NINJA GAIDEN II

NINJA GAIDEN II

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All Gold

All Gold

Obtained all Gold Medallions in the Survival Missions

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How to unlock the All Gold achievement in NINJA GAIDEN II - Definitive Guide

For this achievement you have to obtain 2,000,000 karma in each survival mission, this is extremely hard. You have to be an absolute expert in the game to get this one.

Tips:
- Know when to attack/defend
- Whenever you see 2 essence floating, do an UT, but only when your karma multiplier is 5, you should'nt absorb green essence for an UT
- Stay on the move, you'll die pretty quickly if you don't
- Get your karma multiplier to 5, this way you'll only have to earn 2,000,000/4 = 500,000 karma, which makes it sound a lot easier. AND more important is, when you have completed the waves of enemies for the first time, the difficulty will go up from Acolyte - Warrior - Mentor - Master Ninja, and you don't want that, so you should get karma ASAP.
- When your karma multiplier is 5, absorb all essence, also the green ones
- Don't give up, if you get frustrated, quit, and try again later, there's no point in losing if you lost your focus.

Weapon combos (by Lord Terentius):
I've found that you don't really need to know +10 combos to do well in a Survival. Only a handful will do, but the key is knowing WHEN to use it. Below are some weapon combos that helped me get the All Gold Survivals achievement:

True Dragon Sword:
Izuna Drop - XYXXXY [Great against Gajas & Humaioids, but tricky to pull off]
Flying Swallow 3x - Jump toward YYY [you'll be using this A LOT - don't be afraid to spam it]

Vigoorian Flails/FAILS (lol):
Foe Destroyer - XXYY [This is fantastic against hordes of closely pack enemies resulting in high chances of Instant Kills]
Piercing Mountain (whilst on the ground) - XYYYYYY [If you're struggling to maintain a combo and need green essence FAST use this. One successful connection from this combo and you're looking at 17 hits. Once you go airbourne you have Invincibility Frames too so this is KEY against RPG Ninjas]
Piercing Mountain (airbourne) - Jump towards YYYYY [see above - If things are going VERY wrong, jump at an enemy with this]

Tonfa:
Demon Tears Kick - Toward XXXXX [propels multiple kicks towards an enemy sending them and yourself across the arena. Not an instant kill but helped me get away from trouble when surrounded]
Overlapping Storms - 360 Y [When surrounded either quickly perform this, or jump into a crowd of enemies. You'll get loads of hits and a massive boost to your combo counter. Plus it has I-FRAMES]
THE TONFA'S UT1 & UT2 TECHNIQUES ARE JUST BRUTAL!! USE THEM AS MUCH AS POSSIBLE!! They're perhaps the best delimbers around and even a UT1 will annhiliate a Dinomech.

Eclipse Scythe:
Jump XXY or XXYYY [This is all you need. Once the first hit connects you're in I-FRAME mode. Once you've killed an enemy, dash-jump away and repeat. Perhaps the easiest of the Survivals to Gold]

Blade of the Archfiend:
Mighty Zhong Kui - XYXXXX [This will cut ANYTHING to shreds and is almost a guaranteed Instant Kill]
Swooping Dragon Fang - YYYY [See above]

Kusari-Gama:
100 Flames - Jump YXY or YXX [2 massive strikes followed by a 360 spin of the weapon that provides some short protection from would be grapples
Thunderous Light - Jump YY [Just the one hit then a 360 spin... a quicker version than above]
Immense Tragedy - YYYYYY [A devasting non-UT combo, but a WORD OF WARNING... make sure you have plenty of time/space to pull it off as it takes a while to 'warm up']

Falcon's Talons:
Izuna Drop (airbourne) - Jump towards YXY [best humanoid killer in the game. Doesn't work against Gajas. NOTE: half the time you DON'T get the Instant Kill bonus... for that use the combo below]
Flame of the Chimera - Jump towards YXX
Izuna Drop [ground] - XX toward XXXXXY [this is surprisingly easy to pull off and works as an Instant Kill against ALL humanoids & Gajas]
Thunderous Lion Roar - Toward XXXXXX [ideal against a tough single opponent or closely packed group]

Lunar Staff:
Gleaming Shadow - XXY [a very quick & efficient Instant Kill]
Izuna Drop (airborne) - Jump XXY [unlike the Falcon's Talons you can use this against both Gajas & humanoids...HOWEVER it has a ridiculously short range and if you miss you're vulnerable on landing]
Heavenly Shadow/Izuna Drop - 360 UT + Y at the height of your jump [arguably one of the more useful UTs around as it allows you to complete the move in full. Remember to tap Y at the height of the jump against humanoids & Gajas to convert it to an Izuna Drop]

Good Luck! You'll need it! Do not be ashamed of yourself if you can't do it, this one is legendary.

