Overwatch 2

Overwatch 2

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Power Punch

Power Punch

Slam 3 enemies into a wall with Doomfist's Empowered Rocket Punch in Quick or Competitive Play.

15

2.07%

How to unlock the Power Punch achievement in Overwatch 2 - Definitive Guide

Overwatch 2 Solution
[Edit} The achievement desperation is vague on whether this needs to be done with one punch or in a single match. As I unlocked the achievement in the original Overwatch, I cannot confirm which one they want but if you know, please leave a comment.

What does Rocket Punch do?
Rocket Punch is bound to Doomfist's Secondary Fire which is cn_LT by default.
Rocket Punch allows Doomfist to charge up his fist for up to 1 second to deal damage and knock back to enemies. This can hit multiple enemies.
Doomfist can use Power Block to empower his Rocket Punch. An Empowered Rocket Punch receives the following buffs:
  • +50% Damage
  • Travel 50% Faster and Further
  • Enemies who hit a wall will be stunned
but...

What does Power Block do?
Power Block is bound to Doomfist's Ability 2 which is cn_RB by default.
Power Block reduces damage from the front by 80%. Blocking 90 damage will cause Rocket Punch to become empowered and its cooldown will go to 0. Note that this is NOT an ability that negates projectiles, like D.Va's Defense Matrix, so you are still vulnerable to some projectiles like Ana's Sleep Dart.

How do I unlock Power Punch?
You must first empower your Rocket Punch by blocking 90 damage. After that, you should look for a group of enemies that are grouped in 3 near a wall. Use Seismic Slam to close the gap and hope they're still grouped up so you can slam them.
Alternatively, you can save your Empowered Rocket Punch for a choke.

Boosting Methods
The Lockdown Method
This is the most common method to boost Overwatch that requires 10 people.
  1. Get a group of 10 people.
  2. Get into two groups of 5
  3. Disable cross play
  4. Queue for Quick Play Open Queue at the same time and hope it matches you guys up
  5. Once you match up, use Power Block to empower your Rocket Punch
  6. Get 3 enemies to stand near a wall and punch them
Remember to keep the objective contested unless it's a Control map which will not need contesting unless someone captured it.
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27 Jul 2017 23:30

14 Comments
Do you use it at it's highest point? Or when you're about to hit the ground?
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By EL TATIS 33 on 28 Jul 2017 18:46
When you jump? Yes at its highest point.
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By Tranierx on 28 Jul 2017 18:56
I finally got it on Watchpoint: Gibraltar on top of the backend of the plane. My team was escorting the payload and nearing the second point at the hanger doors. I did a slam against the door/wall of the hanger, giving me 125 to kill a Hanzo sniping at the back.

Other places on that map where you can get 125 is one right at the start on attack at the spawn point base on the top exit way. And another I found was on top of the bridge (?) the payload goes under at the beginning, making sure to stand on top of the box that's sitting up there. It be good though to have a comprehensive list of other points/maps you're guaranteed to hit 125!
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By gobey17 on 31 Jul 2017 16:25
I got this achievement from killing a venom mine. Seems like it might be glitched (in a good way).
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By Elite1111111111 on 10 Aug 2017 00:58
I hit a venom mine at full power tonight and it did not work.
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By Tango Bloom on 18 Sep 2017 05:05
Agreed with gobey17 up there. Easiest way is watchpoint defense. Stand at the highest box against the wall directly over the tunnel (not the big globe thing) wait for enemies to turn the corner heading down into the tunnel and strike! You are guaranteed to get it eventually this way if you just keep trying.
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By VVurx on 08 Jan 2018 13:36
I got this on Lijiang Tower (Control Center) by jumping off the perch above the objective and I just happened to land on a passing Lucio.
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By Tomahoop on 07 Feb 2018 15:25
Thanks for the update. I had assumed you unlocked this as I know Quick Play classic (or whichever one doesn't have role queue) can unlock achievements despite it being in the arcade
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By Tranierx on 23 May 2021 18:32
Yeah that's my bad. I thought I had previously unlocked achievements in arcade but must've been quick play classic like you said
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By Ghugh on 24 May 2021 14:14
So this has to be 3 in one rocket hit into a wall?
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By BonsaiSensei on 24 Oct 2022 20:50
So this has to be 3 in one rocket hit into a wall?
You know, now that I read the achievement more closely, it doesn't say anything about one punch. However, I already earned the achievement in the original Overwatch, so I can't confirm this.
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By Tranierx on 25 Oct 2022 19:43
I just did this. I managed to hit 3 people with one punch. Achievement popped a few seconds later. Through multiple replays it appears I hit everyone into the wall at once. Can't confirm about hitting 3 enemies 3 separate times into walls in one life though.
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By Odog1234 on 01 Nov 2022 05:58
Just realized that it's quick or competitive play so Low Grav doesn't work. My bad, explains why didn't seem to unlock. If nothing else, low gravity good for practicing with it
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By Ghugh on 22 May 2021 15:33
I hit five enemies separately into a wall in one match, three of those without dying, no achievement. I punched two characters into a third character that was further away into a wall, and I got the achievement. Only two characters hit the wall as one of the characters that I punched smashed into the third character.
It may be easier to punch one character into a group near a wall. In my experience, when I had three enemies in sight they’d kill me by time I charged my fist then tried to get a punch off. So charge fist, run away, heal, then go for it.
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By The UFO Hive on 02 Nov 2022 12:47
View all 14 comments Show less comments
I just got this achievement by total luck so circumstances may be different. I personally got it on Nepal Village by using Seismic Slam and making a weird kind of turn along a small pillar near the control point.

