NINJA GAIDEN Σ

NINJA GAIDEN Σ

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Cleared 10 Trials

Cleared 10 Trials

Clear the trials from Secrets of Fighting to Captivating Goddesses.

15

0.16%

How to unlock the Cleared 10 Trials achievement in NINJA GAIDEN Σ - Definitive Guide

Clearing the trial just means obtaining a bronze coin, so beat the trial on Normal. However, the strategies listed are good enough for Master Ninja, without requiring any complicated skills or a lot of practice on each stage, so the platinum coins should be relatively easy to obtain. The guide is broken down by trial, so just use a find if you need a specific one.

Secrets of Fighting 1:
Enemies: Brown Ninja, Soldier, Improved Soldier, White Ninja, Black Spider Ninja, Ogres
Strategy: For the two brown ninja, any combo should suffice, as you only have the Wooden Sword. Once they die, pick up the Vigoorian Flail and the soldiers will spawn. Block their bullets and close in, then punish them. When they die, the Lunar will appear. Pick it up, but don’t equip it. Use the flail instead to clear out the spawned ninja, who are easier than the soldiers by far. Then, pick up the Dabilahro and spam UTs from far away on the ogres.

Secrets of Fighting 2:
Enemies: Lesser Shadow Fiends, Ghuls, Ghost Doku
Strategy: This is actually quite a cool mission. There are six fights against small, weak enemies through the final section of the Zarkhan Labyrinth, each rewarding a Jewel of the Spirit Smith. Once you have them all, use them to get the UF, then head in to fight Ghost Doku. He is vulnerable to damage after he does a lunge, finishes one of his long strings of slashes or has thrown his sword, but remember to defend too, as he will hit you hard.

Secrets of Fighting 3:
Enemies: Doku (Dark Dragon Blade)
Strategy: For this challenge, you have only the Plasma Saber MkII. The best way to damage Doku is with an ET, so wait until he is in recovery from a move, or he’s doing a breath or pound attack, then release. If you got the distance right, you should take a good chunk out of him. You can also damage him with regular combos after he does a dash or finishes a combo string.

Secrets of Fighting 4:
Enemies: Hydracubus
Strategy: The Kitetsu plays much like the Dragon Sword here, so the strategy is exactly the same. Flying Swallow the tentacles off, then use the essence they dropped to unleash a UT or 2 against the vulnerable body. Repeat when tentacles grow back.

Secrets of Fighting 5:
Enemies: Dynamo
Strategy: This is just a Dynamo fight with access to the whole of Ryu’s arsenal. Fight him just like you would in Story Mode with the True Dragon Sword, running and using the X combo, then roll away from the melee attack and grab that follow. If you need to close the distance, drop a smoke bomb to distract him.

Military Destruction 1:
Enemies: Gamov, MSAT Commandos, Mechanical MSATs
Strategy: This is the Gamov fight from Story Mode, but with Ryu. Kill the MSATs, then play defensively until Gamov tries his knife combo. Roll on the third knife strike, then use Izuna Drop on him, which should hurt him quite badly. Repeat as necessary.

Military Destruction 2:
Enemies: Motorcycle MSAT
Strategy: Inferno Ninpo is your friend here. It should kill the enemies in one cast, and they often drop red essence to keep up the pain. If you run out of Ninpo, Guillotine Throw and ET/UTs are the preferred methods.

Military Destruction 3:
Enemies: MSAT Commandos, Mechanical MSATs, Soldiers, Improved Soldiers, RPG Soldiers, Improved RPG Soldiers, Drones
Strategy: This is one of those lots of kills in a small space, small groups a time. Equip the Dark Dragon Blade and spam wall attacks and UTs. If you need to, use the Windmill Shuriken on the drones.

Military Destruction 4:
Enemies: Soldiers, Improved Soldiers, Helicopter
Strategy: This is a gunship fight at the military base, with a handful of soldiers to waste your time. Kill the soldiers whenever they spawn, then bully the gunship with APFSDS Cores, while dodging its missile barrages.

Military Destruction 5:
Enemies: MSAT Commandos, Mechanical MSATs, Soldiers, Improved Soldiers, RPG Soldiers, Improved RPG Soldiers
Strategy: This is the same as stage 3, but with Rachel. Same strategy applies though, just with the War Hammer. Save your Ninpo for the last wave of Improved RPG Soldiers.