Please comment before placing a negative vote so I can edit the solution to improve it, thanks.

Credit:
Lord Terentius:
For the tip on using UT's constantly when your karma multiplier is 5.
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10 Sep 2010 19:59

31 Comments
Nothing wrong with the actual solution, but a quick run-down of some key combos for each weapon would help.

I found that using the Sycthe's jump XXY helps.
With the Kusari-gami jump YXY was great too.

I know everyone has different playstyles for each of the weapons but I feel having a summary of effective combos would be a great way for improving the solution.

I'll add my positive vote once you've amended your solution.

But might I add that you should UT as much as possible once you've got your 5x multiplier. Aside from that, good stuff.
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By Lord Terentius on 16 Nov 2010 10:08
Positive Vote here!

The reason you should chain UT's together once you get your 5x multiplier is simple.

For every Instant kill you get: 15 000
For a killing spree: 15 000

If you pull off a UT level 2: 25 000 (10 000 if it's level 1)

So in total for every kill you can potentially get: 55 000.
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By Lord Terentius on 29 Nov 2010 15:48
I've found that you don't really need to know +10 combos to do well in a Survival. Only a handful will do, but the key is knowing WHEN to use it. Below are some weapon combos that helped me get the All Gold Survivals achievement:

True Dragon Sword:
Izuna Drop - XYXXXY [Great against Gajas & Humaioids, but tricky to pull off]
Flying Swallow 3x - Jump toward YYY [you'll be using this A LOT - don't be afraid to spam it]

Vigoorian Flails/FAILS (lol):
Foe Destroyer - XXYY [This is fantastic against hordes of closely pack enemies resulting in high chances of Instant Kills]
Piercing Mountain (whilst on the ground) - XYYYYYY [If you're struggling to maintain a combo and need green essence FAST use this. One successful connection from this combo and you're looking at 17 hits. Once you go airbourne you have Invincibility Frames too so this is KEY against RPG Ninjas]
Piercing Mountain (airbourne) - Jump towards YYYYY [see above - If things are going VERY wrong, jump at an enemy with this]

Tonfa:
Demon Tears Kick - Toward XXXXX [propels multiple kicks towards an enemy sending them and yourself across the arena. Not an instant kill but helped me get away from trouble when surrounded]
Overlapping Storms - 360 Y [When surrounded either quickly perform this, or jump into a crowd of enemies. You'll get loads of hits and a massive boost to your combo counter. Plus it has I-FRAMES]
THE TONFA'S UT1 & UT2 TECHNIQUES ARE JUST BRUTAL!! USE THEM AS MUCH AS POSSIBLE!! They're perhaps the best delimbers around and even a UT1 will annhiliate a Dinomech.

Eclipse Scythe:
Jump XXY or XXYYY [This is all you need. Once the first hit connects you're in I-FRAME mode. Once you've killed an enemy, dash-jump away and repeat. Perhaps the easiest of the Survivals to Gold]

Blade of the Archfiend:
Mighty Zhong Kui - XYXXXX [This will cut ANYTHING to shreds and is almost a guaranteed Instant Kill]
Swooping Dragon Fang - YYYY [See above]

Kusari-Gama:
100 Flames - Jump YXY or YXX [2 massive strikes followed by a 360 spin of the weapon that provides some short protection from would be grapples
Thunderous Light - Jump YY [Just the one hit then a 360 spin... a quicker version than above]
Immense Tragedy - YYYYYY [A devasting non-UT combo, but a WORD OF WARNING... make sure you have plenty of time/space to pull it off as it takes a while to 'warm up']

Falcon's Talons:
Izuna Drop (airbourne) - Jump towards YXY [best humanoid killer in the game. Doesn't work against Gajas. NOTE: half the time you DON'T get the Instant Kill bonus... for that use the combo below]
Flame of the Chimera - Jump towards YXX
Izuna Drop [ground] - XX toward XXXXXY [this is surprisingly easy to pull off and works as an Instant Kill against ALL humanoids & Gajas]
Thunderous Lion Roar - Toward XXXXXX [ideal against a tough single opponent or closely packed group]

