay.
1. Earn 20000 crumbs in bonus round - self explanatory.
2. Grab 7 item boxes in a tournament - as long as you are trying for the boxes you should get this if you survive through round 4.
3. Qualify without making any mistakes in Guess it - this is a round 1 minigame where you marry up the sounds to the instruments. What I have done to get this is take it really slow and get ~15 points. Most games the cutoff is around this point so if you are unsure and you have reached this score it may be best to just wait it out and try to qualify near the bottom.
4. Achieve a score of 35000 in Run Pigeon Run - this is a round 1 minigame where you just have to press A and X to the beat similar to Guitar Hero. 35000 is pretty easy as long as you have a decent combo, and later cards require a perfect run and a score of 44000. Note some of the levels have more notes so keep that in mind.
5. Perform a 60 note combo in Run Pigeon Run - Same as above, just try and keep a combo going which is pretty easy to get 60.
6. Get a score of 100% on 5 successive sequences in Fitness - this is a round 2 minigame that requires matching the gym instructor pigeon. There are about 8-10 rounds and the first few rounds are the easiest. I could consistently get the first 4 sequences 100% but would always mess up the 5th since it gets harder at that point. Just keep at it, only advice I would say is it is better to be a microsecond late than a microsecond early for this one.
7. Achieve a score of 1250 in Stereo Ga Ga - this is a round 2 minigame where you hit A, X, or B the amount of times that respective pigeon makes a sound. A score of 1250 is not too bad to get after your first few attempts, and later cards require a 3-pigeon sequence precision of 100% and a score of 1450. You do not have to be perfect during the 7 or 8 rounds, just get the early rounds and keep close on the harder sequences.
8. Achieve a score of 1300 in The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. Perfect shots will happen a few times so try to maximize these. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can.
9. Perform 4 sequences without errors in To The Sky - this is a round 3 minigame where you match the notes and press A and X to the beat/lyrics. You only need to get 4 of the ~15 sequences without mistakes which is pretty easy. It's the perfect sequences that are a pain and a later card requires 6 sequences without errors.
10. Qualify without losing a heart in Garden Party - this is a round 1 minigame that requires you to press A as the vertical line comes through. This is a pretty easy game mode so this will come naturally after the first couple times you play it.
11. Perform 30 Perfect notes during a game of Garden Party - now this one is way harder. (EDIT - game was updated and requires 20 and a later card 25, thanks KinectKid333 for this). Perfect notes are not necessarily difficult to get, but the fact that the game ends once 10 people get eliminated make it to where most games you only get about 35-50 notes even available to hit. This one is tough, so keep at it and just try for perfect hits every time you play and eventually you may get a game long enough to pull you through.
12. Achieve a score of 250 in Piano Mezzo Forte - this is a round 1 minigame where you have to match the music with the conductor (using A, X, and Y for pitch). 250 is not too bad as later cards require a perfect round and score of 300. Perfect note hits get extra points as well.
13. Achieve a score of 50 in Glottissimo - this is a round 3 minigame where you match the conductors pitch sequence using A, X, and Y. One thing to note is you can press the buttons as fast as you can, you do not need to go the same speed as the conductor. This will help get many more rounds in and since this is an easy minigame overall this is not too bad. A later card requires a score of 65 which you will absolutely have to utilize this strategy to achieve this. Another card requires a perfect game with no mistakes (hard to cheese since this is a late round minigame so better players), and another card has one of the worst challenges in the game which is to perfectly replicate an 8 round sequence (requires, Skill, luck, and RNG).
14. Get an average response time of 1.4s or less in The Ring - this is a round 2 minigame where you memorize the sounds and click the boxes to match the sounds as quickly as possible. This game seems difficult the first few times you play it but once you realize have the timing works it gets very easy. First, during training memorize the sounds and keep saying them out loud so you have them down pat. Next, once the round starts you will hear the sounds and then the game gives you about 3 seconds to plan your move, which helps tremendously. Once you hear the sounds, do not worry about spinning around too much for the bonus because it may slow you down some, but instead number out what you need i.e. 4th box, then first box, then 2nd box. Finally, as soon as the game lets you, flip those boxes as quick as you can. A later card requires a score of 1.3s or less which at first seemed impossible, but now I get below that almost every game. Just keep at this one.
15. Achieve a minimum score of 53 in First Piano Shooter - this is a round 2 minigame. A score of 53 is pretty manageable if you make little to no mistakes, just be quick and accurate and you will eventually get this. A later card requires a massive 58 which requires even more speed and near perfection.
16. Perform 5 perfect shots during a game of The Perfect Shot - this is a round 3 minigame where you have to frame the dolphin in the sun. 5 perfect shots is not too bad once you get a hang of how this minigame works. A later card requires a score of 1450 which is a little tricky but requires a lot of perfect shots. Note that perfect shots are worth 120 and everything else is worth below 100 points. One of the items grants full visibility as well so try to grab items as you can which helps tremendously with perfect shots.
17. Achieve a score of 85 in The Stunt Moles - this is a round 3 minigame where you memorize the beat of the whack-a-moles and replicate it. 85 is pretty manageable to obtain, just try to get perfect hits and if you do not remember the full sequence it is better to just not hit anything as each miss subtracts your score by 1. A later card requires a score of 110 which limits the amount of misses and no-hits you get.
18. Get an average response time of 0.500s or less in Oui Votre Majeste - this is a round 4 minigame and is CHEESABLE. Exactly the same as Yes Commander, but with only one life. 0.5s is tough doing legitimately but later you need a time of 0.450s or less, so here is my advice: If you want to guarantee this it will take some patience and luck - As long as you get ONE correct answer it will count. So what I did was just press A (or whatever button you want) as soon as the king speaks and if you are right, then on round 2 just do the same thing and your average time will be ~0.2 or 0.3 seconds. I know it sucks since you effectively have only a 25% chance of getting this, but trying for this naturally will absolutely take more attempts than just guessing, I can almost guarantee you that so I hope this advice helps for one of the toughest in game challenges!
3 Comments
The Garden Party one, with the amount of bots you will find on average, is becoming harder and harder. As OP has said, at best we have 40 notes. And honestly that is incredibly optimistic. It may be helpful to create a gaming session to have as much people as possible online.
By Maso del Saggio on 30 Nov 2023 21:54
I think the requirements may have been updated, because my Garden Party challenge for Card #6 now only requires you to get 20 perfect notes. There is a challenge in Card #10 that requires 25 perfect notes. I can't find a challenge anywhere that requires 30 perfect notes, though.
By KinectKid333 on 17 Oct 2024 06:08