Rocket League
88 Achievements
1000 XP
20-25h
Buckminster x10
Damage a total of 320 panels in Dropshot
15 XP
0.6%
How to unlock the Buckminster x10 achievement in Rocket League - Definitive Guide
Mode: Dropshot
Difficulty: No Bots
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Mutator Settings:
Match Length: Unlimited
Max Score: Unlimited
Ball Max Speed: Super Fast
Ball Weight: Heavy
Ball Size: Gigantic
Ball Bounciness: Super High
Gravity: Super High
Just keep bouncing the ball around on the opposite side that you start on, you will get it fairly quickly.
Credit to LiquidSodas and Kalonn, for solution improvements.
Mode: Dropshot
Difficulty: No Bots
--
Mutator Settings:
Match Length: Unlimited
Max Score: Unlimited
Ball Max Speed: Super Fast
Ball Weight: Heavy
Ball Size: Gigantic
Ball Bounciness: Super High
Gravity: Super High
Just keep bouncing the ball around on the opposite side that you start on, you will get it fairly quickly.
Credit to LiquidSodas and Kalonn on TA for solution improvements.
Panels are the hexagonal tiles you can see on the floor of the arenas. Damaging 320 panels seems a grind but it is short and sweet if you use the 'power up' technique mentioned above. In fact it's highly recommended you do this. Use the same game settings for the other DLC trophies but put the timer to 'Unlimited'. This will allow you to consistently keep destroying tiles without running out of time.
The best way to quickly get this done is to 'power up' the ball using the method listed under the Full Course trophy or in the video below. Now hit the ball numerous times into your own half until it reaches stage 2 then letting it bounce into your opponent's half, as this will allow you to hit or destroy 10 or more tiles in one go and save you time in the long run.
Alternatively, you can use the mutator method listed under Full Course. Once you have destroyed 320 panels, the trophy will pop.
Important notes:
- When going for this trophy specifically, it's best to start a separate match and set the Goal Reset option to "1 second". This is because you will quickly run out of tiles and also run the risk of the game ceasing to recognise any damage you do.
- Make sure to disable the Rumble Mutators beforehand as these will negate any damage you deal when using them.
- Leaving a match when the timer is set to unlimited, will reset all stats earned for that session so therefore it is best to do this in a single sitting.
In an exhibition match, set the game mode to Dropshot. Now set the team size to 1v1, no bots, and in the mutator settings make sure the max score and max length are both set to unlimited. Once in the game, damage tiles by hitting the ball in the opponent’s territory. You get damage for lighting up a tile and for breaking a tile. You can cause more damage with an electro-ball, which can be achieved by hitting the ball twice before it hits the ground. So you can juggle the ball as you like, but putting it up the wall and getting a wall-ride hit should also trigger electro-ball.
You can keep track of damage by holding .