ONRUSH

ONRUSH

32 Achievements

1,000

20-25h

Xbox One
Xbox Series
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Eat DiRT

Eat DiRT

Earned 50 'CHECKMATE!' medals

60

1.37%

How to unlock the Eat DiRT achievement in ONRUSH - Definitive Guide

You will get CHECKMATE! medals, if you wreck enemy vehicles into obstacles i.e. wall, pillar, etc. In-game it's described as "CHECKED OUT! takedowns - Shunting an enemy into an obstacle. You can also get 50 bronze medals for this achievement - counts only for enemy takedowns, Fodder cars/bikes don't count wowards this medal!

Note, that you can also earn medals in Custom Game via Play in the Main Menu. There you can shorten the races and tweak difficulty and other things.

You will need to get a minimum of 2 CHECKED OUT takedowns to get a bronze medal (thanks for pointing out illdizzog ) for it to count towards the progress in the achievement tracker.

I would suggest to just keep playing the Career events and then get the rest of the medals, if you need any, via Custom Games.
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04 Jun 2018 16:21

13 Comments
EDIT you can get just one but it seems its a bit buggy on which count. It also seems you only get one cound for each game played, even if you got multiple checked out kills.
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By Nightmare Clown on 24 Jun 2018 01:28
I swear there is a problem with this achievement. I get those Checked Out takedowns almost every match, in some games three times, but my tracker won't go up. It's really frustrating.
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By Meester Wesley on 21 Jun 2018 19:17
You cant just get one in a game it is whatever the medal requirment is. Maybe a couple. Its still buggy.
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By Nightmare Clown on 22 Jun 2018 17:41
You cant just get one in a game it is whatever the medal requirment is. Maybe a couple. Its still buggy.
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By Nightmare Clown on 22 Jun 2018 18:19
Yeah, I'm still awaiting answers from the developer in regards to the different amounts you need to get to be able to get bronze, silver, gold.
I also think that bronze Checked Out is the only medal you can get in one match. You don't get multiple checked out medals in one match i.e. silver gold, unless your a taketout monster.
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By Rusty Nail zh on 17 Jul 2018 08:24
For some reason you can only get 1 per match, as I got 6 in one match and it only went up by 2% on the achievement tracker, and 2% = 1.
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By on 29 Jul 2018 01:14
My progress sometimes does not even go up with getting 1 Checked Outs.
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By J ROLLER 1979 on 09 Aug 2018 23:34
@Blue Yep, that's what I saw as well. It's a max 1 per match. Sadly I didn't get a satisfying response on my questions to how this is counted. Only a forum link.
@J ROLLER It seems like the tracker is somehow glitched for some. I don't know yet what the problem is, as I myself never had them. But please share your experience if you solved it.
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By Rusty Nail zh on 10 Aug 2018 08:25
I have checked and never seen the percentage go up for what I knew was a wall hit checked out. Every time i knew it was an obstacle it has counted.

This are just instances when i checked and could absolutely confirm tho. So still 100% anecdotal.
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By izret102 on 13 Aug 2018 22:43
Does anyone have a reccomended setting for a Custom Game designed to get this achievement?
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By N4gN1rN4hS on 07 Sep 2018 20:33
I got a silver check out medal and it counted it, so 2 for the match.

If you see the medal pop on the left of the screen, that is when it counts it.
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By NMANOZ on 10 Sep 2018 06:42
You need to get a minimum of two "Checked Out" takedowns for it to progress the tracker. Getting two Checked Out's count as one bronze medal and it's the medals that add progress to this achievement. The higher the medal the more progress, I got a gold (once and once only) and i'm sure this counted as three medals.
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By illdizzog on 10 Mar 2019 09:26
Ummm... It's not glitched. It says CHECKMATE! medals, not Checked Outs. Just more challenging than if it were just to get 50 Checked Out takedowns, which is fairly simple to do.

2x 'Checked out' takedowns in an event = 1x 'CHECKMATE!' medal (bronze)

The more of this type of takedown you get the better the medal, but if you only get 1x 'Checked Out!' then you won't get a medal.
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By IAteA11ThePies on 03 Sep 2019 22:21
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CHECKMATE! medals are awarded for bumping (shunting) opposing team vehicles into obstacles such as trees, walls, etc. resulting in a CHECKED OUT! notification. This is harder than it sounds because often the enemy will wreck some other way (such as TAKEDOWN!) or you'll mistime the hit or even wreck yourself.

Quick Rundown
- Shunt opponents into obstacles to trigger the CHECKED OUT! notification.
- 2x CHECKED OUT! takedowns = 1 bronze CHECKMATE! medal.
- Only 1 bronze medal can be earned per game.
- Achievement progress is updated immediately after earning the medal in-game, meaning quitting and restarting to speed up the process is recommended.
- Fodder does not count.
- Use the Achievement overlay to keep track of Eat DiRT during gameplay to ensure you earned the medal before you quit/restart.

