Major League Baseball 2K11
50 Achievements
1,000
Xbox 360
My Main Squeeze
Bunt the man home in a non-simulated game.
15
How to unlock the My Main Squeeze achievement in Major League Baseball 2K11 - Definitive Guide
You should be playing on custom sliders for this one so you have the opportunity to hit as many people on base as possible play against a bad team like the Pirates or Royals. Once you have a runner on third highlight the runner and have him lead off a bit with the LT. Hold down the LT to have him take off. All you have to do now is get the bunt down by pressing X and your runner will score if you fail just keep on trying beauae it will eventually work.
I didn't know this was an achievement when I got it.
You need to have a runner on base, preferably on 3rd base; and you need to have a player that can bunt well. It would help if the player on 3rd is fast.
Ideal Runners: Jacoby Ellsbury, Rajai Davis, Andrew McCutchen, Carl Crawford, or Michael Bourn. These are just the ones I could think of at the top of my head.
Lead off as much as you can, every step off base is a step closer to home. However, there is a chance you could be picked-off.
A high-risk-high reward is to hit-and-run. During the delivery, steal home, and then bunt the ball. It doesn't matter if the hitter gets on base.
***
Tips for Bunting:
I would suggest not using a drag bunt. It requires precise timing, and is difficult to complete well.
Don't bunt if the ball is in the upper half of the strike zone. A high bunt has a good chance of producing a fly-ball, which usually leads to an out.
Try to direct the bunt to a spot half-way between the Pitcher's Mound, and 1st base. If you bunt straight to the pitcher, he can get the ball quicker. Too far right will be foul.
If you bunt towards 3rd, there's a good probability that you'll be thrown out at home.
If you're 0-2, don't bunt. You can foul out.
You need to have a runner on base, preferably on 3rd base; and you need to have a player that can bunt well. It would help if the player on 3rd is fast.
Ideal Runners: Jacoby Ellsbury, Rajai Davis, Andrew McCutchen, Carl Crawford, or Michael Bourn. These are just the ones I could think of at the top of my head.
Lead off as much as you can, every step off base is a step closer to home. However, there is a chance you could be picked-off.
A high-risk-high reward is to hit-and-run. During the delivery, steal home, and then bunt the ball. It doesn't matter if the hitter gets on base.
***
Tips for Bunting:
I would suggest not using a drag bunt. It requires precise timing, and is difficult to complete well.
Don't bunt if the ball is in the upper half of the strike zone. A high bunt has a good chance of producing a fly-ball, which usually leads to an out.
Try to direct the bunt to a spot half-way between the Pitcher's Mound, and 1st base. If you bunt straight to the pitcher, he can get the ball quicker. Too far right will be foul.
If you bunt towards 3rd, there's a good probability that you'll be thrown out at home.
If you're 0-2, don't bunt. You can foul out.
You need to have a base runner on third base, preferably a base runner with good speed, such as Carl Crawford of the Boston Red Sox.
With a runner on third, have the batter throw down a bunt towards the first base line. After the runner on third scores, the trophy is yours. It helps to edit your hitters speed, acceleration and bunt abilities. You can also edit the opposing teams pitcher, first baseman, third baseman, and catcher ability in fielding range, throwing accuracy, and throwing strength to help the base runner score from third. Or simply use your maxed out team (Team 1) against your weak team (Team 2).
With a runner on third, have the batter throw down a bunt towards the first base line. After the runner on third scores, the trophy is yours. It helps to edit your hitters speed, acceleration and bunt abilities. You can also edit the opposing teams pitcher, first baseman, third baseman, and catcher ability in fielding range, throwing accuracy, and throwing strength to help the base runner score from third. Or simply use your maxed out team (Team 1) against your weak team (Team 2).