Rememoried
10 Achievements
1,000
0-0.5h
Finish
All Finished
100
95.78%
How to unlock the Finish achievement in Rememoried - Definitive Guide
Level skip: Hold Right on the D-Pad and press LB to skip
Achievement Walkthrough:
During Gameplay:
Hold and then keep pressing &
Keep doing this until you Complete The Full Game🏆
My Video Guide:
Level skip: Hold Right on the D-Pad and press LB to skip
Achievement Walkthrough:
#full video
Story-related and cannot be missed.
After finishing level 19 you'll be in a giant open space of stars and various things. Simply let the dialogue play out and then the game will end and this achievement will unlock.
Story related, cannot be missed. Unlocks upon completing the twentieth level.
I would recommend following a video guide as it is rather difficult to explain a walkthrough via text.
Maka91 has prepared an excellent video walkthrough
If you prefer a more basic text description, here is a general overview of the game
Level 1
- Look around for a sign from your starting point
- follow it in the direction it points and you should see a light
- as you approach there will be a ghost like creature below the light
- jump into it to end the level
- Level 1
Level 2
- right in front of you is a pink tree and below it some rocks and gears
- you need to climb up the rocks to reach the tree, but the rocks aren't all there
- as you climb, spin around to move rocks to create a path
- each spin moves things around at random (rememorization - this is the main game mechanic for all puzzles)
- it may take a number of spins until the next rock appears
- one you reach the top, the level ends
- Level 2
Level 3
- walk straight ahead across the white star platforms (you don't need to jump) until you reach the bench
- look to the stairs to your left
- now rotate until the floating island is positioned level with the top of the stairs
- jump over the remaining platforms and up the stairs to end the level
- Level 3
Level 4
- this level is obnoxious
- from your starting point, you need to reach an island high in the sky with a ladder on it
- this island doesn't move, but all the others do
- you need to keep rememorizing to create an ascending path to reach the ladder island
- this one may take a while
Level 5
- walk straight backwards away from the couch when the level starts until the scene changes
- you should now see a bunch of black buildings
- walk forward and a gear will appear in front of you
- continue forward to reach the centre of the gear which ends the level
- Deja vu
Level 6
- when the level starts, don't move, but rather spin around until you can see a sign post
- follow the direction it points in and a light should appear
- keep walking directly towards the light and touch the couch beneath it to end the level
Level 7
- in this level you will start in a cube that makes you buoyant
- your objective is directly above you
- move from cube to cube until you can reach the white building
- spin to move cubes so you can progress
- try not to travel too far outside a cube or you will fall through the bottom and need to restart
Level 8
- turn around at the start and you should see a queen chess piece in the ruins
- now turn back and progress forward, looking side to side
- you are trying to find the other queen amongst the ruins
- her location will be marked by a star in the sky above her
Level 9
- easy - just look for the moving white cube
- catch it to end the level
- Illusion
Level 10
- turn 180 degrees at the start, and follow the path
- you need to move off the path periodically or you will die
- keep progressing forward, splitting your time on then off the path until you reach a lamp and chair which you can touch to end the level
Level 11
- try not to adjust your view up and down, but rather spin around maintaining the horizon
- you are looking for 2 star cubes
- when you find them, walk straight into them and there should be a face
- touching it ends the level
- Level 11
Level 12
- similar to Level 10, but this time you are on a walkway of cogs
- turn around, so that you are going in the direction where there is a building in the distance
- rotate to rememorize any missing cogs so that you can pass safely
- note that you can jump across gaps of a single cog, but not two
- it is pretty easy to fall off though, so if you prefer you can just keep spinning to fill in the gaps
- Level 12
Level 13
- almost the same as Level 7, except this time you are dealing with half spheres
- they don't make you buoyant, but jumping as you go up them will often propel you up
- again, rememorize as needed to move spheres if you don't have a path forward
- your objective is the glowing area at the top, touching it will finish the level
- Level 13
Level 14
- here you are supposed to rememorize to create a path of bridges across to an island with a sunflower
- however, there is a glitch - below you is a solid path of stars you can drop down on and walk straight to the island
- it isn't always there, so if you drop down and die, retry and it usually appears
Level 15
- here you are looking for a cabin
- use the music to point you in the right direction
- as you approach the cabin you will see the door is solid white
- walk around to the back of the cabin and up the stairs to find a gramophone playing the music
- once you touch it, you can walk back outside and around to the front
- the door will now be open (no longer white)
- walk inside and touch the glowing white area to end the level
Level 16
- rememorize from the starting area until you can see a moon with a bunch white stair cases around it
- walk up to it to see the moon is on a rock pillar
- you are supposed to rememorize the staircases to create a path up, but this is a pain and seems to take forever
- instead walk around the pillar and jump on it, while looking up at the moon
- usually you can find an angle that glitches and allows you to ascend directly up the pillar and bypass the stairs
Level 17
- exit out of the dome you start in, and look up at the sky
- rotate until you find a floating windmill
- walk towards it and you will find a blue flower on the ground directly below
- touching it will end the level
Level 18
- not much I can offer to help with this level
- you start in the middle of a park, surrounded by a bunch of lamps and hedges
- somewhere in this maze is the small blue flower from Level 17
- all you can do is move around while jumping, trying to spot it
- fortunately the area isn't too big so you will stumble across it eventually
Level 19
- the level will start with music playing and a white orb moving around
- you need to stay close to the orb to keep the music going
- try to stay back a short distance so you can see where it goes
- if you fall too far behind the screen will turn black
- you need to track it for about 2 minutes until the level ends
- Infinity
Level 20
- just walk straight forward and a string of text will pop up periodically
- when the text ends, the screen will blur and the game ends
- Finish