This achievement is best left for last to minimise grinding, but if you have to grind some out like I did (I had to knock out about 12 medals) then below is what worked best for me. From the main menu, go to Play > Custom Game and try the following setup and strategy:

Custom Game Setup

-- Environment
TRACK: Freightyard Forest
START TIME: Midday
(leave the rest as default)

-- Gameplay
MODE: Countdown
EVENT LENGTH: Extra Long
DIFFICULTY: Very Easy
VEHICLE RESTRICTIONS: Cross out everything other than Charger for both teams. I found this car has the least disruptive Rush and being the same size reduces the chance of wrecking the enemy in a way other than checkmate.
(leave the rest as default and start the game)

Strategy
- When the round starts, hang behind the group of enemy cars, staying alive until they reach the train yard. The countdown gates make their movements somewhat predictable.
- On approach to the train yard, boost into the centre of the group.
- Now in the train yard, swerve left an right to shunt them into anything around you!
- Once you see the bronze CHECKMATE! medal pop up or the progress for Eat DiRT move up a notch on your achievement overlay, press cn_start, Quit, and repeat.
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16 Sep 2018 01:07

1 Comment
Great map choice. I like the solution formatting too. Two quick things:
i) Chargers have small hitboxes and are annoyingly agile. Try the sedan instead.
ii) Restart only if you already have the 250 items achievement. Otherwise set race length to shortest, and after getting your checkout medal coast to the finish. You'll want the xp.
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By Healtti on 29 Aug 2019 06:26
Most likely this will be one of your last achievements that you'll need. The easiest way to do this is to just start up a custom game put the AI on easy and go the map with the trains. For a checkmate to count you have to do 2 of them in one game, And you can only do one or these per match. So once you get 2 just quit the game and start it back up and rinse and repeat. By time youre done with the challenges this should only take 10-15 min I was at 92% and this was the last achievement I needed.
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12 Aug 2018 21:34

2 Comments
What's the reccommended Mode to get it? I was thinking perhaps Countdown (since most of the times all the enemies get on a small part of the map to pass through the gates) while using the Enforcer, or is there any other suggestion?
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By N4gN1rN4hS on 09 Sep 2018 15:39
Game mode honestly doesn't matter, but I did mine on the "score mode" i don't remember the name of it.
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By Tankk OG on 11 Sep 2018 17:23
TLDR: Play= Custom Game. Event= Count Down. Race Length= Very Long. AI= Very Easy. Track= Jedhora. Vehicles turned off= Vortex and Titan. Vehicle used= Dynamo.

As the other solutions have stated, a Checkmate bronze medal is awarded for two “Checked Out” takedowns in one race event. Getting more than two Checked Out takedowns in one event WILL NOT earn additional Checkmate bronze medals. I tried using the aforementioned methods/solutions, and while useful and valid, they weren’t working for me. Here’s what did work for me:

As the other guides have stated:
Custom Game is a great way to farm this. Count Down race event is good. Set the AI to Very Easy and the race length to Very Long.

Here’s what I did differently:
The track Jedhora worked best for me. The cars I turned off were the Vortex and the Titan. The vehicle I used was Dynamo.

Here’s reasons:
Checked Out takedown is achieved when you push/ram/bump/steer/or otherwise cajole an opponent into a track obstacle, wall, or off the edge. You bump the opponent car and if this causes it to get the exclamation point above it (which means it’s in danger), and then it smashes into something or off the edge, WITHOUT hitting one of your teammates, you’ll get a Checked Out takedown. IMPORTANT! Some vehicle’s boost power will change the nature of the takedown! Example: The vehicle “Interceptor,” will change many takedowns that would’ve counted as Checked Out into Power Surge, because of its boost power.

Jedhora track is perfect because it’s fairly narrow most of the time. This means you’ll be close to your opponents and they’ll be close to the walls and/or the edge of the track. Use this to your advantage and bump them as much as you can. There are lots of narrow choke points where you’ll be driving across bridges and/or through archways. Bump opponents as you approach the openings or force them towards the edges. Even if you crash in the attempt, it is still possible to earn Checked Out takedowns. I got several posthumous Checked Out takedowns (which popped up after I respawned back into the race) on my way to earning this achievement. Also, there are several sweeping turns with no edge walls. Bumping opponents off these edges also earns Checked Out.

Count Down mode is good because during the first period you can focus on hitting gates while also trying for the occasional Checked Out takedown. During the second period, I’d suggest intentionally missing gates, thereby increasing the chances that your team will lose that period, thus forcing a third period. This gives you more time/chances to earn those Checked Out takedowns.

I suggest leaving most vehicles turned on. This gives you a wider variety of weaknesses to exploit. Trucks are big targets and very vulnerable to choke points. Buggies and bikes are easy to push around if you can hit them. Cars are easier to hit than bikes and buggies, but harder to affect. Turn off Vortex as it’s Rush ability can really affect your driving and the paths you can take. I also turned of Titan to prevent it shielding its teammates.

I used Dynamo. The cars have a better balance of size and speed, and Dynamo’s boost won’t affect getting Checked Out takedowns. Interceptor’s boost does change the takedown most of the time. Yes, you can get Checked Out takedowns with Interceptor, but if you’re boosting, quite often you’ll get Power Surge takedowns instead.

