Kerbal Space Program
44 Achievements
1,000
Xbox One
Xbox Series
Fly Me to the Mun
You've completed a flyby of the Mun!
5
13.19%
How to unlock the Fly Me to the Mun achievement in Kerbal Space Program - Definitive Guide
Does not need to be in Career or Science, Sandbox mode is fine. Start up by going to the Vehicle Assembly Bay and load a stock rocket, I've chosen Kerbal X. (Open -> Kerbal X -> Load). This one is great for getting far into space, and easily can hit Mun's orbit with fuel to spare.
Launch time. After throttling up to full, ignite, release supports, and watch it go up. Two engines will run out of fuel and need to be decoupled AFTER they run out. Do this for each pair as they run out of fuel, throttling full the entire way. Eventually you will even need to decouple the biggest rocket and push a little harder with the last big engine.
Notes: You can combine stages 7 & 8 if you like, or push A a second time after igniting the engines to release the rocket.
SAS control on will be a lifesaver for you throughout launch. Keep in mind that it will use up all your electricity if you wobble around in space, but engines will recharge it.
By this point you should be viewing space view ( and ) and checking how far out your rocket is. At around 100,000M, you can slow down the throttle as you have many minutes before catastrophic failure so you can fart around with the controls to get this right. aim your reticle on the NAVBALL until its in the purple circle, and throttle up until your ship's trajectory intersects the Mun's. This is where it gets tricky. You need to time your spaceship arrival with the moon's pass, which may involve a LOT of luck. The easiest way to get lined up with the moon is by getting into orbit which can be very difficult to nail it on your first pass (or return-pass).
The method I used was by creating a massive orbit around Kerbin that also passed through the Mun's orbit (2x, once going out once going in) and speeding time up until my orbit got close to intersecting the actual Mun. After your orbit gets close enough to the Mun, (trajectories will adjust and you will see a Mun Escape nav point and a Mun Enter nav point. At this point I cannot 100% undoubtedly confirm this to be true, but I believe hitting these two points is all it takes to get credit for a flyby. If you see these two points on your trajectory, you should be easily able to lineup a close flyby of the moon. Because you were super frugal with your fuel, right?
Note: The parachute will not deploy on the mun. I just left it on the craft because I don't want to fiddle with what already works :).
Next up: Land on the moon, Bring a rover, and Land-> return to earth. !!!!!! damn this game..
Launch time. After throttling up to full, ignite, release supports, and watch it go up. Two engines will run out of fuel and need to be decoupled AFTER they run out. Do this for each pair as they run out of fuel, throttling full the entire way. Eventually you will even need to decouple the biggest rocket and push a little harder with the last big engine.
Notes: You can combine stages 7 & 8 if you like, or push A a second time after igniting the engines to release the rocket.
SAS control on will be a lifesaver for you throughout launch. Keep in mind that it will use up all your electricity if you wobble around in space, but engines will recharge it.
By this point you should be viewing space view ( and ) and checking how far out your rocket is. At around 100,000M, you can slow down the throttle as you have many minutes before catastrophic failure so you can fart around with the controls to get this right. aim your reticle on the NAVBALL until its in the purple circle, and throttle up until your ship's trajectory intersects the Mun's. This is where it gets tricky. You need to time your spaceship arrival with the moon's pass, which may involve a LOT of luck. The easiest way to get lined up with the moon is by getting into orbit which can be very difficult to nail it on your first pass (or return-pass).
The method I used was by creating a massive orbit around Kerbin that also passed through the Mun's orbit (2x, once going out once going in) and speeding time up until my orbit got close to intersecting the actual Mun. After your orbit gets close enough to the Mun, (trajectories will adjust and you will see a Mun Escape nav point and a Mun Enter nav point. At this point I cannot 100% undoubtedly confirm this to be true, but I believe hitting these two points is all it takes to get credit for a flyby. If you see these two points on your trajectory, you should be easily able to lineup a close flyby of the moon. Because you were super frugal with your fuel, right?
Note: The parachute will not deploy on the mun. I just left it on the craft because I don't want to fiddle with what already works :).
Next up: Land on the moon, Bring a rover, and Land-> return to earth. !!!!!! damn this game..