Mass Effect 2
62 Achievements
1,355
55-70h
Covert Action
Rescue Dr. Amanda Kenson without attracting hostile attention
25
How to unlock the Covert Action achievement in Mass Effect 2 - Definitive Guide
Activate the controls, go back upstairs and cross the bridge. Progress until you have to shoot the gas pipe. Do so (releasing another Varen), and manipulate the valves so you can access the door ON THIS FLOOR, on the right corner. Do not go for the upper door just yet. The valves you need to turn are the one in front of the door and the one at the end of the left hallway. In this "secret" room, you will find your first upgrade (ammo increase for your heavy weapons) and some cash in a box. Manipulate the valves again and go for the upper door. Nothing of interest here.
When you arrive outside, I would suggest you saved. Walk straight ahead, the 2 guards on the left won't see you. Kill the power lines, then make your way up the truck using it's rear (with the tail lights). DO NOT approach the guards, or you're toast. Go inside the door, take the cash in the little box, then go right. Do not open any door, of course, or you will find the guards. At the fork, go left and explore the back room for some Iridium, then get back on track and jump down (no turning back now !). Go up the stairs, hide right next to the open door with the 2 guards (ammo behind you), and SAVE. If you go for the collectables in the room, you will get burned. So SAVE here so you can reload later, after you get your achieve, if you want to get every item like me
In the room, you will find cash and an audio log. Now get to cover on the left of the door, and you will see a guard going into a distant door, patrolling. Do not be scared. As a matter of fact, follow him and enter the door when you see an air patrol landing. You can hide behind the railing when the ship lands, but it's not an obligation. Inside, you're alone. Activate the crane, then the elevator. Go down again. Activate the elevator again for a datapad and a health pack. Take the door, the cash on the left and cut the lasers. Now stick to the right wall and the left guard in the small room (which is empty) that is staring right at you won't see you. It's kind of stupid, but it's the case. So continue down the hall, turn left and open the door.
Achievement unlocked AFTER THE SCENE
Author: Asturgis
http://www.xbox360achievements.org/forum/showthread.php?t=30...
Obviously credit goes to AchievementHunter.com
NOTE: if you intend in getting all the collectibles and cash and all of that good stuff, ignore this guide (for some reason this guide doesn't show you all the extra stuff, to the point i guess) and follow Quickz Alex's guide. good luck
Sorry the guy posting a video is a bit annoying.
When you start the DLC, you arrive on the planet and begin by sabotaging the first door to open it. As you enter you will see "Bridge Controls" which do not work. This will force you to turn around and head right down a short passage which leads you underneath the gap. There you will encounter a Varren. Varren DO NOT COUNT towards this achievement, so you can feel free to kill them with prejudice. After killing the Varren, you'll see another bridge control button which will activate the bridge above.
NOTE: Some gamers have reported that the Batarians can hear you if you make too much noise while completing the first few tasks. While I did not experience this in my playthrough, it is worth noting. Apparently, a message will come across the radio if they hear you. So, like I always say, save often.
Head back up to where you started and continue on through the dark hallways until you reach a dead end with a gas pipe. Shoot the pipe to open the passageway and release another Varren. In this next section you will have to turn several gas valves to turn off flames as you progress. As you move through, you will see a door behind some flames. This is skippable but does contain some credits and another upgrade (increase in heavy weapons ammo).
As you approach the next section you will begin to hear Batarian guards conversing. This is a good point to save if you're nervous about getting through.
When you get to the outside area, there will be two Batarian guards on your left. Move straight ahead (keeping the Batarians on your left) towards the power switch. Hitting the switch will disarm the power lines and allow you to climb up the structure (you basically need to take cover and climb twice), avoiding the Batarians. Once you've climbed to the top, go inside the small structure, loot the credits from the box, then go right and jump down. Work your way around the corner to the stairs and take them up to the next area.
As before, if you're nervous, feel free to save at this point. In the next room there are two more Batarian guards. Sneak quickly past the open door.
After sneaking past the door, look around the corner and you will see another Batarian going on patrol. Give him a second to move on, and then follow his route. You will soon hear an audio alert about a shuttle incoming. Quickly move into the next room where you will see a cargo crane and small truck-like-thing below.
If you play around with the crane a bit, you can move one of the canisters revealing some resources and credits. After moving the crane around, drop down and activate the lift which lowers the truck-like-thing. Drop down on the truck to enter the area below.
If you activate the lift again, the truck-like-thing will raise up revealing medigel and a datapad.
Take the door and you will enter your final area. Inside this area you will see two Batarian guards talking about the interrogation happening in the next room. Pass by them avoiding the room. As you pass by the room you will see a door, DO NOT OPEN IT, as it leads to the room where the two Batarians are chatting. Pass by the door and take the open hallway on the left. At the end of the hallway, on the left, you will find a door. Open this door to activate the cut scene and unlock the achievement (once the scene completes).