Lunar Staff:
Gleaming Shadow - XXY [a very quick & efficient Instant Kill]
Izuna Drop (airborne) - Jump XXY [unlike the Falcon's Talons you can use this against both Gajas & humanoids...HOWEVER it has a ridiculously short range and if you miss you're vulnerable on landing]
Heavenly Shadow/Izuna Drop - 360 UT + Y at the height of your jump [arguably one of the more useful UTs around as it allows you to complete the move in full. Remember to tap Y at the height of the jump against humanoids & Gajas to convert it to an Izuna Drop]

That's pretty much all the key combos I've used in getting the achievement. there were others but to be honest they're not really necessary. Hope these help. Good luck!
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By Lord Terentius on 03 Jan 2011 15:48
Seriously! Who is voting Negative for this Solution? I Bet its One of those So Called Master Ninjas Who think they can Play this Game with the Original health bar and no Nimpos -____- I see them on youtube and just laugh. this Solution helps a lot but also you gotta be Obsessed with this game to Max out the DLC Alone. Thumbs Up for the solution and Comments
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By on 06 Apr 2011 13:42
gr8 guide im trying out now trying not too get fustrated wiv those dam dogs keep killing me !!!
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By SinSTeRS DEVIL on 19 Sep 2011 20:04
The best way to handle the dogs is to keep jumping and if possible using the different forms of the Flying Swallow, that keeps you moving and the dogs damaged.
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By LordxDragonfire on 20 Sep 2011 07:34
This looking good. So far I have one question. How do you make the green essence appear? For me it is a hit and miss. One round I'll get a bunch then the next round I can't seem to get them to show. Is there a trick to get them more often? I know I'm doing combos. Is it cus I finish most of them with OT?
Also, Is there a trick for blue and red essence. I don't think there is other than you need health or red essence.
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By SavvyAzumaNinja on 02 Nov 2011 08:24
Well, if you finish with an obliterate, you'll ALWAYS get yellow essence, don't do it, try to do it with an UT, makes green essence appear more, and more essence in general, also blue and red.
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By LordxDragonfire on 03 Nov 2011 09:39
That's not right. OTs *and* UTs always produce yellow essence. Therein lies the fun - balancing the higher scoring UTs with standard attacks to refresh your green essence, get some health or replenish your ninpo.

Once you've got your technique down and know which combos and projectiles to use when, how many enemies you'll have to wade through is largely dependent on luck. Green essence drops are very random, so on a good attempt you'll get to the rasetsu + mech wave with > 1.5m karma (meaning you can often hit 2 million very quickly if you UT2 all the skeleton bugs and survive the next wave), and on a shit one you'll make it with something like 600K or less if green essence is scarce.

With the Dragon Sword, I managed to get 2 million killing 97 enemies, but with the scythe it took something like 150+!
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By Talvalin on 23 Jan 2012 23:30
With the scythe it took me 57.... :/
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By MRT4P on 04 Mar 2012 04:04
4 down 4 to go, I already took care of the ones that were said to be the hardest so HOPEFULLY it will be smooth sailing from here. The missions I've completed so far are: Vigoorian Flails, Falcons Talons, True Dragon Sword, Kusari Gama.
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By on 07 Mar 2012 22:58
Finished this a month ago or so, good to be done!
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By on 03 Apr 2012 19:53
*FYI, to everyone reading the comments. I promise if you are having issues and you use these techniques they will help tremondously.

The level 2 UT with the Windmill Shuriken is a godsend, I highly recommend using this particularly in conjunction with the Vigoorian Flails/Falcon's Talons/ and Tonfa (if you have issues, I didn't at all with the Tonfa oddly enough) this is especially useful on the wave with the Gaja's (scorpion fiends) and Van Gelf's (purple fiends/green fiends w/ wings) as you will most likely kill 3 or 4 with one use and get a big score multiplier for the multiple instant kills. Also the level 2 UT with the Fiend's Bane bow is really helpful with the "bug" wave.

Thanks to all the commenters here that recommended these tips, I thought it would be useful to compile them into one post and certify their authenticity as well! =D
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By Subjugator 22 on 03 May 2012 17:00
This TA multiplier is very misleading.
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By VMU on 09 May 2012 16:36
This is a horrible achievement! It's TOUGH! I managed to do 2 so far and came close with the Tonfas. Definitely have to practice and become a pro at this game before even attempting. But it feels so good to get a gold medallion
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By SequentialSword on 19 May 2012 07:15
i havent played the dlc yet. you can only choose 1 weapon in this mode?
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By DriZzT1987 on 20 May 2013 22:15
Just a tip with the VF, which is for me one of the hardest weapon for the gold medal.
- Wave 1 Beginning the first wave with XYYYYY. Follow with a GT +360Y or XXYY or A, B, 360Y. If you don't have x5 at the end of the first wave, restart.