The amount of damage Seismic Slam does depends on the airtime with it, with maximum charge being 125. The best way to reach this is by using Seismic Slam from somewhere high and dropping down. Making a u-turn in midair can help as well.

Spots to attempt this from (will update with more locations):

King's Row:
Top door of the first attacker's spawn room (attackers only)
Ledge near the aforementioned door (attackers only)

Hollywood:
Platform overlooking the point (both sides, but easier on defense)
Catwalk between the two buildings in the outdoor studio phase (both sides)

Eichenwalde:
Top of the castle tower (both sides, easier on defense)

Dorado:
Small ledge overlooking the door after the first checkpoint (both sides, way easier on defense)

Good luck in obtaining this achievement :)
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28 Jul 2017 02:22

So to get this achievment you need to seismic slam from a high point to get 125(max) damage. There however is one thing, you have to get the killing blow on the hero. I got the acheivment by destroying a Junkrat mine when i jumped from the kings row spawn.

You can destroy/kill these things: Heroes, Junkrat mine, Junkrat trap, Widow's mine, Symetra turrets and i think you can finish it with torbs turret also.

Here is a link to a list of all the places where you can reach 125 damage
https://www.reddit.com/r/Overwatch/comments/6qaprv/all_optim...
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09 Aug 2017 21:19

1 Comment
I'm upvoting for the list, but they fixed the ability to kill an item for this. At least, I got a 125 kill on a Junkrat trap today and it didn't pop.
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By xPut Name Herex on 02 Oct 2017 06:23
The way that most of our group got this one was on Ilios (this is the area where the capture point is a house with death ledges right outside some of the doors) Doomfist should be on the roof of the capture point standing on top of the flower pot and do his slam on a weak enemy standing in the entrance of the dark room that has a pool and a big health pack inside. DO NOT use your uppercut when doing this! All you need to do is jump and hold forward while using Seismic Slam towards the enemy and land slightly in front of them (I did this on my first attempt)
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29 Jul 2017 05:34

(Please note that this solution only describes the best location in my opinion and for ability mechanics and description Tranierx’s solution is more suitable)

To get the achievement you must get a killing blow with the seismic slam ability at 125 charge, this is made easier by knowing which of your enemies are injured and having teammates distract or immobilize them. The best way to charge the ability is to use it on a sloped roof or other unstable footing as they do not stop the slam but carry it instead.

The map with the maximum amount of these surfaces accessible is Dorado on defense as it has them in every checkpoint.

First Section
At first there is a small archway to the right of the enemy entrance you may try to land on with varying results, the enemy also likely has more health as they are closer to their spawn so it’s unliklely to give you your winning slam.

Into the fountain area with piñatas, the long building to the right has a roof to boost from but is also unlikely to net the achievement as you are more exposed and attackers don’t often move in range there.

Middle Section
In the second checkpoint area the large building the cart must move around is topped with a massive slope to take advantage of for the entire checkpoint and has the chance for the most attempts on the map but be careful of high health enemies wasting your strike.

Final Section
At the final checkpoint, if you jump over the wall overlooking the enemy, the roof to the right is also an excellent spot to charge your slam and can even be used after the cart is passed it if you time it right.

Once the cart gets closer to the bend of the final checkpoint it must go around another sloped roof, although this one may be difficult to reach and you are more exposed, it often boasts weaker enemies as your team will be targeting anyone so close.

This may take several attempts and is far from the only map, but the constant presence of sloped roofs makes Dorado much easier than other maps in my opinion.

*Edit:
You will often have to use your other abilities to reach these areas especially rising uppercut, then a quick rocket punch to get to where you want to start the slam, often close to the center of whichever surface you are using.
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25 Dec 2017 00:34


Empowered Rocket Strike is obtained after you block damage with a powerful block. When using a block, a scale appears next to the sight; you need to fill it completely and then hit it. I don’t know exactly, but perhaps you need to hit three people into the wall with one blow. It’s not difficult, if you hit one enemy with a charged blow, it will transfer the impulse to those who are standing next to/behind.
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05 Aug 2017 07:23