In summation, take your time, save often if you're unsure and bypass the rooms and areas where you see the guards.
follow what everyone else has said, but please note, when using tactical cloak, even when UNDETECTED the enimies will say stuff: like "where'd he go?"
but even though they say stuff like that they do not know where you are. just stay out of plain site and follow the above guides. if playing as an infiltrator, i reccomend hot-keying tact-cloak and using it alot
I mention this because I did a run-through on Insanity and didn't realise I'd missed this achievement. Starting on the easy setting, skipping through the dialogue and running through everything quickly it took me 2 hours and 36 minutes to arrive at this point - about another 5 after that to trigger the stealth achievement and another 10 or so to survive 5 waves (took me a couple of tries even on easy.. but as others have said on the far left of the room is a L shaped table, just get behind that and pull out your sniper, then your pistol and finally your combat rifle).
This video is not mine, credit goes to the Achievement Hunters.
This is the very first mission of the DLC. Make an extra save after arriving on Aratoht if you're concerned about not getting the trophy. It's not hard at all though. All that you have to do is avoid killing any Batarians before rescuing Dr. Kenson. If you kill any Varren, it's ok as you can't really avoid them at times. Besides, they can't call for backup. While you're making your way through the base, allow batarians to go through doors ahead of you and if you see any standing around talking in side rooms, don't kill them. Just pass them by. This trophy will unlock after Dr. Kenson is free.
A big thank you to Yoshi_Girl for putting together the following image walkthrough. Since some people may have trouble getting through without setting off an alarm or getting seen, she put together these images to help out.
If you require additional help, then see this video by Rooster Teeth:
While story-based, this achievement is missable
This achievement is best to do completely separate from collecting everything in sight as there are a couple of collectibles that you will be unable to get and keep your cover simultaneously. With a little bit of careful planning and a slight dousing of stealth this shouldn't be a problem. Let's tackle it. (Note if you don't want to read through my walkthrough at the end will be a fairly solid video walkthrough accomplishing the same thing.)
Starting it it drops us off outside of the prison in front of a door. Walk over to the side of the door and cut the power. After opening the door hang a right and you will see the controls for a bridge. If you turn directly around and proceed through the broken bars and to your left you will find 400 Iridium next to a dead varen. The top one cannot work without the one below so backtrack a few steps and look to your left at a ramp heading down. There is a varen down here who is unavoidable and inconsequential. The killing of varen do not count toward the attraction of hostile attention. Once you activate the lower controls head back up and once again try to activate the bridge, this time extending it.
Once across follow the path up the steps to an area with pipes, gas lines and lasers. As soon as you shut down the lasers take a couple steps back and look to your left for the oncoming varen you just released. Dispatch the varen and continue on catching quick dialog to your left by the horizontal lasers and the locked door. Move on until you run into an area with gas pipes and gas valves that can be activated. Each break in the path has a gas valve that can be activated to open up another/addition to your exploratory area. If you are looking to collect items and keep this runthrough as your main then continue to read on. If not continue back when the font changes back to normal. There is an area blocked by the gas. In order to access it you need to turn the valve in front and to the right of the wall of flames, and the first valve on the left as you progress farther. Inside this room you will find credits, a personal log, and an ammo upgrade for your heavy weapons. To get back on track for your objectives just activate the valves to once again open your path. Make your way upstairs and pop a quick save at the door before going outside. It's time to get our stealth on.
Upon exiting the building you will come down stairs and see two guards to your left. They both have their backs turned and are discussing important matters so this is our time to strike. Down a small alley to the right is a power code that we will cut thus neutralizing the lasers that are blocking our route. Come back a little bit and get into cover at the tail lights of the truck. Mount that then make a quick right and mount the balcony. Upon opening the door quickly to your right is a locker with credits in it. Make sure not to go left and on top of that not to open the door to the left! Upon continuing right you will come to an impasse. Left or right? If you go left it will lead you to a room that is in need of exploring and looting--you will get the following: 400 Iridium. Again make sure not to open the door in this back-room you just explored and to trace your steps back to that impasse. I suggest saving here real quick because once we fall down there is no turning back.
After dropping down make your way up the stairs, through the door and to the room with two guards facing away and plenty of collectibles inside. If you go for the items in this room you will be caught thus failing the objective and achievement. Instead make a save right at the door if you would like to come back and collect the items later, or just do a whole other save where you blast every prison guard away-- the choice is your's. After moving past the open door you will see a guard patrolling and actually walking away. We will actually want to follow him and the door he goes through. Be sure not to go to your right or else you will be spotted by our lovely guards at the window. Once you get in this area you are by yourself and free to calm your nerves and take a deep breath. From this point we are going to activate the crane controls and here's how:
- Middle Crane Button
- Left Crane Button
- Right Crane Button
- Right Crane Button.
This sequence will open up a medi-gel upgrade and 1200 iridium. After you grab or skip this use the vehicle lift to open up a passage way down. Activate the vehicle lift again to open up a PDA and a Med Kit under the elevator. You will continue a bit to your right and then find a door on your left. Go through it and find a security log to listen to, a locker to give you credits and an off switch for those lasers. Stay close to the wall on your right, the guard on your left will be looking right at you, your heart will drop..... but he does not see you. Alas we prevail. Continue down the hallway, hang a left and open the door. You will get your sneaky achievement after the cut scene.
You can also use the video hint https://www.youtube.com/watch?v=mPZRvBgJ7_w