SOMA

SOMA

10 Achievements

1,000

6-8h

PC
Xbox One
Xbox Series
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Killed the Dream I Dreamed

Killed the Dream I Dreamed

Escaped Theta

105

11.03%

How to unlock the Killed the Dream I Dreamed achievement in SOMA - Definitive Guide

Story related and can't be missed.

After the platforming; head down the shaft, turn left and flip the lever in this room. Turn around and run through the door that is now open. Once you're flushed out the achievement will pop.
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11 Feb 2021 22:18

Story related and cannot be missed
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28 Jan 2019 00:35

Story related, can't be missed

Get ready because this is where things get interesting.

After the DUNBAT you will be in Theta labs. To get out of this room you need to clear corrupted data by checking/unchecking a bunch of files. This puzzle is a little hard to figure out so here's the list of files you need to check. Leave all but these ones unchecked:

  • sys_physics_rigid
  • sys_physics_fluid
  • sys_phys_buoy
  • sys_wmod_atmo
  • sys_interface_scan
  • sys_wmod_dynlight
  • sys_gen_veg_adv
  • scn_forest
  • pkg_soma_hum
  • env_mod_river
  • ext_moon_full

Also, be sure to check out the big orange machine for some interesting info on Simon.

The enemy in this area is also blind but very keen to sound. As a result you can crouch literally right in front of him as long as you don't make noise. However, the room you need to get into, which is at the bottom right of this area, is locked but the window is cracked which means it can be broken but this will get the monster's attention so watch out.

You can actually save yourself a lot of trouble by going to the room at the top left first, there's a computer in here where you can reroute the power to the locks. Chose to lock another room or two, preferably the two bottom left ones, then unlock the room you need to go to. In this room a dead Brandon is holding a chip you need, take this chip back to the computer in the aforementioned room and update it then take it to the elevator in the middle. Insert the chip and flip both switches then press the button. Quickly get in and choose "Maintenance" before the monster can get you.

In the next area, after a few scripted events, you will have to sneak past yet another blind monster on a fairly linear path, using your ability to throw stuff as a distraction, as this monster has an annoying tendency of standing in doorways you need to get through.

At the end there'll be a long hall with a locked door and a dark room with a lever. Pull/push the lever 3-4 times until the bar fills up. Then distract the monster and sneak to the previously locked door. Jump in the water and navigate this area until you reach a tunnel. Turn left at the intersection, pull the lever and then make a mad dash straight forward. An event will happen then you will be underwater, next to a body you can datamine and the trophy will pop.

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