Mutant Year Zero: Road to Eden
54 Achievements
1,470
28.5-36h
PC
Xbox One
Xbox Series
50 Shades of death
Kill Grey-One. Details for this achievement will be revealed once unlocked
25
7.6%
How to unlock the 50 Shades of death achievement in Mutant Year Zero: Road to Eden - Definitive Guide
Grey One is in an optional zone: Lair of the Horned Devil
This is much easier if you sneak around the side of the big shed that holds a disabled z600 robot. Climb the ladder on the LHS and walk around to the back where you will find a computer terminal. When you activate this terminal it will reset the z600 so that it will attack anything when Grey-One activates it.
Obviously this is easier if you are playing on Normal with the ability to abuse your mutations - from my Normal playthrough this is how I did it:
- After crossing the first bridge head East...
- Note 15: extreme survival weekends (past the moose billboard)
- Ignore the tank on the bridge and follow the other path to find a shaman and marauder charting. As usual silently eliminate them once they seperate.
- Note 16: mimir z600 manual (where shaman is)
- Chest: rambino (by the note)
- Cross a shorter bridge to get to the main camp, eliminate the patrolling marauder on the outskirts
- Head North to find a second patrol
- Continue to sneak around the perimeter of the camp, enter the barn using the ladder and head over to he computer to reprogram the robot!
- Return to the front of the camp, mind control the patrolling ghoul and walk him to a safe place to dispatch him
- Repeat for the pyro that is on a raised platform next to the tank at the big bridge we ignored earlier
- You can now use the same trick for the hunter stood by the camp fire
- Loop around and mind control the tank away. You can’t stop him calling for support but we want to be away from grey one. When grey one enters the fight instead of charging for you he will now be busy fighting the robot you reprogrammed.
- When the tank is gone just sit back and watch the robot and grey one duke it out before mopping up whoever is victorious.
- Chest: Borg band (in a building in the camp)
- Artifact 9: el generator (can’t miss it, worth 4 points)
- Chest: ghoul armour (in the big shed the robot was in)
This is much easier if you sneak around the side of the big shed that holds a disabled z600 robot. Climb the ladder on the LHS and walk around to the back where you will find a computer terminal. When you activate this terminal it will reset the z600 so that it will attack anything when Grey-One activates it.
Obviously this is easier if you are playing on Normal with the ability to abuse your mutations - from my Normal playthrough this is how I did it:
- After crossing the first bridge head East...
- Note 15: extreme survival weekends (past the moose billboard)
- Ignore the tank on the bridge and follow the other path to find a shaman and marauder charting. As usual silently eliminate them once they seperate.
- Note 16: mimir z600 manual (where shaman is)
- Chest: rambino (by the note)
- Cross a shorter bridge to get to the main camp, eliminate the patrolling marauder on the outskirts
- Head North to find a second patrol
- Continue to sneak around the perimeter of the camp, enter the barn using the ladder and head over to he computer to reprogram the robot!
- Return to the front of the camp, mind control the patrolling ghoul and walk him to a safe place to dispatch him
- Repeat for the pyro that is on a raised platform next to the tank at the big bridge we ignored earlier
- You can now use the same trick for the hunter stood by the camp fire
- Loop around and mind control the tank away. You can’t stop him calling for support but we want to be away from grey one. When grey one enters the fight instead of charging for you he will now be busy fighting the robot you reprogrammed.
- When the tank is gone just sit back and watch the robot and grey one duke it out before mopping up whoever is victorious.
- Chest: Borg band (in a building in the camp)
- Artifact 9: el generator (can’t miss it, worth 4 points)
- Chest: ghoul armour (in the big shed the robot was in)
Kill The Grey-One. He is the horned devils zone in the north. You can hack the MIMIR Z600 to create another target the enemy tries to kill. But it still as likely to to target you as the ghouls.
The only way I can think of to get this battle down to a one one one is to use mindcontrol to pull enemies away from the static guard posts. and yes you can both hogrush and mind-control the grey-one. he just have a tough armor and high HP. He isn't really that special beyond the high tech gun he is carrying. The tough part is that the fight is most likely going to have to deal with many ghouls in the same fight. The MIMIR Z600 isn't a problem it to trigger happy with the flame thrower, which does very little damage to be a major threat. There is an armor on the bottom level near the MIMIR Z600 that you probably want to sneak in and take before the fight.
The only way I can think of to get this battle down to a one one one is to use mindcontrol to pull enemies away from the static guard posts. and yes you can both hogrush and mind-control the grey-one. he just have a tough armor and high HP. He isn't really that special beyond the high tech gun he is carrying. The tough part is that the fight is most likely going to have to deal with many ghouls in the same fight. The MIMIR Z600 isn't a problem it to trigger happy with the flame thrower, which does very little damage to be a major threat. There is an armor on the bottom level near the MIMIR Z600 that you probably want to sneak in and take before the fight.
This guide was translated automatically.
Location - Lair of the Horned Devil.
Gray stands near Mimir Z600.
Gray stands near Mimir Z600.