- Wave 2 : Charge your WS UT2 just BEFORE the second wave, and try to chain 2 or 3 UT. Finish the wave with the combos above, especially Piercing Mountain (XYYYYY or jump YYYYY)
Don't hesitate do use your ninpo here (Wind). It is worth while with a x5 karma burst.
-Wave 3 : Charge your WS UT2 just BEFORE the third wave, and try to chain at least twice. Against the purple fiends, try XXYY, followed with an OT. Combos against rocket ninja to try to gain green/blue/red orbs.
-Wave 4 : : Here you can use the VF UT2 and chain it (tap X during the technique), against the silver nagas and purple fiends (4/5 times, dependind on your karma counter). Finish with the normal combos above and if by chance you find reb orb, try to keep it.
-Wave 5 : WS UT2 at the beginning. I uses IS against multi rocket, followed with OT. Another WS UT1 chained twice, and normal combos against the TAC ninjas if possible.
- Wave 6 : VF UT2, and fire ninpo, to be able to chain UT with the yellow orbs. Finish Rasetsu with UT2 if possible
- Wave 7 : As described above. Here you could reach 2M if you're lucky.
- Wave 8 : Tricky : IS against red najas, use your ninpo if possible against the mechs, and you maybe succeed.
- Wave 9 : I die most of the time here...
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By LibelluleGino on 02 Sep 2015 15:15
These tips are really good! Ty! Nearly there!
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By Reabo on 17 Apr 2016 15:53
Err you've had your achievements removed! Why would anyone want to listen to a cheater.
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By Joshua Dmc Ng on 17 Aug 2016 08:20
He is talking about LordxDragonfire, the poster of the solution.
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By Reabo on 24 May 2018 14:10
haha so he has, I wonder why
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By Desi Shinobi on 24 May 2018 14:19
7 years later and I still haven't managed to get gold in the last survival mission, the Kusari Gama, only silver. Argh.
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By Talvalin on 25 Jan 2019 03:58
This achievement can suck my fucking asshole. 9 times out of 10 I don't even see a Green Escence until the second or third wave - and no, I don't UT, OT, or ET enemies. Absolute horseshit - just like this entire DLC. It's not enjoyable in the slightest, it's ridiculously fucking unfair.
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By x I LAZ I x on 27 May 2019 21:16
A VERY BIG TIP >>>LOOK HERE<<<<

When you get to the stage with Bugs or skeleton Bugs, Make sure you get the 5x bonus. When you have that, Use a UT2 with a Bow on each bug individually. You will get MAX points per bug.

This can be a big Different between a Fail and a Pass. Especially on the harder to master weapons.

Oh and if you're using harder to multi kill weapons such as the tonfas. Equip the windmill shurikan UT2. And Normally with a 5x bonus you will shred through at least 2-3 enemies at once. I once had it shred through 6 enemies with MAX POINTS for each one.

THIS IS ESSENTIAL.. Mind the caps. I feel as it is important enough to get your attention. As this IS the difference between pass and fail.

Oh and great guide +1 from me.I'm not a credit hog so i added it to supplement your solution rather then make my own.
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By SpartanWarNinja on 18 Dec 2010 15:50
Just for stats. That's 40k per bug. Considering that their is like 30 bugs, do the maths.

Not to forget the Windmill Shurikan method is also instant kill on UT2, again imagine what you can do with 40k per kill +15k for the killing spree with multiple enemies.

I strongly recommend you give this one a go,
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By SpartanWarNinja on 18 Dec 2010 16:18
Glad to find the tip about the level 2 UT bow on the bugs, have been stuck on VF's for the last two days hopefully that will give me the boost I need and I can be done with this tonight :)
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By Subjugator 22 on 02 May 2012 23:52
Who has?
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By Desi Shinobi on 24 May 2018 14:07
There is a way to cheese this achievement. I have it and only played the game for an hour and did the first level. Trouble is, it was like 12 years ago and I can’t remember how.
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By WonderCaliban on 18 Feb 2020 20:29
well, that was a very useful comment.. laugh
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By Desi Shinobi on 19 Feb 2020 15:00
There's no cheesing. The game was broken in the past such that watching a video made by someone who had any Mission Mode achievements would unlock the game achievements for you. Naturally this was patched very quickly so I think it just needs to be done the hard way.
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By Talvalin on 04 May 2020 11:10
Thanks for the guide! I was worried about getting this one done (still am tbh). When I was doing my solo weapon runs I was getting destroyed when it came time to use the kusari-gama and the vigoorian flails
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By The S bot 9000 on 24 Aug 2020 16:06
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No healing items (and seemingly less blue essence than the story) makes these survival missions hard, they're honestly not nearly as hard as the other ones, but I find myself being grabbed or hit from off screen a lot more than I like.

