Pinball FX3
110 Achievements
1,495
31.5-56.5h
PC
Xbox One
Xbox Series
Ghost Sighting
Ghost banished from the Haunted Mansion.
5
0.17%
How to unlock the Ghost Sighting achievement in Pinball FX3 - Definitive Guide
There are two ways of opening the door to access the ghost portion of the table; either the right ramp or the targets either side of the same ramp
By taking the ramp, you will reach a top left flipper that leads to the house. You'll open the door on the first hit if it is not already open from hitting the targets, and enter the mansion on the second
The mansion itself is almost vertical and as such very fast moving. You will see targets (signified by lamps) that will lure out the ghosts once hit. I believe you only need one ghost active for the achievement, though for the process you'll likely hit a few anyway
If you draw your attention to the floor of the second storey, you'll see a ball in the middle; hitting this from below will replace the active ball and is necessary for both this achievement and for luring out more ghosts with the targets as expressed prior
The top left corner of the house has a device which you must shoot with the flipper on the balcony; counter intuitively, this flipper uses the right flipper command. Get a ball in there with at least one active ghost (it's harder not to have a ghost active, honestly) and you'll pop the achievement
If you fall out of this minitable for any reason, your progress is safe as long as the ball remains in play, but you will need to access the mansion again as laid out in the first paragraph of the solution. If you lose a ball, even if leading to an extra ball, mansion progress will be reset completely, including lamps and active ghosts
Good luck, this one isn't too bad, focus on getting to the mansion above all else and be mindful that the final flipper uses the right flipper button (so many times I panicked and brain said 'left of screen, left button' 😅)
By taking the ramp, you will reach a top left flipper that leads to the house. You'll open the door on the first hit if it is not already open from hitting the targets, and enter the mansion on the second
The mansion itself is almost vertical and as such very fast moving. You will see targets (signified by lamps) that will lure out the ghosts once hit. I believe you only need one ghost active for the achievement, though for the process you'll likely hit a few anyway
If you draw your attention to the floor of the second storey, you'll see a ball in the middle; hitting this from below will replace the active ball and is necessary for both this achievement and for luring out more ghosts with the targets as expressed prior
The top left corner of the house has a device which you must shoot with the flipper on the balcony; counter intuitively, this flipper uses the right flipper command. Get a ball in there with at least one active ghost (it's harder not to have a ghost active, honestly) and you'll pop the achievement
If you fall out of this minitable for any reason, your progress is safe as long as the ball remains in play, but you will need to access the mansion again as laid out in the first paragraph of the solution. If you lose a ball, even if leading to an extra ball, mansion progress will be reset completely, including lamps and active ghosts
Good luck, this one isn't too bad, focus on getting to the mansion above all else and be mindful that the final flipper uses the right flipper button (so many times I panicked and brain said 'left of screen, left button' 😅)