Descent of the Fiends 1:
Enemies: Bast Fiends, Ogres
Strategy: Run up and down the room with the Kitetsu. When the bast fiends are far enough away from the ogres, Izuna Drop them. Once they are all dead, change to the Dabilahro and spam UTs against the ogres.

Descent of the Fiends 2:
Enemies: Improved RPG Soldiers, Ghul Archers, Ogres, Flare Shadow Demons, Bast Fiends, Berserkers
Strategy: Immediately clear the platform of ogres with Inferno Ninpo. Then using the Explosive Arrows, kill all the RPG soldiers and any archers that spawn. Take out enough dishes for the next set of minions to spawn, then use the bow to kill them too. Repeat until berserkers spawn. Equip the Lunar and spam counter attacks against the berserkers until dead, then take out final dishes.

Descent of the Fiends 3:
Enemies: Fiend MSATs, Tank
Strategy: Turn around immediately and run for the APFSDS Cores crate. Then take cover in the entrance to Pleasure Street. Kill the fiend MSATs with arrows or Inazuma. If the tank hasn’t moved up, there should be an angle to shoot it while staying perfectly safe. If it does move up, run down the other end of the street and try to hide again.

Descent of the Fiends 4:
Enemies: Pas Zuu, Lesser Shadow Demons, Flare Shadow Demons, Ogres, Bast Fiends
Strategy: Kill the lesser demons quickly, then focus on trying to knock down Pas Zuu by attacking his legs with your weapon of choice (I used Dual Katana). When you knock him down, charge and unleash a UT on his head. More minions will spawn, repeat. Use Inferno for the ogres.

Descent of the Fiends 5
Enemies: Yotunfrau, Flare Shadow Demons, Crab Fiends
Strategy: Kill the smaller fiends with some hammer combos or some ETs/UTs. Then, charge a UT and wait for Yotenfrau to be in range (or start near him). Release for damage, every time more minions spawn, same thing.

Captivating Goddesses 1:
Enemies: Monk Fiends, Ishtaros
Strategy: Equip the True Dragon Sword and Explosive Arrows. Use the arrows to kill the Monk Fiends, then get close to Ishtaros. When she tries her swipe and spin kick, or her leg lifting grab, roll out of the way then counter with X, X, Y, Y or a similar combo. If she does her swinging attack, start charging a UT and when you hear her yell, release it to avoid damage (a well-timed wall attack can also work here).

Captivating Goddesses 2:
Enemies: Alma, Lesser Shadow Demons, Flare Shadow Demons, Crab Fiends, Bast Fiends
Strategy: Equip the Kitetsu. Kill the minions as fast as possible whenever they spawn, method is irrelevant. When Alma is alone, avoid her attacks and keep trying to hit her with Flying Swallow. If you knock her down, close in immediately and hit her with X, Y, X, X, X, X. If your Flying Swallow fails, tap B to cancel the recovery animation and evade. If she is doing a swooping dive, the Flying Swallow will always hit her, but never knock her down.

Captivating Goddesses 3:
Enemies: Ghost Fish, Ghul Archers, Ogres, RPG Soldiers
Strategy: Kill the Ghost Fish and a few of the archers with your flails. When the ogres spawn, Ninpo and kill one (or both if they’re close together). Using your Incendiary Shuriken, APFSDS Cores and a melee weapon of your choice, kill the archers and RPG soldiers as fast as you can, so they don’t shoot at Rachel. Once they are all dead, kill any remaining ogres using the War Hammer, charging a UT while they are far away and releasing when they get close.

Captivating Goddesses 4:
Enemies: Brown Ninja, White Ninja, Samurai Mages, Murai
Strategy: This is just like when Ryu had this fight. Kill the ninja and mages with quick hammer attacks, or use the essence they drop to charge an ET or UT. When Murai is alone, wait for him to be recovering from a dash or a roll, then hit him with forward X. You can also use a wall attack spam, at your own risk.

Captivating Goddesses 5:
Enemies: Ninja (All), Samurai, Samurai Mage
Strategy: Just like when Ryu did this fight, easiest way to clear it is a wall attack and ET/UT spam. When the waves of 5 Black Spider and Red Black Spider Ninja spawn, use Sorcery.
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25 Aug 2021 19:37