A slightly cheesy way to get more karma is to use the Windmill Shuriken UT. Switch over to it as soon as the first wave ends and you have the 5x multiplier. It travels all the way across the arena and can often tag a lot of enemies, this is where most of your points will come from!!! Extremely useful against Rocket Ninjas, Archers, and Mages. In fact it can flat out kill nearly everything in the game with it's UT. It's not fool proof, because some enemies are capable of blocking it, whereas your weapon UT will never be blocked. Very surprised that this wasn't patched out, since y'know survival is meant to be one weapon only, but won't complain. If RNG is right, I can have over 1M essence from a 5x multiplier at the end of wave 3 because of the WS UT. A huge chunk of your karma will come from the Van Gelf/Garja wave, there's so many of them in that wave and the WS UT just shreds them to pieces, and it's easy to get some OTs in during their death animation too, ~90K karma from just one kill at a 5x multiplier (counting killing spree and instant kill bonus, along with UT and OT during their death). UTs with your weapons are fine when needed, but their animations can go on for awhile that you might be lessening the karma you could get from just doing WS UTs. That said, the lunar 360Y, tonfa, and scythe UTs are all excellent for racking up lots of karma.

Green essence drops more frequently when your combo count is higher, utilize combos with longer hit strings and shurikens to keep the hit combo going (it technically doesn't increase drop rates. Greens drop more frequently because blues and reds stop dropping once the combo count gets high enough). Though those lovely Tac Team Ninjas love shooting you and stopping it. If you're in a pinch, using Guillotine Throws against ninjas are a solid way of getting greens (and blues if your combo count is low)

If you don't have a 5x multiplier at the end of the first wave, restart. Ideally you want to get the 2M before the first Rasetsu (all weapons have a wave with it), but at the very least be there or within a few thousand after that wave, so you want to get as much as possible in the early waves. Just before you think that multiplier text will start flashing, drop doing OTs and UTs and do regular high hit combos to get more greens.

The wave after the Rasetsu is a great breather wave. It gives you either beetles or baby skeletons. Be careful of getting swarmed cause they do hurt a lot. The best use of this wave is to get more greens to drop. Easiest way is to spam your Incindiary Shurikens to get the greens, and some blues if needed. Once you get your 5x multiplier again, switch to the bow and spam UTs against this wave. For almost all of my missions, this is the wave I reached my 2M on, thanks to the bow UTs.

Rotate Y with the Scythe, Lunar, and Dual Swords give you i-frames for the duration of the attack, and is your best move against dog waves and can help in a pinch for anything else.

Speaking of dogs, do your best to save your single ninpo slot for dog waves (if applicable), but if you don't have ninpo for the dogs, spam your weapon UT like you never have before, especially for the kusarigama. Wind Blades are usually the best, but Inferno guarantees at least 3 kills. Wind Blades also can give a solid amount of blues and the occasional green essence, and opens up a lot of OT chances, if enemies aren't outright killed. Red essence is a very rare occurrence in survival, so if you ever see a red drop, use your ninpo immediately.

Wind Path is a huge asset here, use it when you can, because you will need to be moving around a lot. Opens up lots of on landing UTs, and stuffs attacks from so many enemies.

My stats and rankings from hardest to easiest mission, and some combos I found to be good:

Flails, 2.11M, 92 kills (try to not save this for last. Forward Y into OT, rotate Y, YYYY in air YYY on landing rotate Y, XX forward XXXYYY)

Kusarigama, 2.03M, 92 kills (UTs and YYYY, rotate Y, in air YXY)

Claws. 2.10M, 96 kills (Flying swallow into izuna drop, forward Y into OT, rotate Y, XX forward XYYYY)

Tonfa, 2.14M, 71 kills (rotate Y)

Dragon Sword. 2.06M, 70 kills (honestly anything that's not the ET is good here)

Lunar, 2.19M, 107 kills (360Y UT, or I like to call it spin to win, XXY, XX forward XXX, in air XYX)

Scythe, 2.12M, 103 kills (in air XXYY, YYYY, XXY)

Dual Swords, 2.07M, 96 kills (anything really, but YYYY and rotate Y stands out the most)
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23 Dec 2023 22:00