Side notes/tips:
Avoid smashing into vehicles too hard!!! You don’t want to smash the vehicle itself! You want the vehicle to smash into something else... like a rock or a wall, or off a cliff. You just want that happening to be your fault.

If you fall too far behind, don’t bother trying to catch up. Just crash, or hold the window pane button on the controller to reset yourself. Trying to catch back up usually takes too long, and you have to get at least two Checked Out takedowns before the end of the event. If you run out of targets, use right stick to look around. If you’re too far ahead, hit the brakes and let them catch up.

Don’t worry about winning the event. Focus on Checked Out takedowns. If you can win along the way, that’s great, but we’re going for Checked Out takedowns, and that Checkmate bronze medal, not wins. You still earn Checkmate bronze medal even if your team looses the event.

Lastly, and perhaps most strangely, I remapped Boost to Left Trigger. I realize this change just won’t work for a lot of people, but it helped me. This freed up my right thumb to use the right stick to look around, find targets, and position myself to attack, while still boosting with LT. I remapped brakes to A button. I find I don’t use brakes much in this game anyway. It takes some getting used to, and I find that in a panic I still mash LT when going for the brakes, but mostly it was a helpful change for me. I would’ve remapped Boost to Left Bumper, but the game won’t let you because that’s the “match stats” button.

Hope this helps. Good luck.
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01 Sep 2019 02:06

A CHECKMATE!' Medal is earned when you 'check-out' an opponent, either by running them into a wall or shunting them into an obstacle. It usually takes three check-outs to earn a bronze checkmate medal. If you continue checking out opponents, you can continue earning higher tiers of checkmate medals. I am unsure whether earning a gold, silver and bronze checkmate medal during a match counts as three for the trophy but I assume it does since it doesn't say otherwise. You may end up having to go out of your way for this trophy so make sure to work on it, when you are not doing any challenges during a race or you are cleaning up your trophies after the story.

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A CHECKMATE!' Medal is earned when you 'check-out' an opponent, either by running them into a wall or shunting them into an obstacle. It usually takes three check-outs to earn a bronze checkmate medal. If you continue checking out opponents, you can continue earning higher tiers of checkmate medals. Earning bronze, silver, and gold variations of this medal in the same match all count toward the total count! (thanks to PST.org user wdk for confirming). You may end up having to go out of your way for this achievement so make sure to work on it, when you are not doing any challenges during a race or you are cleaning up your achievements after the story.

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This reward can be received for destroying an enemy against an obstacle
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07 Jun 2018 20:11

8 Comments
I’ll add to ryreal that there is no such estate park map, at least I haven’t found one.
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By Nick___ on 03 Jan 2019 18:44
For me the fastest option was this:
Track: Freightyard Forest (lots of obstacles here)
Mode: Countdown (extra long)
Difficulty: very easy
Cars: Titan only (for both you and your opponents).

I did two Check Outs in 30-60 seconds, exited, and started again. Knocked it out pretty quickly. There is no need to finish the race!
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By shaman7207 on 04 Jan 2019 11:48
I advise you to take on this trophy right away, so that you don’t have to farm it later.
To get a medal, you need to smash two opponents into the environment, and you must write check-out . If five are destroyed, they will be given a silver medal, they also count towards the count.
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By Machay on 15 Dec 2018 12:27
For destroying gray opponents against an obstacle they also give you a medal... the only difficulty is that they already die from one touch. I pushed them onto obstacles with a motorcycle without nitro on. It's still much easier than the orange ones.
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By baccet on 31 Dec 2018 00:36
Push into obstacles or into walls with the Titan, it has the optimal speed-damage ratio, the Enforcer is too lethal, it immediately breaks cars, the rest are rather weak. For boosting, the optimal custom match is the Osprey Park track, a mode to suit your taste, it is the most “corridor”, it’s easy to get a couple of medals for the race. Drive to the end. And in the settings it is better to prohibit motorcycles and Enforcers.
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By Ryreal on 02 Jan 2019 18:43
You can knock out in a custom game! You can get 1 Checkmate medal per game!
Medals go into statistics as soon as you knock them out, it is not necessary to finish the match (verified) you knocked out a medal, restart and so on until you knock them out!
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By suffocated on 03 Jan 2019 02:01
Don’t mess around with this trophy, it will most likely fall out at the end of the game. If it doesn’t fall out, we take it through a custom game, we tried to knock out this medal (checkmate) on all the tracks, everywhere we got one or two medals per race, but if it’s hard, then we take it the route as suggested above by freightyard forest and it is better to set the mode LOCKDOWN - EXTRA LONG time will be blocked while the bots are capturing points, you can get two or three medals per race, besides, the orange ones will slow down in front of the point. We push on the obstacle and look at the medal in the top left corner should be (CHECKMATE).
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By nick22011985 on 24 Feb 2019 10:18
The trophy dropped towards the end of the game. It was only once that we managed to kill 2 opponents at once. Basically they gave a check-out for ramming an opponent into an obstacle with subsequent destruction.
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By Anatoliy_L on 04 Jan 2019 17:16
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