Outer Wilds

Outer Wilds

31 Achievements

1,870

28-35.5h

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Early Adopter

Early Adopter

Attempt to use the second artifact prototype. Curiosity killed the cat, but a time loop brought it

55

0.45%

How to unlock the Early Adopter achievement in Outer Wilds - Definitive Guide

To get the second artifact prototype, you first have to access the "Damaged Laboratory." There's a hull breach near the edge of the disc on the sunward side of the Stranger, roughly 90 degrees clockwise from the docking bay, at the base of one of the tall pillars with a light on top, as shown below:



Land your ship near the hole and exit. Be careful getting out, because gravity is pointed toward the edge of the circle, not down onto the disc, so try to exit the ship and land on the pillar, then boost up into the hole.

Go through the small burned room and open the door to enter the main Laboratory. Note that there are three different "artifacts" in the Lab, so make sure to grab the right one -- it's shaped like a C with a vertical bar down the center. You'll find the ones you want in a crate on the right-hand side of the room.



Grab one of those, then exit through the door at the top of the stairs. This will put you fairly close to the temple in the Hidden Gorge. Open the secret passage by removing the lanterns from in front of the picture with the ringed planet at the top, take the artifact downstairs, and press cn_Y to doze off by the fire, with explosive results. The achievement should pop before the smoke clears.
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29 Sep 2021 08:04

3 Comments
Good picture, helps. And entering that breach, whoo, is sometimes difficult. If you land with nose pointing at the breach you'll be able to exit and get up to the pillar, then turn and jump onto the breach. My add would be:

To find the little hall of murals, go upstairs from artifact, go through door (your flashlight will rotate the sun into its place), ascend the long staircase, exit on the outside, turn left, stay along the cliff wall, eventually you'll come to a cave/door in the rock, with 5ish paintings), remove the lanterns, then the secret entrance is *straight into that planet mural* -- it's dropped back and you can enter and turn left and go to your fire and sleep. Also: you need to wake up for the event to happen. Believe it's all in the vid below:

https://m.youtube.com/watch?v=vpg5nL9XgPE
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By ACESandElGHTS on 02 May 2024 00:09
Great solution. Minor nitpick: "roughly 90 degrees clockwise". I'd say it's about 130-140 degrees clockwise. Especially judging from the slide reel that documents the lab accident. One frame shows the docking bay at 6 o'clock and the blown out lab at somewhere between 10 and 11 o'clock.
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By Heptagrammaton on 29 Sep 2021 16:13
I took another look, and you're right, it is more than 90 degrees... the rows of pillars aren't laid out at regular intervals, so it's hard to say exactly. Point is, outermost pillar in the second row clockwise from the docking port.
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By BetaSigX20 on 29 Sep 2021 22:29
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You can find the 2nd version of the artifact in the workshop, which is accessible from a whole in the hull at the Sun Facing side. Upon entering from that hole into the workshop, the 2nd prototype will be in the crates to the right.

Use that on one of the blue flames where you can doze off.
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28 Sep 2021 20:37

2 Comments
Is the workshop in the Stranger?
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By TheRealJoeSchmo on 29 Sep 2021 04:54
Another user has released a guide that has the details you are looking for.
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By Dimensional42 on 29 Sep 2021 10:44
Time: Anytime
Special note: you will die and start a new loop

When you reach the breach in the Stranger, you will find yourself in a mysterious laboratory, where you will learn how to use the artifacts.

Inside this laboratory, you will find regular artifacts and a prototype artifact (don't mistake it with the "lantern", called also artifact). 
The prototype is inside a crate on the right side and you can recognize it because it's very similar to the regular artifact but without the tip that will permit you to focus light.

Equip the prototype and reach one of the green campfire. Use the artifact and get the trophy.
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You need to take the broken artifact that the owls tested in the laboratory and go to bed with this artifact.
In order not to go a long way to the laboratory, you can go into the secret compartment, which is located near the stranger’s main entrance.
The compartment itself is easy to miss; it is round in shape, with a platform next to it:

The broken artifact itself is in the chest.
Video guide (en).
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15 May 2024 17:18